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Wei Huang

Publications and source records attributed to Wei Huang.

At least 127 records · Page 7Linked to original sources

Learning to Reason in 4D: Dynamic Spatial Understanding for Vision Language Models

Vision-language models (VLM) excel at general understanding yet remain weak at dynamic spatial reasoning (DSR), i.e., reasoning about the evolvement of object geometry and relationship in 3D space over time, largely due to the scarcity of scalable 4D-aware training resources. To bridge this gap across aspects of dataset, benchmark and model, we introduce DSR Suite. First, we propose an automated pipeline that generates multiple-choice question-answer pairs from in-the-wild videos for DSR. By leveraging modern vision foundation models, the pipeline extracts rich geometric and motion information, including camera poses, local point clouds, object masks, orientations, and 3D trajectories. These geometric cues enable the construction of DSR-Train for learning and further human-refined DSR-Bench for evaluation. Compared with previous works, our data emphasize (i) in-the-wild video sources, (ii) object- and scene-level 3D requirements, (iii) viewpoint transformations, (iv) multi-object interactions, and (v) fine-grained, procedural answers. Beyond data, we propose a lightweight Geometry Selection Module (GSM) to seamlessly integrate geometric priors into VLMs, which condenses question semantics and extracts question-relevant knowledge from pretrained 4D reconstruction priors into a compact set of geometry tokens. This targeted extraction avoids overwhelming the model with irrelevant knowledge. Experiments show that integrating DSR-Train and GSM into Qwen2.5-VL-7B significantly enhances its dynamic spatial reasoning capability, while maintaining accuracy on general video understanding benchmarks.

cs.CV↗

Flexible Reconfigurable Intelligent Surface-Aided Covert Communications in UAV Networks

In recent years, unmanned aerial vehicles (UAVs) have become a key role in wireless communication networks due to their flexibility and dynamic adaptability. However, the openness of UAV-based communications leads to security and privacy concerns in wireless transmissions. This paper investigates a framework of UAV covert communications which introduces flexible reconfigurable intelligent surfaces (F-RIS) in UAV networks. Unlike traditional RIS, F-RIS provides advanced deployment flexibility by conforming to curved surfaces and dynamically reconfiguring its electromagnetic properties to enhance the covert communication performance. We establish an electromagnetic model for F-RIS and further develop a fitted model that describes the relationship between F-RIS reflection amplitude, reflection phase, and incident angle. To maximize the covert transmission rate among UAVs while meeting the covert constraint and public transmission constraint, we introduce a strategy of jointly optimizing UAV trajectories, F-RIS reflection vectors, F-RIS incident angles, and non-orthogonal multiple access (NOMA) power allocation. Considering this is a complicated non-convex optimization problem, we propose a deep reinforcement learning (DRL) algorithm-based optimization solution. Simulation results demonstrate that our proposed framework and optimization method significantly outperform traditional benchmarks, and highlight the advantages of F-RIS in enhancing covert communication performance within UAV networks.

eess.SP↗

AgentBay: A Hybrid Interaction Sandbox for Seamless Human-AI Intervention in Agentic Systems

The rapid advancement of Large Language Models (LLMs) is catalyzing a shift towards autonomous AI Agents capable of executing complex, multi-step tasks. However, these agents remain brittle when faced with real-world exceptions, making Human-in-the-Loop (HITL) supervision essential for mission-critical applications. In this paper, we present AgentBay, a novel sandbox service designed from the ground up for hybrid interaction. AgentBay provides secure, isolated execution environments spanning Windows, Linux, Android, Web Browsers, and Code interpreters. Its core contribution is a unified session accessible via a hybrid control interface: An AI agent can interact programmatically via mainstream interfaces (MCP, Open Source SDK), while a human operator can, at any moment, seamlessly take over full manual control. This seamless intervention is enabled by Adaptive Streaming Protocol (ASP). Unlike traditional VNC/RDP, ASP is specifically engineered for this hybrid use case, delivering an ultra-low-latency, smoother user experience that remains resilient even in weak network environments. It achieves this by dynamically blending command-based and video-based streaming, adapting its encoding strategy based on network conditions and the current controller (AI or human). Our evaluation demonstrates strong results in security, performance, and task completion rates. In a benchmark of complex tasks, the AgentBay (Agent + Human) model achieved more than 48% success rate improvement. Furthermore, our ASP protocol reduces bandwidth consumption by up to 50% compared to standard RDP, and in end-to-end latency with around 5% reduction, especially under poor network conditions. We posit that AgentBay provides a foundational primitive for building the next generation of reliable, human-supervised autonomous systems.

cs.AI↗

Hierarchical Semi-Supervised Active Learning for Remote Sensing

The performance of deep learning models in remote sensing (RS) strongly depends on the availability of high-quality labeled data. However, collecting large-scale annotations is costly and time-consuming, while vast amounts of unlabeled imagery remain underutilized. To address this challenge, we propose a Hierarchical Semi-Supervised Active Learning (HSSAL) framework that integrates semi-supervised learning (SSL) and a novel hierarchical active learning (HAL) in a closed iterative loop. In each iteration, SSL refines the model using both labeled data through supervised learning and unlabeled data via weak-to-strong self-training, improving feature representation and uncertainty estimation. Guided by the refined representations and uncertainty cues of unlabeled samples, HAL then conducts sample querying through a progressive clustering strategy, selecting the most informative instances that jointly satisfy the criteria of scalability, diversity, and uncertainty. This hierarchical process ensures both efficiency and representativeness in sample selection. Extensive experiments on three benchmark RS scene classification datasets, including UCM, AID, and NWPU-RESISC45, demonstrate that HSSAL consistently outperforms SSL- or AL-only baselines. Remarkably, with only 8%, 4%, and 2% labeled training data on UCM, AID, and NWPU-RESISC45, respectively, HSSAL achieves over 95% of fully-supervised accuracy, highlighting its superior label efficiency through informativeness exploitation of unlabeled data. Our code will be publicly available.

cs.CV↗

2D MoS$_2$/Au interfaces for enhanced opto-electronic response with sub-bandgap photons

Monolayer MoS$_2$ is a direct band gap semiconductor with potential applications in optoelectronics and photonics. MoS$_2$ also has a large optical nonlinearity. However, the atomic thickness of the monolayer limits the strength of the measured functional signals, such as the photocurrent or photoluminescence, in optoelectronic devices. Here, we show that photocurrent in monolayer MoS$_2$ can be induced by sub-band gap photons by depositing Au nanoparticles on it. In this system, the nonlinear light-matter interaction in Au nanoparticles enhanced by the localized surface plasmons results in the generation of supercontinuum, which is reabsorbed by MoS$_2$ due to efficient resonant energy transfer. Au nanoparticle assisted photocurrent is more than an order of magnitude larger than two-photon photocurrent in monolayer MoS$_2$. Optimization of the shape, size and composition of the nanoparticle has the potential to enhance the photocurrent significantly with the prospect of applications in the detection of NIR photons, and related technologies including optical telecommunication.

physics.optics↗

LLM-Cave: A benchmark and light environment for large language models reasoning and decision-making system

Large language models (LLMs) such as ChatGPT o1, ChatGPT o3, and DeepSeek R1 have shown great potential in solving difficult problems. However, current LLM evaluation benchmarks are limited to one-step interactions. Some of the existing sequence decision-making environments, such as TextStarCraftII and LLM-PySC2, are too complicated and require hours of interaction to complete a game. In this paper, we introduce LLM-Cave, a benchmark and light environment for LLM reasoning and decision-making systems. This environment is a classic instance in the era of Symbolism. Artificial intelligence enables the agent to explore the environment and avoid potential losses by reasoning about nearby dangers using partial observable state information. In the experiment, we evaluated the sequential reasoning ability, decision-making performance and computational efficiency of mainstream large language models (LLMs) such as GPT-4o-mini, o1-mini, and DeepSeek-R1. Experiments show that while Deepseek-R1 achieved the highest success rate on complex reasoning tasks, smaller models like 4o-mini significantly narrowed the performance gap on challenges by employing Chain of Speculation and Planner-Critic strategies, at the expense of reduced computational efficiency. This indicates that structured, multi-step reasoning combined with an LLM-based feedback mechanism can substantially enhance an LLM's decision-making capabilities, providing a promising direction for improving reasoning in weaker models and suggesting a new reasoning-centered benchmark for LLM assessment. Our code is open-sourced in https://github.com/puleya1277/CaveEnv.

cs.LG↗

Learning Primitive Embodied World Models: Towards Scalable Robotic Learning

While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of embodied data fundamentally limit the alignment granularity between language and actions and exacerbate the challenge of long-horizon video generation--hindering generative models from achieving a "GPT moment" in the embodied domain. There is a naive observation: the diversity of embodied data far exceeds the relatively small space of possible primitive motions. Based on this insight, we propose a novel paradigm for world modeling--Primitive Embodied World Models (PEWM). By restricting video generation to fixed short horizons, our approach 1) enables fine-grained alignment between linguistic concepts and visual representations of robotic actions, 2) reduces learning complexity, 3) improves data efficiency in embodied data collection, and 4) decreases inference latency. By equipping with a modular Vision-Language Model (VLM) planner and a Start-Goal heatmap Guidance mechanism (SGG), PEWM further enables flexible closed-loop control and supports compositional generalization of primitive-level policies over extended, complex tasks. Our framework leverages the spatiotemporal vision priors in video models and the semantic awareness of VLMs to bridge the gap between fine-grained physical interaction and high-level reasoning, paving the way toward scalable, interpretable, and general-purpose embodied intelligence.

cs.RO↗

DualFete: Revisiting Teacher-Student Interactions from a Feedback Perspective for Semi-supervised Medical Image Segmentation

The teacher-student paradigm has emerged as a canonical framework in semi-supervised learning. When applied to medical image segmentation, the paradigm faces challenges due to inherent image ambiguities, making it particularly vulnerable to erroneous supervision. Crucially, the student's iterative reconfirmation of these errors leads to self-reinforcing bias. While some studies attempt to mitigate this bias, they often rely on external modifications to the conventional teacher-student framework, overlooking its intrinsic potential for error correction. In response, this work introduces a feedback mechanism into the teacher-student framework to counteract error reconfirmations. Here, the student provides feedback on the changes induced by the teacher's pseudo-labels, enabling the teacher to refine these labels accordingly. We specify that this interaction hinges on two key components: the feedback attributor, which designates pseudo-labels triggering the student's update, and the feedback receiver, which determines where to apply this feedback. Building on this, a dual-teacher feedback model is further proposed, which allows more dynamics in the feedback loop and fosters more gains by resolving disagreements through cross-teacher supervision while avoiding consistent errors. Comprehensive evaluations on three medical image benchmarks demonstrate the method's effectiveness in addressing error propagation in semi-supervised medical image segmentation.

cs.CV↗

SR-KI: Scalable and Real-Time Knowledge Integration into LLMs via Supervised Attention

This paper proposes SR-KI, a novel approach for integrating real-time and large-scale structured knowledge bases (KBs) into large language models (LLMs). SR-KI begins by encoding KBs into key-value pairs using a pretrained encoder, and injects them into LLMs' KV cache. Building on this representation, we employ a two-stage training paradigm: first locating a dedicated retrieval layer within the LLM, and then applying an attention-based loss at this layer to explicitly supervise attention toward relevant KB entries. Unlike traditional retrieval-augmented generation methods that rely heavily on the performance of external retrievers and multi-stage pipelines, SR-KI supports end-to-end inference by performing retrieval entirely within the models latent space. This design enables efficient compression of injected knowledge and facilitates dynamic knowledge updates. Comprehensive experiments demonstrate that SR-KI enables the integration of up to 40K KBs into a 7B LLM on a single A100 40GB GPU, and achieves strong retrieval performance, maintaining over 98% Recall@10 on the best-performing task and exceeding 88% on average across all tasks. Task performance on question answering and KB ID generation also demonstrates that SR-KI maintains strong performance while achieving up to 99.75% compression of the injected KBs.

cs.CL↗

Competition between Glassy Five-Fold Structures and Locally Dense Packing Structures Governs Two-Stage Compaction of Granular Hexapods

Using X-ray tomography, we experimentally investigate the structural evolution of packings composed of 3D-printed hexapod particles, each formed by three mutually orthogonal spherocylinders, during tap-induced compaction. We identify two distinct structural compaction mechanisms: an initial stage dominated by enhanced particle interlocking, which yields local mechanically stable structures through strong geometric entanglement, and a later stage characterized by the formation of dense polytetrahedral aggregates and a sharp increase in the number of five-ring motifs. The emergence of these five-fold symmetric structures indicates that, despite their highly concave geometry, hexapod packings can be effectively treated as hard-sphere-like systems and exhibit similar glass-like disordered configurations. The frustration between local mechanically stable structures and global glassy order suggests a universal organizational principle underlying the structure of uniform and isotropic disordered granular materials.

cond-mat.soft↗

Scaling Diffusion Transformers Efficiently via $μ$P

Diffusion Transformers have emerged as the foundation for vision generative models, but their scalability is limited by the high cost of hyperparameter (HP) tuning at large scales. Recently, Maximal Update Parametrization ($μ$P) was proposed for vanilla Transformers, which enables stable HP transfer from small to large language models, and dramatically reduces tuning costs. However, it remains unclear whether $μ$P of vanilla Transformers extends to diffusion Transformers, which differ architecturally and objectively. In this work, we generalize standard $μ$P to diffusion Transformers and validate its effectiveness through large-scale experiments. First, we rigorously prove that $μ$P of mainstream diffusion Transformers, including U-ViT, DiT, PixArt-$α$, and MMDiT, aligns with that of the vanilla Transformer, enabling the direct application of existing $μ$P methodologies. Leveraging this result, we systematically demonstrate that DiT-$μ$P enjoys robust HP transferability. Notably, DiT-XL-2-$μ$P with transferred learning rate achieves 2.9 times faster convergence than the original DiT-XL-2. Finally, we validate the effectiveness of $μ$P on text-to-image generation by scaling PixArt-$α$ from 0.04B to 0.61B and MMDiT from 0.18B to 18B. In both cases, models under $μ$P outperform their respective baselines while requiring small tuning cost, only 5.5% of one training run for PixArt-$α$ and 3% of consumption by human experts for MMDiT-18B. These results establish $μ$P as a principled and efficient framework for scaling diffusion Transformers.

cs.LG↗

OmniVinci: Enhancing Architecture and Data for Omni-Modal Understanding LLM

Advancing machine intelligence requires developing the ability to perceive across multiple modalities, much as humans sense the world. We introduce OmniVinci, an initiative to build a strong, open-source, omni-modal LLM. We carefully study the design choices across model architecture and data curation. For model architecture, we present three key innovations: (i) OmniAlignNet for strengthening alignment between vision and audio embeddings in a shared omni-modal latent space; (ii) Temporal Embedding Grouping for capturing relative temporal alignment between vision and audio signals; and (iii) Constrained Rotary Time Embedding for encoding absolute temporal information in omni-modal embeddings. We introduce a curation and synthesis pipeline that generates 24M single-modal and omni-modal conversations. We find that modalities reinforce one another in both perception and reasoning. Our model, OmniVinci, outperforms Qwen2.5-Omni with +19.05 on DailyOmni (cross-modal understanding), +1.7 on MMAR (audio), and +3.9 on Video-MME (vision), while using just 0.2T training tokens - a 6 times reduction compared to Qwen2.5-Omni's 1.2T. We finally demonstrate omni-modal advantages in downstream applications spanning robotics, medical AI, and smart factory.

cs.CV↗

Facial Expression-based Parkinson's Disease Severity Diagnosis via Feature Fusion and Adaptive Class Balancing

Parkinson's disease (PD) severity diagnosis is crucial for early detecting potential patients and adopting tailored interventions. Diagnosing PD based on facial expression is grounded in PD patients' "masked face" symptom and gains growing interest recently for its convenience and affordability. However, current facial expression-based approaches often rely on single type of expression which can lead to misdiagnosis, and ignore the class imbalance across different PD stages which degrades the prediction performance. Moreover, most existing methods focus on binary classification (i.e., PD / non-PD) rather than diagnosing the severity of PD. To address these issues, we propose a new facial expression-based method for PD severity diagnosis which integrates multiple facial expression features through attention-based feature fusion. Moreover, we mitigate the class imbalance problem via an adaptive class balancing strategy which dynamically adjusts the contribution of training samples based on their class distribution and classification difficulty. Experimental results demonstrate the promising performance of the proposed method for PD severity diagnosis, as well as the efficacy of attention-based feature fusion and adaptive class balancing.

cs.CV↗

How Does Label Noise Gradient Descent Improve Generalization in the Low SNR Regime?

The capacity of deep learning models is often large enough to both learn the underlying statistical signal and overfit to noise in the training set. This noise memorization can be harmful especially for data with a low signal-to-noise ratio (SNR), leading to poor generalization. Inspired by prior observations that label noise provides implicit regularization that improves generalization, in this work, we investigate whether introducing label noise to the gradient updates can enhance the test performance of neural network (NN) in the low SNR regime. Specifically, we consider training a two-layer NN with a simple label noise gradient descent (GD) algorithm, in an idealized signal-noise data setting. We prove that adding label noise during training suppresses noise memorization, preventing it from dominating the learning process; consequently, label noise GD enjoys rapid signal growth while the overfitting remains controlled, thereby achieving good generalization despite the low SNR. In contrast, we also show that NN trained with standard GD tends to overfit to noise in the same low SNR setting and establish a non-vanishing lower bound on its test error, thus demonstrating the benefit of introducing label noise in gradient-based training.

cs.LG↗

The 3rd Place Solution of CCIR CUP 2025: A Framework for Retrieval-Augmented Generation in Multi-Turn Legal Conversation

Retrieval-Augmented Generation has made significant progress in the field of natural language processing. By combining the advantages of information retrieval and large language models, RAG can generate relevant and contextually appropriate responses based on items retrieved from reliable sources. This technology has demonstrated outstanding performance across multiple domains, but its application in the legal field remains in its exploratory phase. In this paper, we introduce our approach for "Legal Knowledge Retrieval and Generation" in CCIR CUP 2025, which leverages large language models and information retrieval systems to provide responses based on laws in response to user questions.

cs.IR↗

IL3D: A Large-Scale Indoor Layout Dataset for LLM-Driven 3D Scene Generation

In this study, we present IL3D, a large-scale dataset meticulously designed for large language model (LLM)-driven 3D scene generation, addressing the pressing demand for diverse, high-quality training data in indoor layout design. Comprising 27,816 indoor layouts across 18 prevalent room types and a library of 29,215 high-fidelity 3D object assets, IL3D is enriched with instance-level natural language annotations to support robust multimodal learning for vision-language tasks. We establish rigorous benchmarks to evaluate LLM-driven scene generation. Experimental results show that supervised fine-tuning (SFT) of LLMs on IL3D significantly improves generalization and surpasses the performance of SFT on other datasets. IL3D offers flexible multimodal data export capabilities, including point clouds, 3D bounding boxes, multiview images, depth maps, normal maps, and semantic masks, enabling seamless adaptation to various visual tasks. As a versatile and robust resource, IL3D significantly advances research in 3D scene generation and embodied intelligence, by providing high-fidelity scene data to support environment perception tasks of embodied agents.

cs.CV↗

Towards Unsupervised Training of Matching-based Graph Edit Distance Solver via Preference-aware GAN

Graph Edit Distance (GED) is a fundamental graph similarity metric widely used in various applications. However, computing GED is an NP-hard problem. Recent state-of-the-art hybrid GED solver has shown promising performance by formulating GED as a bipartite graph matching problem, then leveraging a generative diffusion model to predict node matching between two graphs, from which both the GED and its corresponding edit path can be extracted using a traditional algorithm. However, such methods typically rely heavily on ground-truth supervision, where the ground-truth node matchings are often costly to obtain in real-world scenarios. In this paper, we propose GEDRanker, a novel unsupervised GAN-based framework for GED computation. Specifically, GEDRanker consists of a matching-based GED solver and introduces an interpretable preference-aware discriminator. By leveraging preference signals over different node matchings derived from edit path lengths, the discriminator can guide the matching-based solver toward generating high-quality node matching without the need for ground-truth supervision. Extensive experiments on benchmark datasets demonstrate that our GEDRanker enables the matching-based GED solver to achieve near-optimal solution quality without any ground-truth supervision.

cs.LG↗

LongLive: Real-time Interactive Long Video Generation

We present LongLive, a frame-level autoregressive (AR) framework for real-time and interactive long video generation. Long video generation presents challenges in both efficiency and quality. Diffusion and Diffusion-Forcing models can produce high-quality videos but suffer from low efficiency due to bidirectional attention. Causal attention AR models support KV caching for faster inference, but often degrade in quality on long videos due to memory challenges during long-video training. In addition, beyond static prompt-based generation, interactive capabilities, such as streaming prompt inputs, are critical for dynamic content creation, enabling users to guide narratives in real time. This interactive requirement significantly increases complexity, especially in ensuring visual consistency and semantic coherence during prompt transitions. To address these challenges, LongLive adopts a causal, frame-level AR design that integrates a KV-recache mechanism that refreshes cached states with new prompts for smooth, adherent switches; streaming long tuning to enable long video training and to align training and inference (train-long-test-long); and short window attention paired with a frame-level attention sink, shorten as frame sink, preserving long-range consistency while enabling faster generation. With these key designs, LongLive fine-tunes a 1.3B-parameter short-clip model to minute-long generation in just 32 GPU-days. At inference, LongLive sustains 20.7 FPS on a single NVIDIA H100, achieves strong performance on VBench in both short and long videos. LongLive supports up to 240-second videos on a single H100 GPU. LongLive further supports INT8-quantized inference with only marginal quality loss.

cs.CV↗