Searcharxiv⌕ Search

arXiv subjects

Weinan Zhang

Publications and source records attributed to Weinan Zhang.

At least 127 records · Page 7Linked to original sources

From Secure Agentic AI to Secure Agentic Web: Challenges, Threats, and Future Directions

Large Language Models (LLMs) are increasingly deployed as agentic systems that plan, memorize, and act in open-world environments. This shift brings new security problems: failures are no longer only unsafe text generation, but can become real harm through tool use, persistent memory, and interaction with untrusted web content. In this survey, we provide a transition-oriented view from Secure Agentic AI to a Secure Agentic Web. We first summarize a component-aligned threat taxonomy covering prompt abuse, environment injection, memory attacks, toolchain abuse, model tampering, and agent network attacks. We then review defense strategies, including prompt hardening, safety-aware decoding, privilege control for tools and APIs, runtime monitoring, continuous red-teaming, and protocol-level security mechanisms. We further discuss how these threats and mitigations escalate in the Agentic Web, where delegation chains, cross-domain interactions, and protocol-mediated ecosystems amplify risks via propagation and composition. Finally, we highlight open challenges for web-scale deployment, such as interoperable identity and authorization, provenance and traceability, ecosystem-level response, and scalable evaluation under adaptive adversaries. Our goal is to connect recent empirical findings with system-level requirements, and to outline practical research directions toward trustworthy agent ecosystems.

cs.CR↗

MuonRec: Shifting the Optimizer Paradigm Beyond Adam in Scalable Generative Recommendation

Recommender systems (RecSys) are increasingly emphasizing scaling, leveraging larger architectures and more interaction data to improve personalization. Yet, despite the optimizer's pivotal role in training, modern RecSys pipelines almost universally default to Adam/AdamW, with limited scrutiny of whether these choices are truly optimal for recommendation. In this work, we revisit optimizer design for scalable recommendation and introduce MuonRec, the first framework that brings the recently proposed Muon optimizer to RecSys training. Muon performs orthogonalized momentum updates for 2D weight matrices via Newton-Schulz iteration, promoting diverse update directions and improving optimization efficiency. We develop an open-source training recipe for recommendation models and evaluate it across both traditional sequential recommenders and modern generative recommenders. Extensive experiments demonstrate that MuonRec reduces converged training steps by an average of 32.4\% while simultaneously improving final ranking quality. Specifically, MuonRec yields consistent relative gains in NDCG@10, averaging 12.6\% across all settings, with particularly pronounced improvements in generative recommendation models. These results consistently outperform strong Adam/AdamW baselines, positioning Muon as a promising new optimizer standard for RecSys training. Our code is available.

cs.IR↗

Embodiment-Aware Generalist Specialist Distillation for Unified Humanoid Whole-Body Control

Humanoid Whole-Body Controllers trained with reinforcement learning (RL) have recently achieved remarkable performance, yet many target a single robot embodiment. Variations in dynamics, degrees of freedom (DoFs), and kinematic topology still hinder a single policy from commanding diverse humanoids. Moreover, obtaining a generalist policy that not only transfers across embodiments but also supports richer behaviors-beyond simple walking to squatting, leaning-remains especially challenging. In this work, we tackle these obstacles by introducing EAGLE, an iterative generalist-specialist distillation framework that produces a single unified policy that controls multiple heterogeneous humanoids without per-robot reward tuning. During each cycle, embodiment-specific specialists are forked from the current generalist, refined on their respective robots, and new skills are distilled back into the generalist by training on the pooled embodiment set. Repeating this loop until performance convergence produces a robust Whole-Body Controller validated on robots such as Unitree H1, G1, and Fourier N1. We conducted experiments on five different robots in simulation and four in real-world settings. Through quantitative evaluations, EAGLE achieves high tracking accuracy and robustness compared to other methods, marking a step toward scalable, fleet-level humanoid control. See more details at https://eagle-wbc.github.io/

cs.RO↗

AWCP: A Workspace Delegation Protocol for Deep-Engagement Collaboration across Remote Agents

The rapid evolution of Large Language Model (LLM)-based autonomous agents is reshaping the digital landscape toward an emerging Agentic Web, where increasingly specialized agents must collaborate to accomplish complex tasks. However, existing collaboration paradigms are constrained to message passing, leaving execution environments as isolated silos. This creates a context gap: agents cannot directly manipulate files or invoke tools in a peer's environment, and must instead resort to costly, error-prone environment reconstruction. We introduce the Agent Workspace Collaboration Protocol (AWCP), which bridges this gap through temporary workspace delegation inspired by the Unix philosophy that everything is a file. AWCP decouples a lightweight control plane from pluggable transport mechanisms, allowing a Delegator to project its workspace to a remote Executor, who then operates on the shared files directly with unmodified local toolchains. We provide a fully open-source reference implementation with MCP tool integration and validate the protocol through live demonstrations of asymmetric collaboration, where agents with complementary capabilities cooperate through delegated workspaces. By establishing the missing workspace layer in the agentic protocol stack, AWCP paves the way for a universally interoperable agent ecosystem in which collaboration transcends message boundaries. The protocol and reference implementation are publicly available at https://github.com/SII-Holos/awcp.

cs.NI↗

Turing Test on Screen: A Benchmark for Mobile GUI Agent Humanization

The rise of autonomous GUI agents has triggered adversarial countermeasures from digital platforms, yet existing research prioritizes utility and robustness over the critical dimension of anti-detection. We argue that for agents to survive in human-centric ecosystems, they must evolve Humanization capabilities. We introduce the ``Turing Test on Screen,'' formally modeling the interaction as a MinMax optimization problem between a detector and an agent aiming to minimize behavioral divergence. We then collect a new high-fidelity dataset of mobile touch dynamics, and conduct our analysis that vanilla LMM-based agents are easily detectable due to unnatural kinematics. Consequently, we establish the Agent Humanization Benchmark (AHB) and detection metrics to quantify the trade-off between imitability and utility. Finally, we propose methods ranging from heuristic noise to data-driven behavioral matching, demonstrating that agents can achieve high imitability theoretically and empirically without sacrificing performance. This work shifts the paradigm from whether an agent can perform a task to how it performs it within a human-centric ecosystem, laying the groundwork for seamless coexistence in adversarial digital environments.

cs.AI↗

LogitsCoder: Towards Efficient Chain-of-Thought Path Search via Logits Preference Decoding for Code Generation

Code generation remains a challenging task that requires precise and structured reasoning. Existing Test Time Scaling (TTS) methods, including structured tree search, have made progress in exploring reasoning paths but still face two major challenges: (1) underthinking, where reasoning chains tend to be shallow and fail to capture the full complexity of problems; and (2) overthinking, where overly verbose reasoning leads to inefficiency and increased computational costs. To address these issues, we propose LogitsCoder, a novel framework that enhances chain-of-thought reasoning through lightweight, logit-level control mechanisms for code generation. LogitsCoder iteratively generates and refines reasoning steps by first steering token selection toward statistically preferred patterns via Logits Preference Decoding, then selecting and aggregating diverse reasoning paths using Logits Rank Based Path Selection and Thoughts Aggregation. This results in coherent and effective reasoning chains that balance depth and efficiency. Extensive experiments demonstrate that LogitsCoder produces more efficient and higher-quality reasoning chains, leading to superior code generation performance compared to baseline methods.

cs.CL↗

Plan-MCTS: Plan Exploration for Action Exploitation in Web Navigation

Large Language Models (LLMs) have empowered autonomous agents to handle complex web navigation tasks. While recent studies integrate tree search to enhance long-horizon reasoning, applying these algorithms in web navigation faces two critical challenges: sparse valid paths that lead to inefficient exploration, and a noisy context that dilutes accurate state perception. To address this, we introduce Plan-MCTS, a framework that reformulates web navigation by shifting exploration to a semantic Plan Space. By decoupling strategic planning from execution grounding, it transforms sparse action space into a Dense Plan Tree for efficient exploration, and distills noisy contexts into an Abstracted Semantic History for precise state awareness. To ensure efficiency and robustness, Plan-MCTS incorporates a Dual-Gating Reward to strictly validate both physical executability and strategic alignment and Structural Refinement for on-policy repair of failed subplans. Extensive experiments on WebArena demonstrate that Plan-MCTS achieves state-of-the-art performance, surpassing current approaches with higher task effectiveness and search efficiency.

cs.AI↗

MemRL: Self-Evolving Agents via Runtime Reinforcement Learning on Episodic Memory

The hallmark of human intelligence is the self-evolving ability to master new skills by learning from past experiences. However, current AI agents struggle to emulate this self-evolution: fine-tuning is computationally expensive and prone to catastrophic forgetting, while existing memory-based methods rely on passive semantic matching that often retrieves noise. To address these challenges, we propose MemRL, a non-parametric approach that evolves via reinforcement learning on episodic memory. By decoupling stable reasoning from plastic memory, MemRL employs a Two-Phase Retrieval mechanism to filter noise and identify high-utility strategies through environmental feedback. Extensive experiments on HLE, BigCodeBench, ALFWorld, and Lifelong Agent Bench demonstrate that MemRL significantly outperforms state-of-the-art baselines, confirming that MemRL effectively reconciles the stability-plasticity dilemma, enabling continuous runtime improvement without weight updates. Code is available at https://github.com/MemTensor/MemRL.

cs.CL↗

Adaptive Milestone Reward for GUI Agents

Reinforcement Learning (RL) has emerged as a mainstream paradigm for training Mobile GUI Agents, yet it struggles with the temporal credit assignment problem inherent in long-horizon tasks. A primary challenge lies in the trade-off between reward fidelity and density: outcome reward offers high fidelity but suffers from signal sparsity, while process reward provides dense supervision but remains prone to bias and reward hacking. To resolve this conflict, we propose the Adaptive Milestone Reward (ADMIRE) mechanism. ADMIRE constructs a verifiable, adaptive reward system by anchoring trajectory to milestones, which are dynamically distilled from successful explorations. Crucially, ADMIRE integrates an asymmetric credit assignment strategy that denoises successful trajectories and scaffolds failed trajectories. Extensive experiments demonstrate that ADMIRE consistently yields over 10% absolute improvement in success rate across different base models on AndroidWorld. Moreover, the method exhibits robust generalizability, achieving strong performance across diverse RL algorithms and heterogeneous environments such as web navigation and embodied tasks.

cs.LG↗

MARTI-MARS$^2$: Scaling Multi-Agent Self-Search via Reinforcement Learning for Code Generation

While the complex reasoning capability of Large Language Models (LLMs) has attracted significant attention, single-agent systems often encounter inherent performance ceilings in complex tasks such as code generation. Multi-agent collaboration offers a promising avenue to transcend these boundaries. However, existing frameworks typically rely on prompt-based test-time interactions or multi-role configurations trained with homogeneous parameters, limiting error correction capabilities and strategic diversity. In this paper, we propose a Multi-Agent Reinforced Training and Inference Framework with Self-Search Scaling (MARTI-MARS2), which integrates policy learning with multi-agent tree search by formulating the multi-agent collaborative exploration process as a dynamic and learnable environment. By allowing agents to iteratively explore and refine within the environment, the framework facilitates evolution from parameter-sharing homogeneous multi-role training to heterogeneous multi-agent training, breaking through single-agent capability limits. We also introduce an efficient inference strategy MARTI-MARS2-T+ to fully exploit the scaling potential of multi-agent collaboration at test time. We conduct extensive experiments across varied model scales (8B, 14B, and 32B) on challenging code generation benchmarks. Utilizing two collaborating 32B models, MARTI-MARS2 achieves 77.7%, outperforming strong baselines like GPT-5.1. Furthermore, MARTI-MARS2 reveals a novel scaling law: shifting from single-agent to homogeneous multi-role and ultimately to heterogeneous multi-agent paradigms progressively yields higher RL performance ceilings, robust TTS capabilities, and greater policy diversity, suggesting that policy diversity is critical for scaling intelligence via multi-agent reinforcement learning.

cs.LG↗

TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control

Recent advances in humanoid whole-body motion tracking have enabled the execution of diverse and highly coordinated motions on real hardware. However, existing controllers are commonly driven either by predefined motion trajectories, which offer limited flexibility when user intent changes, or by continuous human teleoperation, which requires constant human involvement and limits autonomy. This work addresses the problem of how to drive a universal humanoid controller in a real-time and interactive manner. We present TextOp, a real-time text-driven humanoid motion generation and control framework that supports streaming language commands and on-the-fly instruction modification during execution. TextOp adopts a two-level architecture in which a high-level autoregressive motion diffusion model continuously generates short-horizon kinematic trajectories conditioned on the current text input, while a low-level motion tracking policy executes these trajectories on a physical humanoid robot. By bridging interactive motion generation with robust whole-body control, TextOp unlocks free-form intent expression and enables smooth transitions across multiple challenging behaviors such as dancing and jumping, within a single continuous motion execution. Extensive real-robot experiments and offline evaluations demonstrate instant responsiveness, smooth whole-body motion, and precise control. The project page and the open-source code are available at https://text-op.github.io/

cs.RO↗

Position: The Real Barrier to LLM Agent Usability is Agentic ROI

Large Language Model (LLM) agents represent a promising shift in human-AI interaction, moving beyond passive prompt-response systems to autonomous agents capable of reasoning, planning, and goal-directed action. While LLM agents are technically capable of performing a broad range of tasks, not all of these capabilities translate into meaningful usability. This position paper argues that the central question for LLM agent usability is no longer whether a task can be automated, but whether it delivers sufficient Agentic Return on Investment (Agentic ROI). Agentic ROI reframes evaluation from raw performance to a holistic, utility-driven perspective, guiding when, where, and for whom LLM agents should be deployed. Despite widespread application in high-ROI tasks like coding and scientific research, we identify a critical usability gap in mass-market, everyday applications. To address this, we propose a zigzag developmental trajectory: first scaling up to improve information gain and time savings, then scaling down to reduce cost. We present a strategic roadmap across these phases to make LLM agents truly usable, accessible, and scalable in real-world applications.

cs.CL↗

ReMiT: RL-Guided Mid-Training for Iterative LLM Evolution

Standard training pipelines for large language models (LLMs) are typically unidirectional, progressing from pre-training to post-training. However, the potential for a bidirectional process--where insights from post-training retroactively improve the pre-trained foundation--remains unexplored. We aim to establish a self-reinforcing flywheel: a cycle in which reinforcement learning (RL)-tuned model strengthens the base model, which in turn enhances subsequent post-training performance, requiring no specially trained teacher or reference model. To realize this, we analyze training dynamics and identify the mid-training (annealing) phase as a critical turning point for model capabilities. This phase typically occurs at the end of pre-training, utilizing high-quality corpora under a rapidly decaying learning rate. Building upon this insight, we introduce ReMiT (Reinforcement Learning-Guided Mid-Training). Specifically, ReMiT leverages the reasoning priors of RL-tuned models to dynamically reweight tokens during the mid-training phase, prioritizing those pivotal for reasoning. Empirically, ReMiT achieves an average improvement of 3\% on 10 pre-training benchmarks, spanning math, code, and general reasoning, and sustains these gains by over 2\% throughout the post-training pipeline. These results validate an iterative feedback loop, enabling continuous and self-reinforcing evolution of LLMs.

cs.CL↗

Understanding Agent Scaling in LLM-Based Multi-Agent Systems via Diversity

LLM-based multi-agent systems (MAS) have emerged as a promising approach to tackle complex tasks that are difficult for individual LLMs. A natural strategy is to scale performance by increasing the number of agents; however, we find that such scaling exhibits strong diminishing returns in homogeneous settings, while introducing heterogeneity (e.g., different models, prompts, or tools) continues to yield substantial gains. This raises a fundamental question: what limits scaling, and why does diversity help? We present an information-theoretic framework showing that MAS performance is bounded by the intrinsic task uncertainty, not by agent count. We derive architecture-agnostic bounds demonstrating that improvements depend on how many effective channels the system accesses. Homogeneous agents saturate early because their outputs are strongly correlated, whereas heterogeneous agents contribute complementary evidence. We further introduce $K^*$, an effective channel count that quantifies the number of effective channels without ground-truth labels. Empirically, we show that heterogeneous configurations consistently outperform homogeneous scaling: 2 diverse agents can match or exceed the performance of 16 homogeneous agents. Our results provide principled guidelines for building efficient and robust MAS through diversity-aware design. Code and Dataset are available at the link: https://github.com/SafeRL-Lab/Agent-Scaling.

cs.AI↗

Relative braid group symmetries on modified iquantum groups and their modules

We present a comprehensive generalization of Lusztig's braid group symmetries for quasi-split iquantum groups. Specifically, we give 3 explicit rank one formulas for symmetries acting on integrable modules over a quasi-split iquantum group of arbitrary Kac-Moody type with general parameters. These symmetries are formulated in terms of idivided powers and iweights of the vectors being acted upon. We show that these symmetries are consistent with the relative braid group symmetries on iquantum groups, and they are also related to Lusztig's symmetries via quasi $K$-matrices. Furthermore, through appropriate rescaling, we obtain compatible symmetries for the integral forms of modified iquantum groups and their integrable modules. We verify that these symmetries satisfy the relative braid group relations.

math.QA↗

CATArena: Evaluating Evolutionary Capabilities of Code Agents via Iterative Tournaments

Current evaluation for Large Language Model (LLM) code agents predominantly focus on generating functional code in single-turn scenarios, which fails to evaluate the agent's capability for continuous code optimization and multi-turn iterative development. To bridge this gap, we introduce CATArena, a framework designed to evaluate the evolutionary capabilities of code agents via iterative tournaments. Agents engage in multi-turn tournaments and continuously refine their code through self-reflection and peer-learning based on comprehensive execution feedback. For evaluation, we propose a dual-metric system to decouple static generation proficiency from evolutionary potential. Extensive experiments reveal that an agent's evolutionary potential is not strictly correlated with its initial proficiency. Our analysis further reveals that current agents struggle to concurrently leverage both peer-learning and self-reflection for effective performance gains. Furthermore, the results validate CATArena's high extensibility and resistance to variance tasks, establishing it as a continuous and reliable standard for assessing the evolutionary capability of LLM code agents.

cs.AI↗

RoboStriker: Hierarchical Decision-Making for Autonomous Humanoid Boxing

Achieving human-level competitive intelligence and physical agility in humanoid robots remains a major challenge, particularly in contact-rich and highly dynamic tasks such as boxing. While Multi-Agent Reinforcement Learning (MARL) offers a principled framework for strategic interaction, its direct application to humanoid control is hindered by high-dimensional contact dynamics and the absence of strong physical motion priors. We propose RoboStriker, a hierarchical three-stage framework that enables fully autonomous humanoid boxing by decoupling high-level strategic reasoning from low-level physical execution. The framework first learns a comprehensive repertoire of boxing skills by training a single-agent motion tracker on human motion capture data. These skills are subsequently distilled into a structured latent manifold, regularized by projecting the Gaussian-parameterized distribution onto a unit hypersphere. This topological constraint effectively confines exploration to the subspace of physically plausible motions. In the final stage, we introduce Latent-Space Neural Fictitious Self-Play (LS-NFSP), where competing agents learn competitive tactics by interacting within the latent action space rather than the raw motor space, significantly stabilizing multi-agent training. Experimental results demonstrate that RoboStriker achieves superior competitive performance in simulation and exhibits sim-to-real transfer. Our website is available at RoboStriker.

cs.RO↗

Representations of quantum symmetric pairs at roots of unity

Let $θ$ be an involution of a complex semisimple Lie algebra $\mathfrak{g}$ and $(\mathrm{U}_v,\mathrm{U}^\imath_v)$ be the associated quantum symmetric pair at an odd root of unity $v$. In this paper, generalizing the approach of De Concini-Kac-Procesi for quantum groups, we study the structures and irreducible representations of the iquantum group $\mathrm{U}^\imath_v$. We establish a Frobenius center of $\mathrm{U}^\imath_v$ as a coideal subalgebra of the Frobenius center of the quantum group $\mathrm{U}_v$. Via a quantum Frobenius map, we show that the Frobenius center of $\mathrm{U}^\imath_v$ is isomorphic to the coordinate algebra of a Poisson homogeneous space $\mathcal{X}$ of the dual Poisson-Lie group $G^*$. We define a filtration on $\mathrm{U}^\imath_v$ such that the associated graded algebra is $q$-commutative. Using this filtration, we show that the full center of $\mathrm{U}^\imath_v$ is generated by the Frobenius center and the Kolb-Letzter center, and we determine the degree of $\mathrm{U}^\imath_v$. We show that irreducible representations of $\mathrm{U}^\imath_v$ are parametrized by $θ$-twisted conjugacy classes. We determine the maximal dimension of those irreducible representations, and show that the dimension of an irreducible representation is maximal if the corresponding twisted conjugacy class has maximal dimension. We also study the branching problem for irreducible $\mathrm{U}_v$-modules when restricting to $\mathrm{U}^\imath_v$.

math.RT↗