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Wayne Xin Zhao

Publications and source records attributed to Wayne Xin Zhao.

At least 181 records · Page 10Linked to original sources

Don't Make Your LLM an Evaluation Benchmark Cheater

Large language models~(LLMs) have greatly advanced the frontiers of artificial intelligence, attaining remarkable improvement in model capacity. To assess the model performance, a typical approach is to construct evaluation benchmarks for measuring the ability level of LLMs in different aspects. Despite that a number of high-quality benchmarks have been released, the concerns about the appropriate use of these benchmarks and the fair comparison of different models are increasingly growing. Considering these concerns, in this paper, we discuss the potential risk and impact of inappropriately using evaluation benchmarks and misleadingly interpreting the evaluation results. Specially, we focus on a special issue that would lead to inappropriate evaluation, \ie \emph{benchmark leakage}, referring that the data related to evaluation sets is occasionally used for model training. This phenomenon now becomes more common since pre-training data is often prepared ahead of model test. We conduct extensive experiments to study the effect of benchmark leverage, and find that it can dramatically boost the evaluation results, which would finally lead to an unreliable assessment of model performance. To improve the use of existing evaluation benchmarks, we finally present several guidelines for both LLM developers and benchmark maintainers. We hope this work can draw attention to appropriate training and evaluation of LLMs.

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Rethinking the Evaluation for Conversational Recommendation in the Era of Large Language Models

The recent success of large language models (LLMs) has shown great potential to develop more powerful conversational recommender systems (CRSs), which rely on natural language conversations to satisfy user needs. In this paper, we embark on an investigation into the utilization of ChatGPT for conversational recommendation, revealing the inadequacy of the existing evaluation protocol. It might over-emphasize the matching with the ground-truth items or utterances generated by human annotators, while neglecting the interactive nature of being a capable CRS. To overcome the limitation, we further propose an interactive Evaluation approach based on LLMs named iEvaLM that harnesses LLM-based user simulators. Our evaluation approach can simulate various interaction scenarios between users and systems. Through the experiments on two publicly available CRS datasets, we demonstrate notable improvements compared to the prevailing evaluation protocol. Furthermore, we emphasize the evaluation of explainability, and ChatGPT showcases persuasive explanation generation for its recommendations. Our study contributes to a deeper comprehension of the untapped potential of LLMs for CRSs and provides a more flexible and easy-to-use evaluation framework for future research endeavors. The codes and data are publicly available at https://github.com/RUCAIBox/iEvaLM-CRS.

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Multi-grained Hypergraph Interest Modeling for Conversational Recommendation

Conversational recommender system (CRS) interacts with users through multi-turn dialogues in natural language, which aims to provide high-quality recommendations for user's instant information need. Although great efforts have been made to develop effective CRS, most of them still focus on the contextual information from the current dialogue, usually suffering from the data scarcity issue. Therefore, we consider leveraging historical dialogue data to enrich the limited contexts of the current dialogue session. In this paper, we propose a novel multi-grained hypergraph interest modeling approach to capture user interest beneath intricate historical data from different perspectives. As the core idea, we employ hypergraph to represent complicated semantic relations underlying historical dialogues. In our approach, we first employ the hypergraph structure to model users' historical dialogue sessions and form a session-based hypergraph, which captures coarse-grained, session-level relations. Second, to alleviate the issue of data scarcity, we use an external knowledge graph and construct a knowledge-based hypergraph considering fine-grained, entity-level semantics. We further conduct multi-grained hypergraph convolution on the two kinds of hypergraphs, and utilize the enhanced representations to develop interest-aware CRS. Extensive experiments on two benchmarks ReDial and TG-ReDial validate the effectiveness of our approach on both recommendation and conversation tasks. Code is available at: https://github.com/RUCAIBox/MHIM.

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Evaluating Object Hallucination in Large Vision-Language Models

Inspired by the superior language abilities of large language models (LLM), large vision-language models (LVLM) have been recently explored by integrating powerful LLMs for improving the performance on complex multimodal tasks. Despite the promising progress on LVLMs, we find that LVLMs suffer from the hallucination problem, i.e. they tend to generate objects that are inconsistent with the target images in the descriptions. To investigate it, this work presents the first systematic study on object hallucination of LVLMs. We conduct the evaluation experiments on several representative LVLMs, and show that they mostly suffer from severe object hallucination issue. We further discuss that the visual instructions may influence the hallucination, and find that: objects that frequently occur in the visual instructions or co-occur with the image objects, are obviously prone to be hallucinated by LVLMs. Besides, we find that existing evaluation methods might be affected by the input instructions and generation styles of LVLMs. Thus, we further design an improved evaluation method for object hallucination by proposing a polling-based query method called POPE. Experiment results demonstrate that our POPE can evaluate the object hallucination in a more stable and flexible way. Our codes and data are publicly available at https://github.com/RUCAIBox/POPE.

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StructGPT: A General Framework for Large Language Model to Reason over Structured Data

In this paper, we study how to improve the zero-shot reasoning ability of large language models~(LLMs) over structured data in a unified way. Inspired by the study on tool augmentation for LLMs, we develop an \emph{Iterative Reading-then-Reasoning~(IRR)} approach for solving question answering tasks based on structured data, called \textbf{StructGPT}. In our approach, we construct the specialized function to collect relevant evidence from structured data (\ie \emph{reading}), and let LLMs concentrate the reasoning task based on the collected information (\ie \emph{reasoning}). Specially, we propose an \emph{invoking-linearization-generation} procedure to support LLMs in reasoning on the structured data with the help of the external interfaces. By iterating this procedures with provided interfaces, our approach can gradually approach the target answer to a given query. Extensive experiments conducted on three types of structured data demonstrate the effectiveness of our approach, which can significantly boost the performance of ChatGPT and achieve comparable performance against the full-data supervised-tuning baselines. Our codes and data are publicly available at~\url{https://github.com/RUCAIBox/StructGPT}.

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HaluEval: A Large-Scale Hallucination Evaluation Benchmark for Large Language Models

Large language models (LLMs), such as ChatGPT, are prone to generate hallucinations, i.e., content that conflicts with the source or cannot be verified by the factual knowledge. To understand what types of content and to which extent LLMs are apt to hallucinate, we introduce the Hallucination Evaluation benchmark for Large Language Models (HaluEval), a large collection of generated and human-annotated hallucinated samples for evaluating the performance of LLMs in recognizing hallucination. To generate these samples, we propose a ChatGPT-based two-step framework, i.e., sampling-then-filtering. Besides, we also hire some human labelers to annotate the hallucinations in ChatGPT responses. The empirical results suggest that ChatGPT is likely to generate hallucinated content in specific topics by fabricating unverifiable information (i.e., about $19.5\%$ responses). Moreover, existing LLMs face great challenges in recognizing the hallucinations in texts. However, our experiments also prove that providing external knowledge or adding reasoning steps can help LLMs recognize hallucinations. Our benchmark can be accessed at https://github.com/RUCAIBox/HaluEval.

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Not All Languages Are Created Equal in LLMs: Improving Multilingual Capability by Cross-Lingual-Thought Prompting

Large language models (LLMs) demonstrate impressive multilingual capability, but their performance varies substantially across different languages. In this work, we introduce a simple yet effective method, called cross-lingual-thought prompting (XLT), to systematically improve the multilingual capability of LLMs. Specifically, XLT is a generic template prompt that stimulates cross-lingual and logical reasoning skills to enhance task performance across languages. We conduct comprehensive evaluations on 7 typical benchmarks related to reasoning, understanding, and generation tasks, covering both high-resource and low-resource languages. Experimental results show that XLT not only remarkably enhances the performance of various multilingual tasks but also significantly reduces the gap between the average performance and the best performance of each task in different languages. Notably, XLT brings over 10 points of average improvement in arithmetic reasoning and open-domain question-answering tasks.

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AgentCF: Collaborative Learning with Autonomous Language Agents for Recommender Systems

Recently, there has been an emergence of employing LLM-powered agents as believable human proxies, based on their remarkable decision-making capability. However, existing studies mainly focus on simulating human dialogue. Human non-verbal behaviors, such as item clicking in recommender systems, although implicitly exhibiting user preferences and could enhance the modeling of users, have not been deeply explored. The main reasons lie in the gap between language modeling and behavior modeling, as well as the incomprehension of LLMs about user-item relations. To address this issue, we propose AgentCF for simulating user-item interactions in recommender systems through agent-based collaborative filtering. We creatively consider not only users but also items as agents, and develop a collaborative learning approach that optimizes both kinds of agents together. Specifically, at each time step, we first prompt the user and item agents to interact autonomously. Then, based on the disparities between the agents' decisions and real-world interaction records, user and item agents are prompted to reflect on and adjust the misleading simulations collaboratively, thereby modeling their two-sided relations. The optimized agents can also propagate their preferences to other agents in subsequent interactions, implicitly capturing the collaborative filtering idea. Overall, the optimized agents exhibit diverse interaction behaviors within our framework, including user-item, user-user, item-item, and collective interactions. The results show that these agents can demonstrate personalized behaviors akin to those of real-world individuals, sparking the development of next-generation user behavior simulation.

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EulerNet: Adaptive Feature Interaction Learning via Euler's Formula for CTR Prediction

Learning effective high-order feature interactions is very crucial in the CTR prediction task. However, it is very time-consuming to calculate high-order feature interactions with massive features in online e-commerce platforms. Most existing methods manually design a maximal order and further filter out the useless interactions from them. Although they reduce the high computational costs caused by the exponential growth of high-order feature combinations, they still suffer from the degradation of model capability due to the suboptimal learning of the restricted feature orders. The solution to maintain the model capability and meanwhile keep it efficient is a technical challenge, which has not been adequately addressed. To address this issue, we propose an adaptive feature interaction learning model, named as EulerNet, in which the feature interactions are learned in a complex vector space by conducting space mapping according to Euler's formula. EulerNet converts the exponential powers of feature interactions into simple linear combinations of the modulus and phase of the complex features, making it possible to adaptively learn the high-order feature interactions in an efficient way. Furthermore, EulerNet incorporates the implicit and explicit feature interactions into a unified architecture, which achieves the mutual enhancement and largely boosts the model capabilities. Such a network can be fully learned from data, with no need of pre-designed form or order for feature interactions. Extensive experiments conducted on three public datasets have demonstrated the effectiveness and efficiency of our approach. Our code is available at: https://github.com/RUCAIBox/EulerNet.

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TikTalk: A Video-Based Dialogue Dataset for Multi-Modal Chitchat in Real World

To facilitate the research on intelligent and human-like chatbots with multi-modal context, we introduce a new video-based multi-modal dialogue dataset, called TikTalk. We collect 38K videos from a popular video-sharing platform, along with 367K conversations posted by users beneath them. Users engage in spontaneous conversations based on their multi-modal experiences from watching videos, which helps recreate real-world chitchat context. Compared to previous multi-modal dialogue datasets, the richer context types in TikTalk lead to more diverse conversations, but also increase the difficulty in capturing human interests from intricate multi-modal information to generate personalized responses. Moreover, external knowledge is more frequently evoked in our dataset. These facts reveal new challenges for multi-modal dialogue models. We quantitatively demonstrate the characteristics of TikTalk, propose a video-based multi-modal chitchat task, and evaluate several dialogue baselines. Experimental results indicate that the models incorporating large language models (LLM) can generate more diverse responses, while the model utilizing knowledge graphs to introduce external knowledge performs the best overall. Furthermore, no existing model can solve all the above challenges well. There is still a large room for future improvements, even for LLM with visual extensions. Our dataset is available at \url{https://ruc-aimind.github.io/projects/TikTalk/}.

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Towards Effective Ancient Chinese Translation: Dataset, Model, and Evaluation

Interpreting ancient Chinese has been the key to comprehending vast Chinese literature, tradition, and civilization. In this paper, we propose Erya for ancient Chinese translation. From a dataset perspective, we collect, clean, and classify ancient Chinese materials from various sources, forming the most extensive ancient Chinese resource to date. From a model perspective, we devise Erya training method oriented towards ancient Chinese. We design two jointly-working tasks: disyllabic aligned substitution (DAS) and dual masked language model (DMLM). From an evaluation perspective, we build a benchmark to judge ancient Chinese translation quality in different scenarios and evaluate the ancient Chinese translation capacities of various existing models. Our model exhibits remarkable zero-shot performance across five domains, with over +12.0 BLEU against GPT-3.5 models and better human evaluation results than ERNIE Bot. Subsequent fine-tuning further shows the superior transfer capability of Erya model with +6.2 BLEU gain. We release all the above-mentioned resources at https://github.com/RUCAIBox/Erya.

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Do Emergent Abilities Exist in Quantized Large Language Models: An Empirical Study

Despite the superior performance, Large Language Models~(LLMs) require significant computational resources for deployment and use. To overcome this issue, quantization methods have been widely applied to reduce the memory footprint of LLMs as well as increasing the inference rate. However, a major challenge is that low-bit quantization methods often lead to performance degradation. It is important to understand how quantization impacts the capacity of LLMs. Different from previous studies focused on overall performance, this work aims to investigate the impact of quantization on \emph{emergent abilities}, which are important characteristics that distinguish LLMs from small language models. Specially, we examine the abilities of in-context learning, chain-of-thought reasoning, and instruction-following in quantized LLMs. Our empirical experiments show that these emergent abilities still exist in 4-bit quantization models, while 2-bit models encounter severe performance degradation on the test of these abilities. To improve the performance of low-bit models, we conduct two special experiments: (1) fine-gained impact analysis that studies which components (or substructures) are more sensitive to quantization, and (2) performance compensation through model fine-tuning. Our work derives a series of important findings to understand the impact of quantization on emergent abilities, and sheds lights on the possibilities of extremely low-bit quantization for LLMs.

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Alleviating the Long-Tail Problem in Conversational Recommender Systems

Conversational recommender systems (CRS) aim to provide the recommendation service via natural language conversations. To develop an effective CRS, high-quality CRS datasets are very crucial. However, existing CRS datasets suffer from the long-tail issue, \ie a large proportion of items are rarely (or even never) mentioned in the conversations, which are called long-tail items. As a result, the CRSs trained on these datasets tend to recommend frequent items, and the diversity of the recommended items would be largely reduced, making users easier to get bored. To address this issue, this paper presents \textbf{LOT-CRS}, a novel framework that focuses on simulating and utilizing a balanced CRS dataset (\ie covering all the items evenly) for improving \textbf{LO}ng-\textbf{T}ail recommendation performance of CRSs. In our approach, we design two pre-training tasks to enhance the understanding of simulated conversation for long-tail items, and adopt retrieval-augmented fine-tuning with label smoothness strategy to further improve the recommendation of long-tail items. Extensive experiments on two public CRS datasets have demonstrated the effectiveness and extensibility of our approach, especially on long-tail recommendation.

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Reciprocal Sequential Recommendation

Reciprocal recommender system (RRS), considering a two-way matching between two parties, has been widely applied in online platforms like online dating and recruitment. Existing RRS models mainly capture static user preferences, which have neglected the evolving user tastes and the dynamic matching relation between the two parties. Although dynamic user modeling has been well-studied in sequential recommender systems, existing solutions are developed in a user-oriented manner. Therefore, it is non-trivial to adapt sequential recommendation algorithms to reciprocal recommendation. In this paper, we formulate RRS as a distinctive sequence matching task, and further propose a new approach ReSeq for RRS, which is short for Reciprocal Sequential recommendation. To capture dual-perspective matching, we propose to learn fine-grained sequence similarities by co-attention mechanism across different time steps. Further, to improve the inference efficiency, we introduce the self-distillation technique to distill knowledge from the fine-grained matching module into the more efficient student module. In the deployment stage, only the efficient student module is used, greatly speeding up the similarity computation. Extensive experiments on five real-world datasets from two scenarios demonstrate the effectiveness and efficiency of the proposed method. Our code is available at https://github.com/RUCAIBox/ReSeq/.

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MASTER: Multi-task Pre-trained Bottlenecked Masked Autoencoders are Better Dense Retrievers

Pre-trained Transformers (\eg BERT) have been commonly used in existing dense retrieval methods for parameter initialization, and recent studies are exploring more effective pre-training tasks for further improving the quality of dense vectors. Although various novel and effective tasks have been proposed, their different input formats and learning objectives make them hard to be integrated for jointly improving the model performance. In this work, we aim to unify a variety of pre-training tasks into the bottlenecked masked autoencoder manner, and integrate them into a multi-task pre-trained model, namely MASTER. Concretely, MASTER utilizes a shared-encoder multi-decoder architecture that can construct a representation bottleneck to compress the abundant semantic information across tasks into dense vectors. Based on it, we integrate three types of representative pre-training tasks: corrupted passages recovering, related passages recovering and PLMs outputs recovering, to characterize the inner-passage information, inter-passage relations and PLMs knowledge. Extensive experiments have shown that our approach outperforms competitive dense retrieval methods. Our code and data are publicly released in \url{https://github.com/microsoft/SimXNS}.

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JiuZhang 2.0: A Unified Chinese Pre-trained Language Model for Multi-task Mathematical Problem Solving

Although pre-trained language models~(PLMs) have recently advanced the research progress in mathematical reasoning, they are not specially designed as a capable multi-task solver, suffering from high cost for multi-task deployment (\eg a model copy for a task) and inferior performance on complex mathematical problems in practical applications. To address these issues, in this paper, we propose \textbf{JiuZhang~2.0}, a unified Chinese PLM specially for multi-task mathematical problem solving. Our idea is to maintain a moderate-sized model and employ the \emph{cross-task knowledge sharing} to improve the model capacity in a multi-task setting. Specially, we construct a Mixture-of-Experts~(MoE) architecture for modeling mathematical text, so as to capture the common mathematical knowledge across tasks. For optimizing the MoE architecture, we design \emph{multi-task continual pre-training} and \emph{multi-task fine-tuning} strategies for multi-task adaptation. These training strategies can effectively decompose the knowledge from the task data and establish the cross-task sharing via expert networks. In order to further improve the general capacity of solving different complex tasks, we leverage large language models~(LLMs) as complementary models to iteratively refine the generated solution by our PLM, via in-context learning. Extensive experiments have demonstrated the effectiveness of our model.

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Learning to Imagine: Visually-Augmented Natural Language Generation

People often imagine relevant scenes to aid in the writing process. In this work, we aim to utilize visual information for composition in the same manner as humans. We propose a method, LIVE, that makes pre-trained language models (PLMs) Learn to Imagine for Visuallyaugmented natural language gEneration. First, we imagine the scene based on the text: we use a diffusion model to synthesize high-quality images conditioned on the input texts. Second, we use CLIP to determine whether the text can evoke the imagination in a posterior way. Finally, our imagination is dynamic, and we conduct synthesis for each sentence rather than generate only one image for an entire paragraph. Technically, we propose a novel plug-and-play fusion layer to obtain visually-augmented representations for each text. Our vision-text fusion layer is compatible with Transformerbased architecture. We have conducted extensive experiments on four generation tasks using BART and T5, and the automatic results and human evaluation demonstrate the effectiveness of our proposed method. We will release the code, model, and data at the link: https://github.com/RUCAIBox/LIVE.

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Improving Conversational Recommendation Systems via Counterfactual Data Simulation

Conversational recommender systems (CRSs) aim to provide recommendation services via natural language conversations. Although a number of approaches have been proposed for developing capable CRSs, they typically rely on sufficient training data for training. Since it is difficult to annotate recommendation-oriented dialogue datasets, existing CRS approaches often suffer from the issue of insufficient training due to the scarcity of training data. To address this issue, in this paper, we propose a CounterFactual data simulation approach for CRS, named CFCRS, to alleviate the issue of data scarcity in CRSs. Our approach is developed based on the framework of counterfactual data augmentation, which gradually incorporates the rewriting to the user preference from a real dialogue without interfering with the entire conversation flow. To develop our approach, we characterize user preference and organize the conversation flow by the entities involved in the dialogue, and design a multi-stage recommendation dialogue simulator based on a conversation flow language model. Under the guidance of the learned user preference and dialogue schema, the flow language model can produce reasonable, coherent conversation flows, which can be further realized into complete dialogues. Based on the simulator, we perform the intervention at the representations of the interacted entities of target users, and design an adversarial training method with a curriculum schedule that can gradually optimize the data augmentation strategy. Extensive experiments show that our approach can consistently boost the performance of several competitive CRSs, and outperform other data augmentation methods, especially when the training data is limited. Our code is publicly available at https://github.com/RUCAIBox/CFCRS.

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