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Weixi Song

Publications and source records attributed to Weixi Song.

8 recordsLinked to original sources

DepState-JEPA: Learning Depth-Grounded State Representation for Visual Perception and Manipulation

Predictive representations for robot manipulation should connect scene geometry with the state changes induced by actions. Our intuition is that understanding what an action will change starts with understanding where things are: complementary RGB and depth observations ground a common scene representation from which to infer those changes. Guided by this intuition, we introduce DepState-JEPA, a dual-stream RGB--Depth joint-embedding predictive architecture that connects spatial understanding with action-conditioned prediction through a shared latent state, DepState. Built on V-JEPA~2.1, the framework uses depth both as a complementary observation stream and to ground both modalities in metric 3D space, aggregating shared information into DepState while retaining modality-private features for decoding. Ray-conditioned readouts predict local features without target depth; after an action-conditioned transition, the same decoders predict future RGB and depth features using the predicted state and fixed initial private features. Robot-state readouts provide recursive proprioceptive inputs; object-trajectory supervision and calibrated forward kinematics shape state learning through motion targets and joint--TCP consistency. Comparisons show stronger RGB-encoder transfer after RGB-D adaptation, feature completion, conditioned visual forecasting, and manipulation success. Within-model ablations identify contributions from depth content, metric coordinates, and future-state matching, with additional control gains from FK regularization. The project page is available at https://shawnleung-sii.github.io/depstate-jepa/.

cs.RO↗

Chunk-wise Model-based Policy Optimization

Model-based reinforcement learning has shown superior sample efficiency by leveraging the learned latent dynamics either in the form of derivative-free planning/imagined rollout training or dynamics gradient-based policy updates. While these approaches achieve comparatively fast learning, they all suffer, to varying degrees, from issues of recurrent compounding errors, high inference-time latency, and instability in backward propagation through time (BPTT). In this work, we propose a model-based RL approach that uses the chunk world model as a differentiable training-time evaluator to optimize the chunk actor without recurrent model invocation. Through the collaborative chunk-wise prediction of the world model and policy, we can generate H-step hypothetical rollouts in a single forward pass and directly optimize value expansion, avoiding the costly and unstable BPTT. We evaluate our method on 19 challenging high-dimensional humanoid tasks from HumanoidBench and deploy our method to the real-world for quadruped bipedal walking. Project Website: https://song-wx.github.io/cmpo.github.io/

cs.RO↗

ATHENA: Accelerated Multi-Task Heterogeneous Influence Functions for Robot Data Curation

In robot imitation learning, influence functions provide a principled approach to quantify each demonstration's effect on robot task outcomes, yet scaling them to billion-parameter Vision-Language-Action (VLA) models is limited by computational and multitask bottlenecks. To this end, we propose ATHENA, an influence function framework tailored for multitask VLA data curation at a billion-parameter scale. Concretely, it leverages the Kronecker structure of linear-layer gradients to reduce projection cost, and approximates dense Hessian inversion with a rank-r Random Truncated Approximation, achieving about a 313.4x speedup in influence computation. Furthermore, ATHENA formulates global and local interactive influence to balance data curation across 50 jointly trained tasks. Extensive evaluations on RoboTwin 2.0 and real-robot deployment, covering 9.34 and 6.90 hours of demonstrations, respectively, show that ATHENA matches or exceeds full-data joint fine-tuning using only 50% of demonstrations in simulation and 66.7% of data across six real-robot tasks. Overall, ATHENA demonstrates its effectiveness for data curation in billion-parameter multitask VLA fine-tuning.

cs.RO↗

ToolPRM: Fine-Grained Inference Scaling of Structured Outputs for Function Calling

Large language models (LLMs) excel at function calling, but inference scaling has been explored mainly for unstructured generation. We propose an inference-scaling framework for structured outputs that combines fine-grained beam search with \textbf{ToolPRM}, a process reward model scoring each intra-call decision (function name and argument filling). We build the first fine-grained intra-call supervision dataset via function masking, rollout collection, and step-level annotation. ToolPRM outperforms outcome and coarse-grained reward models in predictive accuracy and yields consistent test-time gains on multiple function-calling benchmarks. We further show that structured generation follows ``\textbf{explore more but retain less}'', since early JSON errors are unrecoverable.

cs.AI↗

L1 Sample Flow for Efficient Visuomotor Learning

Denoising-based models, such as diffusion and flow matching, have been a critical component of robotic manipulation for their strong distribution-fitting and scaling capacity. Concurrently, several works have demonstrated that simple learning objectives, such as L1 regression, can achieve performance comparable to denoising-based methods on certain tasks, while offering faster convergence and inference. In this paper, we focus on how to combine the advantages of these two paradigms: retaining the ability of denoising models to capture multi-modal distributions and avoid mode collapse while achieving the efficiency of the L1 regression objective. To achieve this vision, we reformulate the original v-prediction flow matching and transform it into sample-prediction with the L1 training objective. We empirically show that the multi-modality can be expressed via a single ODE step. Thus, we propose \textbf{L1 Flow}, a two-step sampling schedule that generates a suboptimal action sequence via a single integration step and then reconstructs the precise action sequence through a single prediction. The proposed method largely retains the advantages of flow matching while reducing the iterative neural function evaluations to merely two and mitigating the potential performance degradation associated with direct sample regression. We evaluate our method with varying baselines and benchmarks, including 8 tasks in MimicGen, 5 tasks in RoboMimic \& PushT Bench, and one task in the real-world scenario. The results show the advantages of the proposed method with regard to training efficiency, inference speed, and overall performance. \href{https://song-wx.github.io/l1flow.github.io/}{Project Website.}

cs.RO↗

High Performance Space Debris Tracking in Complex Skylight Backgrounds with a Large-Scale Dataset

With the rapid development of space exploration, space debris has attracted more attention due to its potential extreme threat, leading to the need for real-time and accurate debris tracking. However, existing methods are mainly based on traditional signal processing, which cannot effectively process the complex background and dense space debris. In this paper, we propose a deep learning-based Space Debris Tracking Network~(SDT-Net) to achieve highly accurate debris tracking. SDT-Net effectively represents the feature of debris, enhancing the efficiency and stability of end-to-end model learning. To train and evaluate this model effectively, we also produce a large-scale dataset Space Debris Tracking Dataset (SDTD) by a novel observation-based data simulation scheme. SDTD contains 18,040 video sequences with a total of 62,562 frames and covers 250,000 synthetic space debris. Extensive experiments validate the effectiveness of our model and the challenging of our dataset. Furthermore, we test our model on real data from the Antarctic Station, achieving a MOTA score of 73.2%, which demonstrates its strong transferability to real-world scenarios. Our dataset and code will be released soon.

cs.CV↗

A Comparative Study of Neural Surface Reconstruction for Scientific Visualization

This comparative study evaluates various neural surface reconstruction methods, particularly focusing on their implications for scientific visualization through reconstructing 3D surfaces via multi-view rendering images. We categorize ten methods into neural radiance fields and neural implicit surfaces, uncovering the benefits of leveraging distance functions (i.e., SDFs and UDFs) to enhance the accuracy and smoothness of the reconstructed surfaces. Our findings highlight the efficiency and quality of NeuS2 for reconstructing closed surfaces and identify NeUDF as a promising candidate for reconstructing open surfaces despite some limitations. By sharing our benchmark dataset, we invite researchers to test the performance of their methods, contributing to the advancement of surface reconstruction solutions for scientific visualization.

cs.GR↗

Sparse is Enough in Fine-tuning Pre-trained Large Language Models

With the prevalence of pre-training-fine-tuning paradigm, how to efficiently adapt the pre-trained model to the downstream tasks has been an intriguing issue. Parameter-Efficient Fine-Tuning (PEFT) methods have been proposed for low-cost adaptation. Although PEFT has demonstrated effectiveness and been widely applied, the underlying principles are still unclear. In this paper, we adopt the PAC-Bayesian generalization error bound, viewing pre-training as a shift of prior distribution which leads to a tighter bound for generalization error. We validate this shift from the perspectives of oscillations in the loss landscape and the quasi-sparsity in gradient distribution. Based on this, we propose a gradient-based sparse fine-tuning algorithm, named Sparse Increment Fine-Tuning (SIFT), and validate its effectiveness on a range of tasks including the GLUE Benchmark and Instruction-tuning. The code is accessible at https://github.com/song-wx/SIFT/.

cs.LG↗