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Wei Xing

Publications and source records attributed to Wei Xing.

At least 37 records · Page 2Linked to original sources

Rethinking Diffusion Model for Multi-Contrast MRI Super-Resolution

Recently, diffusion models (DM) have been applied in magnetic resonance imaging (MRI) super-resolution (SR) reconstruction, exhibiting impressive performance, especially with regard to detailed reconstruction. However, the current DM-based SR reconstruction methods still face the following issues: (1) They require a large number of iterations to reconstruct the final image, which is inefficient and consumes a significant amount of computational resources. (2) The results reconstructed by these methods are often misaligned with the real high-resolution images, leading to remarkable distortion in the reconstructed MR images. To address the aforementioned issues, we propose an efficient diffusion model for multi-contrast MRI SR, named as DiffMSR. Specifically, we apply DM in a highly compact low-dimensional latent space to generate prior knowledge with high-frequency detail information. The highly compact latent space ensures that DM requires only a few simple iterations to produce accurate prior knowledge. In addition, we design the Prior-Guide Large Window Transformer (PLWformer) as the decoder for DM, which can extend the receptive field while fully utilizing the prior knowledge generated by DM to ensure that the reconstructed MR image remains undistorted. Extensive experiments on public and clinical datasets demonstrate that our DiffMSR outperforms state-of-the-art methods.

cs.CV↗

Multi-Resolution Active Learning of Fourier Neural Operators

Fourier Neural Operator (FNO) is a popular operator learning framework. It not only achieves the state-of-the-art performance in many tasks, but also is efficient in training and prediction. However, collecting training data for the FNO can be a costly bottleneck in practice, because it often demands expensive physical simulations. To overcome this problem, we propose Multi-Resolution Active learning of FNO (MRA-FNO), which can dynamically select the input functions and resolutions to lower the data cost as much as possible while optimizing the learning efficiency. Specifically, we propose a probabilistic multi-resolution FNO and use ensemble Monte-Carlo to develop an effective posterior inference algorithm. To conduct active learning, we maximize a utility-cost ratio as the acquisition function to acquire new examples and resolutions at each step. We use moment matching and the matrix determinant lemma to enable tractable, efficient utility computation. Furthermore, we develop a cost annealing framework to avoid over-penalizing high-resolution queries at the early stage. The over-penalization is severe when the cost difference is significant between the resolutions, which renders active learning often stuck at low-resolution queries and inferior performance. Our method overcomes this problem and applies to general multi-fidelity active learning and optimization problems. We have shown the advantage of our method in several benchmark operator learning tasks. The code is available at https://github.com/shib0li/MRA-FNO.

cs.LG↗

PNeSM: Arbitrary 3D Scene Stylization via Prompt-Based Neural Style Mapping

3D scene stylization refers to transform the appearance of a 3D scene to match a given style image, ensuring that images rendered from different viewpoints exhibit the same style as the given style image, while maintaining the 3D consistency of the stylized scene. Several existing methods have obtained impressive results in stylizing 3D scenes. However, the models proposed by these methods need to be re-trained when applied to a new scene. In other words, their models are coupled with a specific scene and cannot adapt to arbitrary other scenes. To address this issue, we propose a novel 3D scene stylization framework to transfer an arbitrary style to an arbitrary scene, without any style-related or scene-related re-training. Concretely, we first map the appearance of the 3D scene into a 2D style pattern space, which realizes complete disentanglement of the geometry and appearance of the 3D scene and makes our model be generalized to arbitrary 3D scenes. Then we stylize the appearance of the 3D scene in the 2D style pattern space via a prompt-based 2D stylization algorithm. Experimental results demonstrate that our proposed framework is superior to SOTA methods in both visual quality and generalization.

cs.CV↗

Attack Deterministic Conditional Image Generative Models for Diverse and Controllable Generation

Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or style transfer. On the other hand, GAN-based diverse image generative methods require retraining/fine-tuning the network or designing complex noise injection functions, which is computationally expensive, task-specific, or struggle to generate high-quality results. Given that many deterministic conditional image generative models have been able to produce high-quality yet fixed results, we raise an intriguing question: is it possible for pre-trained deterministic conditional image generative models to generate diverse results without changing network structures or parameters? To answer this question, we re-examine the conditional image generation tasks from the perspective of adversarial attack and propose a simple and efficient plug-in projected gradient descent (PGD) like method for diverse and controllable image generation. The key idea is attacking the pre-trained deterministic generative models by adding a micro perturbation to the input condition. In this way, diverse results can be generated without any adjustment of network structures or fine-tuning of the pre-trained models. In addition, we can also control the diverse results to be generated by specifying the attack direction according to a reference text or image. Our work opens the door to applying adversarial attack to low-level vision tasks, and experiments on various conditional image generation tasks demonstrate the effectiveness and superiority of the proposed method.

cs.CV↗

ArtBank: Artistic Style Transfer with Pre-trained Diffusion Model and Implicit Style Prompt Bank

Artistic style transfer aims to repaint the content image with the learned artistic style. Existing artistic style transfer methods can be divided into two categories: small model-based approaches and pre-trained large-scale model-based approaches. Small model-based approaches can preserve the content strucuture, but fail to produce highly realistic stylized images and introduce artifacts and disharmonious patterns; Pre-trained large-scale model-based approaches can generate highly realistic stylized images but struggle with preserving the content structure. To address the above issues, we propose ArtBank, a novel artistic style transfer framework, to generate highly realistic stylized images while preserving the content structure of the content images. Specifically, to sufficiently dig out the knowledge embedded in pre-trained large-scale models, an Implicit Style Prompt Bank (ISPB), a set of trainable parameter matrices, is designed to learn and store knowledge from the collection of artworks and behave as a visual prompt to guide pre-trained large-scale models to generate highly realistic stylized images while preserving content structure. Besides, to accelerate training the above ISPB, we propose a novel Spatial-Statistical-based self-Attention Module (SSAM). The qualitative and quantitative experiments demonstrate the superiority of our proposed method over state-of-the-art artistic style transfer methods.

cs.CV↗

A Parallel-in-time Method Based on Preconditioner for Biot's Model

We proposed a parallel-in-time method based on preconditioner for Biot's consolidation model in poroelasticity. In order to achieve a fast and stable convergence for the matrix system of the Biot's model, we design two preconditioners with approximations of the Schur complement. The parallel-in-time method employs an inverted time-stepping scheme that iterates to solve the preconditioned linear system in the outer loop and advances the time step in the inner loop. This allows us to parallelize the iterations with a theoretical parallel efficiency that approaches 1 as the number of time steps and spatial steps grows. We demonstrate the stability, accuracy, and linear speedup of our method on HPC platform through numerical experiments.

math.NA↗

StyleDiffusion: Controllable Disentangled Style Transfer via Diffusion Models

Content and style (C-S) disentanglement is a fundamental problem and critical challenge of style transfer. Existing approaches based on explicit definitions (e.g., Gram matrix) or implicit learning (e.g., GANs) are neither interpretable nor easy to control, resulting in entangled representations and less satisfying results. In this paper, we propose a new C-S disentangled framework for style transfer without using previous assumptions. The key insight is to explicitly extract the content information and implicitly learn the complementary style information, yielding interpretable and controllable C-S disentanglement and style transfer. A simple yet effective CLIP-based style disentanglement loss coordinated with a style reconstruction prior is introduced to disentangle C-S in the CLIP image space. By further leveraging the powerful style removal and generative ability of diffusion models, our framework achieves superior results than state of the art and flexible C-S disentanglement and trade-off control. Our work provides new insights into the C-S disentanglement in style transfer and demonstrates the potential of diffusion models for learning well-disentangled C-S characteristics.

cs.CV↗

VGOS: Voxel Grid Optimization for View Synthesis from Sparse Inputs

Neural Radiance Fields (NeRF) has shown great success in novel view synthesis due to its state-of-the-art quality and flexibility. However, NeRF requires dense input views (tens to hundreds) and a long training time (hours to days) for a single scene to generate high-fidelity images. Although using the voxel grids to represent the radiance field can significantly accelerate the optimization process, we observe that for sparse inputs, the voxel grids are more prone to overfitting to the training views and will have holes and floaters, which leads to artifacts. In this paper, we propose VGOS, an approach for fast (3-5 minutes) radiance field reconstruction from sparse inputs (3-10 views) to address these issues. To improve the performance of voxel-based radiance field in sparse input scenarios, we propose two methods: (a) We introduce an incremental voxel training strategy, which prevents overfitting by suppressing the optimization of peripheral voxels in the early stage of reconstruction. (b) We use several regularization techniques to smooth the voxels, which avoids degenerate solutions. Experiments demonstrate that VGOS achieves state-of-the-art performance for sparse inputs with super-fast convergence. Code will be available at https://github.com/SJoJoK/VGOS.

cs.CV↗

Generative Image Inpainting with Segmentation Confusion Adversarial Training and Contrastive Learning

This paper presents a new adversarial training framework for image inpainting with segmentation confusion adversarial training (SCAT) and contrastive learning. SCAT plays an adversarial game between an inpainting generator and a segmentation network, which provides pixel-level local training signals and can adapt to images with free-form holes. By combining SCAT with standard global adversarial training, the new adversarial training framework exhibits the following three advantages simultaneously: (1) the global consistency of the repaired image, (2) the local fine texture details of the repaired image, and (3) the flexibility of handling images with free-form holes. Moreover, we propose the textural and semantic contrastive learning losses to stabilize and improve our inpainting model's training by exploiting the feature representation space of the discriminator, in which the inpainting images are pulled closer to the ground truth images but pushed farther from the corrupted images. The proposed contrastive losses better guide the repaired images to move from the corrupted image data points to the real image data points in the feature representation space, resulting in more realistic completed images. We conduct extensive experiments on two benchmark datasets, demonstrating our model's effectiveness and superiority both qualitatively and quantitatively.

cs.CV↗

MicroAST: Towards Super-Fast Ultra-Resolution Arbitrary Style Transfer

Arbitrary style transfer (AST) transfers arbitrary artistic styles onto content images. Despite the recent rapid progress, existing AST methods are either incapable or too slow to run at ultra-resolutions (e.g., 4K) with limited resources, which heavily hinders their further applications. In this paper, we tackle this dilemma by learning a straightforward and lightweight model, dubbed MicroAST. The key insight is to completely abandon the use of cumbersome pre-trained Deep Convolutional Neural Networks (e.g., VGG) at inference. Instead, we design two micro encoders (content and style encoders) and one micro decoder for style transfer. The content encoder aims at extracting the main structure of the content image. The style encoder, coupled with a modulator, encodes the style image into learnable dual-modulation signals that modulate both intermediate features and convolutional filters of the decoder, thus injecting more sophisticated and flexible style signals to guide the stylizations. In addition, to boost the ability of the style encoder to extract more distinct and representative style signals, we also introduce a new style signal contrastive loss in our model. Compared to the state of the art, our MicroAST not only produces visually superior results but also is 5-73 times smaller and 6-18 times faster, for the first time enabling super-fast (about 0.5 seconds) AST at 4K ultra-resolutions. Code is available at https://github.com/EndyWon/MicroAST.

cs.CV↗

AesUST: Towards Aesthetic-Enhanced Universal Style Transfer

Recent studies have shown remarkable success in universal style transfer which transfers arbitrary visual styles to content images. However, existing approaches suffer from the aesthetic-unrealistic problem that introduces disharmonious patterns and evident artifacts, making the results easy to spot from real paintings. To address this limitation, we propose AesUST, a novel Aesthetic-enhanced Universal Style Transfer approach that can generate aesthetically more realistic and pleasing results for arbitrary styles. Specifically, our approach introduces an aesthetic discriminator to learn the universal human-delightful aesthetic features from a large corpus of artist-created paintings. Then, the aesthetic features are incorporated to enhance the style transfer process via a novel Aesthetic-aware Style-Attention (AesSA) module. Such an AesSA module enables our AesUST to efficiently and flexibly integrate the style patterns according to the global aesthetic channel distribution of the style image and the local semantic spatial distribution of the content image. Moreover, we also develop a new two-stage transfer training strategy with two aesthetic regularizations to train our model more effectively, further improving stylization performance. Extensive experiments and user studies demonstrate that our approach synthesizes aesthetically more harmonious and realistic results than state of the art, greatly narrowing the disparity with real artist-created paintings. Our code is available at https://github.com/EndyWon/AesUST.

cs.CV↗

DivSwapper: Towards Diversified Patch-based Arbitrary Style Transfer

Gram-based and patch-based approaches are two important research lines of style transfer. Recent diversified Gram-based methods have been able to produce multiple and diverse stylized outputs for the same content and style images. However, as another widespread research interest, the diversity of patch-based methods remains challenging due to the stereotyped style swapping process based on nearest patch matching. To resolve this dilemma, in this paper, we dive into the crux of existing patch-based methods and propose a universal and efficient module, termed DivSwapper, for diversified patch-based arbitrary style transfer. The key insight is to use an essential intuition that neural patches with higher activation values could contribute more to diversity. Our DivSwapper is plug-and-play and can be easily integrated into existing patch-based and Gram-based methods to generate diverse results for arbitrary styles. We conduct theoretical analyses and extensive experiments to demonstrate the effectiveness of our method, and compared with state-of-the-art algorithms, it shows superiority in diversity, quality, and efficiency.

cs.CV↗

Physics Informed Deep Kernel Learning

Deep kernel learning is a promising combination of deep neural networks and nonparametric function learning. However, as a data driven approach, the performance of deep kernel learning can still be restricted by scarce or insufficient data, especially in extrapolation tasks. To address these limitations, we propose Physics Informed Deep Kernel Learning (PI-DKL) that exploits physics knowledge represented by differential equations with latent sources. Specifically, we use the posterior function sample of the Gaussian process as the surrogate for the solution of the differential equation, and construct a generative component to integrate the equation in a principled Bayesian hybrid framework. For efficient and effective inference, we marginalize out the latent variables in the joint probability and derive a collapsed model evidence lower bound (ELBO), based on which we develop a stochastic model estimation algorithm. Our ELBO can be viewed as a nice, interpretable posterior regularization objective. On synthetic datasets and real-world applications, we show the advantage of our approach in both prediction accuracy and uncertainty quantification.

stat.ML↗

Texture Reformer: Towards Fast and Universal Interactive Texture Transfer

In this paper, we present the texture reformer, a fast and universal neural-based framework for interactive texture transfer with user-specified guidance. The challenges lie in three aspects: 1) the diversity of tasks, 2) the simplicity of guidance maps, and 3) the execution efficiency. To address these challenges, our key idea is to use a novel feed-forward multi-view and multi-stage synthesis procedure consisting of I) a global view structure alignment stage, II) a local view texture refinement stage, and III) a holistic effect enhancement stage to synthesize high-quality results with coherent structures and fine texture details in a coarse-to-fine fashion. In addition, we also introduce a novel learning-free view-specific texture reformation (VSTR) operation with a new semantic map guidance strategy to achieve more accurate semantic-guided and structure-preserved texture transfer. The experimental results on a variety of application scenarios demonstrate the effectiveness and superiority of our framework. And compared with the state-of-the-art interactive texture transfer algorithms, it not only achieves higher quality results but, more remarkably, also is 2-5 orders of magnitude faster. Code is available at https://github.com/EndyWon/Texture-Reformer.

cs.CV↗

On Compression of Unsupervised Neural Nets by Pruning Weak Connections

Unsupervised neural nets such as Restricted Boltzmann Machines(RBMs) and Deep Belif Networks(DBNs), are powerful in automatic feature extraction,unsupervised weight initialization and density estimation. In this paper,we demonstrate that the parameters of these neural nets can be dramatically reduced without affecting their performance. We describe a method to reduce the parameters required by RBM which is the basic building block for deep architectures. Further we propose an unsupervised sparse deep architectures selection algorithm to form sparse deep neural networks.Experimental results show that there is virtually no loss in either generative or discriminative performance.

cs.CV↗

Multimodal Image-to-Image Translation via Mutual Information Estimation and Maximization

Multimodal image-to-image translation (I2IT) aims to learn a conditional distribution that explores multiple possible images in the target domain given an input image in the source domain. Conditional generative adversarial networks (cGANs) are often adopted for modeling such a conditional distribution. However, cGANs are prone to ignore the latent code and learn a unimodal distribution in conditional image synthesis, which is also known as the mode collapse issue of GANs. To solve the problem, we propose a simple yet effective method that explicitly estimates and maximizes the mutual information between the latent code and the output image in cGANs by using a deep mutual information neural estimator in this paper. Maximizing the mutual information strengthens the statistical dependency between the latent code and the output image, which prevents the generator from ignoring the latent code and encourages cGANs to fully utilize the latent code for synthesizing diverse results. Our method not only provides a new perspective from information theory to improve diversity for I2IT but also achieves disentanglement between the source domain content and the target domain style for free.

cs.CV↗

Multi-Fidelity Bayesian Optimization via Deep Neural Networks

Bayesian optimization (BO) is a popular framework to optimize black-box functions. In many applications, the objective function can be evaluated at multiple fidelities to enable a trade-off between the cost and accuracy. To reduce the optimization cost, many multi-fidelity BO methods have been proposed. Despite their success, these methods either ignore or over-simplify the strong, complex correlations across the fidelities, and hence can be inefficient in estimating the objective function. To address this issue, we propose Deep Neural Network Multi-Fidelity Bayesian Optimization (DNN-MFBO) that can flexibly capture all kinds of complicated relationships between the fidelities to improve the objective function estimation and hence the optimization performance. We use sequential, fidelity-wise Gauss-Hermite quadrature and moment-matching to fulfill a mutual information-based acquisition function, which is computationally tractable and efficient. We show the advantages of our method in both synthetic benchmark datasets and real-world applications in engineering design.

cs.LG↗

Multi-Fidelity High-Order Gaussian Processes for Physical Simulation

The key task of physical simulation is to solve partial differential equations (PDEs) on discretized domains, which is known to be costly. In particular, high-fidelity solutions are much more expensive than low-fidelity ones. To reduce the cost, we consider novel Gaussian process (GP) models that leverage simulation examples of different fidelities to predict high-dimensional PDE solution outputs. Existing GP methods are either not scalable to high-dimensional outputs or lack effective strategies to integrate multi-fidelity examples. To address these issues, we propose Multi-Fidelity High-Order Gaussian Process (MFHoGP) that can capture complex correlations both between the outputs and between the fidelities to enhance solution estimation, and scale to large numbers of outputs. Based on a novel nonlinear coregionalization model, MFHoGP propagates bases throughout fidelities to fuse information, and places a deep matrix GP prior over the basis weights to capture the (nonlinear) relationships across the fidelities. To improve inference efficiency and quality, we use bases decomposition to largely reduce the model parameters, and layer-wise matrix Gaussian posteriors to capture the posterior dependency and to simplify the computation. Our stochastic variational learning algorithm successfully handles millions of outputs without extra sparse approximations. We show the advantages of our method in several typical applications.

stat.ML↗