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Weinan Zhang

Publications and source records attributed to Weinan Zhang.

At least 37 records · Page 2Linked to original sources

EnvACE: Internalizing Environment Dynamics via World Rehearsal for Agentic Reinforcement Learning

Training large language model agents for long-horizon tool use typically relies on interactions with real or synthesized executable environments, whose construction and verification are costly, or on external simulators that are difficult to ground. We introduce EnvACE, an agentic reinforcement learning method that replaces external environment interaction during training with world rehearsal. The policy alternates between acting and rehearsal: it first generates a tool call, then plays the role of the environment to produce the response induced by that action, and conditions subsequent decisions on the rehearsed response. Both roles are jointly optimized end-to-end using task-success rewards. Through world rehearsal, the policy internalizes the relationship between actions and their environment responses in its parameters, yielding an agent world model that directly supports decision making. Across BFCL-v4, tau^2-Bench, VitaBench, and FinMCP-Bench, EnvACE achieves strong and transferable performance, outperforming environment-scaling baselines in the overall evaluation. Controlled studies further show that world rehearsal consistently improves policy learning across model scales. At test time, the internalized world model enables private rehearsal before committed execution, yielding further gains under a moderate rehearsal budget without additional external interaction. Our findings establish world rehearsal as a new path toward scaling LLM agent training beyond the constraints of external environments. Our code is publicly available at https://github.com/Within-yao/EnvACE.

cs.AI↗

NEXUS: Perceptive Whole-Body Control for Terrain-Adaptive Teleoperation

Whole-body teleoperation requires a humanoid robot to reproduce a human operator's behavior even when their terrains differ. This demands that the robot perceive local terrain and adapt its posture and contacts accordingly, rather than copy the operator's motion frame by frame. However, paired motion data linking the same behaviors across flat ground and different terrains remain scarce, limiting supervision for learning terrain-adaptive control. To enable whole-body teleoperation across mismatched terrains, we introduce NEXUS, a perceptive whole-body control framework that combines human motion commands with onboard sensory feedback. We first develop a scalable terrain-aware adaptation algorithm that efficiently generates high-quality motion pairs across motions and terrains without per-motion or per-terrain tuning. Using a paired motion corpus totaling nearly 1,000 hours, we train a perceptive whole-body controller through teacher-student learning to reproduce commanded behaviors across terrains. Experiments demonstrate efficient, scalable generation of high-quality motion data and show that NEXUS combines broad behavioral coverage with terrain adaptability and tracking fidelity, outperforming existing whole-body controllers on the evaluated benchmarks. Zero-shot real-world deployment enables real-time whole-body teleoperation on diverse unseen terrains, further validating the generalization of our method. Project website: https://nexus-humanoid.github.io/

cs.RO↗

SplineWAM: Adaptive Action Horizons for World Action Models via B-Spline Representations

World action models (WAMs) are large embodied policies that jointly predict future video and the actions to execute, emitting a fixed-length action chunk per inference call. Such a policy allocates its computational budget uniformly in time, unable to execute for longer over free-space motion or to spend more inference on contact-rich manipulation, which limits the throughput a WAM can reach when served in the cloud. We present SplineWAM, which adaptively compresses the action trajectory into a fixed-size window of cubic B-spline parameters, fitting the knot times to the characteristics of the motion. One parameter budget then decodes into chunks of varying temporal resolution and duration, and both the executed span and the interval until the next policy call follow from the prediction itself. Aligning the video supervision to the fitted knot times of the demonstration rather than to a uniform grid concentrates the supervised frames where the action trajectory is complex. For asynchronous deployment we introduce Jacobian-Pullback Real-Time Chunking (JP-RTC), which imposes chunk continuity on the decoded raw actions the robot executes rather than on the spline parameters, and corrects the parameters through the decoder so that the executed prefix agrees with the actions already committed. On LIBERO-Plus and RoboCasa, SplineWAM improves success rate over an action chunking WAM by $8.2$ and $4.4$ points while cutting policy calls per episode by 22% and 26%. On three bimanual real-robot tasks under asynchronous execution, it leads or matches the baseline while decoding 1.2 to 1.6 times as much executed motion per call.

cs.RO↗

InternW0-$Δ$: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data

World Action Models (WAMs) jointly model visual dynamics and action generation for generalist robot manipulation. A central challenge is to integrate priors from large-scale pretrained models---including visual dynamics, scene semantics, geometry, and motion---into a unified framework for robot action generation. We introduce InternW0-$Δ$, a unified WAM pretrained on a heterogeneous corpus that outperforms prior methods across simulation benchmarks and real-robot platforms. InternW0-$Δ$ combines pretrained visual dynamics, scene-level semantics, 4D geometric and motion priors, and action generation within a Mixture-of-Transformers (MoT) framework. A pretrained video expert and an action expert interact under semantic guidance from a frozen VLM, while a pretrained 4D foundation model injects geometric and motion priors through training-only distillation. We further introduce Causal Imprint, which learns future-relevant scene changes from training-only future supervision and provides predictive representations directly to the action expert without future-video rollout at inference. For large-scale joint training, we construct a heterogeneous corpus of robot demonstrations, UMI data, egocentric human demonstrations, and Ego2Robot data, curated and aligned under a common state-action representation. The resulting corpus contains over 20K hours of processed training data, to our knowledge the largest open-source corpus of its kind. We pretrain InternW0-$Δ$ on this corpus and demonstrate strong performance across simulation benchmarks and real-robot platforms. We will open source the training code, model weights, infrastructure, data-processing pipeline, and processed data where licenses permit. Project page: https://internrobotics.github.io/InternW0-Delta/

cs.RO↗

InternW0: A Foundational Physical World Model for Efficient Real-World Interactions

Physical intelligence requires more than predicting how the world may evolve: predictions must remain actionable as the world continues to change. We introduce InternW0, the first instantiation of the InternW physical world model series from Shanghai AI Laboratory, built around omnimodal interfaces, asynchronous multi-frequency processing, and local physical modeling under partial observations and external influences. InternW0 jointly learns future visual dynamics and continuous robot control through an asymmetric video--action architecture with flow matching. A high-capacity video expert provides longer-horizon predictive context, while a lightweight action expert operates at a faster timescale. Instead of regenerating the future for every action update, InternW0 reuses layerwise K/V and adapts it to newly observed states through observation-conditioned context routing. Domain-specific interfaces and soft prompts support heterogeneous embodiments, while contact-aware post-training incorporates force and tactile signals for contact-rich manipulation. We train InternW0 on approximately 7,200 hours of heterogeneous robot and egocentric data, including EgoLab, a 275-hour real-laboratory egocentric dataset. Evaluation spans simulation benchmarks and real-world scientific tasks, including a 15-stage metal--organic framework synthesis workflow and 5-stage contact- and force-aware dexterous manipulation for general-purpose quantitative pipetting. These results advance scalable, asynchronous, and science-native physical world models for universal and efficient real-world interactions.

cs.RO↗

Dissecting Advantage-Guided Post-Training for Vision-Language-Action Policies

Advantage-guided reinforcement learning provides a practical way to post-train vision-language-action (VLA) policies using limited robot data. However, its performance depends on several coupled choices, including how critic-derived advantages are constructed, calibrated, and used for policy training. Existing recipes often combine these choices into a single end-to-end procedure, making their individual effects difficult to identify. In this work, we dissect advantage-guided VLA post-training through a controlled empirical study that separates these design choices while accounting for their distinct estimands. We develop stage-specific offline evaluation methods to screen alternative choices efficiently, without requiring extensive real-robot policy evaluations for every possible combination. The staged evaluation identifies a modular recipe that combines temporal-difference advantage construction, group-wise calibration, and continuous advantage weighting. Across four real-world bimanual tasks, the resulting recipe improves mean task progress and success over the SFT initialization by 0.42 and 0.63, respectively. Moreover, the proposed evaluation diagnostics show an overall alignment with downstream real-world performance, supporting their use for interpreting empirical outcomes and selecting advantage-guided post-training designs in practice.

cs.RO↗

PADiff: Predictive and Adaptive Diffusion Policies for Ad Hoc Teamwork

Ad hoc teamwork (AHT) requires agents to collaborate with previously unseen teammates, which is crucial for many real-world applications. The core challenge of AHT is to develop an ego agent that can predict and adapt to unknown teammates on the fly. Conventional RL-based approaches optimize a single expected return, which often causes policies to collapse into a single dominant behavior, thus failing to capture the multimodal cooperation patterns inherent in AHT. In this work, we introduce PADiff, a diffusion-based approach that captures agent's multimodal behaviors, unlocking its diverse cooperation modes with teammates. However, standard diffusion models lack the ability to predict and adapt in highly non-stationary AHT scenarios. To address this limitation, we propose a novel diffusion-based policy that integrates critical predictive information about teammates into the denoising process. Extensive experiments across three cooperation environments demonstrate that PADiff outperforms existing AHT methods significantly.

cs.AI↗

MCPGen: Benchmarking LLMs on Executable MCPWorkflow Development

We study whether LLMs can produce executable workflow artifacts that remain consistent across graph structure, tool implementation, schema bindings, and runtime wiring. In this setting, correctness depends on cross-layer consistency: a workflow may be structurally plausible, yet still fail because tool implementations, schema bindings, or runtime execution do not align. Existing benchmarks largely evaluate these capabilities in isolation or rely on trajectory-level proxies, leaving open whether generated workflow artifacts execute end-to-end. We introduce \textbf{MCPGen}, an executable benchmark for Model Context Protocol (MCP) workflow development. MCPGen contains 100 self-contained MCP projects across 16 application domains and evaluates three diagnostic tasks: workflow reconstruction, tool creation, and backward-compatible workflow extension. We evaluate 11 representative LLMs in a single-turn foundation-model setting, assessing generated artifacts through static analysis, unit and integration tests, and process-isolated end-to-end execution. Models reach 88.5\% on workflow reconstruction, but no model exceeds 57\% end-to-end execution success. Per-tool unit-test pass rates reach 63.8\%, while project-level integration success does not exceed 45\%, suggesting that integration remains a major bottleneck even when isolated tool tests pass.

cs.SE↗

Retrieval-Driven Memory Reconsolidation for Long-Term LLM Agents

Long-term memory is essential for LLM-based agents operating over extended interactions. Existing memory systems primarily update memory when new information arrives, treating retrieval as the endpoint of memory access rather than a driver of memory evolution. Consequently, retrieval feedback is rarely exploited to reorganize memory for future access continuously. Moreover, most existing approaches rely on predefined memory structures together with fixed retrieval pipelines, limiting the agent's ability to organize and evolve its own memory autonomously. Inspired by memory reconsolidation in cognitive neuroscience, we propose \textbf{REALM}, a \textbf{r}econsolidation-\textbf{e}volution \textbf{a}gentic \textbf{l}ong-term \textbf{m}emory framework. It models long-term memory as a continual lifecycle by autonomously organizing memories into a heterogeneous cognitive graph, retrieving evidence via adaptively composed graph-search atoms, and continually reconsolidating memories based on retrieval feedback. REALM achieves an average accuracy of 75.97\% on LoCoMo and 65.11\% on LongMemEval, outperforming the strongest baselines by 7.17 and 1.31 points respectively. Ablation studies confirm that memory reconsolidation consistently boosts performance, with further analyses revealing that it progressively reorganizes related memory units into more coherent local structures for collective evidence recall and utilization during reasoning. These results suggest that retrieval-driven memory reconsolidation provides an effective mechanism for continually evolving long-term memory in LLM agents.

cs.CL↗

EBench: Elemental Diagnosis of Generalist Mobile Manipulation Policies

We present EBench, a simulation benchmark that diagnoses generalist mobile manipulation policies beyond a single success-rate scalar. EBench comprises 26 diverse and challenging manipulation tasks annotated along 5 capability dimensions and 4 generalization dimensions. We evaluate state-of-the-art generalist manipulation models including $π_0$, $π_{0.5}$, XVLA, and InternVLA-A1, and reveal that the models exhibit strikingly different capability profiles: $π_{0.5}$ achieves the highest test success rate, the best train--test retention, and the strongest mobile manipulation performance; $π_0$ leads on dexterous fixed-base and high-precision tasks; XVLA and InternVLA-A1 exhibit complementary strengths across atomic skills and operating regimes. Beyond capability profiling, EBench analyzes the generalization ability from 4 representative perspectives, identifying the impact of different distribution shift factors. The results reveal strengths and weaknesses of models behind an overall score. We hope this benchmark offers a broad set of diagnostic signals to guide iteration on generalist manipulation models.

cs.RO↗

WolfSociety: Understanding Collective Risk from Harmful-Agent Scaling in Financial Agent Societies

Safety evaluations typically focus on individual agents, but interacting agents can spread harmful information and influence the environment in which later decisions are made. We study how collective failure changes with harmful-agent fraction and society size in a controlled financial agent society, where agents communicate over a social network and trade in a shared market. In the primary financial scenario, collective failure requires broad harmful diffusion together with severe price dislocation or liquidity stress. Across all tested society sizes, failure remains rare at low harmful fractions but rises sharply over a narrow range. As society size grows from N=100 to N=2000, the harmful fraction associated with a 50% failure probability decreases from 4.7% to 2.2%, while the corresponding number of harmful agents increases from approximately 5 to 44. In contrast, when the number of harmful agents is held fixed, their impact becomes weaker as the society grows. Controlled interventions further show that broader network reach shifts the collapse boundary toward lower harmful fractions, whereas stronger conformity alone has little effect. To characterize these effects, we introduce Agent Society Dynamics, a finite-size framework for relating harmful-agent fraction, society size, and interaction structure to collective failure. Overall, our results reveal a nonlinear, size-dependent collapse transition in financial agent societies, showing that collective failure depends not only on the prevalence of harmful agents but also on the size and interaction structure of the surrounding society. Code is available at https://github.com/SAIL-Research-Lab/WolfSociety.

physics.soc-ph↗

From Final Artifacts to Trajectories: Retrospective Process Supervision for Evidence-Grounded Long-Form Generation

Trajectory data is getting more vital for training large language models for boosting the agentic abilities. Unlike the verifiable domains such as coding or mathematics, scaling trajectory data for open-ended tasks is much more difficult because these tasks lack singular ground truth and are costly to annotate or verify. In this paper, we propose RetroGen, a self-improving framework of retrospective process supervision. Our key observation is that although expert trajectories are scarce, high-quality final artifacts such as literature reviews, analyst reports and legal judgments, are abundant in pre-training data and can be viewed as compressed traces of the evidence-seeking processes that produced them. RetroGen reconstructs candidate latent trajectories from expert artifacts, verifies them against both the artifact and supporting evidence, and trains models on their own successful reconstruction data, without requiring trajectory data from stronger models. Experiments show that RetroGen improves grounding, faithful synthesis, and long-form evidence-seeking agent tasks.

cs.CL↗

What Makes Good Agentic Data? An ACE Lens on Data Generation for LLM Agents

LLM agents increasingly rely on generated interaction data to learn how to interact with external environments. Agentic data generation must maintain consistency among environments, tasks, interactions, and success signals while producing experience that is useful rather than merely abundant. Existing work spans many agent domains, but domain-centered organization and heterogeneous evaluation often obscure common generation mechanisms and conflate candidate construction with verification and selection. This work develops a two-level framework for the field. First, we represent agentic data as a common factorized object $(E,q,τ,v)$, comprising an environment specification, task signal, interaction realization, and optional verifier. We organize generation paradigms by their primary anchor and dependency structure. Second, we formulate generation as constrained distribution design through the Accuracy-Complexity-divErsity (ACE) lens. Accuracy establishes the feasible support of grounded and internally consistent data. Within this support, Complexity places learning mass relative to the capability of a declared learner and execution configuration, while divErsity controls coverage and redundancy of data. Using this framework, we explore how prior work verifies generated experience, constructs and calibrates difficulty, and expands behavioral coverage. The literature reveals a shift toward execution-grounded accuracy, learner-relative complexity, and diversity beyond surface variation or dataset size. We further discuss broader directions and emerging trends in agentic data generation through the ACE lens, including their implications for scaling, data sources, training regimes and adaptive learning. Overall, the central challenge is not simply to generate more data, but to continually allocate valid, informative, and non-redundant experience as agents and environments evolve.

cs.AI↗

Weaving Visual Narratives: Agentic Image Bundle Composition Beyond Atomic Visual Matching

Image retrieval has traditionally been formulated as a point-wise matching problem, where each candidate image is scored in isolation. However, this atomic paradigm fails to capture the complexity of human search intent within personal photo collections, where users often seek compact visual stories bound by structural relations rather than isolated snapshots. To address this limitation, we introduce **Image Bundle Composition (IBC)**, a novel paradigm that shifts the objective from ranking individual images to dynamically composing cohesive image bundles from a massive, unstructured photo pool. Since target bundles are not predefined, IBC presents a severe combinatorial explosion challenge and demands modeling non-decomposable joint relevance. To establish this paradigm, we construct **IBCBench**, the first IBC benchmark dataset containing 109,467 images and 667 verified queries, built via a semi-automated verification pipeline. Furthermore, we propose **BundleWeaver**, an agentic framework that reformulates IBC as query-conditioned incremental hyperedge discovery. By employing a Large Language Model to adaptively search for missing relational roles and utilizing a Vision-Language Model for whole-bundle verification, BundleWeaver effectively navigates the combinatorial space. Extensive experiments demonstrate that while state-of-the-art embedding models and static decompose-and-rerank paradigms suffer from relational blindness, BundleWeaver achieves substantial performance gains, highlighting the necessity of shifting from atomic scoring to dynamic relational composition. Our dataset and code are available.

cs.CV↗

OSCAR: Optimization-Steered Agentic Planning for Composed Image Retrieval

Composed image retrieval (CIR) requires complex reasoning over heterogeneous visual and textual constraints. Existing approaches largely fall into two paradigms: unified embedding retrieval, which suffers from single-model myopia, and heuristic agentic retrieval, which is limited by suboptimal, trial-and-error orchestration. To this end, we propose OSCAR, an optimization-steered agentic planning framework for composed image retrieval. We are the first to reformulate agentic CIR from a heuristic search process into a principled trajectory optimization problem. Instead of relying on heuristic trial-and-error exploration, OSCAR employs a novel offline-online paradigm. In the offline phase, we model CIR via atomic retrieval selection and composition as a two-stage mixed-integer programming problem, mathematically deriving optimal trajectories that maximize ground-truth coverage for training samples via rigorous boolean set operations. These trajectories are then stored in a golden library to serve as in-context demonstrations for online steering of VLM planner at online inference time. Extensive experiments on three public benchmarks and a private industrial benchmark show that OSCAR consistently outperforms SOTA baselines. Notably, it achieves superior performance using only 10% of training data, demonstrating strong generalization of planning logic rather than dataset-specific memorization.

cs.AI↗

LatentSkill: From In-Context Textual Skills to In-Weight Latent Skills for LLM Agents

Agent systems increasingly use textual skills to encode reusable task procedures, but injecting these skills into the prompt at every step incurs substantial context overhead and exposes skill content as plaintext. We present LatentSkill, a framework that converts textual skills into plug-and-play LoRA adapters through a pretrained hypernetwork. LatentSkill stores skill knowledge in weight space rather than context space, removing per-step skill tokens while preserving modular loading, scaling, and composition. On ALFWorld and Search-QA, LatentSkill outperforms the corresponding in-context skill baseline while using substantially fewer prefill tokens: it improves ALFWorld success by 21.4 and 13.4 points on the seen and unseen splits with 63.9% fewer prefill tokens on average, and improves Search-QA exact match by 3.0 points while using 71.8% fewer tokens per step. Further analysis shows that generated skill LoRAs form a structured semantic geometry, can be continuously modulated via the LoRA scaling coefficient, and can be composed through parameter-space arithmetic when skill components are aligned. These findings suggest that weight-space skills provide an efficient, modular, and less exposed substrate for extending LLM agents.

cs.CL↗

SEAM: Shot Entity-Attribute Memory for Consistent Short-Drama Generation at Scale

Short-drama generation has grown into a large, industrialized pipeline, and as it scales from isolated shots to the episode level, visual continuity has become a critical bottleneck. Current agent frameworks generate each shot in isolation, so context drifts across shots and props, character posture, and blocking turn inconsistent. Once assembled, these small discrepancies amplify into severe visual breaks. We present SEAM (Shot Entity-Attribute Memory), a training-free, model-agnostic memory graph that repairs continuity entirely at the prompt-text layer by extracting a multi-dimensional state for every shot, retrieving only causally prior context over the resulting graph, filtering it selectively, and injecting the surviving constraints by natural-language prompt rewriting. We further release SEAM-Bench, a double-blind continuity storyboarding benchmark, on which SEAM raises cross-episode continuity recall from 0.700 to 0.946, generalizes across six mainstream text models, and yields consistent, though not yet significant, gains at the generated-image layer. Deployed as a mandatory stage in CreativeFitting's SEAM-Agent production pipeline over 201 shots, SEAM reaches a 96.5% director-acceptance rate with zero unsafe injections; a conservative counterfactual attributes at least 21.9 percentage points of that rate to its cross-episode memory.

cs.AI↗

PhotoBench: Beyond Visual Matching Towards Personalized Intent-Driven Photo Retrieval

Personal photo albums are not merely collections of static images but living, ecological archives defined by temporal continuity, social entanglement, and rich metadata, which makes the personalized photo retrieval non-trivial. However, existing retrieval benchmarks rely heavily on context-isolated web snapshots, failing to capture the multi-source reasoning required to resolve authentic, intent-driven user queries. To bridge this gap, we introduce PhotoBench, the first benchmark constructed from authentic, personal albums. It is designed to shift the paradigm from visual matching to personalized multi-source intent-driven reasoning. Based on a rigorous multi-source profiling framework, which integrates visual semantics, spatial-temporal metadata, social identity, and temporal events for each image, we synthesize complex intent-driven queries rooted in users' life trajectories. Extensive evaluation on PhotoBench exposes two critical limitations: the modality gap, where unified embedding models collapse on non-visual constraints, and the source fusion paradox, where agentic systems perform poor tool orchestration. These findings indicate that the next frontier in personal multimodal retrieval lies beyond unified embeddings, necessitating robust agentic reasoning systems capable of precise constraint satisfaction and multi-source fusion. Our PhotoBench is available.

cs.IR↗