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Wanli Ouyang

Publications and source records attributed to Wanli Ouyang.

At least 397 records · Page 22Linked to original sources

Improving Deep Video Compression by Resolution-adaptive Flow Coding

In the learning based video compression approaches, it is an essential issue to compress pixel-level optical flow maps by developing new motion vector (MV) encoders. In this work, we propose a new framework called Resolution-adaptive Flow Coding (RaFC) to effectively compress the flow maps globally and locally, in which we use multi-resolution representations instead of single-resolution representations for both the input flow maps and the output motion features of the MV encoder. To handle complex or simple motion patterns globally, our frame-level scheme RaFC-frame automatically decides the optimal flow map resolution for each video frame. To cope different types of motion patterns locally, our block-level scheme called RaFC-block can also select the optimal resolution for each local block of motion features. In addition, the rate-distortion criterion is applied to both RaFC-frame and RaFC-block and select the optimal motion coding mode for effective flow coding. Comprehensive experiments on four benchmark datasets HEVC, VTL, UVG and MCL-JCV clearly demonstrate the effectiveness of our overall RaFC framework after combing RaFC-frame and RaFC-block for video compression.

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Exploring the Hierarchy in Relation Labels for Scene Graph Generation

By assigning each relationship a single label, current approaches formulate the relationship detection as a classification problem. Under this formulation, predicate categories are treated as completely different classes. However, different from the object labels where different classes have explicit boundaries, predicates usually have overlaps in their semantic meanings. For example, sit\_on and stand\_on have common meanings in vertical relationships but different details of how these two objects are vertically placed. In order to leverage the inherent structures of the predicate categories, we propose to first build the language hierarchy and then utilize the Hierarchy Guided Feature Learning (HGFL) strategy to learn better region features of both the coarse-grained level and the fine-grained level. Besides, we also propose the Hierarchy Guided Module (HGM) to utilize the coarse-grained level to guide the learning of fine-grained level features. Experiments show that the proposed simple yet effective method can improve several state-of-the-art baselines by a large margin (up to $33\%$ relative gain) in terms of Recall@50 on the task of Scene Graph Generation in different datasets.

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Cheaper Pre-training Lunch: An Efficient Paradigm for Object Detection

In this paper, we propose a general and efficient pre-training paradigm, Montage pre-training, for object detection. Montage pre-training needs only the target detection dataset while taking only 1/4 computational resources compared to the widely adopted ImageNet pre-training.To build such an efficient paradigm, we reduce the potential redundancy by carefully extracting useful samples from the original images, assembling samples in a Montage manner as input, and using an ERF-adaptive dense classification strategy for model pre-training. These designs include not only a new input pattern to improve the spatial utilization but also a novel learning objective to expand the effective receptive field of the pretrained model. The efficiency and effectiveness of Montage pre-training are validated by extensive experiments on the MS-COCO dataset, where the results indicate that the models using Montage pre-training are able to achieve on-par or even better detection performances compared with the ImageNet pre-training.

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BriNet: Towards Bridging the Intra-class and Inter-class Gaps in One-Shot Segmentation

Few-shot segmentation focuses on the generalization of models to segment unseen object instances with limited training samples. Although tremendous improvements have been achieved, existing methods are still constrained by two factors. (1) The information interaction between query and support images is not adequate, leaving intra-class gap. (2) The object categories at the training and inference stages have no overlap, leaving the inter-class gap. Thus, we propose a framework, BriNet, to bridge these gaps. First, more information interactions are encouraged between the extracted features of the query and support images, i.e., using an Information Exchange Module to emphasize the common objects. Furthermore, to precisely localize the query objects, we design a multi-path fine-grained strategy which is able to make better use of the support feature representations. Second, a new online refinement strategy is proposed to help the trained model adapt to unseen classes, achieved by switching the roles of the query and the support images at the inference stage. The effectiveness of our framework is demonstrated by experimental results, which outperforms other competitive methods and leads to a new state-of-the-art on both PASCAL VOC and MSCOCO dataset.

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Rethinking Pseudo-LiDAR Representation

The recently proposed pseudo-LiDAR based 3D detectors greatly improve the benchmark of monocular/stereo 3D detection task. However, the underlying mechanism remains obscure to the research community. In this paper, we perform an in-depth investigation and observe that the efficacy of pseudo-LiDAR representation comes from the coordinate transformation, instead of data representation itself. Based on this observation, we design an image based CNN detector named Patch-Net, which is more generalized and can be instantiated as pseudo-LiDAR based 3D detectors. Moreover, the pseudo-LiDAR data in our PatchNet is organized as the image representation, which means existing 2D CNN designs can be easily utilized for extracting deep features from input data and boosting 3D detection performance. We conduct extensive experiments on the challenging KITTI dataset, where the proposed PatchNet outperforms all existing pseudo-LiDAR based counterparts. Code has been made available at: https://github.com/xinzhuma/patchnet.

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Whole-Body Human Pose Estimation in the Wild

This paper investigates the task of 2D human whole-body pose estimation, which aims to localize dense landmarks on the entire human body including face, hands, body, and feet. As existing datasets do not have whole-body annotations, previous methods have to assemble different deep models trained independently on different datasets of the human face, hand, and body, struggling with dataset biases and large model complexity. To fill in this blank, we introduce COCO-WholeBody which extends COCO dataset with whole-body annotations. To our best knowledge, it is the first benchmark that has manual annotations on the entire human body, including 133 dense landmarks with 68 on the face, 42 on hands and 23 on the body and feet. A single-network model, named ZoomNet, is devised to take into account the hierarchical structure of the full human body to solve the scale variation of different body parts of the same person. ZoomNet is able to significantly outperform existing methods on the proposed COCO-WholeBody dataset. Extensive experiments show that COCO-WholeBody not only can be used to train deep models from scratch for whole-body pose estimation but also can serve as a powerful pre-training dataset for many different tasks such as facial landmark detection and hand keypoint estimation. The dataset is publicly available at https://github.com/jin-s13/COCO-WholeBody.

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Differentiable Hierarchical Graph Grouping for Multi-Person Pose Estimation

Multi-person pose estimation is challenging because it localizes body keypoints for multiple persons simultaneously. Previous methods can be divided into two streams, i.e. top-down and bottom-up methods. The top-down methods localize keypoints after human detection, while the bottom-up methods localize keypoints directly and then cluster/group them for different persons, which are generally more efficient than top-down methods. However, in existing bottom-up methods, the keypoint grouping is usually solved independently from keypoint detection, making them not end-to-end trainable and have sub-optimal performance. In this paper, we investigate a new perspective of human part grouping and reformulate it as a graph clustering task. Especially, we propose a novel differentiable Hierarchical Graph Grouping (HGG) method to learn the graph grouping in bottom-up multi-person pose estimation task. Moreover, HGG is easily embedded into main-stream bottom-up methods. It takes human keypoint candidates as graph nodes and clusters keypoints in a multi-layer graph neural network model. The modules of HGG can be trained end-to-end with the keypoint detection network and is able to supervise the grouping process in a hierarchical manner. To improve the discrimination of the clustering, we add a set of edge discriminators and macro-node discriminators. Extensive experiments on both COCO and OCHuman datasets demonstrate that the proposed method improves the performance of bottom-up pose estimation methods.

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Location-Aware Feature Selection Text Detection Network

Regression-based text detection methods have already achieved promising performances with simple network structure and high efficiency. However, they are behind in accuracy comparing with recent segmentation-based text detectors. In this work, we discover that one important reason to this case is that regression-based methods usually utilize a fixed feature selection way, i.e. selecting features in a single location or in neighbor regions, to predict components of the bounding box, such as the distances to the boundaries or the rotation angle. The features selected through this way sometimes are not the best choices for predicting every component of a text bounding box and thus degrade the accuracy performance. To address this issue, we propose a novel Location-Aware feature Selection text detection Network (LASNet). LASNet selects suitable features from different locations to separately predict the five components of a bounding box and gets the final bounding box through the combination of these components. Specifically, instead of using the classification score map to select one feature for predicting the whole bounding box as most of the existing methods did, the proposed LASNet first learn five new confidence score maps to indicate the prediction accuracy of the bounding box components, respectively. Then, a Location-Aware Feature Selection mechanism (LAFS) is designed to weightily fuse the top-$K$ prediction results for each component according to their confidence score, and to combine the all five fused components into a final bounding box. As a result, LASNet predicts the more accurate bounding boxes by using a learnable feature selection way. The experimental results demonstrate that our LASNet achieves state-of-the-art performance with single-model and single-scale testing, outperforming all existing regression-based detectors.

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Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition

Spatial-temporal graphs have been widely used by skeleton-based action recognition algorithms to model human action dynamics. To capture robust movement patterns from these graphs, long-range and multi-scale context aggregation and spatial-temporal dependency modeling are critical aspects of a powerful feature extractor. However, existing methods have limitations in achieving (1) unbiased long-range joint relationship modeling under multi-scale operators and (2) unobstructed cross-spacetime information flow for capturing complex spatial-temporal dependencies. In this work, we present (1) a simple method to disentangle multi-scale graph convolutions and (2) a unified spatial-temporal graph convolutional operator named G3D. The proposed multi-scale aggregation scheme disentangles the importance of nodes in different neighborhoods for effective long-range modeling. The proposed G3D module leverages dense cross-spacetime edges as skip connections for direct information propagation across the spatial-temporal graph. By coupling these proposals, we develop a powerful feature extractor named MS-G3D based on which our model outperforms previous state-of-the-art methods on three large-scale datasets: NTU RGB+D 60, NTU RGB+D 120, and Kinetics Skeleton 400.

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Scope Head for Accurate Localization in Object Detection

Existing anchor-based and anchor-free object detectors in multi-stage or one-stage pipelines have achieved very promising detection performance. However, they still encounter the design difficulty in hand-crafted 2D anchor definition and the learning complexity in 1D direct location regression. To tackle these issues, in this paper, we propose a novel detector coined as ScopeNet, which models anchors of each location as a mutually dependent relationship. This approach quantizes the prediction space and employs a coarse-to-fine strategy for localization. It achieves superior flexibility as in the regression based anchor-free methods, while produces more precise prediction. Besides, an inherit anchor selection score is learned to indicate the localization quality of the detection result, and we propose to better represent the confidence of a detection box by combining the category-classification score and the anchor-selection score. With our concise and effective design, the proposed ScopeNet achieves state-of-the-art results on COCO

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Equalization Loss for Long-Tailed Object Recognition

Object recognition techniques using convolutional neural networks (CNN) have achieved great success. However, state-of-the-art object detection methods still perform poorly on large vocabulary and long-tailed datasets, e.g. LVIS. In this work, we analyze this problem from a novel perspective: each positive sample of one category can be seen as a negative sample for other categories, making the tail categories receive more discouraging gradients. Based on it, we propose a simple but effective loss, named equalization loss, to tackle the problem of long-tailed rare categories by simply ignoring those gradients for rare categories. The equalization loss protects the learning of rare categories from being at a disadvantage during the network parameter updating. Thus the model is capable of learning better discriminative features for objects of rare classes. Without any bells and whistles, our method achieves AP gains of 4.1% and 4.8% for the rare and common categories on the challenging LVIS benchmark, compared to the Mask R-CNN baseline. With the utilization of the effective equalization loss, we finally won the 1st place in the LVIS Challenge 2019. Code has been made available at: https: //github.com/tztztztztz/eql.detectron2

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Content Adaptive and Error Propagation Aware Deep Video Compression

Recently, learning based video compression methods attract increasing attention. However, the previous works suffer from error propagation due to the accumulation of reconstructed error in inter predictive coding. Meanwhile, the previous learning based video codecs are also not adaptive to different video contents. To address these two problems, we propose a content adaptive and error propagation aware video compression system. Specifically, our method employs a joint training strategy by considering the compression performance of multiple consecutive frames instead of a single frame. Based on the learned long-term temporal information, our approach effectively alleviates error propagation in reconstructed frames. More importantly, instead of using the hand-crafted coding modes in the traditional compression systems, we design an online encoder updating scheme in our system. The proposed approach updates the parameters for encoder according to the rate-distortion criterion but keeps the decoder unchanged in the inference stage. Therefore, the encoder is adaptive to different video contents and achieves better compression performance by reducing the domain gap between the training and testing datasets. Our method is simple yet effective and outperforms the state-of-the-art learning based video codecs on benchmark datasets without increasing the model size or decreasing the decoding speed.

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Channel Pruning Guided by Classification Loss and Feature Importance

In this work, we propose a new layer-by-layer channel pruning method called Channel Pruning guided by classification Loss and feature Importance (CPLI). In contrast to the existing layer-by-layer channel pruning approaches that only consider how to reconstruct the features from the next layer, our approach additionally take the classification loss into account in the channel pruning process. We also observe that some reconstructed features will be removed at the next pruning stage. So it is unnecessary to reconstruct these features. To this end, we propose a new strategy to suppress the influence of unimportant features (i.e., the features will be removed at the next pruning stage). Our comprehensive experiments on three benchmark datasets, i.e., CIFAR-10, ImageNet, and UCF-101, demonstrate the effectiveness of our CPLI method.

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EcoNAS: Finding Proxies for Economical Neural Architecture Search

Neural Architecture Search (NAS) achieves significant progress in many computer vision tasks. While many methods have been proposed to improve the efficiency of NAS, the search progress is still laborious because training and evaluating plausible architectures over large search space is time-consuming. Assessing network candidates under a proxy (i.e., computationally reduced setting) thus becomes inevitable. In this paper, we observe that most existing proxies exhibit different behaviors in maintaining the rank consistency among network candidates. In particular, some proxies can be more reliable -- the rank of candidates does not differ much comparing their reduced setting performance and final performance. In this paper, we systematically investigate some widely adopted reduction factors and report our observations. Inspired by these observations, we present a reliable proxy and further formulate a hierarchical proxy strategy. The strategy spends more computations on candidate networks that are potentially more accurate, while discards unpromising ones in early stage with a fast proxy. This leads to an economical evolutionary-based NAS (EcoNAS), which achieves an impressive 400x search time reduction in comparison to the evolutionary-based state of the art (8 vs. 3150 GPU days). Some new proxies led by our observations can also be applied to accelerate other NAS methods while still able to discover good candidate networks with performance matching those found by previous proxy strategies.

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Computation Reallocation for Object Detection

The allocation of computation resources in the backbone is a crucial issue in object detection. However, classification allocation pattern is usually adopted directly to object detector, which is proved to be sub-optimal. In order to reallocate the engaged computation resources in a more efficient way, we present CR-NAS (Computation Reallocation Neural Architecture Search) that can learn computation reallocation strategies across different feature resolution and spatial position diectly on the target detection dataset. A two-level reallocation space is proposed for both stage and spatial reallocation. A novel hierarchical search procedure is adopted to cope with the complex search space. We apply CR-NAS to multiple backbones and achieve consistent improvements. Our CR-ResNet50 and CR-MobileNetV2 outperforms the baseline by 1.9% and 1.7% COCO AP respectively without any additional computation budget. The models discovered by CR-NAS can be equiped to other powerful detection neck/head and be easily transferred to other dataset, e.g. PASCAL VOC, and other vision tasks, e.g. instance segmentation. Our CR-NAS can be used as a plugin to improve the performance of various networks, which is demanding.

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A Shape Transformation-based Dataset Augmentation Framework for Pedestrian Detection

Deep learning-based computer vision is usually data-hungry. Many researchers attempt to augment datasets with synthesized data to improve model robustness. However, the augmentation of popular pedestrian datasets, such as Caltech and Citypersons, can be extremely challenging because real pedestrians are commonly in low quality. Due to the factors like occlusions, blurs, and low-resolution, it is significantly difficult for existing augmentation approaches, which generally synthesize data using 3D engines or generative adversarial networks (GANs), to generate realistic-looking pedestrians. Alternatively, to access much more natural-looking pedestrians, we propose to augment pedestrian detection datasets by transforming real pedestrians from the same dataset into different shapes. Accordingly, we propose the Shape Transformation-based Dataset Augmentation (STDA) framework. The proposed framework is composed of two subsequent modules, i.e. the shape-guided deformation and the environment adaptation. In the first module, we introduce a shape-guided warping field to help deform the shape of a real pedestrian into a different shape. Then, in the second stage, we propose an environment-aware blending map to better adapt the deformed pedestrians into surrounding environments, obtaining more realistic-looking pedestrians and more beneficial augmentation results for pedestrian detection. Extensive empirical studies on different pedestrian detection benchmarks show that the proposed STDA framework consistently produces much better augmentation results than other pedestrian synthesis approaches using low-quality pedestrians. By augmenting the original datasets, our proposed framework also improves the baseline pedestrian detector by up to 38% on the evaluated benchmarks, achieving state-of-the-art performance.

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TRB: A Novel Triplet Representation for Understanding 2D Human Body

Human pose and shape are two important components of 2D human body. However, how to efficiently represent both of them in images is still an open question. In this paper, we propose the Triplet Representation for Body (TRB) -- a compact 2D human body representation, with skeleton keypoints capturing human pose information and contour keypoints containing human shape information. TRB not only preserves the flexibility of skeleton keypoint representation, but also contains rich pose and human shape information. Therefore, it promises broader application areas, such as human shape editing and conditional image generation. We further introduce the challenging problem of TRB estimation, where joint learning of human pose and shape is required. We construct several large-scale TRB estimation datasets, based on popular 2D pose datasets: LSP, MPII, COCO. To effectively solve TRB estimation, we propose a two-branch network (TRB-net) with three novel techniques, namely X-structure (Xs), Directional Convolution (DC) and Pairwise Mapping (PM), to enforce multi-level message passing for joint feature learning. We evaluate our proposed TRB-net and several leading approaches on our proposed TRB datasets, and demonstrate the superiority of our method through extensive evaluations.

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Improving One-shot NAS by Suppressing the Posterior Fading

There is a growing interest in automated neural architecture search (NAS). To improve the efficiency of NAS, previous approaches adopt weight sharing method to force all models share the same set of weights. However, it has been observed that a model performing better with shared weights does not necessarily perform better when trained alone. In this paper, we analyse existing weight sharing one-shot NAS approaches from a Bayesian point of view and identify the posterior fading problem, which compromises the effectiveness of shared weights. To alleviate this problem, we present a practical approach to guide the parameter posterior towards its true distribution. Moreover, a hard latency constraint is introduced during the search so that the desired latency can be achieved. The resulted method, namely Posterior Convergent NAS (PC-NAS), achieves state-of-the-art performance under standard GPU latency constraint on ImageNet. In our small search space, our model PC-NAS-S attains 76.8 % top-1 accuracy, 2.1% higher than MobileNetV2 (1.4x) with the same latency. When adopted to the large search space, PC-NAS-L achieves 78.1 % top-1 accuracy within 11ms. The discovered architecture also transfers well to other computer vision applications such as object detection and person re-identification.

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