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Weilong Yan

Publications and source records attributed to Weilong Yan.

10 recordsLinked to original sources

CNS-Edit++: Category-Agnostic 3D Editing with Coupled Neural Shape Representation

This paper presents a latent-space 3D shape editing framework built upon a coupled neural shape (CNS) representation and a neural feature volume optimization. This work extends CNS-Edit, built on Coupled Neural Shape optimization, to CNS-Edit++, by generalizing the category-specific coupled representation to category-agnostic 3D shape editing with foundation models. The Coupled Neural Shape (CNS) representation couples a global latent code that captures high-level shape semantics with a 3D neural feature volume that provides spatial context for local shape manipulation. Then we formulate a coupled neural shape optimization procedure that co-optimizes these two components subject to a given editing operation. Our framework can be instantiated on both the category-specific 3D inversion model and category-agnostic 3D foundation models. We provide various shape editing operators, including copy, resize, delete, mix, point-wise drag, and region-wise drag, each of which is formulated as an objective to guide the CNS optimization. To preserve regions outside the editing area, we further introduce two complementary region-wise control mechanisms, i.e., KV-cache replacement and latent feature regularization. Extensive quantitative and qualitative evaluations across different 3D generative models demonstrate the strong capabilities of our approach over state-of-the-art solutions.

cs.CV

Branch-JEPA: Finite-Support Predictive Distributions for JEPA World Models

Joint-embedding predictive architectures (JEPAs) learn dynamics by predicting future observations in representation space. Yet most JEPA world models return one latent successor, even when hidden intent, partial observation, or stochastic dynamics make several futures plausible. We introduce Branch-JEPA, which replaces this point-valued transition with a context-weighted finite set of latent successors. Every branch is decoded independently, and the complete set is retained at inference. The architecture supports two complementary training regimes: specialization for recovering separated successors and full-set Energy-Score training for distributional fidelity. In a locked five-seed evaluation on the Argoverse~2 official validation split, full-set training improves trajectory Energy Score by $5.8$--$6.5\%$ and probability-weighted trajectory distance by $9.3$--$10.4\%$ over matched-$K{=}6$ assignment and transport objectives, while retaining $5.36$ endpoint-deduplicated effective branches. In a parameter-exact official-validation comparison, latent branching retains $10.3\%$ more effective modes and improves Energy Score, expected ADE, and Brier in all five paired seeds over branching only at the output decoder; every paired 95\% interval excludes zero. In an OGBench graph audit, Branch-JEPA increases teleport verified-route existence to $19.2\%$ versus $3.9\%$ for the MDN. Its raw-support advantage also persists with 29-D state and RGB observations. Together, latent branching preserves more distinct futures, while full-set scoring improves the quality of the resulting predictive distribution.

cs.AI

One Sentence, One Drama: Personalized Short-Form Drama Generation via Multi-Agent Systems

Existing approaches for digital short-drama production typically rely on one-shot LLM generated scripts and loosely coupled pipelines, which fail to satisfy three key requirements of short-drama generation: (1) narrative pacing, resulting in weak hooks, insufficient escalation, and unattractive endings; (2) spatial consistency, leading to drifting scene layouts and inconsistent character positions across clips; and (3) production-level quality control, requiring extensive manual review and correction across script and visual stages. We present One Sentence, One Drama, a hierarchical multi-agent framework that transforms a user's single-sentence idea into a fully produced short drama through structured intermediate modules and iterative refinement. Our approach is built upon three key components: (1) a multi-agent debate-based story generation module that enforces short-drama pacing and narrative coherence; (2) a 3D-grounded first-frame generation mechanism that establishes a shared spatial reference for consistent character positioning and scene layout across clips; and (3) multi-stage reviewer loops that perform comprehensive error detection and targeted revision across script, visual, and video generation stages. We also introduce scene-level BGM matching and scene transition planning to improve the audience's immersive experience. To systematically evaluate this task, we introduce Short-Drama-Bench, a benchmark that extends standard video quality metrics with short-drama-specific criteria. Experimental results demonstrate that our method significantly outperforms existing pipelines in narrative quality, cross-clip consistency, and overall viewing experience.

cs.CV

LaS-Comp: Zero-shot 3D Completion with Latent-Spatial Consistency

This paper introduces LaS-Comp, a zero-shot and category-agnostic approach that leverages the rich geometric priors of 3D foundation models to enable 3D shape completion across diverse types of partial observations. Our contributions are threefold: First, \ourname{} harnesses these powerful generative priors for completion through a complementary two-stage design: (i) an explicit replacement stage that preserves the partial observation geometry to ensure faithful completion; and (ii) an implicit refinement stage ensures seamless boundaries between the observed and synthesized regions. Second, our framework is training-free and compatible with different 3D foundation models. Third, we introduce Omni-Comp, a comprehensive benchmark combining real-world and synthetic data with diverse and challenging partial patterns, enabling a more thorough and realistic evaluation. Both quantitative and qualitative experiments demonstrate that our approach outperforms previous state-of-the-art approaches. Our code and data will be available at \href{https://github.com/DavidYan2001/LaS-Comp}{LaS-Comp}.

cs.CV

4DPC$^2$hat: Towards Dynamic Point Cloud Understanding with Failure-Aware Bootstrapping

Point clouds provide a compact and expressive representation of 3D objects, and have recently been integrated into multimodal large language models (MLLMs). However, existing methods primarily focus on static objects, while understanding dynamic point cloud sequences remains largely unexplored. This limitation is mainly caused by the lack of large-scale cross-modal datasets and the difficulty of modeling motions in spatio-temporal contexts. To bridge this gap, we present 4DPC$^2$hat, the first MLLM tailored for dynamic point cloud understanding. To this end, we construct a large-scale cross-modal dataset 4DPC$^2$hat-200K via a meticulous two-stage pipeline consisting of topology-consistent 4D point construction and two-level captioning. The dataset contains over 44K dynamic object sequences, 700K point cloud frames, and 200K curated question-answer (QA) pairs, supporting inquiries about counting, temporal relationship, action, spatial relationship, and appearance. At the core of the framework, we introduce a Mamba-enhanced temporal reasoning MLLM to capture long-range dependencies and dynamic patterns among a point cloud sequence. Furthermore, we propose a failure-aware bootstrapping learning strategy that iteratively identifies model deficiencies and generates targeted QA supervision to continuously strengthen corresponding reasoning capabilities. Extensive experiments demonstrate that our 4DPC$^2$hat significantly improves action understanding and temporal reasoning compared with existing models, establishing a strong foundation for 4D dynamic point cloud understanding.

cs.CV

SciEducator: Scientific Video Understanding and Educating via Deming-Cycle Multi-Agent System

Recent advancements in multimodal large language models (MLLMs) and video agent systems have significantly improved general video understanding. However, when applied to scientific video understanding and educating, a domain that demands external professional knowledge integration and rigorous step-wise reasoning, existing approaches often struggle. To bridge this gap, we propose SciEducator, the first iterative self-evolving multi-agent system for scientific video comprehension and education. Rooted in the classical Deming Cycle from management science, our design reformulates its Plan-Do-Study-Act philosophy into a self-evolving reasoning and feedback mechanism, which facilitates the interpretation of intricate scientific activities in videos. Moreover, SciEducator can produce multimodal educational content tailored to specific scientific processes, including textual instructions, visual guides, audio narrations, and interactive references. To support evaluation, we construct SciVBench, a benchmark consisting of 500 expert-verified and literature-grounded science QA pairs across five categories, covering physical, chemical, and everyday phenomena. Extensive experiments demonstrate that SciEducator substantially outperforms leading closed-source MLLMs (e.g., Gemini, GPT-4o) and state-of-the-art video agents on the benchmark, establishing a new paradigm for the community.

cs.CV

ER-LoRA: Effective-Rank Guided Adaptation for Weather-Generalized Depth Estimation

Monocular depth estimation under adverse weather conditions (e.g.\ rain, fog, snow, and nighttime) remains highly challenging due to the lack of reliable ground truth and the difficulty of learning from unlabeled real-world data. Existing methods often rely on synthetic adverse data with pseudo-labels, which suffer from domain gaps, or employ self-supervised learning, which violates photometric assumptions in adverse scenarios. In this work, we propose to achieve weather-generalized depth estimation by Parameter-Efficient Fine-Tuning (PEFT) of Vision Foundation Models (VFMs), using only a small amount of high-visibility (normal) data. While PEFT has shown strong performance in semantic tasks such as segmentation, it remains underexplored for geometry -- centric tasks like depth estimation -- especially in terms of balancing effective adaptation with the preservation of pretrained knowledge. To this end, we introduce the Selecting-Tuning-Maintaining (STM) strategy, which structurally decomposes the pretrained weights of VFMs based on two kinds of effective ranks (entropy-rank and stable-rank). In the tuning phase, we adaptively select the proper rank number as well as the task-aware singular directions for initialization, based on the entropy-rank and full-tuned weight; while in the maintaining stage, we enforce a principal direction regularization based on the stable-rank. This design guarantees flexible task adaptation while preserving the strong generalization capability of the pretrained VFM. Extensive experiments on four real-world benchmarks across diverse weather conditions demonstrate that STM not only outperforms existing PEFT methods and full fine-tuning but also surpasses methods trained with adverse synthetic data, and even the depth foundation model

cs.CV

Improving Alignment in LVLMs with Debiased Self-Judgment

The rapid advancements in Large Language Models (LLMs) and Large Visual-Language Models (LVLMs) have opened up new opportunities for integrating visual and linguistic modalities. However, effectively aligning these modalities remains challenging, often leading to hallucinations--where generated outputs are not grounded in the visual input--and raising safety concerns across various domains. Existing alignment methods, such as instruction tuning and preference tuning, often rely on external datasets, human annotations, or complex post-processing, which limit scalability and increase costs. To address these challenges, we propose a novel approach that generates the debiased self-judgment score, a self-evaluation metric created internally by the model without relying on external resources. This enables the model to autonomously improve alignment. Our method enhances both decoding strategies and preference tuning processes, resulting in reduced hallucinations, enhanced safety, and improved overall capability. Empirical results show that our approach significantly outperforms traditional methods, offering a more effective solution for aligning LVLMs.

cs.CV

Synthetic-to-Real Self-supervised Robust Depth Estimation via Learning with Motion and Structure Priors

Self-supervised depth estimation from monocular cameras in diverse outdoor conditions, such as daytime, rain, and nighttime, is challenging due to the difficulty of learning universal representations and the severe lack of labeled real-world adverse data. Previous methods either rely on synthetic inputs and pseudo-depth labels or directly apply daytime strategies to adverse conditions, resulting in suboptimal results. In this paper, we present the first synthetic-to-real robust depth estimation framework, incorporating motion and structure priors to capture real-world knowledge effectively. In the synthetic adaptation, we transfer motion-structure knowledge inside cost volumes for better robust representation, using a frozen daytime model to train a depth estimator in synthetic adverse conditions. In the innovative real adaptation, which targets to fix synthetic-real gaps, models trained earlier identify the weather-insensitive regions with a designed consistency-reweighting strategy to emphasize valid pseudo-labels. We introduce a new regularization by gathering explicit depth distributions to constrain the model when facing real-world data. Experiments show that our method outperforms the state-of-the-art across diverse conditions in multi-frame and single-frame evaluations. We achieve improvements of 7.5% and 4.3% in AbsRel and RMSE on average for nuScenes and Robotcar datasets (daytime, nighttime, rain). In zero-shot evaluation of DrivingStereo (rain, fog), our method generalizes better than the previous ones.

cs.CV

PVChat: Personalized Video Chat with One-Shot Learning

Video large language models (ViLLMs) excel in general video understanding, e.g., recognizing activities like talking and eating, but struggle with identity-aware comprehension, such as "Wilson is receiving chemotherapy" or "Tom is discussing with Sarah", limiting their applicability in smart healthcare and smart home environments. To address this limitation, we propose a one-shot learning framework PVChat, the first personalized ViLLM that enables subject-aware question answering (QA) from a single video for each subject. Our approach optimizes a Mixture-of-Heads (MoH) enhanced ViLLM on a synthetically augmented video-QA dataset, leveraging a progressive image-to-video learning strategy. Specifically, we introduce an automated augmentation pipeline that synthesizes identity-preserving positive samples and retrieves hard negatives from existing video corpora, generating a diverse training dataset with four QA types: existence, appearance, action, and location inquiries. To enhance subject-specific learning, we propose a ReLU Routing MoH attention mechanism, alongside two novel objectives: (1) Smooth Proximity Regularization for progressive learning through exponential distance scaling and (2) Head Activation Enhancement for balanced attention routing. Finally, we adopt a two-stage training strategy, transitioning from image pre-training to video fine-tuning, enabling a gradual learning process from static attributes to dynamic representations. We evaluate PVChat on diverse datasets covering medical scenarios, TV series, anime, and real-world footage, demonstrating its superiority in personalized feature understanding after learning from a single video, compared to state-of-the-art ViLLMs.

cs.CV