Searcharxiv⌕ Search

arXiv subjects

Weiming Wang

Publications and source records attributed to Weiming Wang.

At least 37 records · Page 2Linked to original sources

RainMamba: Enhanced Locality Learning with State Space Models for Video Deraining

The outdoor vision systems are frequently contaminated by rain streaks and raindrops, which significantly degenerate the performance of visual tasks and multimedia applications. The nature of videos exhibits redundant temporal cues for rain removal with higher stability. Traditional video deraining methods heavily rely on optical flow estimation and kernel-based manners, which have a limited receptive field. Yet, transformer architectures, while enabling long-term dependencies, bring about a significant increase in computational complexity. Recently, the linear-complexity operator of the state space models (SSMs) has contrarily facilitated efficient long-term temporal modeling, which is crucial for rain streaks and raindrops removal in videos. Unexpectedly, its uni-dimensional sequential process on videos destroys the local correlations across the spatio-temporal dimension by distancing adjacent pixels. To address this, we present an improved SSMs-based video deraining network (RainMamba) with a novel Hilbert scanning mechanism to better capture sequence-level local information. We also introduce a difference-guided dynamic contrastive locality learning strategy to enhance the patch-level self-similarity learning ability of the proposed network. Extensive experiments on four synthesized video deraining datasets and real-world rainy videos demonstrate the effectiveness and efficiency of our network in the removal of rain streaks and raindrops. Our code and results are available at https://github.com/TonyHongtaoWu/RainMamba.

cs.CV↗

Motion-Driven Neural Optimizer for Prophylactic Braces Made by Distributed Microstructures

Joint injuries, and their long-term consequences, present a substantial global health burden. Wearable prophylactic braces are an attractive potential solution to reduce the incidence of joint injuries by limiting joint movements that are related to injury risk. Given human motion and ground reaction forces, we present a computational framework that enables the design of personalized braces by optimizing the distribution of microstructures and elasticity. As varied brace designs yield different reaction forces that influence kinematics and kinetics analysis outcomes, the optimization process is formulated as a differentiable end-to-end pipeline in which the design domain of microstructure distribution is parameterized onto a neural network. The optimized distribution of microstructures is obtained via a self-learning process to determine the network coefficients according to a carefully designed set of losses and the integrated biomechanical and physical analyses. Since knees and ankles are the most commonly injured joints, we demonstrate the effectiveness of our pipeline by designing, fabricating, and testing prophylactic braces for the knee and ankle to prevent potentially harmful joint movements.

physics.med-ph↗

Learning Based Toolpath Planner on Diverse Graphs for 3D Printing

This paper presents a learning based planner for computing optimized 3D printing toolpaths on prescribed graphs, the challenges of which include the varying graph structures on different models and the large scale of nodes & edges on a graph. We adopt an on-the-fly strategy to tackle these challenges, formulating the planner as a Deep Q-Network (DQN) based optimizer to decide the next `best' node to visit. We construct the state spaces by the Local Search Graph (LSG) centered at different nodes on a graph, which is encoded by a carefully designed algorithm so that LSGs in similar configurations can be identified to re-use the earlier learned DQN priors for accelerating the computation of toolpath planning. Our method can cover different 3D printing applications by defining their corresponding reward functions. Toolpath planning problems in wire-frame printing, continuous fiber printing, and metallic printing are selected to demonstrate its generality. The performance of our planner has been verified by testing the resultant toolpaths in physical experiments. By using our planner, wire-frame models with up to 4.2k struts can be successfully printed, up to 93.3% of sharp turns on continuous fiber toolpaths can be avoided, and the thermal distortion in metallic printing can be reduced by 24.9%.

cs.RO↗

Lost in UNet: Improving Infrared Small Target Detection by Underappreciated Local Features

Many targets are often very small in infrared images due to the long-distance imaging meachnism. UNet and its variants, as popular detection backbone networks, downsample the local features early and cause the irreversible loss of these local features, leading to both the missed and false detection of small targets in infrared images. We propose HintU, a novel network to recover the local features lost by various UNet-based methods for effective infrared small target detection. HintU has two key contributions. First, it introduces the "Hint" mechanism for the first time, i.e., leveraging the prior knowledge of target locations to highlight critical local features. Second, it improves the mainstream UNet-based architecture to preserve target pixels even after downsampling. HintU can shift the focus of various networks (e.g., vanilla UNet, UNet++, UIUNet, MiM+, and HCFNet) from the irrelevant background pixels to a more restricted area from the beginning. Experimental results on three datasets NUDT-SIRST, SIRSTv2 and IRSTD1K demonstrate that HintU enhances the performance of existing methods with only an additional 1.88 ms cost (on RTX Titan). Additionally, the explicit constraints of HintU enhance the generalization ability of UNet-based methods. Code is available at https://github.com/Wuzhou-Quan/HintU.

cs.CV↗

Function based sim-to-real learning for shape control of deformable free-form surfaces

For the shape control of deformable free-form surfaces, simulation plays a crucial role in establishing the mapping between the actuation parameters and the deformed shapes. The differentiation of this forward kinematic mapping is usually employed to solve the inverse kinematic problem for determining the actuation parameters that can realize a target shape. However, the free-form surfaces obtained from simulators are always different from the physically deformed shapes due to the errors introduced by hardware and the simplification adopted in physical simulation. To fill the gap, we propose a novel deformation function based sim-to-real learning method that can map the geometric shape of a simulated model into its corresponding shape of the physical model. Unlike the existing sim-to-real learning methods that rely on completely acquired dense markers, our method accommodates sparsely distributed markers and can resiliently use all captured frames -- even for those in the presence of missing markers. To demonstrate its effectiveness, our sim-to-real method has been integrated into a neural network-based computational pipeline designed to tackle the inverse kinematic problem on a pneumatically actuated deformable mannequin.

cs.RO↗

AirExo: Low-Cost Exoskeletons for Learning Whole-Arm Manipulation in the Wild

While humans can use parts of their arms other than the hands for manipulations like gathering and supporting, whether robots can effectively learn and perform the same type of operations remains relatively unexplored. As these manipulations require joint-level control to regulate the complete poses of the robots, we develop AirExo, a low-cost, adaptable, and portable dual-arm exoskeleton, for teleoperation and demonstration collection. As collecting teleoperated data is expensive and time-consuming, we further leverage AirExo to collect cheap in-the-wild demonstrations at scale. Under our in-the-wild learning framework, we show that with only 3 minutes of the teleoperated demonstrations, augmented by diverse and extensive in-the-wild data collected by AirExo, robots can learn a policy that is comparable to or even better than one learned from teleoperated demonstrations lasting over 20 minutes. Experiments demonstrate that our approach enables the model to learn a more general and robust policy across the various stages of the task, enhancing the success rates in task completion even with the presence of disturbances. Project website: https://airexo.github.io/

cs.RO↗

Regularization in Space-Time Topology Optimization for Multi-Axis Additive Manufacturing

In additive manufacturing, the fabrication sequence has a large influence on the quality of manufactured components. While planning of the fabrication sequence is typically performed after the component has been designed, recent developments have demonstrated the possibility and benefits of simultaneous optimization of both the structural layout and the corresponding fabrication sequence. The simultaneous optimization approach, called space-time topology optimization, introduces a pseudo-time field to encode the manufacturing process order, alongside a pseudo-density field representing the structural layout. To comply with manufacturing principles, the pseudo-time field needs to be monotonic, i.e., free of local minima. However, explicitly formulated constraints are not always effective, particularly for complex structural layouts. In this paper, we introduce a novel method to regularize the pseudo-time field in space-time topology optimization. We conceptualize the monotonic additive manufacturing process as a virtual heat conduction process starting from the surface upon which a component is constructed layer by layer. The virtual temperature field, which shall not be confused with the actual temperature field during manufacturing, serves as an analogy for encoding the fabrication sequence. In this new formulation, we use local virtual heat conductivity coefficients as optimization variables to steer the temperature field and, consequently, the fabrication sequence. The virtual temperature field is inherently free of local minima due to the physics it resembles. We numerically validate the effectiveness of this regularization in space-time topology optimization under process-dependent loads, including gravity and thermomechanical loads.

math.OC↗

CPPF++: Uncertainty-Aware Sim2Real Object Pose Estimation by Vote Aggregation

Object pose estimation constitutes a critical area within the domain of 3D vision. While contemporary state-of-the-art methods that leverage real-world pose annotations have demonstrated commendable performance, the procurement of such real training data incurs substantial costs. This paper focuses on a specific setting wherein only 3D CAD models are utilized as a priori knowledge, devoid of any background or clutter information. We introduce a novel method, CPPF++, designed for sim-to-real pose estimation. This method builds upon the foundational point-pair voting scheme of CPPF, reformulating it through a probabilistic view. To address the challenge posed by vote collision, we propose a novel approach that involves modeling the voting uncertainty by estimating the probabilistic distribution of each point pair within the canonical space. Furthermore, we augment the contextual information provided by each voting unit through the introduction of N-point tuples. To enhance the robustness and accuracy of the model, we incorporate several innovative modules, including noisy pair filtering, online alignment optimization, and a tuple feature ensemble. Alongside these methodological advancements, we introduce a new category-level pose estimation dataset, named DiversePose 300. Empirical evidence demonstrates that our method significantly surpasses previous sim-to-real approaches and achieves comparable or superior performance on novel datasets. Our code is available on https://github.com/qq456cvb/CPPF2.

cs.CV↗

GAMMA: Generalizable Articulation Modeling and Manipulation for Articulated Objects

Articulated objects like cabinets and doors are widespread in daily life. However, directly manipulating 3D articulated objects is challenging because they have diverse geometrical shapes, semantic categories, and kinetic constraints. Prior works mostly focused on recognizing and manipulating articulated objects with specific joint types. They can either estimate the joint parameters or distinguish suitable grasp poses to facilitate trajectory planning. Although these approaches have succeeded in certain types of articulated objects, they lack generalizability to unseen objects, which significantly impedes their application in broader scenarios. In this paper, we propose a novel framework of Generalizable Articulation Modeling and Manipulating for Articulated Objects (GAMMA), which learns both articulation modeling and grasp pose affordance from diverse articulated objects with different categories. In addition, GAMMA adopts adaptive manipulation to iteratively reduce the modeling errors and enhance manipulation performance. We train GAMMA with the PartNet-Mobility dataset and evaluate with comprehensive experiments in SAPIEN simulation and real-world Franka robot. Results show that GAMMA significantly outperforms SOTA articulation modeling and manipulation algorithms in unseen and cross-category articulated objects. We will open-source all codes and datasets in both simulation and real robots for reproduction in the final version. Images and videos are published on the project website at: http://sites.google.com/view/gamma-articulation

cs.RO↗

PointeNet: A Lightweight Framework for Effective and Efficient Point Cloud Analysis

Current methodologies in point cloud analysis predominantly explore 3D geometries, often achieved through the introduction of intricate learnable geometric extractors in the encoder or by deepening networks with repeated blocks. However, these approaches inevitably lead to a significant number of learnable parameters, resulting in substantial computational costs and imposing memory burdens on CPU/GPU. Additionally, the existing strategies are primarily tailored for object-level point cloud classification and segmentation tasks, with limited extensions to crucial scene-level applications, such as autonomous driving. In response to these limitations, we introduce PointeNet, an efficient network designed specifically for point cloud analysis. PointeNet distinguishes itself with its lightweight architecture, low training cost, and plug-and-play capability, effectively capturing representative features. The network consists of a Multivariate Geometric Encoding (MGE) module and an optional Distance-aware Semantic Enhancement (DSE) module. The MGE module employs operations of sampling, grouping, and multivariate geometric aggregation to lightweightly capture and adaptively aggregate multivariate geometric features, providing a comprehensive depiction of 3D geometries. The DSE module, designed for real-world autonomous driving scenarios, enhances the semantic perception of point clouds, particularly for distant points. Our method demonstrates flexibility by seamlessly integrating with a classification/segmentation head or embedding into off-the-shelf 3D object detection networks, achieving notable performance improvements at a minimal cost. Extensive experiments on object-level datasets, including ModelNet40, ScanObjectNN, ShapeNetPart, and the scene-level dataset KITTI, demonstrate the superior performance of PointeNet over state-of-the-art methods in point cloud analysis.

cs.CV↗

Video Adverse-Weather-Component Suppression Network via Weather Messenger and Adversarial Backpropagation

Although convolutional neural networks (CNNs) have been proposed to remove adverse weather conditions in single images using a single set of pre-trained weights, they fail to restore weather videos due to the absence of temporal information. Furthermore, existing methods for removing adverse weather conditions (e.g., rain, fog, and snow) from videos can only handle one type of adverse weather. In this work, we propose the first framework for restoring videos from all adverse weather conditions by developing a video adverse-weather-component suppression network (ViWS-Net). To achieve this, we first devise a weather-agnostic video transformer encoder with multiple transformer stages. Moreover, we design a long short-term temporal modeling mechanism for weather messenger to early fuse input adjacent video frames and learn weather-specific information. We further introduce a weather discriminator with gradient reversion, to maintain the weather-invariant common information and suppress the weather-specific information in pixel features, by adversarially predicting weather types. Finally, we develop a messenger-driven video transformer decoder to retrieve the residual weather-specific feature, which is spatiotemporally aggregated with hierarchical pixel features and refined to predict the clean target frame of input videos. Experimental results, on benchmark datasets and real-world weather videos, demonstrate that our ViWS-Net outperforms current state-of-the-art methods in terms of restoring videos degraded by any weather condition.

cs.CV↗

SVDFormer: Complementing Point Cloud via Self-view Augmentation and Self-structure Dual-generator

In this paper, we propose a novel network, SVDFormer, to tackle two specific challenges in point cloud completion: understanding faithful global shapes from incomplete point clouds and generating high-accuracy local structures. Current methods either perceive shape patterns using only 3D coordinates or import extra images with well-calibrated intrinsic parameters to guide the geometry estimation of the missing parts. However, these approaches do not always fully leverage the cross-modal self-structures available for accurate and high-quality point cloud completion. To this end, we first design a Self-view Fusion Network that leverages multiple-view depth image information to observe incomplete self-shape and generate a compact global shape. To reveal highly detailed structures, we then introduce a refinement module, called Self-structure Dual-generator, in which we incorporate learned shape priors and geometric self-similarities for producing new points. By perceiving the incompleteness of each point, the dual-path design disentangles refinement strategies conditioned on the structural type of each point. SVDFormer absorbs the wisdom of self-structures, avoiding any additional paired information such as color images with precisely calibrated camera intrinsic parameters. Comprehensive experiments indicate that our method achieves state-of-the-art performance on widely-used benchmarks. Code will be available at https://github.com/czvvd/SVDFormer.

cs.CV↗

CRIN: Rotation-Invariant Point Cloud Analysis and Rotation Estimation via Centrifugal Reference Frame

Various recent methods attempt to implement rotation-invariant 3D deep learning by replacing the input coordinates of points with relative distances and angles. Due to the incompleteness of these low-level features, they have to undertake the expense of losing global information. In this paper, we propose the CRIN, namely Centrifugal Rotation-Invariant Network. CRIN directly takes the coordinates of points as input and transforms local points into rotation-invariant representations via centrifugal reference frames. Aided by centrifugal reference frames, each point corresponds to a discrete rotation so that the information of rotations can be implicitly stored in point features. Unfortunately, discrete points are far from describing the whole rotation space. We further introduce a continuous distribution for 3D rotations based on points. Furthermore, we propose an attention-based down-sampling strategy to sample points invariant to rotations. A relation module is adopted at last for reinforcing the long-range dependencies between sampled points and predicts the anchor point for unsupervised rotation estimation. Extensive experiments show that our method achieves rotation invariance, accurately estimates the object rotation, and obtains state-of-the-art results on rotation-augmented classification and part segmentation. Ablation studies validate the effectiveness of the network design.

cs.CV↗

Observation of Q-switched and continuous wave regimes with mode-hopping in Er-doped fiber lasers incorporating a dynamic population grating

Dynamic population gratings (DPGs) in rare-earth doped fibers are prevalent devices in fiber lasers for the production of single-longitudinal-mode emission, Q-switched pulses, and wavelength self-sweeping regimes. This study presents a transition from Q-switched state to continuous wave (CW) state, accompanying irregular mode-hopping, in an erbium-doped fiber laser with a heavily-doped DPG centered at 1549.95 nm. Our results demonstrate that the transition between these two states can be achieved by adjusting the pump power. The repetition frequency of the Q-switched pulse increases monotonically with the increasing pump power, while the pulse duration initially narrows and then expands because the reduced peak intensity weakens the nonlinear effect. Additionally, modulation peaks are evident on both the Q-switched pulse train and the CW background, which are induced by the irregular mode-hopping caused by the DPG. Furthermore, we observe that the central wavelength fluctuates within a range of 0.05 nm. These results provide valuable insight into the DPG effect in heavily-doped fibers.

physics.optics↗

Fabrication Sequence Optimization for Minimizing Distortion in Multi-Axis Additive Manufacturing

Additive manufacturing of metal parts involves phase transformations and high temperature gradients which lead to uneven thermal expansion and contraction, and, consequently, distortion of the fabricated components. The distortion has a great influence on the structural performance and dimensional accuracy, e.g., for assembly. It is therefore of critical importance to model, predict and, ultimately, reduce distortion. In this paper, we present a computational framework for fabrication sequence optimization to minimize distortion in multi-axis additive manufacturing (e.g., robotic wire arc additive manufacturing), in which the fabrication sequence is not limited to planar layers only. We encode the fabrication sequence by a continuous pseudo-time field, and optimize it using gradient-based numerical optimization. To demonstrate this framework, we adopt a computationally tractable yet reasonably accurate model to mimic the material shrinkage in metal additive manufacturing and thus to predict the distortion of the fabricated components. Numerical studies show that optimized curved layers can reduce distortion by orders of magnitude as compared to their planar counterparts.

cs.CE↗

One-Shot General Object Localization

This paper presents a general one-shot object localization algorithm called OneLoc. Current one-shot object localization or detection methods either rely on a slow exhaustive feature matching process or lack the ability to generalize to novel objects. In contrast, our proposed OneLoc algorithm efficiently finds the object center and bounding box size by a special voting scheme. To keep our method scale-invariant, only unit center offset directions and relative sizes are estimated. A novel dense equalized voting module is proposed to better locate small texture-less objects. Experiments show that the proposed method achieves state-of-the-art overall performance on two datasets: OnePose dataset and LINEMOD dataset. In addition, our method can also achieve one-shot multi-instance detection and non-rigid object localization. Code repository: https://github.com/qq456cvb/OneLoc.

cs.CV↗

PSFormer: Point Transformer for 3D Salient Object Detection

We propose PSFormer, an effective point transformer model for 3D salient object detection. PSFormer is an encoder-decoder network that takes full advantage of transformers to model the contextual information in both multi-scale point- and scene-wise manners. In the encoder, we develop a Point Context Transformer (PCT) module to capture region contextual features at the point level; PCT contains two different transformers to excavate the relationship among points. In the decoder, we develop a Scene Context Transformer (SCT) module to learn context representations at the scene level; SCT contains both Upsampling-and-Transformer blocks and Multi-context Aggregation units to integrate the global semantic and multi-level features from the encoder into the global scene context. Experiments show clear improvements of PSFormer over its competitors and validate that PSFormer is more robust to challenging cases such as small objects, multiple objects, and objects with complex structures.

cs.CV↗

LBF:Learnable Bilateral Filter For Point Cloud Denoising

Bilateral filter (BF) is a fast, lightweight and effective tool for image denoising and well extended to point cloud denoising. However, it often involves continual yet manual parameter adjustment; this inconvenience discounts the efficiency and user experience to obtain satisfied denoising results. We propose LBF, an end-to-end learnable bilateral filtering network for point cloud denoising; to our knowledge, this is the first time. Unlike the conventional BF and its variants that receive the same parameters for a whole point cloud, LBF learns adaptive parameters for each point according its geometric characteristic (e.g., corner, edge, plane), avoiding remnant noise, wrongly-removed geometric details, and distorted shapes. Besides the learnable paradigm of BF, we have two cores to facilitate LBF. First, different from the local BF, LBF possesses a global-scale feature perception ability by exploiting multi-scale patches of each point. Second, LBF formulates a geometry-aware bi-directional projection loss, leading the denoising results to being faithful to their underlying surfaces. Users can apply our LBF without any laborious parameter tuning to achieve the optimal denoising results. Experiments show clear improvements of LBF over its competitors on both synthetic and real-scanned datasets.

cs.CV↗