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Wanqing Li

Publications and source records attributed to Wanqing Li.

60 records · Page 4Linked to original sources

Planogram Compliance Checking Based on Detection of Recurring Patterns

In this paper, a novel method for automatic planogram compliance checking in retail chains is proposed without requiring product template images for training. Product layout is extracted from an input image by means of unsupervised recurring pattern detection and matched via graph matching with the expected product layout specified by a planogram to measure the level of compliance. A divide and conquer strategy is employed to improve the speed. Specifically, the input image is divided into several regions based on the planogram. Recurring patterns are detected in each region respectively and then merged together to estimate the product layout. Experimental results on real data have verified the efficacy of the proposed method. Compared with a template-based method, higher accuracies are achieved by the proposed method over a wide range of products.

cs.CV↗

Combining ConvNets with Hand-Crafted Features for Action Recognition Based on an HMM-SVM Classifier

This paper proposes a new framework for RGB-D-based action recognition that takes advantages of hand-designed features from skeleton data and deeply learned features from depth maps, and exploits effectively both the local and global temporal information. Specifically, depth and skeleton data are firstly augmented for deep learning and making the recognition insensitive to view variance. Secondly, depth sequences are segmented using the hand-crafted features based on skeleton joints motion histogram to exploit the local temporal information. All training se gments are clustered using an Infinite Gaussian Mixture Model (IGMM) through Bayesian estimation and labelled for training Convolutional Neural Networks (ConvNets) on the depth maps. Thus, a depth sequence can be reliably encoded into a sequence of segment labels. Finally, the sequence of labels is fed into a joint Hidden Markov Model and Support Vector Machine (HMM-SVM) classifier to explore the global temporal information for final recognition.

cs.CV↗

RGB-D-based Action Recognition Datasets: A Survey

Human action recognition from RGB-D (Red, Green, Blue and Depth) data has attracted increasing attention since the first work reported in 2010. Over this period, many benchmark datasets have been created to facilitate the development and evaluation of new algorithms. This raises the question of which dataset to select and how to use it in providing a fair and objective comparative evaluation against state-of-the-art methods. To address this issue, this paper provides a comprehensive review of the most commonly used action recognition related RGB-D video datasets, including 27 single-view datasets, 10 multi-view datasets, and 7 multi-person datasets. The detailed information and analysis of these datasets is a useful resource in guiding insightful selection of datasets for future research. In addition, the issues with current algorithm evaluation vis-á-vis limitations of the available datasets and evaluation protocols are also highlighted; resulting in a number of recommendations for collection of new datasets and use of evaluation protocols.

cs.CV↗

Learning Discriminative Stein Kernel for SPD Matrices and Its Applications

Stein kernel has recently shown promising performance on classifying images represented by symmetric positive definite (SPD) matrices. It evaluates the similarity between two SPD matrices through their eigenvalues. In this paper, we argue that directly using the original eigenvalues may be problematic because: i) Eigenvalue estimation becomes biased when the number of samples is inadequate, which may lead to unreliable kernel evaluation; ii) More importantly, eigenvalues only reflect the property of an individual SPD matrix. They are not necessarily optimal for computing Stein kernel when the goal is to discriminate different sets of SPD matrices. To address the two issues in one shot, we propose a discriminative Stein kernel, in which an extra parameter vector is defined to adjust the eigenvalues of the input SPD matrices. The optimal parameter values are sought by optimizing a proxy of classification performance. To show the generality of the proposed method, three different kernel learning criteria that are commonly used in the literature are employed respectively as a proxy. A comprehensive experimental study is conducted on a variety of image classification tasks to compare our proposed discriminative Stein kernel with the original Stein kernel and other commonly used methods for evaluating the similarity between SPD matrices. The experimental results demonstrate that, the discriminative Stein kernel can attain greater discrimination and better align with classification tasks by altering the eigenvalues. This makes it produce higher classification performance than the original Stein kernel and other commonly used methods.

cs.CV↗

Deep Convolutional Neural Networks for Action Recognition Using Depth Map Sequences

Recently, deep learning approach has achieved promising results in various fields of computer vision. In this paper, a new framework called Hierarchical Depth Motion Maps (HDMM) + 3 Channel Deep Convolutional Neural Networks (3ConvNets) is proposed for human action recognition using depth map sequences. Firstly, we rotate the original depth data in 3D pointclouds to mimic the rotation of cameras, so that our algorithms can handle view variant cases. Secondly, in order to effectively extract the body shape and motion information, we generate weighted depth motion maps (DMM) at several temporal scales, referred to as Hierarchical Depth Motion Maps (HDMM). Then, three channels of ConvNets are trained on the HDMMs from three projected orthogonal planes separately. The proposed algorithms are evaluated on MSRAction3D, MSRAction3DExt, UTKinect-Action and MSRDailyActivity3D datasets respectively. We also combine the last three datasets into a larger one (called Combined Dataset) and test the proposed method on it. The results show that our approach can achieve state-of-the-art results on the individual datasets and without dramatical performance degradation on the Combined Dataset.

cs.CV↗

Mining Mid-level Features for Action Recognition Based on Effective Skeleton Representation

Recently, mid-level features have shown promising performance in computer vision. Mid-level features learned by incorporating class-level information are potentially more discriminative than traditional low-level local features. In this paper, an effective method is proposed to extract mid-level features from Kinect skeletons for 3D human action recognition. Firstly, the orientations of limbs connected by two skeleton joints are computed and each orientation is encoded into one of the 27 states indicating the spatial relationship of the joints. Secondly, limbs are combined into parts and the limb's states are mapped into part states. Finally, frequent pattern mining is employed to mine the most frequent and relevant (discriminative, representative and non-redundant) states of parts in continuous several frames. These parts are referred to as Frequent Local Parts or FLPs. The FLPs allow us to build powerful bag-of-FLP-based action representation. This new representation yields state-of-the-art results on MSR DailyActivity3D and MSR ActionPairs3D.

cs.CV↗