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Weining Shen

Publications and source records attributed to Weining Shen.

At least 19 recordsLinked to original sources

SportD: How do VLMs physically strategize?

Vision-language models (VLMs) can describe a scene, but can they act well within one? We study whether VLMs can make sound strategic decisions, using soccer as an objective testbed with quantifiably-valued actions. We introduce SportD, a dataset and evaluation consisting of 1415 decision scenarios across professional men's and women's soccer games, where a VLM observes the seconds before a decision and chooses the next action. Models only select the optimal action around 30% of the time, even less frequently than humans do. Furthermore, they exhibit a clear preference for safer actions, favoring lower-variance, lower-value choices that also make less physical progress toward goal. Frontier VLMs are better at estimating whether an action will succeed, placing the highest-success-probability action among their top choices in 83-92% of cases. Yet VLMs systematically conflate likelihood with value, assigning higher value to actions that are more likely to succeed ($\rho$=+0.30 to +0.52), despite no such relationship in the ground truth ($\rho$=-0.08). The conservatism therefore reflects a mis-calibration of value. Replacing a single deliberation sentence with one that steers toward risk lifts the frontier models towards the real players' skills. SportD opens a new direction for rigorously evaluating physical strategic decision-making in VLMs, showing that careful decomposition of their choices can reveal the mechanisms underlying systematic biases such as risk aversion.

cs.AI

VideoBrain: Learning Adaptive Frame Sampling for Long Video Understanding

Long-form video understanding remains challenging for Vision-Language Models (VLMs) due to the inherent tension between computational constraints and the need to capture information distributed across thousands of frames. Existing approaches either sample frames uniformly (risking information loss) or select keyframes in a single pass (with no recovery from poor choices). We propose VideoBrain, an end-to-end framework that enables VLMs to adaptively acquire visual information through learned sampling policies. Our approach features dual complementary agents: a CLIP-based agent for semantic retrieval across the video and a Uniform agent for dense temporal sampling within intervals. Unlike prior agent-based methods that rely on text-only LLMs orchestrating visual tools, our VLM directly perceives frames and reasons about information sufficiency. To prevent models from invoking agents indiscriminately to maximize rewards, we introduce a behavior-aware reward function coupled with a data classification pipeline that teaches the model when agent invocation is genuinely beneficial. Experiments on four long video benchmarks demonstrate that VideoBrain achieves +3.5% to +9.0% improvement over the baseline while using 30-40\% fewer frames, with strong cross-dataset generalization to short video benchmarks. The code is available at https://github.com/junbo-zou/VideoBrain.

cs.CV

DeepSport: A Multimodal Large Language Model for Comprehensive Sports Video Reasoning via Agentic Reinforcement Learning

Sports video understanding requires perceiving high-speed dynamics, complex rules, and long temporal contexts. Yet, current Multimodal Large Language Models (MLLMs) remain narrowly focused on single sports, specific tasks, or training-free paradigms. We introduce DeepSport, the first end-to-end trained MLLM for multi-task, multi-sport video understanding. DeepSport shifts from passive frame processing to active, iterative reasoning, dynamically extracting frames to "think with videos." To train our model, we curate a unified 78k-sample dataset via a rigorous three-step text-and-vision distillation pipeline. We then employ a progressive two-stage training strategy: a Sports Curriculum Supervised Fine-Tuning phase to build foundational perception, followed by Agentic Reinforcement Learning with a novel tool-use reward. Extensive experiments on a comprehensive 6.7k benchmark demonstrate that DeepSport achieves state-of-the-art performance, outperforming powerful proprietary and open-source models, while utilizing significantly fewer frames. Furthermore, it exhibits strong zero-shot transferability to unseen sports and broad motion recognition tasks, establishing a highly efficient and generalized foundation for complex video reasoning.

cs.CV

SportR: A Benchmark for Multimodal Large Language Model Reasoning in Sports

Deeply understanding sports requires an intricate blend of fine-grained visual perception and rule-based reasoning - a challenge that pushes the limits of current multimodal models. To succeed, models must master three critical capabilities: perceiving nuanced visual details, applying abstract sport rule knowledge, and grounding that knowledge in specific visual evidence. Current sports benchmarks either cover single sports or lack the detailed reasoning chains and precise visual grounding needed to robustly evaluate these core capabilities in a multi-sport context. To address this gap, we introduce SportR, the first multi-sports large-scale benchmark designed to train and evaluate MLLMs on the fundamental reasoning required for sports intelligence. Our benchmark provides a dataset of 4,789 images and 2,052 videos. To enable granular evaluation, we structure our benchmark around a progressive hierarchy of question-answer pairs designed to probe reasoning at increasing depths - from simple infraction identification to complex penalty prediction. For the most advanced tasks requiring multi-step reasoning, such as determining penalties or explaining tactics, we provide 6,841 high-quality, human-authored Chain of Thought annotations. In addition, our benchmark incorporates both image and video modalities and provides manual bounding box annotations to test visual grounding in the image part directly. Extensive experiments demonstrate the profound difficulty of our benchmark. State-of-the-art baseline models perform poorly on our most challenging tasks. While training on our data via Supervised Fine-Tuning and Reinforcement Learning improves these scores, they remain relatively low, highlighting a significant gap in current model capabilities. SportR presents a new challenge for the community, providing a critical resource to drive future research in multimodal sports reasoning.

cs.CV

Repulsive Mixture Model with Projection Determinantal Point Process

In many scientific domains, clustering aims to reveal interpretable latent structure that reflects relevant subpopulations or processes. Widely used Bayesian mixture models for model-based clustering often produce overlapping or redundant components because priors on cluster locations are specified independently, hindering interpretability. To mitigate this, repulsive priors have been proposed to encourage well-separated components, yet existing approaches face both computational and theoretical challenges. We introduce a fully tractable Bayesian repulsive mixture model by assigning a projection Determinantal Point Process (DPP) prior to the component locations. Projection DPPs induce strong repulsion and allow exact sampling, enabling parsimonious and interpretable posterior clustering. Leveraging their analytical tractability, we derive closed-form posterior and predictive distributions. These results, in turn, enable two efficient inference algorithms: a conditional Gibbs sampler and the first fully implementable marginal sampler for DPP-based mixtures. We also provide strong frequentist guarantees, including posterior consistency for density estimation, elimination of redundant components, and contraction of the mixing measure. Simulation studies confirm superior mixing and clustering performance compared to alternatives in misspecified settings. Finally, we demonstrate the utility of our method on event-related potential functional data, where it uncovers interpretable neuro-cognitive subgroups. Our results support the projection DPP mixtures as a theoretically sound and practically effective solution for Bayesian clustering.

stat.ME

LightAgent: Production-level Open-source Agentic AI Framework

With the rapid advancement of large language models (LLMs), Multi-agent Systems (MAS) have achieved significant progress in various application scenarios. However, substantial challenges remain in designing versatile, robust, and efficient platforms for agent deployment. To address these limitations, we propose \textbf{LightAgent}, a lightweight yet powerful agentic framework, effectively resolving the trade-off between flexibility and simplicity found in existing frameworks. LightAgent integrates core functionalities such as Memory (mem0), Tools, and Tree of Thought (ToT), while maintaining an extremely lightweight structure. As a fully open-source solution, it seamlessly integrates with mainstream chat platforms, enabling developers to easily build self-learning agents. We have released LightAgent at \href{https://github.com/wxai-space/LightAgent}{https://github.com/wxai-space/LightAgent}

cs.AI

VisFinEval: A Scenario-Driven Chinese Multimodal Benchmark for Holistic Financial Understanding

Multimodal large language models (MLLMs) hold great promise for automating complex financial analysis. To comprehensively evaluate their capabilities, we introduce VisFinEval, the first large-scale Chinese benchmark that spans the full front-middle-back office lifecycle of financial tasks. VisFinEval comprises 15,848 annotated question-answer pairs drawn from eight common financial image modalities (e.g., K-line charts, financial statements, official seals), organized into three hierarchical scenario depths: Financial Knowledge & Data Analysis, Financial Analysis & Decision Support, and Financial Risk Control & Asset Optimization. We evaluate 21 state-of-the-art MLLMs in a zero-shot setting. The top model, Qwen-VL-max, achieves an overall accuracy of 76.3%, outperforming non-expert humans but trailing financial experts by over 14 percentage points. Our error analysis uncovers six recurring failure modes-including cross-modal misalignment, hallucinations, and lapses in business-process reasoning-that highlight critical avenues for future research. VisFinEval aims to accelerate the development of robust, domain-tailored MLLMs capable of seamlessly integrating textual and visual financial information. The data and the code are available at https://github.com/SUFE-AIFLM-Lab/VisFinEval.

cs.CE

Time-Varying Home Field Advantage in Football: Learning from a Non-Stationary Causal Process

In sports analytics, home field advantage is a robust phenomenon where the home team wins more games than the away team. However, discovering the causal factors behind home field advantage presents unique challenges due to the non-stationary, time-varying environment of sports matches. In response, we propose a novel causal discovery method, DYnamic Non-stAtionary local M-estimatOrs (DYNAMO), to learn the time-varying causal structures of home field advantage. DYNAMO offers flexibility by integrating various loss functions, making it practical for learning linear and non-linear causal structures from a general class of non-stationary causal processes. By leveraging local information, we provide theoretical guarantees for the identifiability and estimation consistency of non-stationary causal structures without imposing additional assumptions. Simulation studies validate the efficacy of DYNAMO in recovering time-varying causal structures. We apply our method to high-resolution event data from the 2020-2021 and 2021-2022 English Premier League seasons, during which the former season had no audience presence. Our results reveal intriguing, time-varying, team-specific field advantages influenced by referee bias, which differ significantly with and without crowd support. Furthermore, the time-varying causal structures learned by our method improve goal prediction accuracy compared to existing methods.

stat.AP

From Images to Detection: Machine Learning for Blood Pattern Classification

Bloodstain Pattern Analysis (BPA) helps us understand how bloodstains form, with a focus on their size, shape, and distribution. This aids in crime scene reconstruction and provides insight into victim positions and crime investigation. One challenge in BPA is distinguishing between different types of bloodstains, such as those from firearms, impacts, or other mechanisms. Our study focuses on differentiating impact spatter bloodstain patterns from gunshot bloodstain patterns. We distinguish patterns by extracting well-designed individual stain features, applying effective data consolidation methods, and selecting boosting classifiers. As a result, we have developed a model that excels in both accuracy and efficiency. In addition, we use outside data sources from previous studies to discuss the challenges and future directions for BPA.

cs.CV

Clustering Computer Mouse Tracking Data with Informed Hierarchical Shrinkage Partition Priors

Mouse-tracking data, which record computer mouse trajectories while participants perform an experimental task, provide valuable insights into subjects' underlying cognitive processes. Neuroscientists are interested in clustering the subjects' responses during computer mouse-tracking tasks to reveal patterns of individual decision-making behaviors and identify population subgroups with similar neurobehavioral responses. These data can be combined with neuro-imaging data to provide additional information for personalized interventions. In this article, we develop a novel hierarchical shrinkage partition (HSP) prior for clustering summary statistics derived from the trajectories of mouse-tracking data. The HSP model defines a subjects' cluster as a set of subjects that gives rise to more similar (rather than identical) nested partitions of the conditions. The proposed model can incorporate prior information about the partitioning of either subjects or conditions to facilitate clustering, and it allows for deviations of the nested partitions within each subject group. These features distinguish the HSP model from other bi-clustering methods that typically create identical nested partitions of conditions within a subject group. Furthermore, it differs from existing nested clustering methods, which define clusters based on common parameters in the sampling model and identify subject groups by different distributions. We illustrate the unique features of the HSP model on a mouse tracking dataset from a pilot study and in simulation studies. Our results show the ability and effectiveness of the proposed exploratory framework in clustering and revealing possible different behavioral patterns across subject groups.

stat.ME

SPORTU: A Comprehensive Sports Understanding Benchmark for Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) are advancing the ability to reason about complex sports scenarios by integrating textual and visual information. To comprehensively evaluate their capabilities, we introduce SPORTU, a benchmark designed to assess MLLMs across multi-level sports reasoning tasks. SPORTU comprises two key components: SPORTU-text, featuring 900 multiple-choice questions with human-annotated explanations for rule comprehension and strategy understanding. This component focuses on testing models' ability to reason about sports solely through question-answering (QA), without requiring visual inputs; SPORTU-video, consisting of 1,701 slow-motion video clips across 7 different sports and 12,048 QA pairs, designed to assess multi-level reasoning, from simple sports recognition to complex tasks like foul detection and rule application. We evaluate four prevalent LLMs mainly utilizing few-shot learning paradigms supplemented by chain-of-thought (CoT) prompting on the SPORTU-text part. We evaluate four LLMs using few-shot learning and chain-of-thought (CoT) prompting on SPORTU-text. GPT-4o achieves the highest accuracy of 71%, but still falls short of human-level performance, highlighting room for improvement in rule comprehension and reasoning. The evaluation for the SPORTU-video part includes 7 proprietary and 6 open-source MLLMs. Experiments show that models fall short on hard tasks that require deep reasoning and rule-based understanding. Claude-3.5-Sonnet performs the best with only 52.6% accuracy on the hard task, showing large room for improvement. We hope that SPORTU will serve as a critical step toward evaluating models' capabilities in sports understanding and reasoning.

cs.CV

Sports Intelligence: Assessing the Sports Understanding Capabilities of Language Models through Question Answering from Text to Video

Understanding sports is crucial for the advancement of Natural Language Processing (NLP) due to its intricate and dynamic nature. Reasoning over complex sports scenarios has posed significant challenges to current NLP technologies which require advanced cognitive capabilities. Toward addressing the limitations of existing benchmarks on sports understanding in the NLP field, we extensively evaluated mainstream large language models for various sports tasks. Our evaluation spans from simple queries on basic rules and historical facts to complex, context-specific reasoning, leveraging strategies from zero-shot to few-shot learning, and chain-of-thought techniques. In addition to unimodal analysis, we further assessed the sports reasoning capabilities of mainstream video language models to bridge the gap in multimodal sports understanding benchmarking. Our findings highlighted the critical challenges of sports understanding for NLP. We proposed a new benchmark based on a comprehensive overview of existing sports datasets and provided extensive error analysis which we hope can help identify future research priorities in this field.

cs.CL

Language and Multimodal Models in Sports: A Survey of Datasets and Applications

Recent integration of Natural Language Processing (NLP) and multimodal models has advanced the field of sports analytics. This survey presents a comprehensive review of the datasets and applications driving these innovations post-2020. We overviewed and categorized datasets into three primary types: language-based, multimodal, and convertible datasets. Language-based and multimodal datasets are for tasks involving text or multimodality (e.g., text, video, audio), respectively. Convertible datasets, initially single-modal (video), can be enriched with additional annotations, such as explanations of actions and video descriptions, to become multimodal, offering future potential for richer and more diverse applications. Our study highlights the contributions of these datasets to various applications, from improving fan experiences to supporting tactical analysis and medical diagnostics. We also discuss the challenges and future directions in dataset development, emphasizing the need for diverse, high-quality data to support real-time processing and personalized user experiences. This survey provides a foundational resource for researchers and practitioners aiming to leverage NLP and multimodal models in sports, offering insights into current trends and future opportunities in the field.

cs.CL

A Bayesian Approach for Selecting Relevant External Data (BASE): Application to a study of Long-Term Outcomes in a Hemophilia Gene Therapy Trial

Gene therapies aim to address the root causes of diseases, particularly those stemming from rare genetic defects that can be life-threatening or severely debilitating. Although an increasing number of gene therapies have received regulatory approvals in recent years, understanding their long-term efficacy in trials with limited follow-up time remains challenging. To address this critical question, we propose a novel Bayesian framework designed to selectively integrate relevant external data with internal trial data to improve the inference of the durability of long-term efficacy. We proved that the proposed method has desired theoretical properties, such as identifying and favoring external subsets deemed relevant, where the relevance is defined as the similarity, induced by the marginal likelihood, between the generating mechanisms of the internal data and the selected external data. We also conducted comprehensive simulations to evaluate its performance under various scenarios. Furthermore, we apply this method to predict and infer the endogenous factor IX (FIX) levels of patients who receive Etranacogene dezaparvovec over the long-term. Our estimated long-term FIX levels, validated by recent trial data, indicate that Etranacogene dezaparvovec induces sustained FIX production. Together, the theoretical findings, simulation results, and successful application of this framework underscore its potential to address similar long-term effectiveness estimation and inference questions in real world applications.

stat.ME

SportQA: A Benchmark for Sports Understanding in Large Language Models

A deep understanding of sports, a field rich in strategic and dynamic content, is crucial for advancing Natural Language Processing (NLP). This holds particular significance in the context of evaluating and advancing Large Language Models (LLMs), given the existing gap in specialized benchmarks. To bridge this gap, we introduce SportQA, a novel benchmark specifically designed for evaluating LLMs in the context of sports understanding. SportQA encompasses over 70,000 multiple-choice questions across three distinct difficulty levels, each targeting different aspects of sports knowledge from basic historical facts to intricate, scenario-based reasoning tasks. We conducted a thorough evaluation of prevalent LLMs, mainly utilizing few-shot learning paradigms supplemented by chain-of-thought (CoT) prompting. Our results reveal that while LLMs exhibit competent performance in basic sports knowledge, they struggle with more complex, scenario-based sports reasoning, lagging behind human expertise. The introduction of SportQA marks a significant step forward in NLP, offering a tool for assessing and enhancing sports understanding in LLMs.

cs.CL

Advanced Volleyball Stats for All Levels: Automatic Setting Tactic Detection and Classification with a Single Camera

This paper presents PathFinder and PathFinderPlus, two novel end-to-end computer vision frameworks designed specifically for advanced setting strategy classification in volleyball matches from a single camera view. Our frameworks combine setting ball trajectory recognition with a novel set trajectory classifier to generate comprehensive and advanced statistical data. This approach offers a fresh perspective for in-game analysis and surpasses the current level of granularity in volleyball statistics. In comparison to existing methods used in our baseline PathFinder framework, our proposed ball trajectory detection methodology in PathFinderPlus exhibits superior performance for classifying setting tactics under various game conditions. This robustness is particularly advantageous in handling complex game situations and accommodating different camera angles. Additionally, our study introduces an innovative algorithm for automatic identification of the opposing team's right-side (opposite) hitter's current row (front or back) during gameplay, providing critical insights for tactical analysis. The successful demonstration of our single-camera system's feasibility and benefits makes high-level technical analysis accessible to volleyball enthusiasts of all skill levels and resource availability. Furthermore, the computational efficiency of our system allows for real-time deployment, enabling in-game strategy analysis and on-the-spot gameplan adjustments.

cs.CV

FinEval: A Chinese Financial Domain Knowledge Evaluation Benchmark for Large Language Models

Large language models have demonstrated outstanding performance in various natural language processing tasks, but their security capabilities in the financial domain have not been explored, and their performance on complex tasks like financial agent remains unknown. This paper presents FinEval, a benchmark designed to evaluate LLMs' financial domain knowledge and practical abilities. The dataset contains 8,351 questions categorized into four different key areas: Financial Academic Knowledge, Financial Industry Knowledge, Financial Security Knowledge, and Financial Agent. Financial Academic Knowledge comprises 4,661 multiple-choice questions spanning 34 subjects such as finance and economics. Financial Industry Knowledge contains 1,434 questions covering practical scenarios like investment research. Financial Security Knowledge assesses models through 1,640 questions on topics like application security and cryptography. Financial Agent evaluates tool usage and complex reasoning with 616 questions. FinEval has multiple evaluation settings, including zero-shot, five-shot with chain-of-thought, and assesses model performance using objective and subjective criteria. Our results show that Claude 3.5-Sonnet achieves the highest weighted average score of 72.9 across all financial domain categories under zero-shot setting. Our work provides a comprehensive benchmark closely aligned with Chinese financial domain.

cs.CL

Spatiotemporal Besov Priors for Bayesian Inverse Problems

Fast development in science and technology has driven the need for proper statistical tools to capture special data features such as abrupt changes or sharp contrast. Many inverse problems in data science require spatiotemporal solutions derived from a sequence of time-dependent objects with these spatial features, e.g., the dynamic reconstruction of computerized tomography (CT) images with edges. Conventional methods based on Gaussian processes (GP) often fall short in providing satisfactory solutions since they tend to offer oversmooth priors. Recently, the Besov process (BP), defined by wavelet expansions with random coefficients, has emerged as a more suitable prior for Bayesian inverse problems of this nature. While BP excels in handling spatial inhomogeneity, it does not automatically incorporate temporal correlation inherited in the dynamically changing objects. In this paper, we generalize BP to a novel spatiotemporal Besov process (STBP) by replacing the random coefficients in the series expansion with stochastic time functions as Q-exponential process (Q-EP) which governs the temporal correlation structure. We thoroughly investigate the mathematical and statistical properties of STBP. Simulations, two limited-angle CT reconstruction examples, a highly non-linear inverse problem involving Navier-Stokes equation, and a spatiotemporal temperature imputation problem are used to demonstrate the advantage of the proposed STBP compared with the classic STGP and a time-uncorrelated approach.

stat.ME