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Wei Ye

Publications and source records attributed to Wei Ye.

At least 145 records · Page 8Linked to original sources

BUS:Efficient and Effective Vision-language Pre-training with Bottom-Up Patch Summarization

Vision Transformer (ViT) based Vision-Language Pre-training (VLP) models have demonstrated impressive performance in various tasks. However, the lengthy visual token sequences fed into ViT can lead to training inefficiency and ineffectiveness. Existing efforts address the challenge by either bottom-level patch extraction in the ViT backbone or top-level patch abstraction outside, not balancing training efficiency and effectiveness well. Inspired by text summarization in natural language processing, we propose a Bottom-Up Patch Summarization approach named BUS, coordinating bottom-level extraction and top-level abstraction to learn a concise summary of lengthy visual token sequences efficiently. Specifically, We incorporate a Text-Semantics-Aware Patch Selector (TSPS) into the ViT backbone to perform a coarse-grained visual token extraction and then attach a flexible Transformer-based Patch Abstraction Decoder (PAD) upon the backbone for top-level visual abstraction. This bottom-up collaboration enables our BUS to yield high training efficiency while maintaining or even improving effectiveness. We evaluate our approach on various visual-language understanding and generation tasks and show competitive downstream task performance while boosting the training efficiency by 50\%. Additionally, our model achieves state-of-the-art performance on many downstream tasks by increasing input image resolution without increasing computational costs over baselines.

cs.CV↗

COPA: Efficient Vision-Language Pre-training Through Collaborative Object- and Patch-Text Alignment

Vision-Language Pre-training (VLP) methods based on object detection enjoy the rich knowledge of fine-grained object-text alignment but at the cost of computationally expensive inference. Recent Visual-Transformer (ViT)-based approaches circumvent this issue while struggling with long visual sequences without detailed cross-modal alignment information. This paper introduces a ViT-based VLP technique that efficiently incorporates object information through a novel patch-text alignment mechanism. Specifically, we convert object-level signals into patch-level ones and devise a Patch-Text Alignment pre-training task (PTA) to learn a text-aware patch detector. By using off-the-shelf delicate object annotations in 5\% training images, we jointly train PTA with other conventional VLP objectives in an end-to-end manner, bypassing the high computational cost of object detection and yielding an effective patch detector that accurately detects text-relevant patches, thus considerably reducing patch sequences and accelerating computation within the ViT backbone. Our experiments on a variety of widely-used benchmarks reveal that our method achieves a speedup of nearly 88\% compared to prior VLP models while maintaining competitive or superior performance on downstream tasks with similar model size and data scale.

cs.MM↗

Hallucination Augmented Contrastive Learning for Multimodal Large Language Model

Multi-modal large language models (MLLMs) have been shown to efficiently integrate natural language with visual information to handle multi-modal tasks. However, MLLMs still face a fundamental limitation of hallucinations, where they tend to generate erroneous or fabricated information. In this paper, we address hallucinations in MLLMs from a novel perspective of representation learning. We first analyzed the representation distribution of textual and visual tokens in MLLM, revealing two important findings: 1) there is a significant gap between textual and visual representations, indicating unsatisfactory cross-modal representation alignment; 2) representations of texts that contain and do not contain hallucinations are entangled, making it challenging to distinguish them. These two observations inspire us with a simple yet effective method to mitigate hallucinations. Specifically, we introduce contrastive learning into MLLMs and use text with hallucination as hard negative examples, naturally bringing representations of non-hallucinative text and visual samples closer while pushing way representations of non-hallucinating and hallucinative text. We evaluate our method quantitatively and qualitatively, showing its effectiveness in reducing hallucination occurrences and improving performance across multiple benchmarks. On the MMhal-Bench benchmark, our method obtains a 34.66% /29.5% improvement over the baseline MiniGPT-4/LLaVA. Our code is available on https://github.com/X-PLUG/mPLUG-HalOwl/tree/main/hacl.

cs.CV↗

Enhancing Visibility in Nighttime Haze Images Using Guided APSF and Gradient Adaptive Convolution

Visibility in hazy nighttime scenes is frequently reduced by multiple factors, including low light, intense glow, light scattering, and the presence of multicolored light sources. Existing nighttime dehazing methods often struggle with handling glow or low-light conditions, resulting in either excessively dark visuals or unsuppressed glow outputs. In this paper, we enhance the visibility from a single nighttime haze image by suppressing glow and enhancing low-light regions. To handle glow effects, our framework learns from the rendered glow pairs. Specifically, a light source aware network is proposed to detect light sources of night images, followed by the APSF (Atmospheric Point Spread Function)-guided glow rendering. Our framework is then trained on the rendered images, resulting in glow suppression. Moreover, we utilize gradient-adaptive convolution, to capture edges and textures in hazy scenes. By leveraging extracted edges and textures, we enhance the contrast of the scene without losing important structural details. To boost low-light intensity, our network learns an attention map, then adjusted by gamma correction. This attention has high values on low-light regions and low values on haze and glow regions. Extensive evaluation on real nighttime haze images, demonstrates the effectiveness of our method. Our experiments demonstrate that our method achieves a PSNR of 30.38dB, outperforming state-of-the-art methods by 13% on GTA5 nighttime haze dataset. Our data and code is available at https://github.com/jinyeying/nighttime_dehaze.

cs.CV↗

Efficient Vision-and-Language Pre-training with Text-Relevant Image Patch Selection

Vision Transformers (ViTs) have become increasingly popular in large-scale Vision and Language Pre-training (VLP) models. Although previous VLP research has demonstrated the efficacy of ViTs, these efforts still struggle with computational inefficiencies caused by lengthy visual sequences. To address this challenge, we introduce an efficient VLP approach called TRIPS, which stands for Text-Relevant Image Patch Selection. TRIPS progressively reduces the visual sequence using a text-guided patch-selection layer in the visual backbone, thereby accelerating both training and inference processes. This patch-selection layer dynamically computes text-dependent visual attention, enabling it to identify attentive image tokens with text guidance and fuse inattentive ones in an end-to-end fashion. Importantly, TRIPS does not add any extra parameters and generalizes to most ViT-based VLP models. We incorporate TRIPS into three representative VLP models covering single-stream, dual-stream, and generative paradigms, and conduct extensive experiments on five widely-used multi-modal benchmark datasets. Our experimental results reveal that TRIPS delivers a 40% speedup, while maintaining competitive or superior performance on downstream tasks.

cs.CV↗

NightRain: Nighttime Video Deraining via Adaptive-Rain-Removal and Adaptive-Correction

Existing deep-learning-based methods for nighttime video deraining rely on synthetic data due to the absence of real-world paired data. However, the intricacies of the real world, particularly with the presence of light effects and low-light regions affected by noise, create significant domain gaps, hampering synthetic-trained models in removing rain streaks properly and leading to over-saturation and color shifts. Motivated by this, we introduce NightRain, a novel nighttime video deraining method with adaptive-rain-removal and adaptive-correction. Our adaptive-rain-removal uses unlabeled rain videos to enable our model to derain real-world rain videos, particularly in regions affected by complex light effects. The idea is to allow our model to obtain rain-free regions based on the confidence scores. Once rain-free regions and the corresponding regions from our input are obtained, we can have region-based paired real data. These paired data are used to train our model using a teacher-student framework, allowing the model to iteratively learn from less challenging regions to more challenging regions. Our adaptive-correction aims to rectify errors in our model's predictions, such as over-saturation and color shifts. The idea is to learn from clear night input training videos based on the differences or distance between those input videos and their corresponding predictions. Our model learns from these differences, compelling our model to correct the errors. From extensive experiments, our method demonstrates state-of-the-art performance. It achieves a PSNR of 26.73dB, surpassing existing nighttime video deraining methods by a substantial margin of 13.7%.

cs.CV↗

COMBHelper: A Neural Approach to Reduce Search Space for Graph Combinatorial Problems

Combinatorial Optimization (CO) problems over graphs appear routinely in many applications such as in optimizing traffic, viral marketing in social networks, and matching for job allocation. Due to their combinatorial nature, these problems are often NP-hard. Existing approximation algorithms and heuristics rely on the search space to find the solutions and become time-consuming when this space is large. In this paper, we design a neural method called COMBHelper to reduce this space and thus improve the efficiency of the traditional CO algorithms based on node selection. Specifically, it employs a Graph Neural Network (GNN) to identify promising nodes for the solution set. This pruned search space is then fed to the traditional CO algorithms. COMBHelper also uses a Knowledge Distillation (KD) module and a problem-specific boosting module to bring further efficiency and efficacy. Our extensive experiments show that the traditional CO algorithms with COMBHelper are at least 2 times faster than their original versions.

cs.LG↗

A Survey on Evaluation of Large Language Models

Large language models (LLMs) are gaining increasing popularity in both academia and industry, owing to their unprecedented performance in various applications. As LLMs continue to play a vital role in both research and daily use, their evaluation becomes increasingly critical, not only at the task level, but also at the society level for better understanding of their potential risks. Over the past years, significant efforts have been made to examine LLMs from various perspectives. This paper presents a comprehensive review of these evaluation methods for LLMs, focusing on three key dimensions: what to evaluate, where to evaluate, and how to evaluate. Firstly, we provide an overview from the perspective of evaluation tasks, encompassing general natural language processing tasks, reasoning, medical usage, ethics, educations, natural and social sciences, agent applications, and other areas. Secondly, we answer the `where' and `how' questions by diving into the evaluation methods and benchmarks, which serve as crucial components in assessing performance of LLMs. Then, we summarize the success and failure cases of LLMs in different tasks. Finally, we shed light on several future challenges that lie ahead in LLMs evaluation. Our aim is to offer invaluable insights to researchers in the realm of LLMs evaluation, thereby aiding the development of more proficient LLMs. Our key point is that evaluation should be treated as an essential discipline to better assist the development of LLMs. We consistently maintain the related open-source materials at: https://github.com/MLGroupJLU/LLM-eval-survey.

cs.CL↗

PICNN: A Pathway towards Interpretable Convolutional Neural Networks

Convolutional Neural Networks (CNNs) have exhibited great performance in discriminative feature learning for complex visual tasks. Besides discrimination power, interpretability is another important yet under-explored property for CNNs. One difficulty in the CNN interpretability is that filters and image classes are entangled. In this paper, we introduce a novel pathway to alleviate the entanglement between filters and image classes. The proposed pathway groups the filters in a late conv-layer of CNN into class-specific clusters. Clusters and classes are in a one-to-one relationship. Specifically, we use the Bernoulli sampling to generate the filter-cluster assignment matrix from a learnable filter-class correspondence matrix. To enable end-to-end optimization, we develop a novel reparameterization trick for handling the non-differentiable Bernoulli sampling. We evaluate the effectiveness of our method on ten widely used network architectures (including nine CNNs and a ViT) and five benchmark datasets. Experimental results have demonstrated that our method PICNN (the combination of standard CNNs with our proposed pathway) exhibits greater interpretability than standard CNNs while achieving higher or comparable discrimination power.

cs.CV↗

Labels Need Prompts Too: Mask Matching for Natural Language Understanding Tasks

Textual label names (descriptions) are typically semantically rich in many natural language understanding (NLU) tasks. In this paper, we incorporate the prompting methodology, which is widely used to enrich model input, into the label side for the first time. Specifically, we propose a Mask Matching method, which equips an input with a prompt and its label with another, and then makes predictions by matching their mask representations. We evaluate our method extensively on 8 NLU tasks with 14 datasets. The experimental results show that Mask Matching significantly outperforms its counterparts of fine-tuning and conventional prompt-tuning, setting up state-of-the-art performances in several datasets. Mask Matching is particularly good at handling NLU tasks with large label counts and informative label names. As pioneering efforts that investigate the label-side prompt, we also discuss open issues for future study.

cs.CL↗

MusicAgent: An AI Agent for Music Understanding and Generation with Large Language Models

AI-empowered music processing is a diverse field that encompasses dozens of tasks, ranging from generation tasks (e.g., timbre synthesis) to comprehension tasks (e.g., music classification). For developers and amateurs, it is very difficult to grasp all of these task to satisfy their requirements in music processing, especially considering the huge differences in the representations of music data and the model applicability across platforms among various tasks. Consequently, it is necessary to build a system to organize and integrate these tasks, and thus help practitioners to automatically analyze their demand and call suitable tools as solutions to fulfill their requirements. Inspired by the recent success of large language models (LLMs) in task automation, we develop a system, named MusicAgent, which integrates numerous music-related tools and an autonomous workflow to address user requirements. More specifically, we build 1) toolset that collects tools from diverse sources, including Hugging Face, GitHub, and Web API, etc. 2) an autonomous workflow empowered by LLMs (e.g., ChatGPT) to organize these tools and automatically decompose user requests into multiple sub-tasks and invoke corresponding music tools. The primary goal of this system is to free users from the intricacies of AI-music tools, enabling them to concentrate on the creative aspect. By granting users the freedom to effortlessly combine tools, the system offers a seamless and enriching music experience.

cs.CL↗

Mid-Band 5G: A Measurement Study in Europe and US

Fifth Generation (5G) mobile networks mark a significant shift from previous generations of networks. By introducing a flexible design, 5G networks support highly diverse application requirements. Currently, the landscape of previous measurement studies does not shed light on 5G network configuration and the inherent implications to application performance. In this paper, we precisely fill this gap and report our in-depth multi-country measurement study on 5G deployed at mid-bands. This is the common playground for U.S. and European carriers. Our findings reveal key aspects on how carriers configure their network, including spectrum utilization, frame configuration, resource allocation and their implication on the application performance.

cs.NI↗

GETMusic: Generating Any Music Tracks with a Unified Representation and Diffusion Framework

Symbolic music generation aims to create musical notes, which can help users compose music, such as generating target instrument tracks based on provided source tracks. In practical scenarios where there's a predefined ensemble of tracks and various composition needs, an efficient and effective generative model that can generate any target tracks based on the other tracks becomes crucial. However, previous efforts have fallen short in addressing this necessity due to limitations in their music representations and models. In this paper, we introduce a framework known as GETMusic, with ``GET'' standing for ``GEnerate music Tracks.'' This framework encompasses a novel music representation ``GETScore'' and a diffusion model ``GETDiff.'' GETScore represents musical notes as tokens and organizes tokens in a 2D structure, with tracks stacked vertically and progressing horizontally over time. At a training step, each track of a music piece is randomly selected as either the target or source. The training involves two processes: In the forward process, target tracks are corrupted by masking their tokens, while source tracks remain as the ground truth; in the denoising process, GETDiff is trained to predict the masked target tokens conditioning on the source tracks. Our proposed representation, coupled with the non-autoregressive generative model, empowers GETMusic to generate music with any arbitrary source-target track combinations. Our experiments demonstrate that the versatile GETMusic outperforms prior works proposed for certain specific composition tasks.

cs.SD↗

Evaluating the quantum optimal biased bound in a unitary evolution process

Seeking the available precision limit of unknown parameters is a significant task in quantum parameter estimation. One often resorts to the widely utilized quantum Cramer-Rao bound (QCRB) based on unbiased estimators to finish this task. Nevertheless, most actual estimators are usually biased in the limited number of trials. For this reason, we introduce two effective error bounds for biased estimators based on a unitary evolution process in the framework of the quantum optimal biased bound. Furthermore, we show their estimation performance by two specific examples of the unitary evolution process, including the phase encoding and the SU(2) interferometer process. Our findings will provide an useful guidance for finding the precision limit of unknown parameters.

quant-ph↗

On the Robustness of ChatGPT: An Adversarial and Out-of-distribution Perspective

ChatGPT is a recent chatbot service released by OpenAI and is receiving increasing attention over the past few months. While evaluations of various aspects of ChatGPT have been done, its robustness, i.e., the performance to unexpected inputs, is still unclear to the public. Robustness is of particular concern in responsible AI, especially for safety-critical applications. In this paper, we conduct a thorough evaluation of the robustness of ChatGPT from the adversarial and out-of-distribution (OOD) perspective. To do so, we employ the AdvGLUE and ANLI benchmarks to assess adversarial robustness and the Flipkart review and DDXPlus medical diagnosis datasets for OOD evaluation. We select several popular foundation models as baselines. Results show that ChatGPT shows consistent advantages on most adversarial and OOD classification and translation tasks. However, the absolute performance is far from perfection, which suggests that adversarial and OOD robustness remains a significant threat to foundation models. Moreover, ChatGPT shows astounding performance in understanding dialogue-related texts and we find that it tends to provide informal suggestions for medical tasks instead of definitive answers. Finally, we present in-depth discussions of possible research directions.

cs.AI↗

EmoGen: Eliminating Subjective Bias in Emotional Music Generation

Music is used to convey emotions, and thus generating emotional music is important in automatic music generation. Previous work on emotional music generation directly uses annotated emotion labels as control signals, which suffers from subjective bias: different people may annotate different emotions on the same music, and one person may feel different emotions under different situations. Therefore, directly mapping emotion labels to music sequences in an end-to-end way would confuse the learning process and hinder the model from generating music with general emotions. In this paper, we propose EmoGen, an emotional music generation system that leverages a set of emotion-related music attributes as the bridge between emotion and music, and divides the generation into two stages: emotion-to-attribute mapping with supervised clustering, and attribute-to-music generation with self-supervised learning. Both stages are beneficial: in the first stage, the attribute values around the clustering center represent the general emotions of these samples, which help eliminate the impacts of the subjective bias of emotion labels; in the second stage, the generation is completely disentangled from emotion labels and thus free from the subjective bias. Both subjective and objective evaluations show that EmoGen outperforms previous methods on emotion control accuracy and music quality respectively, which demonstrate our superiority in generating emotional music. Music samples generated by EmoGen are available via this link:https://ai-muzic.github.io/emogen/, and the code is available at this link:https://github.com/microsoft/muzic/.

cs.SD↗

Exploiting Pseudo Future Contexts for Emotion Recognition in Conversations

With the extensive accumulation of conversational data on the Internet, emotion recognition in conversations (ERC) has received increasing attention. Previous efforts of this task mainly focus on leveraging contextual and speaker-specific features, or integrating heterogeneous external commonsense knowledge. Among them, some heavily rely on future contexts, which, however, are not always available in real-life scenarios. This fact inspires us to generate pseudo future contexts to improve ERC. Specifically, for an utterance, we generate its future context with pre-trained language models, potentially containing extra beneficial knowledge in a conversational form homogeneous with the historical ones. These characteristics make pseudo future contexts easily fused with historical contexts and historical speaker-specific contexts, yielding a conceptually simple framework systematically integrating multi-contexts. Experimental results on four ERC datasets demonstrate our method's superiority. Further in-depth analyses reveal that pseudo future contexts can rival real ones to some extent, especially in relatively context-independent conversations.

cs.CL↗

Exploring Vision-Language Models for Imbalanced Learning

Vision-Language models (VLMs) that use contrastive language-image pre-training have shown promising zero-shot classification performance. However, their performance on imbalanced dataset is relatively poor, where the distribution of classes in the training dataset is skewed, leading to poor performance in predicting minority classes. For instance, CLIP achieved only 5% accuracy on the iNaturalist18 dataset. We propose to add a lightweight decoder to VLMs to avoid OOM (out of memory) problem caused by large number of classes and capture nuanced features for tail classes. Then, we explore improvements of VLMs using prompt tuning, fine-tuning, and incorporating imbalanced algorithms such as Focal Loss, Balanced SoftMax and Distribution Alignment. Experiments demonstrate that the performance of VLMs can be further boosted when used with decoder and imbalanced methods. Specifically, our improved VLMs significantly outperforms zero-shot classification by an average accuracy of 6.58%, 69.82%, and 6.17%, on ImageNet-LT, iNaturalist18, and Places-LT, respectively. We further analyze the influence of pre-training data size, backbones, and training cost. Our study highlights the significance of imbalanced learning algorithms in face of VLMs pre-trained by huge data. We release our code at https://github.com/Imbalance-VLM/Imbalance-VLM.

cs.AI↗