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Wei-Hsing Huang

Publications and source records attributed to Wei-Hsing Huang.

9 recordsLinked to original sources

Hardware Acceleration of Block-Diffusion LLM for Edge Devices

Single-stream (batch-one) edge inference cannot amortize weight traffic across requests. Full-attention diffusion LLMs recompute the entire sequence at every step; native block diffusion makes completed blocks immutable and exactly cacheable, yet refinement still streams prefix KV and FFN weights. We co-design WIFiV-LPDDR, a wide-I/O LPDDR system for precision-tagged reads, BRQ-KV for a canonical low-rank-plus-INT8-residual prefix with query-dependent per-entry precision, and DAT-FFN for drift-mapped canonical replacement, adjacent-stage-corrected low-bit delta, or cached-state carry while keeping live activations unquantized. Both map to an input-stationary mixed-precision systolic array. For the evaluated 1.5B/7B models on modeled Jetson-class platforms, the full stack provides arithmetic-mean energy-reduction factors of 3.79x/3.96x and arithmetic-mean latency speedups of 2.88x/4.44x at the reported DAT-FFN settings; every corresponding compressed model-benchmark score drops by less than one absolute percentage point from its baseline.

cs.AR

NeuroSim V1.5: Improved Software Backbone for Benchmarking Compute-in-Memory Accelerators with Device and Circuit-level Non-idealities

The exponential growth of artificial intelligence (AI) applications has exposed the inefficiency of conventional von Neumann architectures, where frequent data transfers between compute units and memory create significant energy and latency bottlenecks. Analog Computing-in-Memory (ACIM) addresses this challenge by performing multiply-accumulate (MAC) operations directly in the memory arrays, substantially reducing data movement. However, designing robust ACIM accelerators requires accurate modeling of device- and circuit-level non-idealities. In this work, we present NeuroSim V1.5, introducing several key advances: (1) seamless integration with TensorRT's post-training quantization flow enabling support for more neural networks including transformers, (2) a flexible noise injection methodology built on pre-characterized statistical models, making it straightforward to incorporate data from SPICE simulations or silicon measurements, (3) expanded device support including emerging non-volatile capacitive memories, and (4) up to 6.5x faster runtime than NeuroSim V1.4 through optimized behavioral simulation. The combination of these capabilities uniquely enables systematic design space exploration across both accuracy and hardware efficiency metrics. Through multiple case studies, we demonstrate optimization of critical design parameters while maintaining network accuracy. By bridging high-fidelity noise modeling with efficient simulation, NeuroSim V1.5 advances the design and validation of next-generation ACIM accelerators. All NeuroSim versions are available open-source at https://github.com/neurosim/NeuroSim.

cs.AR

CompliantVLA-adaptor: VLM-Guided Variable Impedance Action for Safe Contact-Rich Manipulation

We propose a CompliantVLA-adaptor that augments the state-of-the-art Vision-Language-Action (VLA) models with vision-language model (VLM)-informed context-aware variable impedance control (VIC) to improve the safety and effectiveness of contact-rich robotic manipulation tasks. Existing VLA systems (e.g., RDT, Pi0.5, OpenVLA-oft) typically output position, but lack force-aware adaptation, leading to unsafe or failed interactions in physical tasks involving contact, compliance, or uncertainty. In the proposed CompliantVLA-adaptor, a VLM interprets task context from images and natural language to adapt the stiffness and damping parameters of a VIC controller. These parameters are further regulated using real-time force/torque feedback to ensure interaction forces remain within safe thresholds. We demonstrate that our method outperforms the VLA baselines on a suite of complex contact-rich tasks, both in simulation and the real world, with improved success rates and reduced force violations. This work presents a promising path towards a safe foundation model for physical contact-rich manipulation. We release our code, prompts, and force-torque-impedance-scenario context datasets at https://sites.google.com/view/compliantvla.

cs.RO

MMDrive: Interactive Scene Understanding Beyond Vision with Multi-representational Fusion

Vision-language models enable the understanding and reasoning of complex traffic scenarios through multi-source information fusion, establishing it as a core technology for autonomous driving. However, existing vision-language models are constrained by the image understanding paradigm in 2D plane, which restricts their capability to perceive 3D spatial information and perform deep semantic fusion, resulting in suboptimal performance in complex autonomous driving environments. This study proposes MMDrive, an multimodal vision-language model framework that extends traditional image understanding to a generalized 3D scene understanding framework. MMDrive incorporates three complementary modalities, including occupancy maps, LiDAR point clouds, and textual scene descriptions. To this end, it introduces two novel components for adaptive cross-modal fusion and key information extraction. Specifically, the Text-oriented Multimodal Modulator dynamically weights the contributions of each modality based on the semantic cues in the question, guiding context-aware feature integration. The Cross-Modal Abstractor employs learnable abstract tokens to generate compact, cross-modal summaries that highlight key regions and essential semantics. Comprehensive evaluations on the DriveLM and NuScenes-QA benchmarks demonstrate that MMDrive achieves significant performance gains over existing vision-language models for autonomous driving, with a BLEU-4 score of 54.56 and METEOR of 41.78 on DriveLM, and an accuracy score of 62.7% on NuScenes-QA. MMDrive effectively breaks the traditional image-only understanding barrier, enabling robust multimodal reasoning in complex driving environments and providing a new foundation for interpretable autonomous driving scene understanding.

cs.CV

OmniVIC: A Self-Improving Variable Impedance Controller with Vision-Language In-Context Learning for Safe Robotic Manipulation

We present OmniVIC, a universal variable impedance controller (VIC) enhanced by a vision language model (VLM), which improves safety and adaptation in any contact-rich robotic manipulation task to enhance safe physical interaction. Traditional VIC have shown advantages when the robot physically interacts with the environment, but lack generalization in unseen, complex, and unstructured safe interactions in universal task scenarios involving contact or uncertainty. To this end, the proposed OmniVIC interprets task context derived reasoning from images and natural language and generates adaptive impedance parameters for a VIC controller. Specifically, the core of OmniVIC is a self-improving Retrieval-Augmented Generation(RAG) and in-context learning (ICL), where RAG retrieves relevant prior experiences from a structured memory bank to inform the controller about similar past tasks, and ICL leverages these retrieved examples and the prompt of current task to query the VLM for generating context-aware and adaptive impedance parameters for the current manipulation scenario. Therefore, a self-improved RAG and ICL guarantee OmniVIC works in universal task scenarios. The impedance parameter regulation is further informed by real-time force/torque feedback to ensure interaction forces remain within safe thresholds. We demonstrate that our method outperforms baselines on a suite of complex contact-rich tasks, both in simulation and on real-world robotic tasks, with improved success rates and reduced force violations. OmniVIC takes a step towards bridging high-level semantic reasoning and low-level compliant control, enabling safer and more generalizable manipulation. Overall, the average success rate increases from 27% (baseline) to 61.4% (OmniVIC).

cs.RO

Hardware Acceleration of Kolmogorov-Arnold Network (KAN) in Large-Scale Systems

Recent developments have introduced Kolmogorov-Arnold Networks (KAN), an innovative architectural paradigm capable of replicating conventional deep neural network (DNN) capabilities while utilizing significantly reduced parameter counts through the employment of parameterized B-spline functions with trainable coefficients. Nevertheless, the B-spline functional components inherent to KAN architectures introduce distinct hardware acceleration complexities. While B-spline function evaluation can be accomplished through look-up table (LUT) implementations that directly encode functional mappings, thus minimizing computational overhead, such approaches continue to demand considerable circuit infrastructure, including LUTs, multiplexers, decoders, and related components. This work presents an algorithm-hardware co-design approach for KAN acceleration. At the algorithmic level, techniques include Alignment-Symmetry and PowerGap KAN hardware aware quantization, KAN sparsity aware mapping strategy, and circuit-level techniques include N:1 Time Modulation Dynamic Voltage input generator with analog-compute-in-memory (ACIM) circuits. This work conducts evaluations on large-scale KAN networks to validate the proposed methodologies. Non-ideality factors, including partial sum deviations from process variations, have been evaluated with statistics measured from the TSMC 22nm RRAM-ACIM prototype chips. Utilizing optimally determined KAN hyperparameters in conjunction with circuit optimizations fabricated at the 22nm technology node, despite the parameter count for large-scale tasks in this work increasing by 500Kx to 807Kx compared to tiny-scale tasks in previous work, the area overhead increases by only 28Kx to 41Kx, with power consumption rising by merely 51x to 94x, while accuracy degradation remains minimal at 0.11% to 0.23%, demonstrating the scaling potential of our proposed architecture.

cs.AR

3DGauCIM: Accelerating Static/Dynamic 3D Gaussian Splatting via Digital CIM for High Frame Rate Real-Time Edge Rendering

Dynamic 3D Gaussian splatting (3DGS) extends static 3DGS to render dynamic scenes, enabling AR/VR applications with moving objects. However, implementing dynamic 3DGS on edge devices faces challenges: (1) Loading all Gaussian parameters from DRAM for frustum culling incurs high energy costs. (2) Increased parameters for dynamic scenes elevate sorting latency and energy consumption. (3) Limited on-chip buffer capacity with higher parameters reduces buffer reuse, causing frequent DRAM access. (4) Dynamic 3DGS operations are not readily compatible with digital compute-in-memory (DCIM). These challenges hinder real-time performance and power efficiency on edge devices, leading to reduced battery life or requiring bulky batteries. To tackle these challenges, we propose algorithm-hardware co-design techniques. At the algorithmic level, we introduce three optimizations: (1) DRAM-access reduction frustum culling to lower DRAM access overhead, (2) Adaptive tile grouping to enhance on-chip buffer reuse, and (3) Adaptive interval initialization Bucket-Bitonic sort to reduce sorting latency. At the hardware level, we present a DCIM-friendly computation flow that is evaluated using the measured data from a 16nm DCIM prototype chip. Our experimental results on Large-Scale Real-World Static/Dynamic Datasets demonstrate the ability to achieve high frame rate real-time rendering exceeding 200 frame per second (FPS) with minimal power consumption, merely 0.28 W for static Large-Scale Real-World scenes and 0.63 W for dynamic Large-Scale Real-World scenes. This work successfully addresses the significant challenges of implementing static/dynamic 3DGS technology on resource-constrained edge devices.

cs.AR

A3D-MoE: Acceleration of Large Language Models with Mixture of Experts via 3D Heterogeneous Integration

Conventional large language models (LLMs) are equipped with dozens of GB to TB of model parameters, making inference highly energy-intensive and costly as all the weights need to be loaded to onboard processing elements during computation. Recently, the Mixture-of-Experts (MoE) architecture has emerged as an efficient alternative, promising efficient inference with less activated weights per token. Nevertheless, fine-grained MoE-based LLMs face several challenges: 1) Variable workloads during runtime create arbitrary GEMV-GEMM ratios that reduce hardware utilization, 2) Traditional MoE-based scheduling for LLM serving cannot fuse attention operations with MoE operations, leading to increased latency and decreased hardware utilization, and 3) Despite being more efficient than conventional LLMs, loading experts from DRAM still consumes significant energy and requires substantial DRAM bandwidth. Addressing these challenges, we propose: 1) A3D-MoE, a 3D Heterogeneous Integration system that employs state-of-the-art vertical integration technology to significantly enhance memory bandwidth while reducing Network-on-Chip (NoC) overhead and energy consumption. 2) A 3D-Adaptive GEMV-GEMM-ratio systolic array with V-Cache efficient data reuse and a novel unified 3D dataflow to solve the problem of reduced hardware utilization caused by arbitrary GEMV-GEMM ratios from different workloads, 3) A Hardware resource-aware operation fusion scheduler that fuses attention operations with MoE operations to enhance hardware performance, and 4) MoE Score-Aware HBM access reduction with even-odd expert placement that reduces DRAM access and bandwidth requirements. Our evaluation results indicate that A3D-MoE delivers significant performance enhancements, reducing latency by a factor of 1.8x to 2x and energy consumption by 2x to 4x, while improving throughput by 1.44x to 1.8x compared to the state-of-the-art.

cs.AR

Hardware Acceleration of Kolmogorov-Arnold Network (KAN) for Lightweight Edge Inference

Recently, a novel model named Kolmogorov-Arnold Networks (KAN) has been proposed with the potential to achieve the functionality of traditional deep neural networks (DNNs) using orders of magnitude fewer parameters by parameterized B-spline functions with trainable coefficients. However, the B-spline functions in KAN present new challenges for hardware acceleration. Evaluating the B-spline functions can be performed by using look-up tables (LUTs) to directly map the B-spline functions, thereby reducing computational resource requirements. However, this method still requires substantial circuit resources (LUTs, MUXs, decoders, etc.). For the first time, this paper employs an algorithm-hardware co-design methodology to accelerate KAN. The proposed algorithm-level techniques include Alignment-Symmetry and PowerGap KAN hardware aware quantization, KAN sparsity aware mapping strategy, and circuit-level techniques include N:1 Time Modulation Dynamic Voltage input generator with analog-CIM (ACIM) circuits. The impact of non-ideal effects, such as partial sum errors caused by the process variations, has been evaluated with the statistics measured from the TSMC 22nm RRAM-ACIM prototype chips. With the best searched hyperparameters of KAN and the optimized circuits implemented in 22 nm node, we can reduce hardware area by 41.78x, energy by 77.97x with 3.03% accuracy boost compared to the traditional DNN hardware.

cs.AR