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Wanli Ouyang

Publications and source records attributed to Wanli Ouyang.

At least 289 records · Page 16Linked to original sources

Uni3D-LLM: Unifying Point Cloud Perception, Generation and Editing with Large Language Models

In this paper, we introduce Uni3D-LLM, a unified framework that leverages a Large Language Model (LLM) to integrate tasks of 3D perception, generation, and editing within point cloud scenes. This framework empowers users to effortlessly generate and modify objects at specified locations within a scene, guided by the versatility of natural language descriptions. Uni3D-LLM harnesses the expressive power of natural language to allow for precise command over the generation and editing of 3D objects, thereby significantly enhancing operational flexibility and controllability. By mapping point cloud into the unified representation space, Uni3D-LLM achieves cross-application functionality, enabling the seamless execution of a wide array of tasks, ranging from the accurate instantiation of 3D objects to the diverse requirements of interactive design. Through a comprehensive suite of rigorous experiments, the efficacy of Uni3D-LLM in the comprehension, generation, and editing of point cloud has been validated. Additionally, we have assessed the impact of integrating a point cloud perception module on the generation and editing processes, confirming the substantial potential of our approach for practical applications.

cs.CV↗

3D Object Detection from Images for Autonomous Driving: A Survey

3D object detection from images, one of the fundamental and challenging problems in autonomous driving, has received increasing attention from both industry and academia in recent years. Benefiting from the rapid development of deep learning technologies, image-based 3D detection has achieved remarkable progress. Particularly, more than 200 works have studied this problem from 2015 to 2021, encompassing a broad spectrum of theories, algorithms, and applications. However, to date no recent survey exists to collect and organize this knowledge. In this paper, we fill this gap in the literature and provide the first comprehensive survey of this novel and continuously growing research field, summarizing the most commonly used pipelines for image-based 3D detection and deeply analyzing each of their components. Additionally, we also propose two new taxonomies to organize the state-of-the-art methods into different categories, with the intent of providing a more systematic review of existing methods and facilitating fair comparisons with future works. In retrospect of what has been achieved so far, we also analyze the current challenges in the field and discuss future directions for image-based 3D detection research.

cs.CV↗

Partial Fine-Tuning: A Successor to Full Fine-Tuning for Vision Transformers

Fine-tuning pre-trained foundation models has gained significant popularity in various research fields. Existing methods for fine-tuning can be roughly divided into two categories, namely Parameter-Efficient Fine-Tuning and High-Performance Fine-Tuning. The former aims at improving efficiency, while the latter focuses on enhancing performance. Beyond these methods, we demonstrate that Partial Fine-Tuning can be an innovative and promising direction capable of concurrently enhancing both efficiency and accuracy. We first validate eight manually-defined partial fine-tuning strategies across kinds of datasets and vision transformer architectures, and find that some partial fine-tuning strategies (e.g., ffn only or attention only) can achieve better performance with fewer tuned parameters than full fine-tuning, and selecting appropriate layers is critical to partial fine-tuning. Thus, we propose a novel fine-tuned angle metric to guide the selection of appropriate layers for partial fine-tuning, making it flexible to be adapted to various scenarios for more practicable partial fine-tuning. Additionally, we show that partial fine-tuning can serve as a new dimension for Model Soups, improving both the model performance and generalization with fewer tuned parameters. Comprehensive experiments on a wide range of datasets and models validate the great potential of partial fine-tuning.

cs.CV↗

Merging Vision Transformers from Different Tasks and Domains

This work targets to merge various Vision Transformers (ViTs) trained on different tasks (i.e., datasets with different object categories) or domains (i.e., datasets with the same categories but different environments) into one unified model, yielding still good performance on each task or domain. Previous model merging works focus on either CNNs or NLP models, leaving the ViTs merging research untouched. To fill this gap, we first explore and find that existing model merging methods cannot well handle the merging of the whole ViT models and still have improvement space. To enable the merging of the whole ViT, we propose a simple-but-effective gating network that can both merge all kinds of layers (e.g., Embedding, Norm, Attention, and MLP) and select the suitable classifier. Specifically, the gating network is trained by unlabeled datasets from all the tasks (domains), and predicts the probability of which task (domain) the input belongs to for merging the models during inference. To further boost the performance of the merged model, especially when the difficulty of merging tasks increases, we design a novel metric of model weight similarity, and utilize it to realize controllable and combined weight merging. Comprehensive experiments on kinds of newly established benchmarks, validate the superiority of the proposed ViT merging framework for different tasks and domains. Our method can even merge beyond 10 ViT models from different vision tasks with a negligible effect on the performance of each task.

cs.CV↗

Efficient Architecture Search via Bi-level Data Pruning

Improving the efficiency of Neural Architecture Search (NAS) is a challenging but significant task that has received much attention. Previous works mainly adopted the Differentiable Architecture Search (DARTS) and improved its search strategies or modules to enhance search efficiency. Recently, some methods have started considering data reduction for speedup, but they are not tightly coupled with the architecture search process, resulting in sub-optimal performance. To this end, this work pioneers an exploration into the critical role of dataset characteristics for DARTS bi-level optimization, and then proposes a novel Bi-level Data Pruning (BDP) paradigm that targets the weights and architecture levels of DARTS to enhance efficiency from a data perspective. Specifically, we introduce a new progressive data pruning strategy that utilizes supernet prediction dynamics as the metric, to gradually prune unsuitable samples for DARTS during the search. An effective automatic class balance constraint is also integrated into BDP, to suppress potential class imbalances resulting from data-efficient algorithms. Comprehensive evaluations on the NAS-Bench-201 search space, DARTS search space, and MobileNet-like search space validate that BDP reduces search costs by over 50% while achieving superior performance when applied to baseline DARTS. Besides, we demonstrate that BDP can harmoniously integrate with advanced DARTS variants, like PC-DARTS and \b{eta}-DARTS, offering an approximately 2 times speedup with minimal performance compromises.

cs.CV↗

ContraNovo: A Contrastive Learning Approach to Enhance De Novo Peptide Sequencing

De novo peptide sequencing from mass spectrometry (MS) data is a critical task in proteomics research. Traditional de novo algorithms have encountered a bottleneck in accuracy due to the inherent complexity of proteomics data. While deep learning-based methods have shown progress, they reduce the problem to a translation task, potentially overlooking critical nuances between spectra and peptides. In our research, we present ContraNovo, a pioneering algorithm that leverages contrastive learning to extract the relationship between spectra and peptides and incorporates the mass information into peptide decoding, aiming to address these intricacies more efficiently. Through rigorous evaluations on two benchmark datasets, ContraNovo consistently outshines contemporary state-of-the-art solutions, underscoring its promising potential in enhancing de novo peptide sequencing. The source code is available at https://github.com/BEAM-Labs/ContraNovo.

q-bio.QM↗

ResoNet: Robust and Explainable ENSO Forecasts with Hybrid Convolution and Transformer Networks

Recent studies have shown that deep learning (DL) models can skillfully predict the El Niño-Southern Oscillation (ENSO) forecasts over 1.5 years ahead. However, concerns regarding the reliability of predictions made by DL methods persist, including potential overfitting issues and lack of interpretability. Here, we propose ResoNet, a DL model that combines convolutional neural network (CNN) and Transformer architectures. This hybrid architecture design enables our model to adequately capture local SSTA as well as long-range inter-basin interactions across oceans. We show that ResoNet can robustly predict ESNO at lead times between 19 and 26 months, thus outperforming existing approaches in terms of the forecast horizon. According to an explainability method applied to ResoNet predictions of El Niño and La Niña events from 1- to 18-month lead, we find that it predicts the Niño3.4 index based on multiple physically reasonable mechanisms, such as the Recharge Oscillator concept, Seasonal Footprint Mechanism, and Indian Ocean capacitor effect. Moreover, we demonstrate that for the first time, the asymmetry between El Niño and La Niña development can be captured by ResoNet. Our results could help alleviate skepticism about applying DL models for ENSO prediction and encourage more attempts to discover and predict climate phenomena using AI methods.

physics.geo-ph↗

Boosting Residual Networks with Group Knowledge

Recent research understands the residual networks from a new perspective of the implicit ensemble model. From this view, previous methods such as stochastic depth and stimulative training have further improved the performance of the residual network by sampling and training of its subnets. However, they both use the same supervision for all subnets of different capacities and neglect the valuable knowledge generated by subnets during training. In this manuscript, we mitigate the significant knowledge distillation gap caused by using the same kind of supervision and advocate leveraging the subnets to provide diverse knowledge. Based on this motivation, we propose a group knowledge based training framework for boosting the performance of residual networks. Specifically, we implicitly divide all subnets into hierarchical groups by subnet-in-subnet sampling, aggregate the knowledge of different subnets in each group during training, and exploit upper-level group knowledge to supervise lower-level subnet groups. Meanwhile, We also develop a subnet sampling strategy that naturally samples larger subnets, which are found to be more helpful than smaller subnets in boosting performance for hierarchical groups. Compared with typical subnet training and other methods, our method achieves the best efficiency and performance trade-offs on multiple datasets and network structures. The code is at https://github.com/tsj-001/AAAI24-GKT.

cs.CV↗

A Perspective of Q-value Estimation on Offline-to-Online Reinforcement Learning

Offline-to-online Reinforcement Learning (O2O RL) aims to improve the performance of offline pretrained policy using only a few online samples. Built on offline RL algorithms, most O2O methods focus on the balance between RL objective and pessimism, or the utilization of offline and online samples. In this paper, from a novel perspective, we systematically study the challenges that remain in O2O RL and identify that the reason behind the slow improvement of the performance and the instability of online finetuning lies in the inaccurate Q-value estimation inherited from offline pretraining. Specifically, we demonstrate that the estimation bias and the inaccurate rank of Q-value cause a misleading signal for the policy update, making the standard offline RL algorithms, such as CQL and TD3-BC, ineffective in the online finetuning. Based on this observation, we address the problem of Q-value estimation by two techniques: (1) perturbed value update and (2) increased frequency of Q-value updates. The first technique smooths out biased Q-value estimation with sharp peaks, preventing early-stage policy exploitation of sub-optimal actions. The second one alleviates the estimation bias inherited from offline pretraining by accelerating learning. Extensive experiments on the MuJoco and Adroit environments demonstrate that the proposed method, named SO2, significantly alleviates Q-value estimation issues, and consistently improves the performance against the state-of-the-art methods by up to 83.1%.

cs.LG↗

EPCL: Frozen CLIP Transformer is An Efficient Point Cloud Encoder

The pretrain-finetune paradigm has achieved great success in NLP and 2D image fields because of the high-quality representation ability and transferability of their pretrained models. However, pretraining such a strong model is difficult in the 3D point cloud field due to the limited amount of point cloud sequences. This paper introduces \textbf{E}fficient \textbf{P}oint \textbf{C}loud \textbf{L}earning (EPCL), an effective and efficient point cloud learner for directly training high-quality point cloud models with a frozen CLIP transformer. Our EPCL connects the 2D and 3D modalities by semantically aligning the image features and point cloud features without paired 2D-3D data. Specifically, the input point cloud is divided into a series of local patches, which are converted to token embeddings by the designed point cloud tokenizer. These token embeddings are concatenated with a task token and fed into the frozen CLIP transformer to learn point cloud representation. The intuition is that the proposed point cloud tokenizer projects the input point cloud into a unified token space that is similar to the 2D images. Comprehensive experiments on 3D detection, semantic segmentation, classification and few-shot learning demonstrate that the CLIP transformer can serve as an efficient point cloud encoder and our method achieves promising performance on both indoor and outdoor benchmarks. In particular, performance gains brought by our EPCL are $\textbf{19.7}$ AP$_{50}$ on ScanNet V2 detection, $\textbf{4.4}$ mIoU on S3DIS segmentation and $\textbf{1.2}$ mIoU on SemanticKITTI segmentation compared to contemporary pretrained models. Code is available at \url{https://github.com/XiaoshuiHuang/EPCL}.

cs.CV↗

Understanding Masked Autoencoders From a Local Contrastive Perspective

Masked AutoEncoder (MAE) has revolutionized the field of self-supervised learning with its simple yet effective masking and reconstruction strategies. However, despite achieving state-of-the-art performance across various downstream vision tasks, the underlying mechanisms that drive MAE's efficacy are less well-explored compared to the canonical contrastive learning paradigm. In this paper, we first propose a local perspective to explicitly extract a local contrastive form from MAE's reconstructive objective at the patch level. And then we introduce a new empirical framework, called Local Contrastive MAE (LC-MAE), to analyze both reconstructive and contrastive aspects of MAE. LC-MAE reveals that MAE learns invariance to random masking and ensures distribution consistency between the learned token embeddings and the original images. Furthermore, we dissect the contribution of the decoder and random masking to MAE's success, revealing both the decoder's learning mechanism and the dual role of random masking as data augmentation and effective receptive field restriction. Our experimental analysis sheds light on the intricacies of MAE and summarizes some useful design methodologies, which can inspire more powerful visual self-supervised methods.

cs.CV↗

Point Cloud Pre-training with Diffusion Models

Pre-training a model and then fine-tuning it on downstream tasks has demonstrated significant success in the 2D image and NLP domains. However, due to the unordered and non-uniform density characteristics of point clouds, it is non-trivial to explore the prior knowledge of point clouds and pre-train a point cloud backbone. In this paper, we propose a novel pre-training method called Point cloud Diffusion pre-training (PointDif). We consider the point cloud pre-training task as a conditional point-to-point generation problem and introduce a conditional point generator. This generator aggregates the features extracted by the backbone and employs them as the condition to guide the point-to-point recovery from the noisy point cloud, thereby assisting the backbone in capturing both local and global geometric priors as well as the global point density distribution of the object. We also present a recurrent uniform sampling optimization strategy, which enables the model to uniformly recover from various noise levels and learn from balanced supervision. Our PointDif achieves substantial improvement across various real-world datasets for diverse downstream tasks such as classification, segmentation and detection. Specifically, PointDif attains 70.0% mIoU on S3DIS Area 5 for the segmentation task and achieves an average improvement of 2.4% on ScanObjectNN for the classification task compared to TAP. Furthermore, our pre-training framework can be flexibly applied to diverse point cloud backbones and bring considerable gains.

cs.CV↗

LAMM: Language-Assisted Multi-Modal Instruction-Tuning Dataset, Framework, and Benchmark

Large language models have emerged as a promising approach towards achieving general-purpose AI agents. The thriving open-source LLM community has greatly accelerated the development of agents that support human-machine dialogue interaction through natural language processing. However, human interaction with the world extends beyond only text as a modality, and other modalities such as vision are also crucial. Recent works on multi-modal large language models, such as GPT-4V and Bard, have demonstrated their effectiveness in handling visual modalities. However, the transparency of these works is limited and insufficient to support academic research. To the best of our knowledge, we present one of the very first open-source endeavors in the field, LAMM, encompassing a Language-Assisted Multi-Modal instruction tuning dataset, framework, and benchmark. Our aim is to establish LAMM as a growing ecosystem for training and evaluating MLLMs, with a specific focus on facilitating AI agents capable of bridging the gap between ideas and execution, thereby enabling seamless human-AI interaction. Our main contribution is three-fold: 1) We present a comprehensive dataset and benchmark, which cover a wide range of vision tasks for 2D and 3D vision. Extensive experiments validate the effectiveness of our dataset and benchmark. 2) We outline the detailed methodology of constructing multi-modal instruction tuning datasets and benchmarks for MLLMs, enabling rapid scaling and extension of MLLM research to diverse domains, tasks, and modalities. 3) We provide a primary but potential MLLM training framework optimized for modality extension. We also provide baseline models, comprehensive experimental observations, and analysis to accelerate future research. Our baseline model is trained within 24 A100 GPU hours, framework supports training with V100 and RTX3090 is available thanks to the open-source society.

cs.CV↗

Ponder: Point Cloud Pre-training via Neural Rendering

We propose a novel approach to self-supervised learning of point cloud representations by differentiable neural rendering. Motivated by the fact that informative point cloud features should be able to encode rich geometry and appearance cues and render realistic images, we train a point-cloud encoder within a devised point-based neural renderer by comparing the rendered images with real images on massive RGB-D data. The learned point-cloud encoder can be easily integrated into various downstream tasks, including not only high-level tasks like 3D detection and segmentation, but low-level tasks like 3D reconstruction and image synthesis. Extensive experiments on various tasks demonstrate the superiority of our approach compared to existing pre-training methods.

cs.CV↗

I$^2$MD: 3D Action Representation Learning with Inter- and Intra-modal Mutual Distillation

Recent progresses on self-supervised 3D human action representation learning are largely attributed to contrastive learning. However, in conventional contrastive frameworks, the rich complementarity between different skeleton modalities remains under-explored. Moreover, optimized with distinguishing self-augmented samples, models struggle with numerous similar positive instances in the case of limited action categories. In this work, we tackle the aforementioned problems by introducing a general Inter- and Intra-modal Mutual Distillation (I$^2$MD) framework. In I$^2$MD, we first re-formulate the cross-modal interaction as a Cross-modal Mutual Distillation (CMD) process. Different from existing distillation solutions that transfer the knowledge of a pre-trained and fixed teacher to the student, in CMD, the knowledge is continuously updated and bidirectionally distilled between modalities during pre-training. To alleviate the interference of similar samples and exploit their underlying contexts, we further design the Intra-modal Mutual Distillation (IMD) strategy, In IMD, the Dynamic Neighbors Aggregation (DNA) mechanism is first introduced, where an additional cluster-level discrimination branch is instantiated in each modality. It adaptively aggregates highly-correlated neighboring features, forming local cluster-level contrasting. Mutual distillation is then performed between the two branches for cross-level knowledge exchange. Extensive experiments on three datasets show that our approach sets a series of new records.

cs.CV↗

NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Space

Monocular 3D Semantic Scene Completion (SSC) has garnered significant attention in recent years due to its potential to predict complex semantics and geometry shapes from a single image, requiring no 3D inputs. In this paper, we identify several critical issues in current state-of-the-art methods, including the Feature Ambiguity of projected 2D features in the ray to the 3D space, the Pose Ambiguity of the 3D convolution, and the Computation Imbalance in the 3D convolution across different depth levels. To address these problems, we devise a novel Normalized Device Coordinates scene completion network (NDC-Scene) that directly extends the 2D feature map to a Normalized Device Coordinates (NDC) space, rather than to the world space directly, through progressive restoration of the dimension of depth with deconvolution operations. Experiment results demonstrate that transferring the majority of computation from the target 3D space to the proposed normalized device coordinates space benefits monocular SSC tasks. Additionally, we design a Depth-Adaptive Dual Decoder to simultaneously upsample and fuse the 2D and 3D feature maps, further improving overall performance. Our extensive experiments confirm that the proposed method consistently outperforms state-of-the-art methods on both outdoor SemanticKITTI and indoor NYUv2 datasets. Our code are available at https://github.com/Jiawei-Yao0812/NDCScene.

cs.CV↗

Towards Fair and Comprehensive Comparisons for Image-Based 3D Object Detection

In this work, we build a modular-designed codebase, formulate strong training recipes, design an error diagnosis toolbox, and discuss current methods for image-based 3D object detection. In particular, different from other highly mature tasks, e.g., 2D object detection, the community of image-based 3D object detection is still evolving, where methods often adopt different training recipes and tricks resulting in unfair evaluations and comparisons. What is worse, these tricks may overwhelm their proposed designs in performance, even leading to wrong conclusions. To address this issue, we build a module-designed codebase and formulate unified training standards for the community. Furthermore, we also design an error diagnosis toolbox to measure the detailed characterization of detection models. Using these tools, we analyze current methods in-depth under varying settings and provide discussions for some open questions, e.g., discrepancies in conclusions on KITTI-3D and nuScenes datasets, which have led to different dominant methods for these datasets. We hope that this work will facilitate future research in image-based 3D object detection. Our codes will be released at \url{https://github.com/OpenGVLab/3dodi}

cs.CV↗

Seeing is not always believing: Benchmarking Human and Model Perception of AI-Generated Images

Photos serve as a way for humans to record what they experience in their daily lives, and they are often regarded as trustworthy sources of information. However, there is a growing concern that the advancement of artificial intelligence (AI) technology may produce fake photos, which can create confusion and diminish trust in photographs. This study aims to comprehensively evaluate agents for distinguishing state-of-the-art AI-generated visual content. Our study benchmarks both human capability and cutting-edge fake image detection AI algorithms, using a newly collected large-scale fake image dataset Fake2M. In our human perception evaluation, titled HPBench, we discovered that humans struggle significantly to distinguish real photos from AI-generated ones, with a misclassification rate of 38.7%. Along with this, we conduct the model capability of AI-Generated images detection evaluation MPBench and the top-performing model from MPBench achieves a 13% failure rate under the same setting used in the human evaluation. We hope that our study can raise awareness of the potential risks of AI-generated images and facilitate further research to prevent the spread of false information. More information can refer to https://github.com/Inf-imagine/Sentry.

cs.AI↗