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Weimin Xiong

Publications and source records attributed to Weimin Xiong.

At least 19 recordsLinked to original sources

PersonaForge: Realistic Multi-Turn User Simulation for Agentic Systems

Large language models are increasingly used as agentic workflow executors, yet existing training data and benchmarks largely assume informationally complete, single-turn queries. Our analysis of 16K real-world sessions shows that 75.9% of interactions are multi-turn, revealing a substantial gap between how users interact with agents and how such systems are trained and evaluated. We introduce \textbf{PersonaForge}, a user simulation framework for synthesizing realistic multi-turn user--agent interactions. PersonaForge combines a four-dimensional persona space, SOUL-driven behavioral control calibrated to real-user statistics, and Reverse Deep Construction grounded in authentic seed queries. Using PersonaForge, we construct a 6.3K-record training dataset and \textbf{PersonaForge-Bench}, a manually annotated 138-task benchmark spanning over 20 professional domains with four-dimensional scoring. Experiments on Qwen3.5-27B show that PersonaForge training improves the composite score by +4.1%, with gains across all four dimensions and the largest improvements in Task Completion (+6.0%) and Response Quality (+6.8%). Further analyses show that PersonaForge-trained agents use fewer turns and tool calls, suggesting improved interaction efficiency, while ablations confirm the contribution of SOUL components and adaptive simulation. Together, PersonaForge and PersonaForge-Bench establish a foundation for training and evaluating agents under realistic multi-turn user interaction.

cs.CL

From Refuse to Richness: Rubric Rewards for Long-Form Hallucination Reinforcement Learning

Rewards that penalize unsupported claims can improve grounding in long-form generation, but they can also teach models to answer less. We study this refusal-to-richness trade-off in long-form hallucination RL. Instead of using global richness proxies such as length, claim count, detail, or pairwise relevance, we represent each question with a key-point rubric that specifies the required and optional information a useful answer should cover. These rubrics define coverage directly and are used both for evaluation and as reward signals. Across grounding-only, proxy-based, rubric-only, and combined rewards, we find a stable trade-off: strict grounding rewards improve support but suppress coverage, while unconstrained rubric rewards improve coverage but weaken grounding. A soft combination of grounding, rubric coverage, and relevance gives the best balance in our experiments, improving in-distribution support while transferring better to out-of-distribution checklist tasks than either grounding-only or rubric-only rewards.

cs.CL

DFlare: Scaling Up Draft Capacity for Block Diffusion Speculative Decoding

Block diffusion speculative decoding accelerates LLM inference by predicting all tokens within a block simultaneously for the target model to verify in parallel. Predicting an entire block at once requires a sufficiently capable draft model and effective utilization of the target model's internal knowledge. However, the state-of-the-art method DFlash constrains all draft layers to share a single fused representation derived from only a few target layers, limiting per-layer expressiveness and hindering further scaling of draft capacity. In this paper, we present \modelname, which flares out the narrow conditioning bottleneck of DFlash through a lightweight layer-wise fusion mechanism: each draft layer attends to its own learnable combination of a broad set of target layers at negligible overhead, simultaneously injecting richer target knowledge and providing every draft layer with a distinct input. This enhanced per-layer expressiveness enables scaling the draft model to deeper architectures with consistent gains. We further scale training data from 800K to 2.4M samples to fully exploit the enlarged capacity. On six benchmarks spanning mathematical reasoning, code generation, and conversation, \modelname attains average wall-clock speedups of 5.52x on Qwen3-4B, 5.46x on Qwen3-8B, and 3.91x on GPT-OSS-20B, improving over DFlash by roughly 11\%, 8\%, and 5\% respectively. Our code is available at https://github.com/Tencent/AngelSlim.

cs.CL

Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining

Recent advances in multimodal large language models have driven growing interest in graphical user interface (GUI) agents, yet their generalization remains constrained by the scarcity of large-scale training data spanning diverse real-world applications. Existing datasets rely heavily on costly manual annotations and are typically confined to narrow domains. To address this challenge, we propose Video2GUI, a fully automated framework that extracts grounded GUI interaction trajectories directly from unlabeled Internet videos. Video2GUI employs a coarse-to-fine filtering strategy to identify high-quality GUI tutorial videos and convert them into structured agent trajectories. Applying this pipeline to 500 million video metadata entries, we construct WildGUI, a large-scale dataset containing 12 million interaction trajectories spanning over 1,500 applications and websites. Pre-training Qwen2.5-VL and Mimo-VL on WildGUI yields consistent improvements of 5-20% across multiple GUI grounding and action benchmarks, matching or surpassing state-of-the-art performance. We will release both the WildGUI dataset and the Video2GUI pipeline to support future research of GUI agents.

cs.CL

MiMo-Audio: Audio Language Models are Few-Shot Learners

Existing audio language models typically rely on task-specific fine-tuning to accomplish particular audio tasks. In contrast, humans are able to generalize to new audio tasks with only a few examples or simple instructions. GPT-3 has shown that scaling next-token prediction pretraining enables strong generalization capabilities in text, and we believe this paradigm is equally applicable to the audio domain. By scaling MiMo-Audio's pretraining data to over one hundred million of hours, we observe the emergence of few-shot learning capabilities across a diverse set of audio tasks. We develop a systematic evaluation of these capabilities and find that MiMo-Audio-7B-Base achieves SOTA performance on both speech intelligence and audio understanding benchmarks among open-source models. Beyond standard metrics, MiMo-Audio-7B-Base generalizes to tasks absent from its training data, such as voice conversion, style transfer, and speech editing. MiMo-Audio-7B-Base also demonstrates powerful speech continuation capabilities, capable of generating highly realistic talk shows, recitations, livestreaming and debates. At the post-training stage, we curate a diverse instruction-tuning corpus and introduce thinking mechanisms into both audio understanding and generation. MiMo-Audio-7B-Instruct achieves open-source SOTA on audio understanding benchmarks (MMSU, MMAU, MMAR, MMAU-Pro), spoken dialogue benchmarks (Big Bench Audio, MultiChallenge Audio) and instruct-TTS evaluations, approaching or surpassing closed-source models. Model checkpoints and full evaluation suite are available at https://github.com/XiaomiMiMo/MiMo-Audio.

cs.CL

Kimi-Dev: Agentless Training as Skill Prior for SWE-Agents

Large Language Models (LLMs) are increasingly applied to software engineering (SWE), with SWE-bench as a key benchmark. Solutions are split into SWE-Agent frameworks with multi-turn interactions and workflow-based Agentless methods with single-turn verifiable steps. We argue these paradigms are not mutually exclusive: reasoning-intensive Agentless training induces skill priors, including localization, code edit, and self-reflection that enable efficient and effective SWE-Agent adaptation. In this work, we first curate the Agentless training recipe and present Kimi-Dev, an open-source SWE LLM achieving 60.4\% on SWE-bench Verified, the best among workflow approaches. With additional SFT adaptation on 5k publicly-available trajectories, Kimi-Dev powers SWE-Agents to 48.6\% pass@1, on par with that of Claude 3.5 Sonnet (241022 version). These results show that structured skill priors from Agentless training can bridge workflow and agentic frameworks for transferable coding agents.

cs.AI

Mitigating Overthinking through Reasoning Shaping

Large reasoning models (LRMs) boosted by Reinforcement Learning from Verifier Reward (RLVR) have shown great power in problem solving, yet they often cause overthinking: excessive, meandering reasoning that inflates computational cost. Prior designs of penalization in RLVR manage to reduce token consumption while often harming model performance, which arises from the oversimplicity of token-level supervision. In this paper, we argue that the granularity of supervision plays a crucial role in balancing efficiency and accuracy, and propose Group Relative Segment Penalization (GRSP), a step-level method to regularize reasoning. Since preliminary analyses show that reasoning segments are strongly correlated with token consumption and model performance, we design a length-aware weighting mechanism across segment clusters. Extensive experiments demonstrate that GRSP achieves superior token efficiency without heavily compromising accuracy, especially the advantages with harder problems. Moreover, GRSP stabilizes RL training and scales effectively across model sizes.

cs.CL

MPO: Boosting LLM Agents with Meta Plan Optimization

Recent advancements in large language models (LLMs) have enabled LLM-based agents to successfully tackle interactive planning tasks. However, despite their successes, existing approaches often suffer from planning hallucinations and require retraining for each new agent. To address these challenges, we propose the Meta Plan Optimization (MPO) framework, , which enhances agent planning capabilities by directly incorporating explicit guidance. Unlike previous methods that rely on complex knowledge, which either require significant human effort or lack quality assurance, MPO leverages high-level general guidance through meta plans to assist agent planning and enables continuous optimization of the meta plans based on feedback from the agent's task execution. Our experiments conducted on two representative tasks demonstrate that MPO significantly outperforms existing baselines. Moreover, our analysis indicates that MPO provides a plug-and-play solution that enhances both task completion efficiency and generalization capabilities in previous unseen scenarios.

cs.CL

P-Aligner: Enabling Pre-Alignment of Language Models via Principled Instruction Synthesis

Large Language Models (LLMs) are expected to produce safe, helpful, and honest content during interaction with human users, but they frequently fail to align with such values when given flawed instructions, e.g., missing context, ambiguous directives, or inappropriate tone, leaving substantial room for improvement along multiple dimensions. A cost-effective yet high-impact way is to pre-align instructions before the model begins decoding. Existing approaches either rely on prohibitive test-time search costs or end-to-end model rewrite, which is powered by a customized training corpus with unclear objectives. In this work, we demonstrate that the goal of efficient and effective preference alignment can be achieved by P-Aligner, a lightweight module generating instructions that preserve the original intents while being expressed in a more human-preferred form. P-Aligner is trained on UltraPrompt, a new dataset synthesized via a proposed principle-guided pipeline using Monte-Carlo Tree Search, which systematically explores the space of candidate instructions that are closely tied to human preference. Experiments across different methods show that P-Aligner generally outperforms strong baselines across various models and benchmarks, including average win-rate gains of 28.35% and 8.69% on GPT-4-turbo and Gemma-2-SimPO, respectively. Further analyses validate its effectiveness and efficiency through multiple perspectives, including data quality, search strategies, iterative deployment, and time overhead.

cs.CL

More Vulnerable than You Think: On the Stability of Tool-Integrated LLM Agents

Current evaluations of tool-integrated LLM agents typically focus on end-to-end tool-usage evaluation while neglecting their stability. This limits their real-world applicability, as various internal or external factors can cause agents to crash or behave abnormally. Our research addresses this by investigating whether agents are vulnerable to errors throughout the entire tool invocation process, including reading tool documentation, selecting tools and generating parameters, and processing the tool's response. Through extensive experiments, we observe that agents are highly susceptible to errors at each stage and agents based on open-source models are more vulnerable than those based on proprietary models. We also find that increasing the model size does not significantly improve tool invocation reasoning and may make agents more vulnerable to attacks resembling normal user instructions. This highlights the importance of evaluating agent stability and offers valuable insights for future LLM development and evaluation.

cs.CL

Kimi k1.5: Scaling Reinforcement Learning with LLMs

Language model pretraining with next token prediction has proved effective for scaling compute but is limited to the amount of available training data. Scaling reinforcement learning (RL) unlocks a new axis for the continued improvement of artificial intelligence, with the promise that large language models (LLMs) can scale their training data by learning to explore with rewards. However, prior published work has not produced competitive results. In light of this, we report on the training practice of Kimi k1.5, our latest multi-modal LLM trained with RL, including its RL training techniques, multi-modal data recipes, and infrastructure optimization. Long context scaling and improved policy optimization methods are key ingredients of our approach, which establishes a simplistic, effective RL framework without relying on more complex techniques such as Monte Carlo tree search, value functions, and process reward models. Notably, our system achieves state-of-the-art reasoning performance across multiple benchmarks and modalities -- e.g., 77.5 on AIME, 96.2 on MATH 500, 94-th percentile on Codeforces, 74.9 on MathVista -- matching OpenAI's o1. Moreover, we present effective long2short methods that use long-CoT techniques to improve short-CoT models, yielding state-of-the-art short-CoT reasoning results -- e.g., 60.8 on AIME, 94.6 on MATH500, 47.3 on LiveCodeBench -- outperforming existing short-CoT models such as GPT-4o and Claude Sonnet 3.5 by a large margin (up to +550%).

cs.AI

WorkTeam: Constructing Workflows from Natural Language with Multi-Agents

Workflows play a crucial role in enhancing enterprise efficiency by orchestrating complex processes with multiple tools or components. However, hand-crafted workflow construction requires expert knowledge, presenting significant technical barriers. Recent advancements in Large Language Models (LLMs) have improved the generation of workflows from natural language instructions (aka NL2Workflow), yet existing single LLM agent-based methods face performance degradation on complex tasks due to the need for specialized knowledge and the strain of task-switching. To tackle these challenges, we propose WorkTeam, a multi-agent NL2Workflow framework comprising a supervisor, orchestrator, and filler agent, each with distinct roles that collaboratively enhance the conversion process. As there are currently no publicly available NL2Workflow benchmarks, we also introduce the HW-NL2Workflow dataset, which includes 3,695 real-world business samples for training and evaluation. Experimental results show that our approach significantly increases the success rate of workflow construction, providing a novel and effective solution for enterprise NL2Workflow services.

cs.CL

WIKIGENBENCH: Exploring Full-length Wikipedia Generation under Real-World Scenario

It presents significant challenges to generate comprehensive and accurate Wikipedia articles for newly emerging events under a real-world scenario. Existing attempts fall short either by focusing only on short snippets or by using metrics that are insufficient to evaluate real-world scenarios. In this paper, we construct WIKIGENBENCH, a new benchmark consisting of 1,320 entries, designed to align with real-world scenarios in both generation and evaluation. For generation, we explore a real-world scenario where structured, full-length Wikipedia articles with citations are generated for new events using input documents from web sources. For evaluation, we integrate systematic metrics and LLM-based metrics to assess the verifiability, organization, and other aspects aligned with real-world scenarios. Based on this benchmark, we conduct extensive experiments using various models within three commonly used frameworks: direct RAG, hierarchical structure-based RAG, and RAG with a fine-tuned generation model. Experimental results show that hierarchical-based methods can generate more comprehensive content, while fine-tuned methods achieve better verifiability. However, even the best methods still show a significant gap compared to existing Wikipedia content, indicating that further research is necessary.

cs.CL

Multi-Normal Prototypes Learning for Weakly Supervised Anomaly Detection

Anomaly detection is a crucial task in various domains. Most of the existing methods assume the normal sample data clusters around a single central prototype while the real data may consist of multiple categories or subgroups. In addition, existing methods always assume all unlabeled samples are normal while some of them are inevitably being anomalies. To address these issues, we propose a novel anomaly detection framework that can efficiently work with limited labeled anomalies. Specifically, we assume the normal sample data may consist of multiple subgroups, and propose to learn multi-normal prototypes to represent them with deep embedding clustering and contrastive learning. Additionally, we propose a method to estimate the likelihood of each unlabeled sample being normal during model training, which can help to learn more efficient data encoder and normal prototypes for anomaly detection. Extensive experiments on various datasets demonstrate the superior performance of our method compared to state-of-the-art methods.

stat.ML

AgentBank: Towards Generalized LLM Agents via Fine-Tuning on 50000+ Interaction Trajectories

Fine-tuning on agent-environment interaction trajectory data holds significant promise for surfacing generalized agent capabilities in open-source large language models (LLMs). In this work, we introduce AgentBank, by far the largest trajectory tuning data collection featuring more than 50k diverse high-quality interaction trajectories which comprises 16 tasks covering five distinct agent skill dimensions. Leveraging a novel annotation pipeline, we are able to scale the annotated trajectories and generate a trajectory dataset with minimized difficulty bias. Furthermore, we fine-tune LLMs on AgentBank to get a series of agent models, Samoyed. Our comparative experiments demonstrate the effectiveness of scaling the interaction trajectory data to acquire generalized agent capabilities. Additional studies also reveal some key observations regarding trajectory tuning and agent skill generalization.

cs.CL

Watch Every Step! LLM Agent Learning via Iterative Step-Level Process Refinement

Large language model agents have exhibited exceptional performance across a range of complex interactive tasks. Recent approaches have utilized tuning with expert trajectories to enhance agent performance, yet they primarily concentrate on outcome rewards, which may lead to errors or suboptimal actions due to the absence of process supervision signals. In this paper, we introduce the Iterative step-level Process Refinement (IPR) framework, which provides detailed step-by-step guidance to enhance agent training. Specifically, we adopt the Monte Carlo method to estimate step-level rewards. During each iteration, the agent explores along the expert trajectory and generates new actions. These actions are then evaluated against the corresponding step of expert trajectory using step-level rewards. Such comparison helps identify discrepancies, yielding contrastive action pairs that serve as training data for the agent. Our experiments on three complex agent tasks demonstrate that our framework outperforms a variety of strong baselines. Moreover, our analytical findings highlight the effectiveness of IPR in augmenting action efficiency and its applicability to diverse models.

cs.CL

EERPD: Leveraging Emotion and Emotion Regulation for Improving Personality Detection

Personality is a fundamental construct in psychology, reflecting an individual's behavior, thinking, and emotional patterns. Previous researches have made some progress in personality detection, primarily by utilizing the whole text to predict personality. However, these studies generally tend to overlook psychological knowledge: they rarely apply the well-established correlations between emotion regulation and personality. Based on this, we propose a new personality detection method called EERPD. This method introduces the use of emotion regulation, a psychological concept highly correlated with personality, for personality prediction. By combining this feature with emotion features, it retrieves few-shot examples and provides process CoTs for inferring labels from text. This approach enhances the understanding of LLM for personality within text and improves the performance in personality detection. Experimental results demonstrate that EERPD significantly enhances the accuracy and robustness of personality detection, outperforming previous SOTA by 15.05/4.29 in average F1 on the two benchmark datasets.

cs.CL

InfoCL: Alleviating Catastrophic Forgetting in Continual Text Classification from An Information Theoretic Perspective

Continual learning (CL) aims to constantly learn new knowledge over time while avoiding catastrophic forgetting on old tasks. We focus on continual text classification under the class-incremental setting. Recent CL studies have identified the severe performance decrease on analogous classes as a key factor for catastrophic forgetting. In this paper, through an in-depth exploration of the representation learning process in CL, we discover that the compression effect of the information bottleneck leads to confusion on analogous classes. To enable the model learn more sufficient representations, we propose a novel replay-based continual text classification method, InfoCL. Our approach utilizes fast-slow and current-past contrastive learning to perform mutual information maximization and better recover the previously learned representations. In addition, InfoCL incorporates an adversarial memory augmentation strategy to alleviate the overfitting problem of replay. Experimental results demonstrate that InfoCL effectively mitigates forgetting and achieves state-of-the-art performance on three text classification tasks. The code is publicly available at https://github.com/Yifan-Song793/InfoCL.

cs.CL