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Weihong Zhong

Publications and source records attributed to Weihong Zhong.

22 records · Page 2Linked to original sources

Investigating and Mitigating the Multimodal Hallucination Snowballing in Large Vision-Language Models

Though advanced in understanding visual information with human languages, Large Vision-Language Models (LVLMs) still suffer from multimodal hallucinations. A natural concern is that during multimodal interaction, the generated hallucinations could influence the LVLMs' subsequent generation. Thus, we raise a question: When presented with a query relevant to the previously generated hallucination, will LVLMs be misled and respond incorrectly, even though the ground visual information exists? To answer this, we propose a framework called MMHalSnowball to evaluate LVLMs' behaviors when encountering generated hallucinations, where LVLMs are required to answer specific visual questions within a curated hallucinatory conversation. Crucially, our experiment shows that the performance of open-source LVLMs drops by at least $31\%$, indicating that LVLMs are prone to accept the generated hallucinations and make false claims that they would not have supported without distractions. We term this phenomenon Multimodal Hallucination Snowballing. To mitigate this, we further propose a training-free method called Residual Visual Decoding, where we revise the output distribution of LVLMs with the one derived from the residual visual input, providing models with direct access to the visual information. Experiments show that our method can mitigate more than $24\%$ of the snowballed multimodal hallucination while maintaining capabilities.

cs.CV↗

A visualization method for data domain changes in CNN networks and the optimization method for selecting thresholds in classification tasks

In recent years, Face Anti-Spoofing (FAS) has played a crucial role in preserving the security of face recognition technology. With the rise of counterfeit face generation techniques, the challenge posed by digitally edited faces to face anti-spoofing is escalating. Existing FAS technologies primarily focus on intercepting physically forged faces and lack a robust solution for cross-domain FAS challenges. Moreover, determining an appropriate threshold to achieve optimal deployment results remains an issue for intra-domain FAS. To address these issues, we propose a visualization method that intuitively reflects the training outcomes of models by visualizing the prediction results on datasets. Additionally, we demonstrate that employing data augmentation techniques, such as downsampling and Gaussian blur, can effectively enhance performance on cross-domain tasks. Building upon our data visualization approach, we also introduce a methodology for setting threshold values based on the distribution of the training dataset. Ultimately, our methods secured us second place in both the Unified Physical-Digital Face Attack Detection competition and the Snapshot Spectral Imaging Face Anti-spoofing contest. The training code is available at https://github.com/SeaRecluse/CVPRW2024.

cs.CV↗

Controllable Text Generation via Probability Density Estimation in the Latent Space

Previous work on controllable text generation has explored the idea of control from the latent space, such as optimizing a representation with attribute-related classifiers or sampling a representation from relevant discrete samples. However, they are not effective enough in modeling both the latent space and the control, leaving controlled text with low quality and diversity. In this work, we propose a novel control framework using probability density estimation in the latent space. Our method utilizes an invertible transformation function, the Normalizing Flow, that maps the complex distributions in the latent space to simple Gaussian distributions in the prior space. Thus, we can perform sophisticated and flexible control in the prior space and feed the control effects back into the latent space owing to the one-one-mapping property of invertible transformations. Experiments on single-attribute controls and multi-attribute control reveal that our method outperforms several strong baselines on attribute relevance and text quality and achieves the SOTA. Further analysis of control strength adjustment demonstrates the flexibility of our control strategy.

cs.CL↗

STOA-VLP: Spatial-Temporal Modeling of Object and Action for Video-Language Pre-training

Although large-scale video-language pre-training models, which usually build a global alignment between the video and the text, have achieved remarkable progress on various downstream tasks, the idea of adopting fine-grained information during the pre-training stage is not well explored. In this work, we propose STOA-VLP, a pre-training framework that jointly models object and action information across spatial and temporal dimensions. More specifically, the model regards object trajectories across frames and multiple action features from the video as fine-grained features. Besides, We design two auxiliary tasks to better incorporate both kinds of information into the pre-training process of the video-language model. The first is the dynamic object-text alignment task, which builds a better connection between object trajectories and the relevant noun tokens. The second is the spatial-temporal action set prediction, which guides the model to generate consistent action features by predicting actions found in the text. Extensive experiments on three downstream tasks (video captioning, text-video retrieval, and video question answering) demonstrate the effectiveness of our proposed STOA-VLP (e.g. 3.7 Rouge-L improvements on MSR-VTT video captioning benchmark, 2.9% accuracy improvements on MSVD video question answering benchmark, compared to previous approaches).

cs.CV↗