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Weilun Feng

Publications and source records attributed to Weilun Feng.

At least 19 recordsLinked to original sources

SceneScaffold: Active Scene-State Construction for Unified 3D Scene Understanding

Recent 3D large multimodal models (3D-LMMs) rely on a visual bottleneck to compress complex 3D scene evidence into a limited number of visual tokens compatible with large language models (LLMs). Current visual bottlenecks, however, often passively compress heterogeneous 3D evidence into a homogeneous object-centric token sequence, leaving the spatial organization of the scene under-represented. This under-representation forces the LLM to recover spatial relations from a flattened token sequence, leading to unstable reasoning in relation-intensive and spatially ambiguous scenes. To address this issue, we propose SceneScaffold, an active scene-state construction framework for unified 3D scene understanding. SceneScaffold reformulates the visual bottleneck from a passive feature compressor into an active scene organizer, constructing a role-aware spatial scaffold before language reasoning. Specifically, SceneScaffold organizes superpoint-level visual evidence into scene-state components with distinct structural roles: entity states preserve core object semantics, scene-frame states maintain spatial references via boundary and region anchors, relation states encode object-environment interaction cues, and a global summary provides compact context. Through this role-aware construction, SceneScaffold provides the LLM with a spatially organized scene representation before language reasoning. Experiments on unified 3D scene understanding tasks, including 3D visual grounding, question answering, and dense captioning, demonstrate the effectiveness of SceneScaffold, while diagnostic results further show its applicability to relation-intensive and spatially ambiguous cases. Code is available at https://github.com/lixiangqi707/SceneScaffold.

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Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformer

Feed-forward 3D reconstruction models, represented by Visual Geometry Grounded Transformer (VGGT), jointly predict multiple visual geometry tasks such as depth estimation, camera pose prediction, and point cloud reconstruction in a single forward pass. They have been widely adopted in 3D vision applications, but their billion-scale parameters bring substantial memory and computation overhead, posing challenges for on-device deployment. Post-Training Quantization (PTQ) is an effective technique to reduce this overhead. Existing PTQ methods for feed-forward 3D models mainly focus on handling heavy-tailed activation distributions and constructing diverse calibration datasets. However, we observe that feed-forward 3D models predict multiple geometric attributes through a shared backbone, where different transformer blocks and hidden channels contribute distinctly to each task, resulting in substantially different sensitivities to quantization errors across tasks, blocks, and channels. Consequently, treating all tasks equally over-emphasizes insensitive tasks and causes significant accuracy loss on the sensitive ones. To address this issue, we propose Fisher-Guided Quantization (FGQ) for feed-forward 3D reconstruction models. Specifically, FGQ uses the diagonal Fisher information matrix to quantify the different sensitivities across tasks, blocks, and channels, and incorporates these sensitivities into the Learnable Affine Transformation during calibration to better preserve the channels and blocks most critical to each task. Extensive experiments across camera pose estimation, point map reconstruction, and depth estimation show that FGQ consistently outperforms state-of-the-art quantization baselines on VGGT, achieving up to 39% relative improvement under the 4-bit quantization. Code is available at https://github.com/ypzhng/FGQ.

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TTS-Q: Speaker-Aware Post-Training Quantization of Text-to-Speech Diffusion Transformers

Zero-shot text-to-speech (TTS) can clone a voice from seconds of audio. Yet the quality comes from billion-parameter diffusion transformers whose size and multi-step sampling put them out of reach of the on-device, assistive, and real-time applications that need them most. Post-training quantization (PTQ) shrinks such models without retraining, but it has been built for language and vision, not speech. At 4 bits, a strong quantizer leaves intelligibility close to full precision but consistently erodes speaker timbre, so error rates stay low while the voice drifts from the target speaker. We ask why quantization hurts speech, where the damage lives, and whether it can be repaired without retraining. To find out, we run the first 4-bit weight-and-activation (W4A4) PTQ study of a TTS diffusion transformer at 1B and 3.5B. The timbre cost comes from both the weight and the activation quantization, but only the activation part has the timestep structure a precision schedule can exploit. We therefore introduce TTS-Q, which selects hard-to-quantize items from task-matched calibration candidates and applies a budget-balanced mixed-precision schedule that assigns higher precision to late-step feed-forward activations. TTS-Q recovers timbre best at both scales, at no cost to intelligibility. Separately, the deployed calibrated-W4A4 reference reduces peak memory on GPU, providing a practical reference for resource-constrained TTS deployment.

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TAM: Task-Aware Memory Distillation for Efficient Spatiotemporal Prediction

Knowledge distillation enables efficient spatiotemporal prediction by transferring knowledge from an accurate teacher to a compact student. However, matching outputs or features independently for each sample leaves cross-sample predictive structure underused. Exploiting this structure requires representations and historical references that reflect the dynamics of each task. We propose TAM, a Task-Aware Memory Distillation framework that organizes a frozen teacher's knowledge into a bounded, retrievable history. Memory entries encode latent features, forecast changes, or flow residuals, while task-specific selection rules identify relevant historical references. The student either matches the teacher's similarity distribution over shared references or regresses observation-conditioned residual prototypes. These objectives complement supervised prediction and conventional distillation. The teacher, memory, and auxiliary adapters are used only during training, leaving student inference unchanged. We evaluate TAM on video prediction, weather forecasting, and traffic flow prediction across multiple teacher-student configurations. Averaged over four paired runs, adding TAM improves SSIM on all six video datasets and reduces MSE on five relative to the corresponding KD baselines. Mean paired MSE reductions reach 1.86% on KittiCaltech, 1.93% on WeatherBench with a gSTA teacher, and 1.01% on TaxiBJ. These results demonstrate the utility of historical teacher supervision across distinct forecasting tasks without additional student inference cost.

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TeQCo: Temporal Quota Consistency for Training-Free Video Token Compression

Video token compression must control both temporal coverage and task relevance, but sequential stages can conflict: a content-driven allocation stage may be overwritten by a global ranking that removes entire temporal positions. We identify this as an allocation conflict and propose TeQCo, a training-free framework that resolves it through temporal quota consistency. TeQCo allocates candidate capacity from first-order changes in normalized frame representations and aggregates all tokens within each frame into a compact candidate set. Candidates are then scored by prior-corrected task attention and selected within integer frame quotas inherited from the first-stage counts. Content variation determines temporal capacity; question relevance determines which candidates fill it. This design guarantees an exact token budget and a per-frame coverage floor whenever feasible. On the 2,700-question Video-MME benchmark with Qwen3-VL-8B, TeQCo achieves 68.52% accuracy at 510 ms TTFT, a 32.9% TTFT reduction with a 1.00-percentage-point accuracy decrease.

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ContextTom: Training-Free Video VLM Acceleration with Early Spatial Context

Video vision-language models process thousands of visual tokens before producing an answer. Reducing these tokens early saves computation, but also determines which evidence reaches the language model. We introduce ContextTom, a training-free framework that separates the timing of temporal and spatial compression. Its central idea is to compress time before vision encoding while preserving spatial coverage through early multimodal processing. A fixed-budget temporal partition produces representative medoid anchors, supplemented with bounded local detail from neighboring observations. The anchors retain their complete spatial grids through a short decoder prefix, allowing question tokens to access the visual evidence and completing Qwen3-VL's multi-level visual injections. ContextTom then selects spatial representatives using query attention and agreement across visual feature levels, and continues directly from their computed states. This schedule reduces vision computation and later decoder workload while reusing the prefix. On Qwen3-VL-8B, ContextTom achieves 76.22% accuracy on Video-MME Short with a mean time-to-first-token (TTFT) of 123.5 ms, yielding a 2.77x speedup over full-input inference. It matches the full-input accuracy of 72.20% on EgoSchema with a 2.82x speedup and achieves a 5.54x speedup on LongVideoBench at 59.24% accuracy.

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Towards Compact Unified Multimodal Tracking: Synergizing Knowledge Distillation with Structural Pruning

Unified multimodal object tracking has achieved remarkable robustness by leveraging complementary sensor data (e.g., RGB, Thermal, Depth), yet the heavy computational burden of state-of-the-art models hinders their deployment on resource-constrained edge devices. In this work, we identify the prediction head as a critical but often overlooked efficiency bottleneck. By strategically streamlining the decoder architecture, we unlock the potential for real-time inference but simultaneously introduce a capacity gap between the lightweight student and the heavy teacher. To resolve this, we conduct a systematic analysis of 17 distillation strategies and introduce a Dual-Alignment Distillation framework. Our key insight is that effective compression requires decoupling knowledge transfer into two complementary streams: (1) Spatial Representation Alignment, which employs feature distillation to sharpen the student's spatial focus on foreground targets ("Where to track"); and (2) Semantic Distribution Alignment, which utilizes logit-based distillation to align decision boundaries and transfer discriminative dark knowledge ("What to track"). Extensive experiments across five benchmarks demonstrate that our approach significantly outperforms complex state-of-the-art methods. Notably, our distilled model achieves 91.5% MPR on RGBT234 and operates at 54 FPS on a single RTX 4090, representing a 5x speedup over the teacher model while maintaining superior accuracy.

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Multi-Resolution Flow Matching: Training-Free Diffusion Acceleration via Staged Sampling

Hardware-agnostic strategies for accelerating text-to-image diffusion, such as timestep distillation and feature caching, can reduce inference time without custom kernels or system-level optimization. Among them, multi-resolution generation strategies have recently received broad attention, attaining more than 5x speedup without any training. However, the design of performing upsampling in the latent space, together with the selective modification of partial regions, causes these methods to exhibit noticeable blurring or artifacts. To this end, we propose MrFlow, a training-free multi-resolution acceleration strategy for pretrained flow-matching models built upon a staged low-to-high-resolution pipeline. MrFlow first rapidly generates the main structure at low resolution, then performs super-resolution in the pixel space using a lightweight pretrained GAN-based model, subsequently injects low-strength noise to enable high-frequency resampling, and finally refines the details at high resolution. Quantitative and qualitative results on FLUX.1-dev and Qwen-Image show that MrFlow exploits the quadratic token reduction and reduced step requirement of low-resolution sampling to achieve 10x end-to-end acceleration while keeping OneIG within a 1% gap relative to that before acceleration, significantly surpassing other training-free acceleration strategies, and requiring no training or runtime dynamic identification whatsoever. MrFlow can further be directly combined orthogonally with pre-trained timestep distillation strategies, achieving even higher generation acceleration of up to 25x.

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Fast-SAM3D: 3Dfy Anything in Images but Faster

SAM3D enables scalable, open-world 3D reconstruction from complex scenes, yet its deployment is hindered by prohibitive inference latency. In this work, we conduct the \textbf{first systematic investigation} into its inference dynamics, revealing that generic acceleration strategies are brittle in this context. We demonstrate that these failures stem from neglecting the pipeline's inherent multi-level \textbf{heterogeneity}: the kinematic distinctiveness between shape and layout, the intrinsic sparsity of texture refinement, and the spectral variance across geometries. To address this, we present \textbf{Fast-SAM3D}, a training-free framework that dynamically aligns computation with instantaneous generation complexity. Our approach integrates three heterogeneity-aware mechanisms: (1) \textit{Modality-Aware Step Caching} to decouple structural evolution from sensitive layout updates; (2) \textit{Joint Spatiotemporal Token Carving} to concentrate refinement on high-entropy regions; and (3) \textit{Spectral-Aware Token Aggregation} to adapt decoding resolution. Extensive experiments demonstrate that Fast-SAM3D delivers up to \textbf{2.67$\times$} end-to-end speedup with negligible fidelity loss, establishing a new Pareto frontier for efficient single-view 3D generation. Our code is released in https://github.com/wlfeng0509/Fast-SAM3D.

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WorldCache: Accelerating World Models for Free via Heterogeneous Token Caching

Diffusion-based world models have shown strong potential for unified world simulation, but the iterative denoising remains too costly for interactive use and long-horizon rollouts. While feature caching can accelerate inference without training, we find that policies designed for single-modal diffusion transfer poorly to world models due to two world-model-specific obstacles: \emph{token heterogeneity} from multi-modal coupling and spatial variation, and \emph{non-uniform temporal dynamics} where a small set of hard tokens drives error growth, making uniform skipping either unstable or overly conservative. We propose \textbf{WorldCache}, a caching framework tailored to diffusion world models. We introduce \textit{Curvature-guided Heterogeneous Token Prediction}, which uses a physics-grounded curvature score to estimate token predictability and applies a Hermite-guided damped predictor for chaotic tokens with abrupt direction changes. We also design \textit{Chaotic-prioritized Adaptive Skipping}, which accumulates a curvature-normalized, dimensionless drift signal and recomputes only when bottleneck tokens begin to drift. Experiments on diffusion world models show that WorldCache delivers up to \textbf{3.7$\times$} end-to-end speedups while maintaining \textbf{98\%} rollout quality, demonstrating the vast advantages and practicality of WorldCache in resource-constrained scenarios. Our code is released in https://github.com/FofGofx/WorldCache.

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Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation

Autoregressive video diffusion models enable open-ended generation through local attention and KV caching. However, existing training-free long-video optimization methods mainly focus on stable extension under a single prompt, making them difficult to handle interactive scenarios involving prompt switching, old scene forgetting, and historical scene recall. We identify the core bottleneck as the functional entanglement of historical KV states: stable anchors and recent dynamics are handled by the same cache policy, leading to outdated background contamination, delayed response to new prompts, and loss of long-range memory. To address this issue, we propose Echo-Forcing, a training-free scene memory framework specifically designed for interactive long video generation with three core mechanisms: (1) Hierarchical Temporal Memory, which decouples stable anchors, compressed history, and recent windows under relative RoPE; (2) Scene Recall Frames, which compresses historical scenes into spatially structured KV representations to support long-term recall; and (3) Difference-aware Memory Decay, which adaptively forgets conflicting tokens according to the discrepancy between old and new scenes. Based on these designs, Echo-Forcing uniformly supports smooth transitions, hard cuts, and long-range scene recall under a bounded cache budget. Extensive evaluations on VBench-Long further demonstrate that Echo-Forcing achieves the best overall performance in both long-video generation and interactive video generation settings. Our code is released in https://github.com/mingqiangWu/Echo-Forcing

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The First Challenge on Mobile Real-World Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview

This paper provides a review of the NTIRE 2026 challenge on mobile real-world image super-resolution, highlighting the proposed solutions and the resulting outcomes. The challenge aims to recover high-resolution (HR) images from low-resolution (LR) counterparts generated through unknown degradations with a x4 scaling factor while ensuring the models remain executable on mobile devices. The objective is to develop effective and efficient network designs or solutions that achieve state-of-the-art real-world image super-resolution performance. The track of the challenge evaluates performance using a weighted combination of image quality assessment (IQA) score and speedup ratios. The competition attracted 108 registrants, with 16 teams achieving a valid score in the final ranking. This collaborative effort advances the performance of mobile real-world image super-resolution while offering an in-depth overview of the latest trends in the field.

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S$^2$Q-VDiT: Accurate Quantized Video Diffusion Transformer with Salient Data and Sparse Token Distillation

Diffusion transformers have emerged as the mainstream paradigm for video generation models. However, the use of up to billions of parameters incurs significant computational costs. Quantization offers a promising solution by reducing memory usage and accelerating inference. Nonetheless, we observe that the joint modeling of spatial and temporal information in video diffusion models (V-DMs) leads to extremely long token sequences, which introduces high calibration variance and learning challenges. To address these issues, we propose S$^2$Q-VDiT, a post-training quantization framework for V-DMs that leverages Salient data and Sparse token distillation. During the calibration phase, we identify that quantization performance is highly sensitive to the choice of calibration data. To mitigate this, we introduce \textit{Hessian-aware Salient Data Selection}, which constructs high-quality calibration datasets by considering both diffusion and quantization characteristics unique to V-DMs. To tackle the learning challenges, we further analyze the sparse attention patterns inherent in V-DMs. Based on this observation, we propose \textit{Attention-guided Sparse Token Distillation}, which exploits token-wise attention distributions to emphasize tokens that are more influential to the model's output. Under W4A6 quantization, S$^2$Q-VDiT achieves lossless performance while delivering $3.9\times$ model compression and $1.3\times$ inference acceleration. Code will be available at https://github.com/wlfeng0509/s2q-vdit.

cs.CV↗

Quantized Visual Geometry Grounded Transformer

Learning-based 3D reconstruction models, represented by Visual Geometry Grounded Transformers (VGGTs), have made remarkable progress with the use of large-scale transformers. Their prohibitive computational and memory costs severely hinder real-world deployment. Post-Training Quantization (PTQ) has become a common practice for compressing and accelerating models. However, we empirically observe that PTQ faces unique obstacles when compressing billion-scale VGGTs: the data-independent special tokens induce heavy-tailed activation distributions, while the multi-view nature of 3D data makes calibration sample selection highly unstable. This paper proposes the first Quantization framework for VGGTs, namely QuantVGGT. This mainly relies on two technical contributions: First, we introduce Dual-Smoothed Fine-Grained Quantization, which integrates pre-global Hadamard rotation and post-local channel smoothing to mitigate heavy-tailed distributions and inter-channel variance robustly. Second, we design Noise-Filtered Diverse Sampling, which filters outliers via deep-layer statistics and constructs frame-aware diverse calibration clusters to ensure stable quantization ranges. Comprehensive experiments demonstrate that QuantVGGT achieves the state-of-the-art results across different benchmarks and bit-width, surpassing the previous state-of-the-art generic quantization method with a great margin. We highlight that our 4-bit QuantVGGT can deliver a 3.7$\times$ memory reduction and 2.5$\times$ acceleration in real-hardware inference, while maintaining reconstruction accuracy above 98\% of its full-precision counterpart. This demonstrates the vast advantages and practicality of QuantVGGT in resource-constrained scenarios. Our code is released in https://github.com/wlfeng0509/QuantVGGT.

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QuantSparse: Comprehensively Compressing Video Diffusion Transformer with Model Quantization and Attention Sparsification

Diffusion transformers exhibit remarkable video generation capability, yet their prohibitive computational and memory costs hinder practical deployment. Model quantization and attention sparsification are two promising directions for compression, but each alone suffers severe performance degradation under aggressive compression. Combining them promises compounded efficiency gains, but naive integration is ineffective. The sparsity-induced information loss exacerbates quantization noise, leading to amplified attention shifts. To address this, we propose \textbf{QuantSparse}, a unified framework that integrates model quantization with attention sparsification. Specifically, we introduce \textit{Multi-Scale Salient Attention Distillation}, which leverages both global structural guidance and local salient supervision to mitigate quantization-induced bias. In addition, we develop \textit{Second-Order Sparse Attention Reparameterization}, which exploits the temporal stability of second-order residuals to efficiently recover information lost under sparsity. Experiments on HunyuanVideo-13B demonstrate that QuantSparse achieves 20.88 PSNR, substantially outperforming the state-of-the-art quantization baseline Q-VDiT (16.85 PSNR), while simultaneously delivering a \textbf{3.68$\times$} reduction in storage and \textbf{1.88$\times$} acceleration in end-to-end inference. Our code will be released in https://github.com/wlfeng0509/QuantSparse.

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Teacher-Guided Student Self-Knowledge Distillation Using Diffusion Model

Existing Knowledge Distillation (KD) methods often align feature information between teacher and student by exploring meaningful feature processing and loss functions. However, due to the difference in feature distributions between the teacher and student, the student model may learn incompatible information from the teacher. To address this problem, we propose teacher-guided student Diffusion Self-KD, dubbed as DSKD. Instead of the direct teacher-student alignment, we leverage the teacher classifier to guide the sampling process of denoising student features through a light-weight diffusion model. We then propose a novel locality-sensitive hashing (LSH)-guided feature distillation method between the original and denoised student features. The denoised student features encapsulate teacher knowledge and could be regarded as a teacher role. In this way, our DSKD method could eliminate discrepancies in mapping manners and feature distributions between the teacher and student, while learning meaningful knowledge from the teacher. Experiments on visual recognition tasks demonstrate that DSKD significantly outperforms existing KD methods across various models and datasets. Our code is attached in supplementary material.

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MPQ-DMv2: Flexible Residual Mixed Precision Quantization for Low-Bit Diffusion Models with Temporal Distillation

Diffusion models have demonstrated remarkable performance on vision generation tasks. However, the high computational complexity hinders its wide application on edge devices. Quantization has emerged as a promising technique for inference acceleration and memory reduction. However, existing quantization methods do not generalize well under extremely low-bit (2-4 bit) quantization. Directly applying these methods will cause severe performance degradation. We identify that the existing quantization framework suffers from the outlier-unfriendly quantizer design, suboptimal initialization, and optimization strategy. We present MPQ-DMv2, an improved \textbf{M}ixed \textbf{P}recision \textbf{Q}uantization framework for extremely low-bit \textbf{D}iffusion \textbf{M}odels. For the quantization perspective, the imbalanced distribution caused by salient outliers is quantization-unfriendly for uniform quantizer. We propose \textit{Flexible Z-Order Residual Mixed Quantization} that utilizes an efficient binary residual branch for flexible quant steps to handle salient error. For the optimization framework, we theoretically analyzed the convergence and optimality of the LoRA module and propose \textit{Object-Oriented Low-Rank Initialization} to use prior quantization error for informative initialization. We then propose \textit{Memory-based Temporal Relation Distillation} to construct an online time-aware pixel queue for long-term denoising temporal information distillation, which ensures the overall temporal consistency between quantized and full-precision model. Comprehensive experiments on various generation tasks show that our MPQ-DMv2 surpasses current SOTA methods by a great margin on different architectures, especially under extremely low-bit widths.

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Q-VDiT: Towards Accurate Quantization and Distillation of Video-Generation Diffusion Transformers

Diffusion transformers (DiT) have demonstrated exceptional performance in video generation. However, their large number of parameters and high computational complexity limit their deployment on edge devices. Quantization can reduce storage requirements and accelerate inference by lowering the bit-width of model parameters. Yet, existing quantization methods for image generation models do not generalize well to video generation tasks. We identify two primary challenges: the loss of information during quantization and the misalignment between optimization objectives and the unique requirements of video generation. To address these challenges, we present Q-VDiT, a quantization framework specifically designed for video DiT models. From the quantization perspective, we propose the Token-aware Quantization Estimator (TQE), which compensates for quantization errors in both the token and feature dimensions. From the optimization perspective, we introduce Temporal Maintenance Distillation (TMD), which preserves the spatiotemporal correlations between frames and enables the optimization of each frame with respect to the overall video context. Our W3A6 Q-VDiT achieves a scene consistency of 23.40, setting a new benchmark and outperforming current state-of-the-art quantization methods by 1.9$\times$. Code will be available at https://github.com/cantbebetter2/Q-VDiT.

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