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Weiwei Wan

Publications and source records attributed to Weiwei Wan.

At least 55 records · Page 3Linked to original sources

Metal Wire Manipulation Planning for 3D Curving -- How a Low Payload Robot Can Use a Bending Machine to Bend Stiff Metal Wire

This paper presents a combined task and motion planner for a robot arm to carry out 3D metal wire curving tasks by collaborating with a bending machine. We assume a collaborative robot that is safe to work in a human environment but has a weak payload to bend objects with large stiffness, and developed a combined planner for the robot to use a bending machine. Our method converts a 3D curve to a bending set and generates the feasible bending sequence, machine usage, robotic grasp poses, and pick-and-place arm motion considering the combined task and motion level constraints. Compared with previous deformable linear object shaping work that relied on forces provided by robotic arms, the proposed method is suitable for the material with high stiffness. We evaluate the system using different tasks. The results show that the proposed system is flexible and robust to generate robotic motion to corporate with the designed bending machine.

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A Topological Solution of Entanglement for Complex-shaped Parts in Robotic Bin-picking

This paper addresses the problem of picking up only one object at a time avoiding any entanglement in bin-picking. To cope with a difficult case where the complex-shaped objects are heavily entangled together, we propose a topology-based method that can generate non-tangle grasp positions on a single depth image. The core technique is entanglement map, which is a feature map to measure the entanglement possibilities obtained from the input image. We use the entanglement map to select probable regions containing graspable objects. The optimum grasping pose is detected from the selected regions considering the collision between robot hand and objects. Experimental results show that our analytic method provides a more comprehensive and intuitive observation of entanglement and exceeds previous learning-based work in success rates. Especially, our topology-based method does not rely on any object models or time-consuming training process, so that it can be easily adapted to more complex bin-picking scenes.

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Category-Association Based Similarity Matching for Novel Object Pick-and-Place Task

Robotic pick-and-place has been researched for a long time to cope with uncertainty of novel objects and changeable environments. Past works mainly focus on learning-based methods to achieve high precision. However, they have difficulty being generalized for the limitation of specified training models. To break through this drawback of learning-based approaches, we introduce a new perspective of similarity matching between novel objects and a known database based on category-association to achieve pick-and-place tasks with high accuracy and stabilization. We calculate the category name similarity using word embedding to quantify the semantic similarity between the categories of known models and the target real-world objects. With a similar model identified by a similarity prediction function, we preplan a series of robust grasps and imitate them to plan new grasps on the real-world target object. We also propose a distance-based method to infer the in-hand posture of objects and adjust small rotations to achieve stable placements under uncertainty. Through a real-world robotic pick-and-place experiment with a dozen of in-category and out-of-category novel objects, our method achieved an average success rate of 90.6% and 75.9% respectively, validating the capacity of generalization to diverse objects.

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Assembly Planning by Recognizing a Graphical Instruction Manual

This paper proposes a robot assembly planning method by automatically reading the graphical instruction manuals design for humans. Essentially, the method generates an Assembly Task Sequence Graph (ATSG) by recognizing a graphical instruction manual. An ATSG is a graph describing the assembly task procedure by detecting types of parts included in the instruction images, completing the missing information automatically, and correcting the detection errors automatically. To build an ATSG, the proposed method first extracts the information of the parts contained in each image of the graphical instruction manual. Then, by using the extracted part information, it estimates the proper work motions and tools for the assembly task. After that, the method builds an ATSG by considering the relationship between the previous and following images, which makes it possible to estimate the undetected parts caused by occlusion using the information of the entire image series. Finally, by collating the total number of each part with the generated ATSG, the excess or deficiency of parts are investigated, and task procedures are removed or added according to those parts. In the experiment section, we build an ATSG using the proposed method to a graphical instruction manual for a chair and demonstrate the action sequences found in the ATSG can be performed by a dual-arm robot execution. The results show the proposed method is effective and simplifies robot teaching in automatic assembly.

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Controlling Pivoting Gait using Graph Model Predictive Control

Pivoting gait is efficient for manipulating a big and heavy object with relatively small manipulating force, in which a robot iteratively tilts the object, rotates it around the vertex, and then puts it down to the floor. However, pivoting gait can easily fail even with a small external disturbance due to its instability in nature. To cope with this problem, we propose a controller to robustly control the object motion during the pivoting gait by introducing two gait modes, i.e., one is the double-support mode, which can manipulate a relatively light object with faster speed, and the other is the quadruple-support mode, which can manipulate a relatively heavy object with lower speed. To control the pivoting gait, a graph model predictive control is applied taking into account of these two gait modes. By adaptively switching the gait mode according to the applied external disturbance, a robot can stably perform the pivoting gait even if the external disturbance is applied to the object.

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Error Identification and Recovery in Robotic Snap Assembly

Existing methods for predicting robotic snap joint assembly cannot predict failures before their occurrence. To address this limitation, this paper proposes a method for predicting error states before the occurence of error, thereby enabling timely recovery. Robotic snap joint assembly requires precise positioning; therefore, even a slight offset between parts can lead to assembly failure. To correctly predict error states, we apply functional principal component analysis (fPCA) to 6D force/torque profiles that are terminated before the occurence of an error. The error state is identified by applying a feature vector to a decision tree, wherein the support vector machine (SVM) is employed at each node. If the estimation accuracy is low, we perform additional probing to more correctly identify the error state. Finally, after identifying the error state, a robot performs the error recovery motion based on the identified error state. Through the experimental results of assembling plastic parts with four snap joints, we show that the error states can be correctly estimated and a robot can recover from the identified error state.

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Robotic Imitation of Human Assembly Skills Using Hybrid Trajectory and Force Learning

Robotic assembly tasks involve complex and low-clearance insertion trajectories with varying contact forces at different stages. While the nominal motion trajectory can be easily obtained from human demonstrations through kinesthetic teaching, teleoperation, simulation, among other methods, the force profile is harder to obtain especially when a real robot is unavailable. It is difficult to obtain a realistic force profile in simulation even with physics engines. Such simulated force profiles tend to be unsuitable for the actual robotic assembly due to the reality gap and uncertainty in the assembly process. To address this problem, we present a combined learning-based framework to imitate human assembly skills through hybrid trajectory learning and force learning. The main contribution of this work is the development of a framework that combines hierarchical imitation learning, to learn the nominal motion trajectory, with a reinforcement learning-based force control scheme to learn an optimal force control policy, that can satisfy the nominal trajectory while adapting to the force requirement of the assembly task. To further improve the imitation learning part, we develop a hierarchical architecture, following the idea of goal-conditioned imitation learning, to generate the trajectory learning policy on the \textit{skill} level offline. Through experimental validations, we corroborate that the proposed learning-based framework is robust to uncertainty in the assembly task, can generate high-quality trajectories, and can find suitable force control policies, which adapt to the task's force requirements more efficiently.

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Planning to Repose Long and Heavy Objects Considering a Combination of Regrasp and Constrained Drooping

This paper presents a hierarchical motion planner for planning the manipulation motion to repose long and heavy objects considering external support surfaces. The planner includes a task level layer and a motion level layer. We formulate the manipulation planning problem at the task level by considering grasp poses as nodes and object poses for edges. We consider regrasping and constrained in-hand slip (drooping) during building graphs and find mixed regrasping and drooping sequences by searching the graph. The generated sequences autonomously divide the object weight between the arm and the support surface and avoid configuration obstacles. Cartesian planning is used at the robot motion level to generate motions between adjacent critical grasp poses of the sequence found by the task level layer. Various experiments are carried out to examine the performance of the proposed planner. The results show improved capability of robot arms to manipulate long and heavy objects using the proposed planner. Our contribution is we initially develop a graph-based planning system that reasons both in-hand and regrasp manipulation motion considering external supports. On one hand, the planner integrates regrasping and drooping to realize in-hand manipulation with external support. On the other hand, it switches states by releasing and regrasping objects when the object is in stably placed. The search graphs' nodes could be retrieved from remote cloud servers that provide a large amount of pre-annotated data to implement cyber intelligence.

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A Dual-arm Robot that Autonomously Lifts Up and Tumbles Heavy Plates Using Crane Pulley Blocks

This paper develops a planner that plans the action sequences and motion for a dual-arm robot to lift up and flip heavy plates using crane pulley blocks. The problem is motivated by the low payload of modern collaborative robots. Instead of directly manipulating heavy plates that collaborative robots cannot afford, the paper develops a planner for collaborative robots to operate crane pulley blocks. The planner assumes a target plate is pre-attached to the crane hook. It optimizes dual-arm action sequences and plans the robot's dual-arm motion that pulls the rope of the crane pulley blocks to lift up the plate. The crane pulley blocks reduce the payload that each robotic arm needs to bear. When the plate is lifted up to a satisfying pose, the planner plans a pushing motion for one of the robot arms to tumble over the plate while considering force and moment constraints. The article presents the technical details of the planner and several experiments and analysis carried out using a dual-arm robot made by two Universal Robots UR3 arms. The influence of various parameters and optimization goals are investigated and compared in depth. The results show that the proposed planner is flexible and efficient.

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Selecting and Designing Grippers for an Assembly Task in a Structured Approach

In this paper, we present a structured approach to selecting and designing a set of grippers for an assembly task. Compared to current experience-based gripper design method, our approach accelerates the design process by automatically generating a set of initial design options on gripper type and parameters according to the CAD models of assembly components. We use mesh segmentation techniques to segment the assembly components and fit the segmented parts with shape primitives, according to the predefined correspondence between primitive shape and gripper type, suitable gripper types and parameters can be selected and extracted from the fitted shape primitives. Moreover, we incorporate the assembly constraints in the further evaluation of the initially obtained gripper types and parameters. Considering the affordance of the segmented parts and the collision avoidance between the gripper and the subassemblies, applicable gripper types and parameters can be filtered from the initial options. Among the applicable gripper configurations, we further optimize number of grippers for performing the assembly task, by exploring the gripper that is able to handle multiple assembly components during the assembly. Finally, the feasibility of the designed grippers is experimentally verified by assembling a part of an industrial product.

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Multi-Pen Robust Robotic 3D Drawing Using Closed-Loop Planning

This paper develops a flexible and robust robotic system for autonomous drawing on 3D surfaces. The system takes 2D drawing strokes and a 3D target surface (mesh or point clouds) as input. It maps the 2D strokes onto the 3D surface and generates a robot motion to draw the mapped strokes using visual recognition, grasp pose reasoning, and motion planning. The system is flexible compared to conventional robotic drawing systems as we do not fix drawing tools to the end of a robot arm. Instead, a robot selects drawing tools using a vision system and holds drawing tools for painting using its hand. Meanwhile, with the flexibility, the system has high robustness thanks to the following crafts: First, a high-quality mapping method is developed to minimize deformation in the strokes. Second, visual detection is used to re-estimate the drawing tool's pose before executing each drawing motion. Third, force control is employed to avoid noisy visual detection and calibration, and ensure a firm touch between the pen tip and a target surface. Fourth, error detection and recovery are implemented to deal with unexpected problems. The planning and executions are performed in a closed-loop manner until the strokes are successfully drawn. We evaluate the system and analyze the necessity of the various crafts using different real-word tasks. The results show that the proposed system is flexible and robust to generate a robot motion from picking and placing the pens to successfully drawing 3D strokes on given surfaces.

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Planning a Sequence of Base Positions for a Mobile Manipulator to Perform Multiple Pick-and-Place Tasks

In this paper, we present a planner that plans a sequence of base positions for a mobile manipulator to efficiently and robustly collect objects stored in distinct trays. We achieve high efficiency by exploring the common areas where a mobile manipulator can grasp objects stored in multiple trays simultaneously and move the mobile manipulator to the common areas to reduce the time needed for moving the mobile base. We ensure robustness by optimizing the base position with the best clearance to positioning uncertainty so that a mobile manipulator can complete the task even if there is a certain deviation from the planned base positions. Besides, considering different styles of object placement in the tray, we analyze feasible schemes for dynamically updating the base positions based on either the remaining objects or the target objects to be picked in one round of the tasks. In the experiment part, we examine our planner on various scenarios, including different object placement: (1) Regularly placed toy objects; (2) Randomly placed industrial parts; and different schemes for online execution: (1) Apply globally static base positions; (2) Dynamically update the base positions. The experiment results demonstrate the efficiency, robustness and feasibility of the proposed method.

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Four-Arm Collaboration: Two Dual-Arm Robots Work Together to Maneuver Tethered Tools

In this paper, we present a planner for a master dual-arm robot to manipulate tethered tools with an assistant dual-arm robot's help. The assistant robot provides assistance to the master robot by manipulating the tool cable and avoiding collisions. The provided assistance allows the master robot to perform tool placements on the robot workspace table to regrasp the tool, which would typically fail since the tool cable tension may change the tool positions. It also allows the master robot to perform tool handovers, which would normally cause entanglements or collisions with the cable and the environment without the assistance. Simulations and real-world experiments are performed to validate the proposed planner.

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A Mechanical Screwing Tool for 2-Finger Parallel Grippers -- Design, Optimization, and Manipulation Policies

This paper develops a mechanical tool as well as its manipulation policies for 2-finger parallel robotic grippers. It primarily focuses on a mechanism that converts the gripping motion of 2-finger parallel grippers into a continuous rotation to realize tasks like fastening screws. The essential structure of the tool comprises a Scissor-Like Element (SLE) mechanism and a double-ratchet mechanism. They together convert repeated linear motion into continuous rotating motion. At the joints of the SLE mechanism, elastic elements are attached to provide resisting force for holding the tool as well as for producing torque output when a gripper releases the tool. The tool is entirely mechanical, allowing robots to use the tool without any peripherals and power supply. The paper presents the details of the tool design, optimizes its dimensions and effective stroke lengths, and studies the contacts and forces to achieve stable grasping and screwing. Besides the design, the paper develops manipulation policies for the tool. The policies include visual recognition, picking-up and manipulation, and exchanging tooltips. The developed tool produces clockwise rotation at the front end and counter-clockwise rotation at the back end. Various tooltips can be installed at both two ends. Robots may employ the developed manipulation policies to exchange the tooltips and rotating directions following the needs of specific fastening or loosening tasks. Robots can also reorient the tool using pick-and-place or handover, and move the tool to work poses using the policies. The designed tool, together with the developed manipulation policies, are analyzed and verified in several real-world applications. The tool is small, cordless, convenient, and has good robustness and adaptability.

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Development of a Shape-memorable Adaptive Pin Array Fixture

This paper proposes an adaptive pin-array fixture. The key idea of this research is to use the shape-memorable mechanism of pin array to fix multiple different shaped parts with common pin configuration. The clamping area consists of a matrix of passively slid-able pins that conform themselves to the contour of the target object. Vertical motion of the pins enables the fixture to encase the profile of the object. The shape memorable mechanism is realized by the combination of the rubber bush and fixing mechanism of a pin. Several physical peg-in-hole tasks is conducted to verify the feasibility of the fixture.

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Arranging Test Tubes in Racks Using Combined Task and Motion Planning

The paper develops a robotic manipulation system to treat the pressing needs for handling a large number of test tubes in clinical examination and replace or reduce human labor. It presents the technical details of the system, which separates and arranges test tubes in racks with the help of 3D vision and artificial intelligence (AI) reasoning/planning. The developed system only requires a person to put a rack with mixed and non-arranged tubes in front of a robot. The robot autonomously performs recognition, reasoning, planning, manipulation, etc., and returns a rack with separated and arranged tubes. The system is simple-to-use, and there are no requests for expert knowledge in robotics. We expect such a system to play an important role in helping managing public health and hope similar systems could be extended to other clinical manipulation like handling mixers and pipettes in the future.

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Online Initialization and Extrinsic Spatial-Temporal Calibration for Monocular Visual-Inertial Odometry

This paper presents an online initialization method for bootstrapping the optimization-based monocular visual-inertial odometry (VIO). The method can online calibrate the relative transformation (spatial) and time offsets (temporal) among camera and IMU, as well as estimate the initial values of metric scale, velocity, gravity, gyroscope bias, and accelerometer bias during the initialization stage. To compensate for the impact of time offset, our method includes two short-term motion interpolation algorithms for the camera and IMU pose estimation. Besides, it includes a three-step process to incrementally estimate the parameters from coarse to fine. First, the extrinsic rotation, gyroscope bias, and time offset are estimated by minimizing the rotation difference between the camera and IMU. Second, the metric scale, gravity, and extrinsic translation are approximately estimated by using the compensated camera poses and ignoring the accelerometer bias. Third, these values are refined by taking into account the accelerometer bias and the gravitational magnitude. For further optimizing the system states, a nonlinear optimization algorithm, which considers the time offset, is introduced for global and local optimization. Experimental results on public datasets show that the initial values and the extrinsic parameters, as well as the sensor poses, can be accurately estimated by the proposed method.

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Functionally Divided Manipulation Synergy for Controlling Multi-fingered Hands

Synergy supplies a practical approach for expressing various postures of a multi-fingered hand. However, a conventional synergy defined for reproducing grasping postures cannot perform general-purpose tasks expected for a multi-fingered hand. Locking the position of particular fingers is essential for a multi-fingered hand to manipulate an object. When using conventional synergy based control to manipulate an object, which requires locking some fingers, the coordination of joints is heavily restricted, decreasing the dexterity of the hand. We propose a functionally divided manipulation synergy (FDMS) method, which provides a synergy-based control to achieves both dimensionality reduction and in-hand manipulation. In FDMS, first, we define the function of each finger of the hand as either "manipulation" or "fixed." Then, we apply synergy control only to the fingers having the manipulation function, so that dexterous manipulations can be realized with few control inputs. The effectiveness of our proposed approach is experimentally verified.

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