Searcharxiv⌕ Search

arXiv subjects

Weinan Zhang

Publications and source records attributed to Weinan Zhang.

At least 199 records · Page 11Linked to original sources

Fast Second-Order Online Kernel Learning through Incremental Matrix Sketching and Decomposition

Online Kernel Learning (OKL) has attracted considerable research interest due to its promising predictive performance in streaming environments. Second-order approaches are particularly appealing for OKL as they often offer substantial improvements in regret guarantees. However, existing second-order OKL approaches suffer from at least quadratic time complexity with respect to the pre-set budget, rendering them unsuitable for meeting the real-time demands of large-scale streaming recommender systems. The singular value decomposition required to obtain explicit feature mapping is also computationally expensive due to the complete decomposition process. Moreover, the absence of incremental updates to manage approximate kernel space causes these algorithms to perform poorly in adversarial environments and real-world streaming recommendation datasets. To address these issues, we propose FORKS, a fast incremental matrix sketching and decomposition approach tailored for second-order OKL. FORKS constructs an incremental maintenance paradigm for second-order kernelized gradient descent, which includes incremental matrix sketching for kernel approximation and incremental matrix decomposition for explicit feature mapping construction. Theoretical analysis demonstrates that FORKS achieves a logarithmic regret guarantee on par with other second-order approaches while maintaining a linear time complexity w.r.t. the budget, significantly enhancing efficiency over existing approaches. We validate the performance of FORKS through extensive experiments conducted on real-world streaming recommendation datasets, demonstrating its superior scalability and robustness against adversarial attacks.

cs.LG↗

Large Language Models are Demonstration Pre-Selectors for Themselves

In-context learning (ICL) with large language models (LLMs) delivers strong few-shot performance by choosing few-shot demonstrations from the entire training data. However, existing ICL methods, which rely on similarity or diversity scores to choose demonstrations, incur high computational costs due to repeatedly retrieval from large-scale datasets for each query. To this end, we propose FEEDER (FEw yet Essential Demonstration prE-selectoR), a novel pre-selection framework that identifies a representative subset of demonstrations containing the most representative examples in the training data, tailored to specific LLMs. To construct this subset, we introduce the "sufficiency" and "necessity" metrics in the pre-selection stage and design a tree-based algorithm to identify representative examples efficiently. Once pre-selected, this representative subset can effectively replace the full training data, improving efficiency while maintaining comparable performance in ICL. Additionally, our pre-selected subset also benefits fine-tuning LLMs, where we introduce a bi-level optimization method that enhances training efficiency without sacrificing performance. Experiments with LLMs ranging from 300M to 8B parameters show that FEEDER can reduce training data size by over 20% while maintaining performance and seamlessly integrating with various downstream demonstration selection strategies in ICL.

cs.CL↗

Evolutionary Perspectives on the Evaluation of LLM-Based AI Agents: A Comprehensive Survey

The advent of large language models (LLMs), such as GPT, Gemini, and DeepSeek, has significantly advanced natural language processing, giving rise to sophisticated chatbots capable of diverse language-related tasks. The transition from these traditional LLM chatbots to more advanced AI agents represents a pivotal evolutionary step. However, existing evaluation frameworks often blur the distinctions between LLM chatbots and AI agents, leading to confusion among researchers selecting appropriate benchmarks. To bridge this gap, this paper introduces a systematic analysis of current evaluation approaches, grounded in an evolutionary perspective. We provide a detailed analytical framework that clearly differentiates AI agents from LLM chatbots along five key aspects: complex environment, multi-source instructor, dynamic feedback, multi-modal perception, and advanced capability. Further, we categorize existing evaluation benchmarks based on external environments driving forces, and resulting advanced internal capabilities. For each category, we delineate relevant evaluation attributes, presented comprehensively in practical reference tables. Finally, we synthesize current trends and outline future evaluation methodologies through four critical lenses: environment, agent, evaluator, and metrics. Our findings offer actionable guidance for researchers, facilitating the informed selection and application of benchmarks in AI agent evaluation, thus fostering continued advancement in this rapidly evolving research domain.

cs.CL↗

Drawdowns, Drawups, and Occupation Times under General Markov Models

Drawdown risk, an important metric in financial risk management, poses significant computational challenges due to its highly path-dependent nature. This paper proposes a unified framework for computing five important drawdown quantities introduced in Landriault et al. (2015) and Zhang (2015) under general Markov models. We first establish linear systems and develop efficient algorithms for such problems under continuous-time Markov chains (CTMCs), and then establish their theoretical convergence to target quantities under general Markov models. Notably, the proposed algorithms for most quantities achieve the same complexity order as those for path-independent problems: cubic in the number of CTMC states for general Markov models and linear when applied to diffusion models. Rigorous convergence analysis is conducted under weak regularity conditions, and extensive numerical experiments validate the accuracy and efficiency of the proposed algorithms.

q-fin.MF↗

AgentNet: Decentralized Evolutionary Coordination for LLM-based Multi-Agent Systems

The rapid advancement of large language models (LLMs) has enabled the development of multi-agent systems where multiple LLM-based agents collaborate on complex tasks. However, existing systems often rely on centralized coordination, leading to scalability bottlenecks, reduced adaptability, and single points of failure. Privacy and proprietary knowledge concerns further hinder cross-organizational collaboration, resulting in siloed expertise. We propose AgentNet, a decentralized, Retrieval-Augmented Generation (RAG)-based framework that enables LLM-based agents to specialize, evolve, and collaborate autonomously in a dynamically structured Directed Acyclic Graph (DAG). Unlike prior approaches with static roles or centralized control, AgentNet allows agents to adjust connectivity and route tasks based on local expertise and context. AgentNet introduces three key innovations: (1) a fully decentralized coordination mechanism that eliminates the need for a central orchestrator, enhancing robustness and emergent intelligence; (2) dynamic agent graph topology that adapts in real time to task demands, ensuring scalability and resilience; and (3) a retrieval-based memory system for agents that supports continual skill refinement and specialization. By minimizing centralized control and data exchange, AgentNet enables fault-tolerant, privacy-preserving collaboration across organizations. Experiments show that AgentNet achieves higher task accuracy than both single-agent and centralized multi-agent baselines.

cs.MA↗

Leveraging Dual Process Theory in Language Agent Framework for Real-time Simultaneous Human-AI Collaboration

Agents built on large language models (LLMs) have excelled in turn-by-turn human-AI collaboration but struggle with simultaneous tasks requiring real-time interaction. Latency issues and the challenge of inferring variable human strategies hinder their ability to make autonomous decisions without explicit instructions. Through experiments with current independent System 1 and System 2 methods, we validate the necessity of using Dual Process Theory (DPT) in real-time tasks. We propose DPT-Agent, a novel language agent framework that integrates System 1 and System 2 for efficient real-time simultaneous human-AI collaboration. DPT-Agent's System 1 uses a Finite-state Machine (FSM) and code-as-policy for fast, intuitive, and controllable decision-making. DPT-Agent's System 2 integrates Theory of Mind (ToM) and asynchronous reflection to infer human intentions and perform reasoning-based autonomous decisions. We demonstrate the effectiveness of DPT-Agent through further experiments with rule-based agents and human collaborators, showing significant improvements over mainstream LLM-based frameworks. DPT-Agent can effectively help LLMs convert correct slow thinking and reasoning into executable actions, thereby improving performance. To the best of our knowledge, DPT-Agent is the first language agent framework that achieves successful real-time simultaneous human-AI collaboration autonomously. Code of DPT-Agent can be found in https://github.com/sjtu-marl/DPT-Agent.

cs.AI↗

ReMA: Learning to Meta-think for LLMs with Multi-Agent Reinforcement Learning

Recent research on Reasoning of Large Language Models (LLMs) has sought to further enhance their performance by integrating meta-thinking -- enabling models to monitor, evaluate, and control their reasoning processes for more adaptive and effective problem-solving. However, current single-agent work lacks a specialized design for acquiring meta-thinking, resulting in low efficacy. To address this challenge, we introduce Reinforced Meta-thinking Agents (ReMA), a novel framework that leverages Multi-Agent Reinforcement Learning (MARL) to elicit meta-thinking behaviors, encouraging LLMs to think about thinking. ReMA decouples the reasoning process into two hierarchical agents: a high-level meta-thinking agent responsible for generating strategic oversight and plans, and a low-level reasoning agent for detailed executions. Through iterative reinforcement learning with aligned objectives, these agents explore and learn collaboration, leading to improved generalization and robustness. Empirical results from single-turn experiments demonstrate that ReMA outperforms single-agent RL baselines on complex reasoning tasks, including competitive-level mathematical benchmarks and LLM-as-a-Judge benchmarks. Additionally, we further extend ReMA to multi-turn interaction settings, leveraging turn-level ratio and parameter sharing to improve efficiency. Comprehensive ablation studies further illustrate the evolving dynamics of each distinct agent, providing valuable insights into how the meta-thinking reasoning process enhances the reasoning capabilities of LLMs. Our code can be found in https://github.com/ziyuwan/ReMA-public

cs.AI↗

InfoDeepSeek: Benchmarking Agentic Information Seeking for Retrieval-Augmented Generation

Retrieval-Augmented Generation (RAG) enhances large language models (LLMs) by grounding responses with retrieved information. As an emerging paradigm, Agentic RAG further enhances this process by introducing autonomous LLM agents into the information seeking process. However, existing benchmarks fall short in evaluating such systems, as they are confined to a static retrieval environment with a fixed, limited corpus} and simple queries that fail to elicit agentic behavior. Moreover, their evaluation protocols assess information seeking effectiveness by pre-defined gold sets of documents, making them unsuitable for the open-ended and dynamic nature of real-world web environments. To bridge this gap, we present InfoDeepSeek, a new benchmark with challenging questions designed for assessing agentic information seeking in real-world, dynamic web environments. We propose a systematic methodology for constructing challenging queries satisfying the criteria of determinacy, difficulty, and diversity. Based on this, we develop the first evaluation framework tailored to dynamic agentic information seeking, including fine-grained metrics about the accuracy, utility, and compactness of information seeking outcomes. Through extensive experiments across LLMs, search engines, and question types, InfoDeepSeek reveals nuanced agent behaviors and offers actionable insights for future research.

cs.IR↗

Superplatforms Have to Attack AI Agents

Over the past decades, superplatforms, digital companies that integrate a vast range of third-party services and applications into a single, unified ecosystem, have built their fortunes on monopolizing user attention through targeted advertising and algorithmic content curation. Yet the emergence of AI agents driven by large language models (LLMs) threatens to upend this business model. Agents can not only free user attention with autonomy across diverse platforms and therefore bypass the user-attention-based monetization, but might also become the new entrance for digital traffic. Hence, we argue that superplatforms have to attack AI agents to defend their centralized control of digital traffic entrance. Specifically, we analyze the fundamental conflict between user-attention-based monetization and agent-driven autonomy through the lens of our gatekeeping theory. We show how AI agents can disintermediate superplatforms and potentially become the next dominant gatekeepers, thereby forming the urgent necessity for superplatforms to proactively constrain and attack AI agents. Moreover, we go through the potential technologies for superplatform-initiated attacks, covering a brand-new, unexplored technical area with unique challenges. We have to emphasize that, despite our position, this paper does not advocate for adversarial attacks by superplatforms on AI agents, but rather offers an envisioned trend to highlight the emerging tensions between superplatforms and AI agents. Our aim is to raise awareness and encourage critical discussion for collaborative solutions, prioritizing user interests and perserving the openness of digital ecosystems in the age of AI agents.

cs.AI↗

CodeGRAG: Bridging the Gap between Natural Language and Programming Language via Graphical Retrieval Augmented Generation

Utilizing large language models to generate codes has shown promising meaning in software development revolution. Despite the intelligence shown by the large language models, their specificity in code generation can still be improved due to the syntactic gap and mismatched vocabulary existing between natural language and programming languages. In this paper, we propose CodeGRAG, a Graphical Retrieval Augmented Code Generation framework that bridges the gap between NL and PL to enhance the performance of LLMs. CodeGRAG builds the graphical view of code blocks based on the control flow and data flow of them to better interpret the programming domain knowledge, which can facilitate natural language based LLMs for better understanding of code syntax and serve as a bridge among different programming languages. To take the extracted structural knowledge into the foundation models, we propose 1) a hard meta-graph prompt template to transform the challenging syntax graph into informative graphical view for tuning-free models and 2) a soft prompting technique that injects the domain knowledge of programming languages into model parameters via finetuning the models with the soft signals encoded by GNN expert model. Specifically, two constraints are designed to improve the alignment and structure expressiveness, contributing to the informativeness of the single-token-sized external for enhanced code generation. CodeGRAG significantly improves the code generation ability of LLMs and can even offer performance gain for cross-lingual code generation. Implementation is available at https://anonymous.4open.science/r/Code-5970/ .

cs.SE↗

Audio Turing Test: Benchmarking the Human-likeness of Large Language Model-based Text-to-Speech Systems in Chinese

Recent advances in large language models (LLMs) have significantly improved text-to-speech (TTS) systems, enhancing control over speech style, naturalness, and emotional expression, which brings TTS Systems closer to human-level performance. Although the Mean Opinion Score (MOS) remains the standard for TTS System evaluation, it suffers from subjectivity, environmental inconsistencies, and limited interpretability. Existing evaluation datasets also lack a multi-dimensional design, often neglecting factors such as speaking styles, context diversity, and trap utterances, which is particularly evident in Chinese TTS evaluation. To address these challenges, we introduce the Audio Turing Test (ATT), a multi-dimensional Chinese corpus dataset ATT-Corpus paired with a simple, Turing-Test-inspired evaluation protocol. Instead of relying on complex MOS scales or direct model comparisons, ATT asks evaluators to judge whether a voice sounds human. This simplification reduces rating bias and improves evaluation robustness. To further support rapid model development, we also finetune Qwen2-Audio-Instruct with human judgment data as Auto-ATT for automatic evaluation. Experimental results show that ATT effectively differentiates models across specific capability dimensions using its multi-dimensional design. Auto-ATT also demonstrates strong alignment with human evaluations, confirming its value as a fast and reliable assessment tool. The white-box ATT-Corpus and Auto-ATT can be found in ATT Hugging Face Collection (https://huggingface.co/collections/meituan/audio-turing-test-682446320368164faeaf38a4).

cs.SD↗

LLM4CD: Leveraging Large Language Models for Open-World Knowledge Augmented Cognitive Diagnosis

Cognitive diagnosis (CD) plays a crucial role in intelligent education, evaluating students' comprehension of knowledge concepts based on their test histories. However, current CD methods often model students, exercises, and knowledge concepts solely on their ID relationships, neglecting the abundant semantic relationships present within educational data space. Furthermore, contemporary intelligent tutoring systems (ITS) frequently involve the addition of new students and exercises, a situation that ID-based methods find challenging to manage effectively. The advent of large language models (LLMs) offers the potential for overcoming this challenge with open-world knowledge. In this paper, we propose LLM4CD, which Leverages Large Language Models for Open-World Knowledge Augmented Cognitive Diagnosis. Our method utilizes the open-world knowledge of LLMs to construct cognitively expressive textual representations, which are then encoded to introduce rich semantic information into the CD task. Additionally, we propose an innovative bi-level encoder framework that models students' test histories through two levels of encoders: a macro-level cognitive text encoder and a micro-level knowledge state encoder. This approach substitutes traditional ID embeddings with semantic representations, enabling the model to accommodate new students and exercises with open-world knowledge and address the cold-start problem. Extensive experimental results demonstrate that our proposed method consistently outperforms previous CD models on multiple real-world datasets, validating the effectiveness of leveraging LLMs to introduce rich semantic information into the CD task.

cs.CL↗

Efficiency Unleashed: Inference Acceleration for LLM-based Recommender Systems with Speculative Decoding

The past few years have witnessed a growing interest in LLM-based recommender systems (RSs), although their industrial deployment remains in a preliminary stage. Most existing deployments leverage LLMs offline as feature enhancers, generating augmented knowledge for downstream tasks. However, in recommendation scenarios with numerous users and items, even offline knowledge generation with LLMs demands significant time and computational resources. This inefficiency arises from the autoregressive nature of LLMs. A promising solution is speculative decoding, a Draft-Then-Verify approach that increases the number of tokens generated per decoding step. In this work, we first identify recommendation knowledge generation as a highly fitting use case for retrieval-based speculative decoding. Then, we discern its two characteristics: (1) the vast number of items and users in RSs leads to retrieval inefficiency, and (2) RSs exhibit high diversity tolerance for LLM-generated text. Building on these insights, we introduce Lossless Acceleration via Speculative Decoding for LLM-based Recommender Systems (LASER), which features a Customized Retrieval Pool to enhance retrieval efficiency and Relaxed Verification to improve the acceptance rate of draft tokens. LASER achieves a 3-5x speedup on public datasets and saves about 67\% of computational resources during the online A/B test on a large-scale advertising scenario with lossless downstream recommendation performance. Our code is available at https://github.com/YunjiaXi/LASER

cs.IR↗

BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds

Traversing risky terrains with sparse footholds poses a significant challenge for humanoid robots, requiring precise foot placements and stable locomotion. Existing learning-based approaches often struggle on such complex terrains due to sparse foothold rewards and inefficient learning processes. To address these challenges, we introduce BeamDojo, a reinforcement learning (RL) framework designed for enabling agile humanoid locomotion on sparse footholds. BeamDojo begins by introducing a sampling-based foothold reward tailored for polygonal feet, along with a double critic to balancing the learning process between dense locomotion rewards and sparse foothold rewards. To encourage sufficient trial-and-error exploration, BeamDojo incorporates a two-stage RL approach: the first stage relaxes the terrain dynamics by training the humanoid on flat terrain while providing it with task-terrain perceptive observations, and the second stage fine-tunes the policy on the actual task terrain. Moreover, we implement a onboard LiDAR-based elevation map to enable real-world deployment. Extensive simulation and real-world experiments demonstrate that BeamDojo achieves efficient learning in simulation and enables agile locomotion with precise foot placement on sparse footholds in the real world, maintaining a high success rate even under significant external disturbances.

cs.RO↗

A Unified and General Humanoid Whole-Body Controller for Versatile Locomotion

Locomotion is a fundamental skill for humanoid robots. However, most existing works make locomotion a single, tedious, unextendable, and unconstrained movement. This limits the kinematic capabilities of humanoid robots. In contrast, humans possess versatile athletic abilities-running, jumping, hopping, and finely adjusting gait parameters such as frequency and foot height. In this paper, we investigate solutions to bring such versatility into humanoid locomotion and thereby propose HugWBC: a unified and general humanoid whole-body controller for versatile locomotion. By designing a general command space in the aspect of tasks and behaviors, along with advanced techniques like symmetrical loss and intervention training for learning a whole-body humanoid controlling policy in simulation, HugWBC enables real-world humanoid robots to produce various natural gaits, including walking, jumping, standing, and hopping, with customizable parameters such as frequency, foot swing height, further combined with different body height, waist rotation, and body pitch. Beyond locomotion, HugWBC also supports real-time interventions from external upper-body controllers like teleoperation, enabling loco-manipulation with precision under any locomotive behavior. Extensive experiments validate the high tracking accuracy and robustness of HugWBC with/without upper-body intervention for all commands, and we further provide an in-depth analysis of how the various commands affect humanoid movement and offer insights into the relationships between these commands. To our knowledge, HugWBC is the first humanoid whole-body controller that supports such versatile locomotion behaviors with high robustness and flexibility.

cs.RO↗

Relative braid group symmetries on $\imath$quantum groups of Kac-Moody type

Recently, relative braid group actions on $\imath$quantum groups of arbitrary finite types have been constructed by Wang and the author. In this paper, we extend that construction to $\imath$quantum groups of Kac-Moody type. We formulate root vectors for $\imath$quantum groups in both recursive forms and closed $\imath$divided power forms. We show that the relative braid group symmetries send root vectors to root vectors.

math.QA↗

Unraveling and Mitigating Retriever Inconsistencies in Retrieval-Augmented Large Language Models

Although Retrieval-Augmented Large Language Models (RALMs) demonstrate their superiority in terms of factuality, they do not consistently outperform the original retrieval-free Language Models (LMs). Our experiments reveal that this example-level performance inconsistency exists not only between retrieval-augmented and retrieval-free LM but also among different retrievers. To understand this phenomenon, we investigate the degeneration behavior of RALMs and theoretically decompose it into four categories. Further analysis based on our decomposition reveals that the innate difference in knowledge sources and the unpredictable degeneration of the reader model contribute most to the inconsistency. Drawing from our analysis, we introduce Ensemble of Retrievers (EoR), a trainable framework that can adaptively retrieve from different knowledge sources and effectively decrease unpredictable reader errors. Our experiments on Open Domain Question Answering show that EoR substantially improves performance over the RALM with a single retriever by considerably reducing inconsistent behaviors.

cs.AI↗

PALo: Learning Posture-Aware Locomotion for Quadruped Robots

With the rapid development of embodied intelligence, locomotion control of quadruped robots on complex terrains has become a research hotspot. Unlike traditional locomotion control approaches focusing solely on velocity tracking, we pursue to balance the agility and robustness of quadruped robots on diverse and complex terrains. To this end, we propose an end-to-end deep reinforcement learning framework for posture-aware locomotion named PALo, which manages to handle simultaneous linear and angular velocity tracking and real-time adjustments of body height, pitch, and roll angles. In PALo, the locomotion control problem is formulated as a partially observable Markov decision process, and an asymmetric actor-critic architecture is adopted to overcome the sim-to-real challenge. Further, by incorporating customized training curricula, PALo achieves agile posture-aware locomotion control in simulated environments and successfully transfers to real-world settings without fine-tuning, allowing real-time control of the quadruped robot's locomotion and body posture across challenging terrains. Through in-depth experimental analysis, we identify the key components of PALo that contribute to its performance, further validating the effectiveness of the proposed method. The results of this study provide new possibilities for the low-level locomotion control of quadruped robots in higher dimensional command spaces and lay the foundation for future research on upper-level modules for embodied intelligence.

cs.RO↗