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Weidong Chen

Publications and source records attributed to Weidong Chen.

At least 37 records · Page 2Linked to original sources

Geometry-aware Gaussian Prior and Axial Attention for Cervical Cytology Image Classification

Accurate cervical cytology image classification is a key component of automated cervical cancer screening, where reliable recognition of normal, precancerous, and cancer-associated cellular patterns from Pap smear images can improve screening efficiency and diagnostic consistency. However, this task remains challenging because cervical cells exhibit complex morphology, subtle intra-class variations, and strong inter-class similarities. Existing convolution-based models capture local texture well but have limited ability to model long-range relationships, whereas attention-based models provide broader context but often lack explicit structural guidance. To address these limitations, we propose a geometry-aware classification framework for cervical cancer screening-oriented cytology image analysis, incorporating semantic abstraction and structural priors learned from pre-trained vision-language features. The method uses Gaussian expert modules to generate axis-wise priors from global semantic information, capturing structural regularities such as nuclear alignment and cellular spatial organization. These priors are embedded into an axial self-attention module to modulate similarity computation along horizontal and vertical directions, improving long-range dependency modeling and structure-sensitive feature interaction. Experiments on the Mendeley liquid-based cytology and SIPaKMeD datasets show that the proposed method achieves 99.48% accuracy on the former and 96.08% on the latter, with balanced gains in recall, precision, and overall classification performance. Visual analysis further shows that the learned priors highlight diagnostically relevant cellular regions, demonstrating the potential of the proposed framework as a screening-oriented decision-support tool for cervical cytology.

cs.CV↗

ProSGNeRF: Progressive Dynamic Neural Scene Graph with Frequency Modulated Foundation Model in Urban Scenes

Implicit neural representation has demonstrated promising results in 3D reconstruction on various scenes. However, existing approaches either struggle to model fast-moving objects or are incapable of handling large-scale camera ego-motions in urban environments. This leads to low-quality synthesized views of the large-scale urban scenes. In this paper, we aim to jointly solve the problems caused by large-scale scenes and fast-moving vehicles, which are more practical and challenging. To this end, we propose a progressive scene graph network architecture to learn the local scene representations of dynamic objects and global urban scenes. The progressive learning architecture dynamically allocates a new local scene graph trained on frames within a temporal window, with the window size automatically determined, allowing us to scale up the representation to arbitrarily large scenes. Besides, according to our observations, the training views of dynamic objects are relatively sparse according to rapid movements, which leads to a significant decline in reconstruction accuracy for dynamic objects. Therefore, we utilize a foundation model network to encode the latent code. Specifically, we leverage the generalization capability of the visual foundation model DINOv2 to extract appearance and shape codes, and train the network on a large-scale urban scene object dataset to enhance its prior modeling ability for handling sparse-view dynamic inputs. In parallel, we introduce a frequency-modulated module that regularizes the frequency spectrum of objects, thereby addressing the challenge of modeling sparse image inputs from a frequency-domain perspective. Experimental results demonstrate that our method achieves state-of-the-art view synthesis accuracy, object manipulation, and scene roaming ability in various scenes.

cs.CV↗

Registering the 4D Millimeter Wave Radar Point Clouds Via Generalized Method of Moments

4D millimeter wave radars (4D radars) are new emerging sensors that provide point clouds of objects with both position and radial velocity measurements. Compared to LiDARs, they are more affordable and reliable sensors for robots' perception under extreme weather conditions. On the other hand, point cloud registration is an essential perception module that provides robot's pose feedback information in applications such as Simultaneous Localization and Mapping (SLAM). Nevertheless, the 4D radar point clouds are sparse and noisy compared to those of LiDAR, and hence we shall confront great challenges in registering the radar point clouds. To address this issue, we propose a point cloud registration framework for 4D radars based on Generalized Method of Moments. The method does not require explicit point-to-point correspondences between the source and target point clouds, which is difficult to compute for sparse 4D radar point clouds. Moreover, we show the consistency of the proposed method. Experiments on both synthetic and real-world datasets show that our approach achieves higher accuracy and robustness than benchmarks, and the accuracy is even comparable to LiDAR-based frameworks.

cs.RO↗

Imitation Learning for Elder-Facing Speech Synthesis

Recent advances in text-to-speech (TTS) synthesis have achieved highly natural and expressive speech generation. However, these systems are designed for general adults and overlook older adults' speech comprehension needs due to age-related sensory and cognitive decline. Prior work involves older adults by collecting preference feedback to tune model parameters. However, obtaining sufficient preference data is costly and difficult, as older adults quickly become fatigued during collection. In this paper, we propose a novel imitation learning (IL) framework to learn TTS models from expert demonstrations. We further improve Group Relative Policy Optimization (GRPO) with two-stage on-policy reward learning (OPRL) to mitigate reward hacking under limited supervision from expert demonstration. Experimental results show that GRPO w/ OPRL outperforms GRPO and supervised baselines in objective and subjective metrics. Audio samples are available at https://dongru1.github.io/demo/im-efss

cs.SD↗

Audio-Visual Exchange-Aware Token Pruning for Efficient Audio-Visual Captioning

Audio-visual captioning generates natural language descriptions from video and audio content. Multimodal LLMs have advanced this task, but both modalities contribute many tokens to the LLM input, where prefill self-attention scales quadratically. Existing token-pruning methods usually retain tokens by attention, saliency, or cross-entropy loss, yet the hard threshold selection makes it difficult to retain tokens that are truly valuable, especially for high-confusing tokens near the decision boundary. To this end, we propose a AVEX-Prune, an RL-based audio-visual dynamic token pruning method in this work. In our AVEX-Prune, an audio-visual token exchange strategy is proposed to select truly valuable tokens by replacing low-confidence retained tokens with high-confidence candidate tokens from the same or the other modality, and measuring the differences in caption generation from token swaps. AVEX-Prune preserves full-token quality at a 40% retention ratio on both VILA 1.5-8B (54.5 vs. 54.6) and VideoLLaMA 2 (57.0 vs. 56.8).

cs.CV↗

Towards Accurate Emotion-Attributed Video Captioning via Fine-grained Emotion-Cause Pair Extraction

Emotional Video Captioning (EVC) is a challenging task that aims to generate factually accurate and emotionally rich descriptions for videos. Existing EVC methods leverage holistic visual features to mine global emotional cues, and then aggregate multimodal features to guide the emotional caption generation, which ignores the critical characteristic of the EVC task. Visual emotions are evoked by specific motivational causes, which are usually only implied in core video segments. The holistic mining brings significant information redundancy and inaccurate emotional cues. Thus, fine-grained visual cause extraction has a facilitative effect on both emotion perception and emotion-attributed caption generation. To this end, we propose a fine-grained emotion-cause pair extraction framework for emotion-attributed video captioning. Specifically, we learn pair-wise emotion and cause features in two rounds: 1) We propose a Concept-aware Visual Semantic Decomposition module to augment visual features by exploring scene, object, and motion concepts. Besides, to enhance emotional features, we propose a Visual-guided Emotion Interpretable Learning module, which guides emotion refinement with visual temporal dynamics, and augments the interpretable refinement process by reliable VAD-vector constraints. 2) We achieve emotion-cause pair extraction by cross-coupling the visual and emotional features before and after refinement, and leverage contrastive loss to achieve semantic forced alignment. Overall, our approach optimizes complex semantic understanding and emotion perception of videos, leading to a promising performance in emotional captioning. Extensive experiments on three challenging datasets demonstrate the superiority of our approach and each proposed module, e.g., achieving the best performances with +4.4% and +5.4% w.r.t. BLEU-2 and ROUGE-L, respectively, on the EVC-MSVD dataset.

cs.CV↗

A Multi-Agent Framework with Structured Reasoning and Reflective Refinement for Multimodal Empathetic Response Generation

Multimodal empathetic response generation (MERG) aims to generate emotionally engaging and empathetic responses based on users' multimodal contexts. Existing approaches usually rely on an implicit one-pass generation paradigm from multimodal context to the final response, which overlooks two intrinsic characteristics of MERG: (1) Human perception of emotional cues is inherently structured rather than a direct mapping. The conventional paradigm neglects the hierarchical progression of emotion perception, leading to distorted emotional judgments. (2) Given the inherent complexity and ambiguity of human emotions, the conventional paradigm is prone to significant emotional biases, ultimately resulting in suboptimal empathy. In this paper, we propose a multi-agent framework for MERG, which enhances empathy through structured reasoning and reflective refinement. Specifically, we first introduce a structured empathetic reasoning-to-generation module that explicitly decomposes response generation via multimodal perception, consistency-aware emotion forecasting, pragmatic strategy planning, and strategy-guided response generation, providing a clearer intermediate path from multimodal evidence to response realization. Besides, we develop a global reflection and refinement module, in which a global reflection agent performs step-wise auditing over intermediate states and the generated response, eliminating existing emotional biases and empathy errors, and triggering targeted regeneration. Overall, such a closed-loop framework enables our model to gradually improve the accuracy of emotion perception and eliminate emotion biases during the iteration process. Experiments on several benchmarks, e.g., IEMOCAP and MELD, demonstrate that our model has superior empathic response generation capabilities compared to state-of-the-art methods.

cs.CV↗

EmoVerse: A MLLMs-Driven Emotion Representation Dataset for Interpretable Visual Emotion Analysis

Visual Emotion Analysis (VEA) aims to bridge the affective gap between visual content and human emotional responses. Despite its promise, progress in this field remains limited by the lack of open-source and interpretable datasets. Most existing studies assign a single discrete emotion label to an entire image, offering limited insight into how visual elements contribute to emotion. In this work, we introduce EmoVerse, a large-scale open-source dataset that enables interpretable visual emotion analysis through multi-layered, knowledge-graph-inspired annotations. By decomposing emotions into Background-Attribute-Subject (B-A-S) triplets and grounding each element to visual regions, EmoVerse provides word-level and subject-level emotional reasoning. With over 219k images, the dataset further includes dual annotations in Categorical Emotion States (CES) and Dimensional Emotion Space (DES), facilitating unified discrete and continuous emotion representation. A novel multi-stage pipeline ensures high annotation reliability with minimal human effort. Finally, we introduce an interpretable model that maps visual cues into DES representations and provides detailed attribution explanations. Together, the dataset, pipeline, and model form a comprehensive foundation for advancing explainable high-level emotion understanding.

cs.CV↗

Unified Unsupervised and Sparsely-Supervised 3D Object Detection by Semantic Pseudo-Labeling and Prototype Learning

3D object detection is essential for autonomous driving and robotic perception, yet its reliance on large-scale manually annotated data limits scalability and adaptability. To reduce annotation dependency, unsupervised and sparsely-supervised paradigms have emerged. However, they face intertwined challenges: low-quality pseudo-labels, unstable feature mining, and a lack of a unified training framework. This paper proposes SPL, a unified training framework for both unsupervised and sparsely-supervised 3D object detection via \underline{S}emantic \underline{P}seudo-labeling and prototype \underline{L}earning. SPL first generates high-quality pseudo-labels by integrating image semantics, point cloud geometry, and temporal cues, producing both 3D bounding boxes for dense objects and 3D point labels for sparse ones. These pseudo-labels are not used directly but as probabilistic priors within a novel, multi-stage prototype learning strategy. This strategy stabilizes feature representation learning through memory-based initialization and momentum-based prototype updating, effectively mining features from both labeled and unlabeled data. Extensive experiments on KITTI and nuScenes datasets demonstrate that SPL significantly outperforms state-of-the-art methods in both settings. Our work provides a robust and generalizable solution for learning 3D object detectors with minimal or no manual annotations. Our code is available at https://github.com/TossherO/SPL.

cs.CV↗

CT-VoxelMap: Efficient Continuous-Time LiDAR-Inertial Odometry with Probabilistic Adaptive Voxel Mapping

Maintaining stable and accurate localization during fast motion or on rough terrain remains highly challenging for mobile robots with onboard resources. Currently, multi-sensor fusion methods based on continuous-time representation offer a potential and effective solution to this challenge. Among these, spline-based methods provide an efficient and intuitive approach for continuous-time representation. Previous continuous-time odometry works based on B-splines either treat control points as variables to be estimated or perform estimation in quaternion space, which introduces complexity in deriving analytical Jacobians and often overlooks the fitting error between the spline and the true trajectory over time. To address these issues, we first propose representing the increments of control points on matrix Lie groups as variables to be estimated. Leveraging the feature of the cumulative form of B-splines, we derive a more compact formulation that yields simpler analytical Jacobians without requiring additional boundary condition considerations. Second, we utilize forward propagation information from IMU measurements to estimate fitting errors online and further introduce a hybrid feature-based voxel map management strategy, enhancing system accuracy and robustness. Finally, we propose a re-estimation policy that significantly improves system computational efficiency and robustness. The proposed method is evaluated on multiple challenging public datasets, demonstrating superior performance on most sequences. Detailed ablation studies are conducted to analyze the impact of each module on the overall pose estimation system.

cs.RO↗

CreatiDesign: A Unified Multi-Conditional Diffusion Transformer for Creative Graphic Design

Graphic design plays a vital role in visual communication across advertising, marketing, and multimedia entertainment. Prior work has explored automated graphic design generation using diffusion models, aiming to streamline creative workflows and democratize design capabilities. However, complex graphic design scenarios require accurately adhering to design intent specified by multiple heterogeneous user-provided elements (\eg images, layouts, and texts), which pose multi-condition control challenges for existing methods. Specifically, previous single-condition control models demonstrate effectiveness only within their specialized domains but fail to generalize to other conditions, while existing multi-condition methods often lack fine-grained control over each sub-condition and compromise overall compositional harmony. To address these limitations, we introduce CreatiDesign, a systematic solution for automated graphic design covering both model architecture and dataset construction. First, we design a unified multi-condition driven architecture that enables flexible and precise integration of heterogeneous design elements with minimal architectural modifications to the base diffusion model. Furthermore, to ensure that each condition precisely controls its designated image region and to avoid interference between conditions, we propose a multimodal attention mask mechanism. Additionally, we develop a fully automated pipeline for constructing graphic design datasets, and introduce a new dataset with 400K samples featuring multi-condition annotations, along with a comprehensive benchmark. Experimental results show that CreatiDesign outperforms existing models by a clear margin in faithfully adhering to user intent.

cs.CV↗

FACE-net: Factual Calibration and Emotion Augmentation for Retrieval-enhanced Emotional Video Captioning

Emotional Video Captioning (EVC) is an emerging task, which aims to describe factual content with the intrinsic emotions expressed in videos. Existing works perceive global emotional cues and then combine with video content to generate descriptions. However, insufficient factual and emotional cues mining and coordination during generation make their methods difficult to deal with the factual-emotional bias, which refers to the factual and emotional requirements being different in different samples on generation. To this end, we propose a retrieval-enhanced framework with FActual Calibration and Emotion augmentation (FACE-net), which through a unified architecture collaboratively mines factual-emotional semantics and provides adaptive and accurate guidance for generation, breaking through the compromising tendency of factual-emotional descriptions in all sample learning. Technically, we firstly introduces an external repository and retrieves the most relevant sentences with the video content to augment the semantic information. Subsequently, our factual calibration via uncertainty estimation module splits the retrieved information into subject-predicate-object triplets, and self-refines and cross-refines different components through video content to effectively mine the factual semantics; while our progressive visual emotion augmentation module leverages the calibrated factual semantics as experts, interacts with the video content and emotion dictionary to generate visual queries and candidate emotions, and then aggregates them to adaptively augment emotions to each factual semantics. Moreover, to alleviate the factual-emotional bias, we design a dynamic bias adjustment routing module to predict and adjust the degree of bias of a sample.

cs.CV↗

U-OBCA: Uncertainty-Aware Optimization-Based Collision Avoidance via Wasserstein Distributionally Robust Chance Constraints

Uncertainties arising from localization error, trajectory prediction errors of the moving obstacles and environmental disturbances pose significant challenges to robot's safe navigation. Existing uncertainty-aware planners often approximate polygon-shaped robots and obstacles using simple geometric primitives such as circles or ellipses. Though computationally convenient, these approximations substantially shrink the feasible space, leading to overly conservative trajectories and even planning failure in narrow environments. In addition, many such methods rely on specific assumptions about noise distributions, which may not hold in practice and thus limit their performance guarantees. To address these limitations, we extend the Optimization-Based Collision Avoidance (OBCA) framework to an uncertainty-aware formulation, termed \emph{U-OBCA}. The proposed method explicitly accounts for the collision risk between polygon-shaped robots and obstacles by formulating OBCA-based chance constraints, and hence avoiding geometric simplifications and reducing unnecessary conservatism. These probabilistic constraints are further tightened into deterministic nonlinear constraints under mild distributional assumptions, which can be solved efficiently by standard numerical optimization solvers. The proposed approach is validated through theoretical analysis, numerical simulations and real-world experiments. The results demonstrate that U-OBCA significantly mitigates the conservatism in trajectory planning and achieves higher navigation efficiency compared to existing baseline methods, particularly in narrow and cluttered environments.

cs.RO↗

An Efficient LiDAR-Camera Fusion Network for Multi-Class 3D Dynamic Object Detection and Trajectory Prediction

Service mobile robots are often required to avoid dynamic objects while performing their tasks, but they usually have only limited computational resources. To further advance the practical application of service robots in complex dynamic environments, we propose an efficient multi-modal framework for 3D object detection and trajectory prediction, which synergistically integrates LiDAR and camera inputs to achieve real-time perception of pedestrians, vehicles, and riders in 3D space.The framework incorporates two novel models: 1) a Unified modality detector with Mamba and Transformer (UniMT) for object detection, which achieves high-accuracy object detection with fast inference speed, and 2) a Reference Trajectory-based Multi-Class Transformer (RTMCT) for efficient and diverse trajectory prediction of multi-class objects with flexible-length trajectories. Evaluations on the CODa benchmark demonstrate that our method outperforms existing ones in both detection (+3.71\% in mAP) and trajectory prediction (-0.408m in minADE$_5$ of pedestrians) metrics. Furthermore, on the challenging nuScenes detection benchmark, our detection model achieves competitive performance among LiDAR-camera fusion methods, with a mAP of 72.7\% and NDS of 75.3\%. Remarkably, the system demonstrates exceptional generalizability and practical deployment potential. When transferred and implemented on a wheelchair robot with an entry-level NVIDIA RTX 3060 GPU, it achieves real-time inference at 13.9 frames per second (FPS) with satisfactory accuracy. To facilitate reproducibility and practical deployment, we release the related code of the method at \href{https://github.com/TossherO/3D_Perception}{https://github.com/TossherO/3D\_Perception} and its ROS inference version at \href{https://github.com/TossherO/ros_packages}{https://github.com/TossherO/ros\_packages}.

cs.RO↗

Machine learning prediction of plasma behavior from discharge configurations on WEST

Accurately predicting plasma behavior based on discharge configurations is essential for the safe and efficient operation of tokamak experiments. While physics-based integrated modeling codes provide valuable insights, their high computational cost limits their applicability for fast scenario design and control optimization. In this study, we propose a transformer-based machine learning model to predict key global plasma parameters on the WEST tokamak, including the normalized beta ($β_{n}$), toroidal beta ($β_{t}$), poloidal beta ($β_{p}$), plasma stored energy ($W_{\mathrm{mhd}}$), safety factor at the magnetic axis ($q_{0}$), and safety factor at the 95% flux surface ($q_{95}$). The model uses only signals that can be defined before the discharge, such as magnetic coil currents, auxiliary heating power, plasma current reference, and line-averaged plasma density. Trained on 550 discharges from the WEST campaigns, the model demonstrates an average mean square error (MSE) loss of 0.026, an average coefficient of determination $R^{2}$ of 0.94, and achieves inference times on the order of 0.1 seconds. These results highlight the potential of data-driven surrogate models for assisting in discharge planning, scenario evaluation, and real-time control of tokamak plasmas.

physics.plasm-ph↗

What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed distance functions (SDF), and scene graphs, as well as more recent neural representations like Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and the emerging Foundation Models. While current SLAM and localization systems predominantly rely on sparse representations like point clouds and voxels, dense scene representations are expected to play a critical role in downstream tasks such as navigation and obstacle avoidance. Moreover, neural representations such as NeRF, 3DGS, and foundation models are well-suited for integrating high-level semantic features and language-based priors, enabling more comprehensive 3D scene understanding and embodied intelligence. In this paper, we categorized the core modules of robotics into five parts (Perception, Mapping, Localization, Navigation, Manipulation). We start by presenting the standard formulation of different scene representation methods and comparing the advantages and disadvantages of scene representation across different modules. This survey is centered around the question: What is the best 3D scene representation for robotics? We then discuss the future development trends of 3D scene representations, with a particular focus on how the 3D Foundation Model could replace current methods as the unified solution for future robotic applications. The remaining challenges in fully realizing this model are also explored. We aim to offer a valuable resource for both newcomers and experienced researchers to explore the future of 3D scene representations and their application in robotics. We have published an open-source project on GitHub and will continue to add new works and technologies to this project.

cs.RO↗

Sub-ppb CO2 Detection based on Dissipative Whispering Gallery mode Microcavity Sensor

Whispering gallery mode (WGM) microcavities feature ultrahigh Q-factors and small mode volumes, offering strong light-matter interactions for sensing applications. However, unmodified surfaces are weakly responsive togas-phase refractive index changes, limiting trace gas detection. In this work, we propose a novel dissipative sensing scheme based on a non-functionalized WGM microcavity and experimentally demonstrate its feasibility and performance through trace-level CO2 detection. Unlike conventional dispersive sensing that tracks resonance frequency shifts, our approach leverages enhanced local fields and thermal effects at the coupling region to convert weak absorption into measurable variations in resonance depth. A modulation-demodulation method suppresses low-frequency noise, with parameters optimized experimentally. The sensor achieves quantitative detection over 1.5-400 ppm (R2 > 0.99), ~1.13% accuracy, a minimum detection limit of 0.12 ppb at 424 s integration-five orders of magnitude better than dispersive WGM sensors. Long term CO2 monitoring further demonstrates stability and resistance to environmental perturbations. Compared with state-of-the-art cavity-enhanced and photoacoustic sensors, our system delivers at least an order of magnitude lower baseline detection while maintaining compact size, ambient pressure operation, and low cost, highlighting its potential for scalable, real-world deployment.

physics.optics↗

Dynamic Parameter Memory: Temporary LoRA-Enhanced LLM for Long-Sequence Emotion Recognition in Conversation

Recent research has focused on applying speech large language model (SLLM) to improve speech emotion recognition (SER). However, the inherently high frame rate in speech modality severely limits the signal processing and understanding capabilities of SLLM. For example, a SLLM with a 4K context window can only process 80 seconds of audio at 50Hz feature sampling rate before reaching its capacity limit. Input token compression methods used in SLLM overlook the continuity and inertia of emotions across multiple conversation turns. This paper proposes a Dynamic Parameter Memory (DPM) mechanism with contextual semantics and sentence-level emotion encoding, enabling processing of unlimited-length audio with limited context windows in SLLM. Specifically, DPM progressively encodes sentence-level information and emotions into a temporary LoRA module during inference to effectively "memorize" the contextual information. We trained an emotion SLLM as a backbone and incorporated our DPM into inference for emotion recognition in conversation (ERC). Experimental results on the IEMOCAP dataset show that DPM significantly improves the emotion recognition capabilities of SLLM when processing long audio sequences, achieving state-of-the-art performance.

cs.CL↗