Searcharxiv⌕ Search

arXiv subjects

Wei Xue

Publications and source records attributed to Wei Xue.

At least 55 records · Page 3Linked to original sources

MOSS: Self-Evolution through Source-Level Rewriting in Autonomous Agent Systems

Autonomous agentic systems are largely static after deployment: they do not learn from user interactions, and recurring failures persist until the next human-driven update ships a fix. Self-evolving agents have emerged in response, but all confine evolution to text-mutable artifacts -- skill files, prompt configurations, memory schemas, workflow graphs -- and leave the agent harness untouched. Since routing, hook ordering, state invariants, and dispatch live in code rather than in any text artifact, an entire class of structural failure is physically unreachable from the text layer. We argue that source-level adaptation is a fundamentally more general medium: it is Turing-complete, a strict superset of every text-mutable scope, takes effect deterministically rather than through base-model compliance, and does not erode under long-context drift. We present MOSS, a system that performs self-rewriting at the source level on production agentic substrates. Each evolution is anchored to an automatically curated batch of production-failure evidence and proceeds through a deterministic multi-stage pipeline; code modification is delegated to a pluggable external coding-agent CLI while MOSS retains stage ordering and verdicts. Candidates are verified by replaying the batch against the candidate image in ephemeral trial workers, then promoted via user-consent-gated, in-place container swap with health-probe-gated rollback. On OpenClaw, MOSS lifts a four-task mean grader score from 0.25 to 0.61 in a single cycle without human intervention.

cs.AI↗

Conditional Equivalence of DPO and RLHF: Implicit Assumption, Failure Modes, and Provable Alignment

Direct Preference Optimization (DPO) has emerged as a popular alternative to Reinforcement Learning from Human Feedback (RLHF), offering theoretical equivalence with simpler implementation. We prove this equivalence is conditional rather than universal, depending on an implicit assumption frequently violated in practice: the RLHF-optimal policy must prefer human-preferred responses. When this assumption fails, DPO optimizes relative advantage over the reference policy rather than absolute alignment with human preferences, leading to pathological convergence where policies decrease DPO loss while preferring dispreferred responses. We characterize when this assumption is violated, show the existence of an undesirable solution space, and prove that DPO and RLHF optimize fundamentally different objectives in such cases. To address this, we introduce Constrained Preference Optimization (CPO), augmenting RLHF with constraints for provable alignment. We further provide a geometric interpretation through soft margin ranking, revealing that DPO implements margin ranking with potentially negative targets. Our theoretical analysis establishes when DPOs' guarantees hold and provides solutions preserving simplicity with provable alignment. Comprehensive experiments on standard benchmarks demonstrate that CPO achieves state-of-the-art performance. Code is available at: https://github.com/visitworld123/CPO.

cs.AI↗

Attention Hijacking: Response Manipulation Across Queries in Vision-Language Models

Existing adversarial attacks on vision-language models (VLMs) can steer model outputs toward attacker-specified target responses, but their effectiveness often degrades when the same perturbed input is paired with different textual queries. This paper studies cross-query response manipulation, where a single adversarial example is expected to remain effective across diverse user queries. We first analyze the limitations of existing attacks and find that successful transfer is closely associated with preserving an image-dominant attention pattern during response generation. Motivated by the observation, we propose \textbf{Attention Hijacking}, a novel adversarial attack that explicitly steers internal attention distributions toward a persistent image-dominant pattern. By amplifying the influence of visual tokens on target response tokens while suppressing the competing influence of textual tokens, our method reduces the dependence of the manipulated output on the specific wording of the query. Extensive experiments on widely used VLMs show that Attention Hijacking substantially improves cross-query transferability across diverse target responses and unseen queries. The method also extends effectively to multiple attack scenarios, offering new insights into the role of attention stability in transferable response manipulation for VLMs.

cs.CV↗

WindINR: Latent-State INR for Fast Local Wind Query and Correction in Complex Terrain

Many downstream decisions in complex terrain require fast wind estimates at a small number of user-specified locations and heights for a given forecast valid time, rather than another dense forecast field on a fixed grid. We present WindINR, a latent-state implicit neural representation framework for continuous high-resolution local wind query and sparse-observation correction. WindINR maps static terrain descriptors, a low-resolution background field, and continuous query coordinates to a high-resolution wind state through a latent-conditioned decoder. To enable rapid inference-time correction, WindINR separates reusable representation learning from sample-specific latent-state correction. During training, a privileged encoder infers a reference latent state from high-resolution supervision, a deployable latent predictor estimates an initial latent state from inference-time inputs alone, and their discrepancies are summarized into a dataset-adaptive Gaussian prior over latent corrections. At inference time, within the WindINR module, network weights remain fixed and only the latent state is updated by minimizing a regularized correction objective using sparse observations and their uncertainty. In controlled OSSEs over the Senja region, including a UAV-aided approach scenario and random-observation robustness tests, WindINR improves local high-resolution wind estimates by updating only a compact latent state rather than the full network. The corrected representation remains continuously queryable at arbitrary coordinates and, in our CPU benchmark, yields about a $2.6\times$ online-correction speedup over full-network fine-tuning, suggesting a practical interface between kilometer-scale background products, sparse local observations, and wind queries in complex terrain.

cs.AI↗

Audio-Omni: Extending Multi-modal Understanding to Versatile Audio Generation and Editing

Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework that can seamlessly integrate all three tasks underexplored. While some pioneering works have explored unifying audio understanding and generation, they often remain confined to specific domains. To address this, we introduce Audio-Omni, the first end-to-end framework to unify generation and editing across general sound, music, and speech domains, with integrated multi-modal understanding capabilities. Our architecture synergizes a frozen Multimodal Large Language Model for high-level reasoning with a trainable Diffusion Transformer for high-fidelity synthesis. To overcome the critical data scarcity in audio editing, we construct AudioEdit, a new large-scale dataset comprising over one million meticulously curated editing pairs. Extensive experiments demonstrate that Audio-Omni achieves state-of-the-art performance across a suite of benchmarks, outperforming prior unified approaches while achieving performance on par with or superior to specialized expert models. Beyond its core capabilities, Audio-Omni exhibits remarkable inherited capabilities, including knowledge-augmented reasoning generation, in-context generation, and zero-shot cross-lingual control for audio generation, highlighting a promising direction toward universal generative audio intelligence. The code, model, and dataset will be publicly released on https://zeyuet.github.io/Audio-Omni.

cs.SD↗

pTSE-T: Presentation Target Speaker Extraction using Unaligned Text Cues

Target Speaker Extraction (TSE) aims to extract the clean speech of the target speaker in an audio mixture, eliminating irrelevant background noise and speech. While prior work has explored various auxiliary cues including pre-recorded speech, visual information, and spatial information, the acquisition and selection of such strong cues are infeasible in many practical scenarios. Differently, in this paper, we condition the TSE algorithm on semantic cues extracted from limited and unaligned text contents, such as condensed points from a presentation slide. This method is particularly useful in scenarios like meetings, poster sessions, or lecture presentations, where acquiring other cues in real time may be challenging. To this end, we design two different networks. Specifically, our proposed Text Prompt Extractor Network (TPE) fuses audio features with content-based semantic cues to facilitate time-frequency mask generation to filter out extraneous noise. The experimental results show the efficacy in accurately extracting the target speaker's speech by utilizing semantic cues derived from limited and unaligned text, resulting in SI-SDRi of 12.16 dB, SDRi of 12.66 dB, PESQi of 0.830 and STOIi of 0.150.

cs.SD↗

ActorMind: Emulating Human Actor Reasoning for Speech Role-Playing

Role-playing has garnered rising attention as it provides a strong foundation for human-machine interaction and facilitates sociological research. However, current work is confined to textual modalities, neglecting speech, which plays a predominant role in daily life, thus limiting genuine role-playing. To bridge this gap, we conceptualize and benchmark speech role-playing through ActorMindBench, and we present a corresponding reasoning framework, called ActorMind. Specifically, (1) Speech Role-Playing enables models to deliver spontaneous responses with personalized verbal traits based on their role, the scene, and spoken dialogue. (2) ActorMindBench is a hierarchical benchmark comprises Utterance-Level content with 7,653 utterances, Scene-Level content with 313 scenes, and Role-Level content with 6 roles. (3) ActorMind is an off-the-shelf, multi-agent, chain-of-though style reasoning framework that emulates how human actors perform in theaters. Concretely, ActorMind first reads its assigned role description via Eye Agent, then comprehends emotional cues within contextual spoken dialogues through Ear Agent. Subsequently, Brain Agent generates a descriptive emotional state, and finally, Mouth Agent delivers the scripts infused with corresponding emotion state. Experimental results demonstrate the effectiveness of ActorMind in enhancing speech role-playing.

cs.SD↗

Proactive Detection of GUI Defects in Multi-Window Scenarios via Multimodal Reasoning

Multi-window mobile scenarios, such as split-screen and foldable modes, make GUI display defects more likely by forcing applications to adapt to changing window sizes and dynamic layout reflow. Existing detection techniques are limited in two ways: they are largely passive, analyzing screenshots only after problematic states have been reached, and they are mainly designed for conventional full-screen interfaces, making them less effective in multi-window settings.We propose an end-to-end framework for GUI display defect detection in multi-window mobile scenarios. The framework proactively triggers split-screen, foldable, and window-transition states during app exploration, uses Set-of-Mark (SoM) to align screenshots with widget-level interface elements, and leverages multimodal large language models with chain-of-thought prompting to detect, localize, and explain display defects. We also construct a benchmark of GUI display defects using 50 real-world Android applications.Experimental results show that multi-window settings substantially increase the exposure of layout-related defects, with text truncation increasing by 184% compared with conventional full-screen settings. At the application level, our method detects 40 defect-prone apps with a false positive rate of 10.00% and a false negative rate of 11.11%, outperforming OwlEye and YOLO-based baselines. At the fine-grained level, it achieves the best F1 score of 87.2% for widget occlusion detection.

cs.SE↗

ClawNet: Human-Symbiotic Agent Network for Cross-User Autonomous Cooperation

Current AI agent frameworks have made remarkable progress in automating individual tasks, yet all existing systems serve a single user. Human productivity rests on the social and organizational relationships through which people coordinate, negotiate, and delegate. When agents move beyond performing tasks for one person to representing that person in collaboration with others, the infrastructure for cross-user agent collaboration is entirely absent, let alone the governance mechanisms needed to secure it. We argue that the next frontier for AI agents lies not in stronger individual capability, but in the digitization of human collaborative relationships. To this end, we propose a human-symbiotic agent paradigm. Each user owns a permanently bound agent system that collaborates on the owner's behalf, forming a network whose nodes are humans rather than agents. This paradigm rests on three governance primitives. A layered identity architecture separates a Manager Agent from multiple context-specific Identity Agents; the Manager Agent holds global knowledge but is architecturally isolated from external communication. Scoped authorization enforces per-identity access control and escalates boundary violations to the owner. Action-level accountability logs every operation against its owner's identity and authorization, ensuring full auditability. We instantiate this paradigm in ClawNet, an identity-governed agent collaboration framework that enforces identity binding and authorization verification through a central orchestrator, enabling multiple users to collaborate securely through their respective agents.

cs.AI↗

AudioX: A Unified Framework for Anything-to-Audio Generation

Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, and 2) large-scale, high-quality training data. As such, we propose AudioX, a unified framework for anything-to-audio generation that integrates varied multimodal conditions (i.e., text, video, and audio signals) in this work. The core design in this framework is a Multimodal Adaptive Fusion module, which enables the effective fusion of diverse multimodal inputs, enhancing cross-modal alignment and improving overall generation quality. To train this unified model, we construct a large-scale, high-quality dataset, IF-caps, comprising over 7 million samples curated through a structured data annotation pipeline. This dataset provides comprehensive supervision for multimodal-conditioned audio generation. We benchmark AudioX against state-of-the-art methods across a wide range of tasks, finding that our model achieves superior performance, especially in text-to-audio and text-to-music generation. These results demonstrate our method is capable of audio generation under multimodal control signals, showing powerful instruction-following potential. The code and datasets will be available at https://zeyuet.github.io/AudioX/.

cs.MM↗

SongFormer: Scaling Music Structure Analysis with Heterogeneous Supervision

Music structure analysis (MSA) underpins music understanding and controllable generation, yet progress has been limited by small, inconsistent corpora. We present SongFormer, a scalable framework that learns from heterogeneous supervision. SongFormer (i) fuses short- and long-window self-supervised learning representations to capture both fine-grained and long-range dependencies, and (ii) introduces a learned source embedding to enable training with partial, noisy, and schema-mismatched labels. To support scaling and fair evaluation, we release SongFormDB, the largest MSA corpus to date (over 14k songs spanning languages and genres), and SongFormBench, a 300-song expert-verified benchmark. On SongFormBench, SongFormer sets a new state of the art in strict boundary detection (HR.5F) and achieves the highest functional label accuracy, while remaining computationally efficient; it surpasses strong baselines and Gemini 2.5 Pro on these metrics and remains competitive under relaxed tolerance (HR3F). Code, datasets, and model are open-sourced at https://github.com/ASLP-lab/SongFormer.

eess.AS↗

Tencent Advertising Algorithm Challenge 2025: All-Modality Generative Recommendation

Generative recommender systems are rapidly emerging as a new paradigm for recommendation, where collaborative identifiers and/or multi-modal content are mapped into discrete token spaces and user behavior is modelled with autoregressive sequence models. Despite progress on multi-modal recommendation datasets, there is still a lack of public benchmarks that jointly offer large-scale, realistic and fully all-modality data designed specifically for generative recommendation (GR) in industrial advertising. To foster research in this direction, we organised the Tencent Advertising Algorithm Challenge 2025, a global competition built on top of two all-modality datasets for GR: TencentGR-1M and TencentGR-10M. Both datasets are constructed from real de-identified Tencent Ads logs and contain rich collaborative IDs and multi-modal representations extracted with state-of-the-art embedding models. The preliminary track (TencentGR-1M) provides 1 million user sequences with up to 100 interacted items each, where each interaction is labeled with exposure and click signals, while the final track (TencentGR-10M) scales this to 10 million users and explicitly distinguishes between click and conversion events at both the sequence and target level. This paper presents the task definition, data construction process, feature schema, baseline GR model, evaluation protocol, and key findings from top-ranked and award-winning solutions. Our datasets focus on multi-modal sequence generation in an advertising setting and introduce weighted evaluation for high-value conversion events. We release our datasets at https://huggingface.co/datasets/TAAC2025 and baseline implementations at https://github.com/TencentAdvertisingAlgorithmCompetition/baseline_2025 to enable future research on all-modality generative recommendation at an industrial scale. The official website is https://algo.qq.com/2025.

cs.IR↗

The Holographic QCD Axion in Five Dimensions

We present a holographic construction of the QCD axion based on a warped 5D model. A key ingredient of our setup is the introduction of a bulk scalar field $θ$, which is holographically dual to the topological operator of QCD. This makes the relation among the axion, the $η'$, and the anomalies transparent. We identify the bulk modes corresponding to the $η'$ and axion states, and show that an adjustment analogous to that of the usual 4D axion takes place. We identify the origin of the axion quality problem in this framework and show that a large degree of axion compositeness is needed to solve it. We also find that, in the limit of a high quality axion, the physical axion state is predominantly contained in the bulk gauge field.

hep-ph↗

Graceful Forgetting in Generative Language Models

Recently, the pretrain-finetune paradigm has become a cornerstone in various deep learning areas. While in general the pre-trained model would promote both effectiveness and efficiency of downstream tasks fine-tuning, studies have shown that not all knowledge acquired during pre-training is beneficial. Some of the knowledge may actually bring detrimental effects to the fine-tuning tasks, which is also known as negative transfer. To address this problem, graceful forgetting has emerged as a promising approach. The core principle of graceful forgetting is to enhance the learning plasticity of the target task by selectively discarding irrelevant knowledge. However, this approach remains underexplored in the context of generative language models, and it is often challenging to migrate existing forgetting algorithms to these models due to architecture incompatibility. To bridge this gap, in this paper we propose a novel framework, Learning With Forgetting (LWF), to achieve graceful forgetting in generative language models. With Fisher Information Matrix weighting the intended parameter updates, LWF computes forgetting confidence to evaluate self-generated knowledge regarding the forgetting task, and consequently, knowledge with high confidence is periodically unlearned during fine-tuning. Our experiments demonstrate that, although thoroughly uncovering the mechanisms of knowledge interaction remains challenging in pre-trained language models, applying graceful forgetting can contribute to enhanced fine-tuning performance.

cs.CL↗

Semantic Voting: A Self-Evaluation-Free Approach for Efficient LLM Self-Improvement on Unverifiable Open-ended Tasks

The rising cost of acquiring supervised data has driven significant interest in self-improvement for large language models (LLMs). Straightforward unsupervised signals like majority voting have proven effective in generating pseudo-labels for verifiable tasks, while their applicability to unverifiable tasks (e.g., translation) is limited by the open-ended character of responses. As a result, self-evaluation mechanisms (e.g., self-judging and entropy minimization) are predominantly used to derive pseudo-labels. However, self-evaluation relying on LLMs typically incurs high computational overhead and introduces overconfidence issues due to intrinsic biases. To address these challenges, we propose a novel self-evaluation-free approach for unverifiable tasks, designed for lightweight yet effective self-improvement. Inspired by majority voting commonly employed in verifiable tasks, we propose semantic voting as a novel mechanism that relaxes the principle of hard matching (i.e., exact matching) toward soft matching (i.e., semantic similarity). Soft matching is achieved by leveraging a lightweight sentence embedding model to quantify semantic similarity, thereby mitigating excessive computational burden and intrinsic bias-associated limitations of self-evaluation. Comprehensive experiments demonstrate that our method achieves substantial gains in computational efficiency and overall better performance than self-evaluation methods across diverse model architectures and tasks.

cs.CL↗

SqueezeComposer: Temporal Speed-up is A Simple Trick for Long-form Music Composing

Composing coherent long-form music remains a significant challenge due to the complexity of modeling long-range dependencies and the prohibitive memory and computational requirements associated with lengthy audio representations. In this work, we propose a simple yet powerful trick: we assume that AI models can understand and generate time-accelerated (speeded-up) audio at rates such as 2x, 4x, or even 8x. By first generating a high-speed version of the music, we greatly reduce the temporal length and resource requirements, making it feasible to handle long-form music that would otherwise exceed memory or computational limits. The generated audio is then restored to its original speed, recovering the full temporal structure. This temporal speed-up and slow-down strategy naturally follows the principle of hierarchical generation from abstract to detailed content, and can be conveniently applied to existing music generation models to enable long-form music generation. We instantiate this idea in SqueezeComposer, a framework that employs diffusion models for generation in the accelerated domain and refinement in the restored domain. We validate the effectiveness of this approach on two tasks: long-form music generation, which evaluates temporal-wise control (including continuation, completion, and generation from scratch), and whole-song singing accompaniment generation, which evaluates track-wise control. Experimental results demonstrate that our simple temporal speed-up trick enables efficient, scalable, and high-quality long-form music generation. Audio samples are available at https://SqueezeComposer.github.io/.

eess.AS↗

ProFocus: Proactive Perception and Focused Reasoning in Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires agents to accurately perceive complex visual environments and reason over navigation instructions and histories. However, existing methods passively process redundant visual inputs and treat all historical contexts indiscriminately, resulting in inefficient perception and unfocused reasoning. To address these challenges, we propose \textbf{ProFocus}, a training-free progressive framework that unifies \underline{Pro}active Perception and \underline{Focus}ed Reasoning through collaboration between large language models (LLMs) and vision-language models (VLMs). For proactive perception, ProFocus transforms panoramic observations into structured ego-centric semantic maps, enabling the orchestration agent to identify missing visual information needed for reliable decision-making, and to generate targeted visual queries with corresponding focus regions that guide the perception agent to acquire the required observations. For focused reasoning, we propose Branch-Diverse Monte Carlo Tree Search (BD-MCTS) to identify top-$k$ high-value waypoints from extensive historical candidates. The decision agent focuses reasoning on the historical contexts associated with these waypoints, rather than considering all historical waypoints equally. Extensive experiments validate the effectiveness of ProFocus, achieving state-of-the-art performance among zero-shot methods on R2R and REVERIE benchmarks.

cs.RO↗

DC-W2S: Dual-Consensus Weak-to-Strong Training for Reliable Process Reward Modeling in Biological Reasoning

In scientific reasoning tasks, the veracity of the reasoning process is as critical as the final outcome. While Process Reward Models (PRMs) offer a solution to the coarse-grained supervision problems inherent in Outcome Reward Models (ORMs), their deployment is hindered by the prohibitive cost of obtaining expert-verified step-wise labels. This paper addresses the challenge of training reliable PRMs using abundant but noisy "weak" supervision. We argue that existing Weak-to-Strong Generalization (W2SG) theories lack prescriptive guidelines for selecting high-quality training signals from noisy data. To bridge this gap, we introduce the Dual-Consensus Weak-to-Strong (DC-W2S) framework. By intersecting Self-Consensus (SC) metrics among weak supervisors with Neighborhood-Consensus (NC) metrics in the embedding space, we stratify supervision signals into distinct reliability regimes. We then employ a curriculum of instance-level balanced sampling and label-level reliability-aware masking to guide the training process. We demonstrate that DC-W2S enables the training of robust PRMs for complex reasoning without exhaustive expert annotation, proving that strategic data curation is more effective than indiscriminate training on large-scale noisy datasets.

cs.CL↗