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Weihua Zhuang

Publications and source records attributed to Weihua Zhuang.

At least 37 records · Page 2Linked to original sources

Digital Twin Assisted Intelligent Network Management for Vehicular Applications

The emerging data-driven methods based on artificial intelligence (AI) have paved the way for intelligent, flexible, and adaptive network management in vehicular applications. To enhance network management towards network automation, this article presents a digital twin (DT) assisted two-tier learning framework, which facilitates the automated life-cycle management of machine learning based intelligent network management functions (INMFs). Specifically, at a high tier, meta learning is employed to capture different levels of general features for the INMFs under nonstationary network conditions. At a low tier, individual learning models are customized for local networks based on fast model adaptation. Hierarchical DTs are deployed at the edge and cloud servers to assist the two-tier learning process, through closed-loop interactions with the physical network domain. Finally, a case study demonstrates the fast and accurate model adaptation ability of meta learning in comparison with benchmark schemes.

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Digital Twin-based 3D Map Management for Edge-assisted Device Pose Tracking in Mobile AR

Edge-device collaboration has the potential to facilitate compute-intensive device pose tracking for resource-constrained mobile augmented reality (MAR) devices. In this paper, we devise a 3D map management scheme for edge-assisted MAR, wherein an edge server constructs and updates a 3D map of the physical environment by using the camera frames uploaded from an MAR device, to support local device pose tracking. Our objective is to minimize the uncertainty of device pose tracking by periodically selecting a proper set of uploaded camera frames and updating the 3D map. To cope with the dynamics of the uplink data rate and the user's pose, we formulate a Bayes-adaptive Markov decision process problem and propose a digital twin (DT)-based approach to solve the problem. First, a DT is designed as a data model to capture the time-varying uplink data rate, thereby supporting 3D map management. Second, utilizing extensive generated data provided by the DT, a model-based reinforcement learning algorithm is developed to manage the 3D map while adapting to these dynamics. Numerical results demonstrate that the designed DT outperforms Markov models in accurately capturing the time-varying uplink data rate, and our devised DT-based 3D map management scheme surpasses benchmark schemes in reducing device pose tracking uncertainty.

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Model-Assisted Learning for Adaptive Cooperative Perception of Connected Autonomous Vehicles

Cooperative perception (CP) is a key technology to facilitate consistent and accurate situational awareness for connected and autonomous vehicles (CAVs). To tackle the network resource inefficiency issue in traditional broadcast-based CP, unicast-based CP has been proposed to associate CAV pairs for cooperative perception via vehicle-to-vehicle transmission. In this paper, we investigate unicast-based CP among CAV pairs. With the consideration of dynamic perception workloads and channel conditions due to vehicle mobility and dynamic radio resource availability, we propose an adaptive cooperative perception scheme for CAV pairs in a mixed-traffic autonomous driving scenario with both CAVs and human-driven vehicles. We aim to determine when to switch between cooperative perception and stand-alone perception for each CAV pair, and allocate communication and computing resources to cooperative CAV pairs for maximizing the computing efficiency gain under perception task delay requirements. A model-assisted multi-agent reinforcement learning (MARL) solution is developed, which integrates MARL for an adaptive CAV cooperation decision and an optimization model for communication and computing resource allocation. Simulation results demonstrate the effectiveness of the proposed scheme in achieving high computing efficiency gain, as compared with benchmark schemes.

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User Dynamics-Aware Edge Caching and Computing for Mobile Virtual Reality

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by proactively caching popular VR video chunks and adaptively scheduling computing resources at an edge server based on user and network dynamics. First, we design a scalable content placement scheme for deciding which video chunks to cache at the edge server based on tradeoffs between computing and caching resource consumption. Second, we propose a machine learning-assisted VR video delivery scheme, which allocates computing resources at the edge server to satisfy video delivery requests from multiple VR headsets. A Whittle index-based method is adopted to reduce the video frame missing rate by identifying network and user dynamics with low signaling overhead. Simulation results demonstrate that the proposed approach can significantly improve VR video streaming performance over conventional caching and computing resource scheduling strategies.

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AI-Assisted Slicing-Based Resource Management for Two-Tier Radio Access Networks

While network slicing has become a prevalent approach to service differentiation, radio access network (RAN) slicing remains challenging due to the need of substantial adaptivity and flexibility to cope with the highly dynamic network environment in RANs. In this paper, we develop a slicing-based resource management framework for a two-tier RAN to support multiple services with different quality of service (QoS) requirements. The developed framework focuses on base station (BS) service coverage (SC) and interference management for multiple slices, each of which corresponds to a service. New designs are introduced in the spatial, temporal, and slice dimensions to cope with spatiotemporal variations in data traffic, balance adaptivity and overhead of resource management, and enhance flexibility in service differentiation. Based on the proposed framework, an energy efficiency maximization problem is formulated, and an artificial intelligence (AI)-assisted approach is proposed to solve the problem. Specifically, a deep unsupervised learning-assisted algorithm is proposed for searching the optimal SC of the BSs, and an optimization-based analytical solution is found for managing interference among BSs. Simulation results under different data traffic distributions demonstrate that our proposed slicing-based resource management framework, empowered by the AI-assisted approach, outperforms the benchmark frameworks and achieves a close-to-optimal performance in energy efficiency.

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Millimeter Wave Full-Duplex Networks: MAC Design and Throughput Optimization

Full-duplex (FD) technique can remarkably boost the network capacity in the millimeter wave (mmWave) bands by enabling simultaneous transmission and reception. However, due to directional transmission and large bandwidth, the throughput and fairness performance of a mmWave FD network are affected by deafness and directional hidden-node (HN) problems and severe residual self-interference (RSI). To address these challenges, this paper proposes a directional FD medium access control protocol, named DFDMAC to support typical directional FD transmission modes by exploiting FD to transmit control frames to reduce signaling overhead. Furthermore, a novel busy-tone mechanism is designed to avoid deafness and directional HN problems and improve the fairness of channel access. To reduce the impact of RSI on link throughput, we formulate a throughput maximization problem for different FD transmission modes and propose a power control algorithm to obtain the optimal transmit power. Simulation results show that the proposed DFDMAC can improve the network throughput and fairness by over 60% and 32%, respectively, compared with the existing MAC protocol in IEEE 802.11ay. Moreover, the proposed power control algorithm can effectively enhance the network throughput.

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Digital Twin-Based 3D Map Management for Edge-Assisted Mobile Augmented Reality

In this paper, we design a 3D map management scheme for edge-assisted mobile augmented reality (MAR) to support the pose estimation of individual MAR device, which uploads camera frames to an edge server. Our objective is to minimize the pose estimation uncertainty of the MAR device by periodically selecting a proper set of camera frames for uploading to update the 3D map. To address the challenges of the dynamic uplink data rate and the time-varying pose of the MAR device, we propose a digital twin (DT)-based approach to 3D map management. First, a DT is created for the MAR device, which emulates 3D map management based on predicting subsequent camera frames. Second, a model-based reinforcement learning (MBRL) algorithm is developed, utilizing the data collected from both the actual and the emulated data to manage the 3D map. With extensive emulated data provided by the DT, the MBRL algorithm can quickly provide an adaptive map management policy in a highly dynamic environment. Simulation results demonstrate that the proposed DT-based 3D map management outperforms benchmark schemes by achieving lower pose estimation uncertainty and higher data efficiency in dynamic environments.

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Toward Immersive Communications in 6G

The sixth generation (6G) networks are expected to enable immersive communications and bridge the physical and the virtual worlds. Integrating extended reality, holography, and haptics, immersive communications will revolutionize how people work, entertain, and communicate by enabling lifelike interactions. However, the unprecedented demand for data transmission rate and the stringent requirements on latency and reliability create challenges for 6G networks to support immersive communications. In this survey article, we present the prospect of immersive communications and investigate emerging solutions to the corresponding challenges for 6G. First, we introduce use cases of immersive communications, in the fields of entertainment, education, and healthcare. Second, we present the concepts of immersive communications, including extended reality, haptic communication, and holographic communication, their basic implementation procedures, and their requirements on networks in terms of transmission rate, latency, and reliability. Third, we summarize the potential solutions to addressing the challenges from the aspects of communication, computing, and networking. Finally, we discuss future research directions and conclude this study.

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Holistic Network Virtualization and Pervasive Network Intelligence for 6G

In this tutorial paper, we look into the evolution and prospect of network architecture and propose a novel conceptual architecture for the 6th generation (6G) networks. The proposed architecture has two key elements, i.e., holistic network virtualization and pervasive artificial intelligence (AI). The holistic network virtualization consists of network slicing and digital twin, from the aspects of service provision and service demand, respectively, to incorporate service-centric and user-centric networking. The pervasive network intelligence integrates AI into future networks from the perspectives of networking for AI and AI for networking, respectively. Building on holistic network virtualization and pervasive network intelligence, the proposed architecture can facilitate three types of interplay, i.e., the interplay between digital twin and network slicing paradigms, between model-driven and data-driven methods for network management, and between virtualization and AI, to maximize the flexibility, scalability, adaptivity, and intelligence for 6G networks. We also identify challenges and open issues related to the proposed architecture. By providing our vision, we aim to inspire further discussions and developments on the potential architecture of 6G.

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Split Learning over Wireless Networks: Parallel Design and Resource Management

Split learning (SL) is a collaborative learning framework, which can train an artificial intelligence (AI) model between a device and an edge server by splitting the AI model into a device-side model and a server-side model at a cut layer. The existing SL approach conducts the training process sequentially across devices, which incurs significant training latency especially when the number of devices is large. In this paper, we design a novel SL scheme to reduce the training latency, named Cluster-based Parallel SL (CPSL) which conducts model training in a "first-parallel-then-sequential" manner. Specifically, the CPSL is to partition devices into several clusters, parallelly train device-side models in each cluster and aggregate them, and then sequentially train the whole AI model across clusters, thereby parallelizing the training process and reducing training latency. Furthermore, we propose a resource management algorithm to minimize the training latency of CPSL considering device heterogeneity and network dynamics in wireless networks. This is achieved by stochastically optimizing the cut layer selection, real-time device clustering, and radio spectrum allocation. The proposed two-timescale algorithm can jointly make the cut layer selection decision in a large timescale and device clustering and radio spectrum allocation decisions in a small timescale. Extensive simulation results on non-independent and identically distributed data demonstrate that the proposed solutions can greatly reduce the training latency as compared with the existing SL benchmarks, while adapting to network dynamics.

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Cost-Effective Two-Stage Network Slicing for Edge-Cloud Orchestrated Vehicular Networks

In this paper, we study a network slicing problem for edge-cloud orchestrated vehicular networks, in which the edge and cloud servers are orchestrated to process computation tasks for reducing network slicing cost while satisfying the quality of service requirements. We propose a two-stage network slicing framework, which consists of 1) network planning stage in a large timescale to perform slice deployment, edge resource provisioning, and cloud resource provisioning, and 2) network operation stage in a small timescale to perform resource allocation and task dispatching. Particularly, we formulate the network slicing problem as a two-timescale stochastic optimization problem to minimize the network slicing cost. Since the problem is NP-hard due to coupled network planning and network operation stages, we develop a Two timescAle netWork Slicing (TAWS) algorithm by collaboratively integrating reinforcement learning (RL) and optimization methods, which can jointly make network planning and operation decisions. Specifically, by leveraging the timescale separation property of decisions, we decouple the problem into a large-timescale network planning subproblem and a small-timescale network operation subproblem. The former is solved by an RL method, and the latter is solved by an optimization method. Simulation results based on real-world vehicle traffic traces show that the TAWS can effectively reduce the network slicing cost as compared to the benchmark scheme.

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Digital Twin-Empowered Network Planning for Multi-Tier Computing

In this paper, we design a resource management scheme to support stateful applications, which will be prevalent in 6G networks. Different from stateless applications, stateful applications require context data while executing computing tasks from user terminals (UTs). Using a multi-tier computing paradigm with servers deployed at the core network, gateways, and base stations to support stateful applications, we aim to optimize long-term resource reservation by jointly minimizing the usage of computing, storage, and communication resources and the cost from reconfiguring resource reservation. The coupling among different resources and the impact of UT mobility create challenges in resource management. To address the challenges, we develop digital twin (DT) empowered network planning with two elements, i.e., multi-resource reservation and resource reservation reconfiguration. First, DTs are designed for collecting UT status data, based on which UTs are grouped according to their mobility patterns. Second, an algorithm is proposed to customize resource reservation for different groups to satisfy their different resource demands. Last, a Meta-learning-based approach is developed to reconfigure resource reservation for balancing the network resource usage and the reconfiguration cost. Simulation results demonstrate that the proposed DT-empowered network planning outperforms benchmark frameworks by using less resources and incurring lower reconfiguration costs.

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Digital Twin-Driven Computing Resource Management for Vehicular Networks

This paper presents a novel approach for computing resource management of edge servers in vehicular networks based on digital twins and artificial intelligence (AI). Specifically, we construct two-tier digital twins tailored for vehicular networks to capture networking-related features of vehicles and edge servers. By exploiting such features, we propose a two-stage computing resource allocation scheme. First, the central controller periodically generates reference policies for real-time computing resource allocation according to the network dynamics and service demands captured by digital twins of edge servers. Second, computing resources of the edge servers are allocated in real time to individual vehicles via low-complexity matching-based allocation that complies with the reference policies. By leveraging digital twins, the proposed scheme can adapt to dynamic service demands and vehicle mobility in a scalable manner. Simulation results demonstrate that the proposed digital twin-driven scheme enables the vehicular network to support more computing tasks than benchmark schemes.

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Interference Management for Over-the-Air Federated Learning in Multi-Cell Wireless Networks

Federated learning (FL) over resource-constrained wireless networks has recently attracted much attention. However, most existing studies consider one FL task in single-cell wireless networks and ignore the impact of downlink/uplink inter-cell interference on the learning performance. In this paper, we investigate FL over a multi-cell wireless network, where each cell performs a different FL task and over-the-air computation (AirComp) is adopted to enable fast uplink gradient aggregation. We conduct convergence analysis of AirComp-assisted FL systems, taking into account the inter-cell interference in both the downlink and uplink model/gradient transmissions, which reveals that the distorted model/gradient exchanges induce a gap to hinder the convergence of FL. We characterize the Pareto boundary of the error-induced gap region to quantify the learning performance trade-off among different FL tasks, based on which we formulate an optimization problem to minimize the sum of error-induced gaps in all cells. To tackle the coupling between the downlink and uplink transmissions as well as the coupling among multiple cells, we propose a cooperative multi-cell FL optimization framework to achieve efficient interference management for downlink and uplink transmission design. Results demonstrate that our proposed algorithm achieves much better average learning performance over multiple cells than non-cooperative baseline schemes.

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Sign Bit is Enough: A Learning Synchronization Framework for Multi-hop All-reduce with Ultimate Compression

Traditional one-bit compressed stochastic gradient descent can not be directly employed in multi-hop all-reduce, a widely adopted distributed training paradigm in network-intensive high-performance computing systems such as public clouds. According to our theoretical findings, due to the cascading compression, the training process has considerable deterioration on the convergence performance. To overcome this limitation, we implement a sign-bit compression-based learning synchronization framework, Marsit. It prevents cascading compression via an elaborate bit-wise operation for unbiased sign aggregation and its specific global compensation mechanism for mitigating compression deviation. The proposed framework retains the same theoretical convergence rate as non-compression mechanisms. Experimental results demonstrate that Marsit reduces up to 35% training time while preserving the same accuracy as training without compression.

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Efficient Federated Meta-Learning over Multi-Access Wireless Networks

Federated meta-learning (FML) has emerged as a promising paradigm to cope with the data limitation and heterogeneity challenges in today's edge learning arena. However, its performance is often limited by slow convergence and corresponding low communication efficiency. In addition, since the available radio spectrum and IoT devices' energy capacity are usually insufficient, it is crucial to control the resource allocation and energy consumption when deploying FML in practical wireless networks. To overcome the challenges, in this paper, we rigorously analyze each device's contribution to the global loss reduction in each round and develop an FML algorithm (called NUFM) with a non-uniform device selection scheme to accelerate the convergence. After that, we formulate a resource allocation problem integrating NUFM in multi-access wireless systems to jointly improve the convergence rate and minimize the wall-clock time along with energy cost. By deconstructing the original problem step by step, we devise a joint device selection and resource allocation strategy to solve the problem with theoretical guarantees. Further, we show that the computational complexity of NUFM can be reduced from $O(d^2)$ to $O(d)$ (with the model dimension $d$) via combining two first-order approximation techniques. Extensive simulation results demonstrate the effectiveness and superiority of the proposed methods in comparison with existing baselines.

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AI-Native Network Slicing for 6G Networks

With the global roll-out of the fifth generation (5G) networks, it is necessary to look beyond 5G and envision the 6G networks. The 6G networks are expected to have space-air-ground integrated networks, advanced network virtualization, and ubiquitous intelligence. This article presents an artificial intelligence (AI)-native network slicing architecture for 6G networks to enable the synergy of AI and network slicing, thereby facilitating intelligent network management and supporting emerging AI services. AI-based solutions are first discussed across network slicing lifecycle to intelligently manage network slices, i.e., AI for slicing. Then, network slicing solutions are studied to support emerging AI services by constructing AI instances and performing efficient resource management, i.e., slicing for AI. Finally, a case study is presented, followed by a discussion of open research issues that are essential for AI-native network slicing in 6G networks.

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Slicing-Based AI Service Provisioning on Network Edge

Edge intelligence leverages computing resources on network edge to provide artificial intelligence (AI) services close to network users. As it enables fast inference and distributed learning, edge intelligence is envisioned to be an important component of 6G networks. In this article, we investigate AI service provisioning for supporting edge intelligence. First, we present the features and requirements of AI services. Then, we introduce AI service data management, and customize network slicing for AI services. Specifically, we propose a novel resource pooling method to jointly manage service data and network resources for AI services. A trace-driven case study demonstrates the effectiveness of the proposed resource pooling method. Through this study, we illustrate the necessity, challenge, and potential of AI service provisioning on network edge.

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