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Weidi Xie

Publications and source records attributed to Weidi Xie.

At least 163 records · Page 9Linked to original sources

Localizing Visual Sounds the Hard Way

The objective of this work is to localize sound sources that are visible in a video without using manual annotations. Our key technical contribution is to show that, by training the network to explicitly discriminate challenging image fragments, even for images that do contain the object emitting the sound, we can significantly boost the localization performance. We do so elegantly by introducing a mechanism to mine hard samples and add them to a contrastive learning formulation automatically. We show that our algorithm achieves state-of-the-art performance on the popular Flickr SoundNet dataset. Furthermore, we introduce the VGG-Sound Source (VGG-SS) benchmark, a new set of annotations for the recently-introduced VGG-Sound dataset, where the sound sources visible in each video clip are explicitly marked with bounding box annotations. This dataset is 20 times larger than analogous existing ones, contains 5K videos spanning over 200 categories, and, differently from Flickr SoundNet, is video-based. On VGG-SS, we also show that our algorithm achieves state-of-the-art performance against several baselines.

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Self-supervised Co-training for Video Representation Learning

The objective of this paper is visual-only self-supervised video representation learning. We make the following contributions: (i) we investigate the benefit of adding semantic-class positives to instance-based Info Noise Contrastive Estimation (InfoNCE) training, showing that this form of supervised contrastive learning leads to a clear improvement in performance; (ii) we propose a novel self-supervised co-training scheme to improve the popular infoNCE loss, exploiting the complementary information from different views, RGB streams and optical flow, of the same data source by using one view to obtain positive class samples for the other; (iii) we thoroughly evaluate the quality of the learnt representation on two different downstream tasks: action recognition and video retrieval. In both cases, the proposed approach demonstrates state-of-the-art or comparable performance with other self-supervised approaches, whilst being significantly more efficient to train, i.e. requiring far less training data to achieve similar performance.

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VoxSRC 2020: The Second VoxCeleb Speaker Recognition Challenge

We held the second installment of the VoxCeleb Speaker Recognition Challenge in conjunction with Interspeech 2020. The goal of this challenge was to assess how well current speaker recognition technology is able to diarise and recognize speakers in unconstrained or `in the wild' data. It consisted of: (i) a publicly available speaker recognition and diarisation dataset from YouTube videos together with ground truth annotation and standardised evaluation software; and (ii) a virtual public challenge and workshop held at Interspeech 2020. This paper outlines the challenge, and describes the baselines, methods used, and results. We conclude with a discussion of the progress over the first installment of the challenge.

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Betrayed by Motion: Camouflaged Object Discovery via Motion Segmentation

The objective of this paper is to design a computational architecture that discovers camouflaged objects in videos, specifically by exploiting motion information to perform object segmentation. We make the following three contributions: (i) We propose a novel architecture that consists of two essential components for breaking camouflage, namely, a differentiable registration module to align consecutive frames based on the background, which effectively emphasises the object boundary in the difference image, and a motion segmentation module with memory that discovers the moving objects, while maintaining the object permanence even when motion is absent at some point. (ii) We collect the first large-scale Moving Camouflaged Animals (MoCA) video dataset, which consists of over 140 clips across a diverse range of animals (67 categories). (iii) We demonstrate the effectiveness of the proposed model on MoCA, and achieve competitive performance on the unsupervised segmentation protocol on DAVIS2016 by only relying on motion.

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VGGSound: A Large-scale Audio-Visual Dataset

Our goal is to collect a large-scale audio-visual dataset with low label noise from videos in the wild using computer vision techniques. The resulting dataset can be used for training and evaluating audio recognition models. We make three contributions. First, we propose a scalable pipeline based on computer vision techniques to create an audio dataset from open-source media. Our pipeline involves obtaining videos from YouTube; using image classification algorithms to localize audio-visual correspondence; and filtering out ambient noise using audio verification. Second, we use this pipeline to curate the VGGSound dataset consisting of more than 210k videos for 310 audio classes. Third, we investigate various Convolutional Neural Network~(CNN) architectures and aggregation approaches to establish audio recognition baselines for our new dataset. Compared to existing audio datasets, VGGSound ensures audio-visual correspondence and is collected under unconstrained conditions. Code and the dataset are available at http://www.robots.ox.ac.uk/~vgg/data/vggsound/

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Smooth-AP: Smoothing the Path Towards Large-Scale Image Retrieval

Optimising a ranking-based metric, such as Average Precision (AP), is notoriously challenging due to the fact that it is non-differentiable, and hence cannot be optimised directly using gradient-descent methods. To this end, we introduce an objective that optimises instead a smoothed approximation of AP, coined Smooth-AP. Smooth-AP is a plug-and-play objective function that allows for end-to-end training of deep networks with a simple and elegant implementation. We also present an analysis for why directly optimising the ranking based metric of AP offers benefits over other deep metric learning losses. We apply Smooth-AP to standard retrieval benchmarks: Stanford Online products and VehicleID, and also evaluate on larger-scale datasets: INaturalist for fine-grained category retrieval, and VGGFace2 and IJB-C for face retrieval. In all cases, we improve the performance over the state-of-the-art, especially for larger-scale datasets, thus demonstrating the effectiveness and scalability of Smooth-AP to real-world scenarios.

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Inducing Predictive Uncertainty Estimation for Face Recognition

Knowing when an output can be trusted is critical for reliably using face recognition systems. While there has been enormous effort in recent research on improving face verification performance, understanding when a model's predictions should or should not be trusted has received far less attention. Our goal is to assign a confidence score for a face image that reflects its quality in terms of recognizable information. To this end, we propose a method for generating image quality training data automatically from 'mated-pairs' of face images, and use the generated data to train a lightweight Predictive Confidence Network, termed as PCNet, for estimating the confidence score of a face image. We systematically evaluate the usefulness of PCNet with its error versus reject performance, and demonstrate that it can be universally paired with and improve the robustness of any verification model. We describe three use cases on the public IJB-C face verification benchmark: (i) to improve 1:1 image-based verification error rates by rejecting low-quality face images; (ii) to improve quality score based fusion performance on the 1:1 set-based verification benchmark; and (iii) its use as a quality measure for selecting high quality (unblurred, good lighting, more frontal) faces from a collection, e.g. for automatic enrolment or display.

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Memory-augmented Dense Predictive Coding for Video Representation Learning

The objective of this paper is self-supervised learning from video, in particular for representations for action recognition. We make the following contributions: (i) We propose a new architecture and learning framework Memory-augmented Dense Predictive Coding (MemDPC) for the task. It is trained with a predictive attention mechanism over the set of compressed memories, such that any future states can always be constructed by a convex combination of the condense representations, allowing to make multiple hypotheses efficiently. (ii) We investigate visual-only self-supervised video representation learning from RGB frames, or from unsupervised optical flow, or both. (iii) We thoroughly evaluate the quality of learnt representation on four different downstream tasks: action recognition, video retrieval, learning with scarce annotations, and unintentional action classification. In all cases, we demonstrate state-of-the-art or comparable performance over other approaches with orders of magnitude fewer training data.

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Self-supervised Video Object Segmentation

The objective of this paper is self-supervised representation learning, with the goal of solving semi-supervised video object segmentation (a.k.a. dense tracking). We make the following contributions: (i) we propose to improve the existing self-supervised approach, with a simple, yet more effective memory mechanism for long-term correspondence matching, which resolves the challenge caused by the dis-appearance and reappearance of objects; (ii) by augmenting the self-supervised approach with an online adaptation module, our method successfully alleviates tracker drifts caused by spatial-temporal discontinuity, e.g. occlusions or dis-occlusions, fast motions; (iii) we explore the efficiency of self-supervised representation learning for dense tracking, surprisingly, we show that a powerful tracking model can be trained with as few as 100 raw video clips (equivalent to a duration of 11mins), indicating that low-level statistics have already been effective for tracking tasks; (iv) we demonstrate state-of-the-art results among the self-supervised approaches on DAVIS-2017 and YouTube-VOS, as well as surpassing most of methods trained with millions of manual segmentation annotations, further bridging the gap between self-supervised and supervised learning. Codes are released to foster any further research (https://github.com/fangruizhu/self_sup_semiVOS).

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MAST: A Memory-Augmented Self-supervised Tracker

Recent interest in self-supervised dense tracking has yielded rapid progress, but performance still remains far from supervised methods. We propose a dense tracking model trained on videos without any annotations that surpasses previous self-supervised methods on existing benchmarks by a significant margin (+15%), and achieves performance comparable to supervised methods. In this paper, we first reassess the traditional choices used for self-supervised training and reconstruction loss by conducting thorough experiments that finally elucidate the optimal choices. Second, we further improve on existing methods by augmenting our architecture with a crucial memory component. Third, we benchmark on large-scale semi-supervised video object segmentation(aka. dense tracking), and propose a new metric: generalizability. Our first two contributions yield a self-supervised network that for the first time is competitive with supervised methods on standard evaluation metrics of dense tracking. When measuring generalizability, we show self-supervised approaches are actually superior to the majority of supervised methods. We believe this new generalizability metric can better capture the real-world use-cases for dense tracking, and will spur new interest in this research direction.

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VoxSRC 2019: The first VoxCeleb Speaker Recognition Challenge

The VoxCeleb Speaker Recognition Challenge 2019 aimed to assess how well current speaker recognition technology is able to identify speakers in unconstrained or `in the wild' data. It consisted of: (i) a publicly available speaker recognition dataset from YouTube videos together with ground truth annotation and standardised evaluation software; and (ii) a public challenge and workshop held at Interspeech 2019 in Graz, Austria. This paper outlines the challenge and provides its baselines, results and discussions.

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Video Representation Learning by Dense Predictive Coding

The objective of this paper is self-supervised learning of spatio-temporal embeddings from video, suitable for human action recognition. We make three contributions: First, we introduce the Dense Predictive Coding (DPC) framework for self-supervised representation learning on videos. This learns a dense encoding of spatio-temporal blocks by recurrently predicting future representations; Second, we propose a curriculum training scheme to predict further into the future with progressively less temporal context. This encourages the model to only encode slowly varying spatial-temporal signals, therefore leading to semantic representations; Third, we evaluate the approach by first training the DPC model on the Kinetics-400 dataset with self-supervised learning, and then finetuning the representation on a downstream task, i.e. action recognition. With single stream (RGB only), DPC pretrained representations achieve state-of-the-art self-supervised performance on both UCF101(75.7% top1 acc) and HMDB51(35.7% top1 acc), outperforming all previous learning methods by a significant margin, and approaching the performance of a baseline pre-trained on ImageNet.

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Geometry-Aware Video Object Detection for Static Cameras

In this paper we propose a geometry-aware model for video object detection. Specifically, we consider the setting that cameras can be well approximated as static, e.g. in video surveillance scenarios, and scene pseudo depth maps can therefore be inferred easily from the object scale on the image plane. We make the following contributions: First, we extend the recent anchor-free detector (CornerNet [17]) to video object detections. In order to exploit the spatial-temporal information while maintaining high efficiency, the proposed model accepts video clips as input, and only makes predictions for the starting and the ending frames, i.e. heatmaps of object bounding box corners and the corresponding embeddings for grouping. Second, to tackle the challenge from scale variations in object detection, scene geometry information, e.g. derived depth maps, is explicitly incorporated into deep networks for multi-scale feature selection and for the network prediction. Third, we validate the proposed architectures on an autonomous driving dataset generated from the Carla simulator [5], and on a real dataset for human detection (DukeMTMC dataset [28]). When comparing with the existing competitive single-stage or two-stage detectors, the proposed geometry-aware spatio-temporal network achieves significantly better results.

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AutoCorrect: Deep Inductive Alignment of Noisy Geometric Annotations

We propose AutoCorrect, a method to automatically learn object-annotation alignments from a dataset with annotations affected by geometric noise. The method is based on a consistency loss that enables deep neural networks to be trained, given only noisy annotations as input, to correct the annotations. When some noise-free annotations are available, we show that the consistency loss reduces to a stricter self-supervised loss. We also show that the method can implicitly leverage object symmetries to reduce the ambiguity arising in correcting noisy annotations. When multiple object-annotation pairs are present in an image, we introduce a spatial memory map that allows the network to correct annotations sequentially, one at a time, while accounting for all other annotations in the image and corrections performed so far. Through ablation, we show the benefit of these contributions, demonstrating excellent results on geo-spatial imagery. Specifically, we show results using a new Railway tracks dataset as well as the public INRIA Buildings benchmarks, achieving new state-of-the-art results for the latter.

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Self-supervised Learning for Video Correspondence Flow

The objective of this paper is self-supervised learning of feature embeddings that are suitable for matching correspondences along the videos, which we term correspondence flow. By leveraging the natural spatial-temporal coherence in videos, we propose to train a ``pointer'' that reconstructs a target frame by copying pixels from a reference frame. We make the following contributions: First, we introduce a simple information bottleneck that forces the model to learn robust features for correspondence matching, and prevent it from learning trivial solutions, \eg matching based on low-level colour information. Second, to tackle the challenges from tracker drifting, due to complex object deformations, illumination changes and occlusions, we propose to train a recursive model over long temporal windows with scheduled sampling and cycle consistency. Third, we achieve state-of-the-art performance on DAVIS 2017 video segmentation and JHMDB keypoint tracking tasks, outperforming all previous self-supervised learning approaches by a significant margin. Fourth, in order to shed light on the potential of self-supervised learning on the task of video correspondence flow, we probe the upper bound by training on additional data, \ie more diverse videos, further demonstrating significant improvements on video segmentation.

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Utterance-level Aggregation For Speaker Recognition In The Wild

The objective of this paper is speaker recognition "in the wild"-where utterances may be of variable length and also contain irrelevant signals. Crucial elements in the design of deep networks for this task are the type of trunk (frame level) network, and the method of temporal aggregation. We propose a powerful speaker recognition deep network, using a "thin-ResNet" trunk architecture, and a dictionary-based NetVLAD or GhostVLAD layer to aggregate features across time, that can be trained end-to-end. We show that our network achieves state of the art performance by a significant margin on the VoxCeleb1 test set for speaker recognition, whilst requiring fewer parameters than previous methods. We also investigate the effect of utterance length on performance, and conclude that for "in the wild" data, a longer length is beneficial.

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Class-Agnostic Counting

Nearly all existing counting methods are designed for a specific object class. Our work, however, aims to create a counting model able to count any class of object. To achieve this goal, we formulate counting as a matching problem, enabling us to exploit the image self-similarity property that naturally exists in object counting problems. We make the following three contributions: first, a Generic Matching Network (GMN) architecture that can potentially count any object in a class-agnostic manner; second, by reformulating the counting problem as one of matching objects, we can take advantage of the abundance of video data labeled for tracking, which contains natural repetitions suitable for training a counting model. Such data enables us to train the GMN. Third, to customize the GMN to different user requirements, an adapter module is used to specialize the model with minimal effort, i.e. using a few labeled examples, and adapting only a small fraction of the trained parameters. This is a form of few-shot learning, which is practical for domains where labels are limited due to requiring expert knowledge (e.g. microbiology). We demonstrate the flexibility of our method on a diverse set of existing counting benchmarks: specifically cells, cars, and human crowds. The model achieves competitive performance on cell and crowd counting datasets, and surpasses the state-of-the-art on the car dataset using only three training images. When training on the entire dataset, the proposed method outperforms all previous methods by a large margin.

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Comparator Networks

The objective of this work is set-based verification, e.g. to decide if two sets of images of a face are of the same person or not. The traditional approach to this problem is to learn to generate a feature vector per image, aggregate them into one vector to represent the set, and then compute the cosine similarity between sets. Instead, we design a neural network architecture that can directly learn set-wise verification. Our contributions are: (i) We propose a Deep Comparator Network (DCN) that can ingest a pair of sets (each may contain a variable number of images) as inputs, and compute a similarity between the pair--this involves attending to multiple discriminative local regions (landmarks), and comparing local descriptors between pairs of faces; (ii) To encourage high-quality representations for each set, internal competition is introduced for recalibration based on the landmark score; (iii) Inspired by image retrieval, a novel hard sample mining regime is proposed to control the sampling process, such that the DCN is complementary to the standard image classification models. Evaluations on the IARPA Janus face recognition benchmarks show that the comparator networks outperform the previous state-of-the-art results by a large margin.

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