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Weixuan Sun

Publications and source records attributed to Weixuan Sun.

34 records · Page 2Linked to original sources

Bi-directional Training for Composed Image Retrieval via Text Prompt Learning

Composed image retrieval searches for a target image based on a multi-modal user query comprised of a reference image and modification text describing the desired changes. Existing approaches to solving this challenging task learn a mapping from the (reference image, modification text)-pair to an image embedding that is then matched against a large image corpus. One area that has not yet been explored is the reverse direction, which asks the question, what reference image when modified as described by the text would produce the given target image? In this work we propose a bi-directional training scheme that leverages such reversed queries and can be applied to existing composed image retrieval architectures with minimum changes, which improves the performance of the model. To encode the bi-directional query we prepend a learnable token to the modification text that designates the direction of the query and then finetune the parameters of the text embedding module. We make no other changes to the network architecture. Experiments on two standard datasets show that our novel approach achieves improved performance over a baseline BLIP-based model that itself already achieves competitive performance. Our code is released at https://github.com/Cuberick-Orion/Bi-Blip4CIR.

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All-pairs Consistency Learning for Weakly Supervised Semantic Segmentation

In this work, we propose a new transformer-based regularization to better localize objects for Weakly supervised semantic segmentation (WSSS). In image-level WSSS, Class Activation Map (CAM) is adopted to generate object localization as pseudo segmentation labels. To address the partial activation issue of the CAMs, consistency regularization is employed to maintain activation intensity invariance across various image augmentations. However, such methods ignore pair-wise relations among regions within each CAM, which capture context and should also be invariant across image views. To this end, we propose a new all-pairs consistency regularization (ACR). Given a pair of augmented views, our approach regularizes the activation intensities between a pair of augmented views, while also ensuring that the affinity across regions within each view remains consistent. We adopt vision transformers as the self-attention mechanism naturally embeds pair-wise affinity. This enables us to simply regularize the distance between the attention matrices of augmented image pairs. Additionally, we introduce a novel class-wise localization method that leverages the gradients of the class token. Our method can be seamlessly integrated into existing WSSS methods using transformers without modifying the architectures. We evaluate our method on PASCAL VOC and MS COCO datasets. Our method produces noticeably better class localization maps (67.3% mIoU on PASCAL VOC train), resulting in superior WSSS performances.

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Vicinity Vision Transformer

Vision transformers have shown great success on numerous computer vision tasks. However, its central component, softmax attention, prohibits vision transformers from scaling up to high-resolution images, due to both the computational complexity and memory footprint being quadratic. Although linear attention was introduced in natural language processing (NLP) tasks to mitigate a similar issue, directly applying existing linear attention to vision transformers may not lead to satisfactory results. We investigate this problem and find that computer vision tasks focus more on local information compared with NLP tasks. Based on this observation, we present a Vicinity Attention that introduces a locality bias to vision transformers with linear complexity. Specifically, for each image patch, we adjust its attention weight based on its 2D Manhattan distance measured by its neighbouring patches. In this case, the neighbouring patches will receive stronger attention than far-away patches. Moreover, since our Vicinity Attention requires the token length to be much larger than the feature dimension to show its efficiency advantages, we further propose a new Vicinity Vision Transformer (VVT) structure to reduce the feature dimension without degenerating the accuracy. We perform extensive experiments on the CIFAR100, ImageNet1K, and ADE20K datasets to validate the effectiveness of our method. Our method has a slower growth rate of GFlops than previous transformer-based and convolution-based networks when the input resolution increases. In particular, our approach achieves state-of-the-art image classification accuracy with 50% fewer parameters than previous methods.

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Linearized Relative Positional Encoding

Relative positional encoding is widely used in vanilla and linear transformers to represent positional information. However, existing encoding methods of a vanilla transformer are not always directly applicable to a linear transformer, because the latter requires a decomposition of the query and key representations into separate kernel functions. Nevertheless, principles for designing encoding methods suitable for linear transformers remain understudied. In this work, we put together a variety of existing linear relative positional encoding approaches under a canonical form and further propose a family of linear relative positional encoding algorithms via unitary transformation. Our formulation leads to a principled framework that can be used to develop new relative positional encoding methods that preserve linear space-time complexity. Equipped with different models, the proposed linearized relative positional encoding (LRPE) family derives effective encoding for various applications. Experiments show that compared with existing methods, LRPE achieves state-of-the-art performance in language modeling, text classification, and image classification. Meanwhile, it emphasizes a general paradigm for designing broadly more relative positional encoding methods that are applicable to linear transformers. The code is available at https://github.com/OpenNLPLab/Lrpe.

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An Alternative to WSSS? An Empirical Study of the Segment Anything Model (SAM) on Weakly-Supervised Semantic Segmentation Problems

The Segment Anything Model (SAM) has demonstrated exceptional performance and versatility, making it a promising tool for various related tasks. In this report, we explore the application of SAM in Weakly-Supervised Semantic Segmentation (WSSS). Particularly, we adapt SAM as the pseudo-label generation pipeline given only the image-level class labels. While we observed impressive results in most cases, we also identify certain limitations. Our study includes performance evaluations on PASCAL VOC and MS-COCO, where we achieved remarkable improvements over the latest state-of-the-art methods on both datasets. We anticipate that this report encourages further explorations of adopting SAM in WSSS, as well as wider real-world applications.

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Toeplitz Neural Network for Sequence Modeling

Sequence modeling has important applications in natural language processing and computer vision. Recently, the transformer-based models have shown strong performance on various sequence modeling tasks, which rely on attention to capture pairwise token relations, and position embedding to inject positional information. While showing good performance, the transformer models are inefficient to scale to long input sequences, mainly due to the quadratic space-time complexity of attention. To overcome this inefficiency, we propose to model sequences with a relative position encoded Toeplitz matrix and use a Toeplitz matrix-vector production trick to reduce the space-time complexity of the sequence modeling to log linear. A lightweight sub-network called relative position encoder is proposed to generate relative position coefficients with a fixed budget of parameters, enabling the proposed Toeplitz neural network to deal with varying sequence lengths. In addition, despite being trained on 512-token sequences, our model can extrapolate input sequence length up to 14K tokens in inference with consistent performance. Extensive experiments on autoregressive and bidirectional language modeling, image modeling, and the challenging Long-Range Arena benchmark show that our method achieves better performance than its competitors in most downstream tasks while being significantly faster. The code is available at https://github.com/OpenNLPLab/Tnn.

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Learning Audio-Visual Source Localization via False Negative Aware Contrastive Learning

Self-supervised audio-visual source localization aims to locate sound-source objects in video frames without extra annotations. Recent methods often approach this goal with the help of contrastive learning, which assumes only the audio and visual contents from the same video are positive samples for each other. However, this assumption would suffer from false negative samples in real-world training. For example, for an audio sample, treating the frames from the same audio class as negative samples may mislead the model and therefore harm the learned representations e.g., the audio of a siren wailing may reasonably correspond to the ambulances in multiple images). Based on this observation, we propose a new learning strategy named False Negative Aware Contrastive (FNAC) to mitigate the problem of misleading the training with such false negative samples. Specifically, we utilize the intra-modal similarities to identify potentially similar samples and construct corresponding adjacency matrices to guide contrastive learning. Further, we propose to strengthen the role of true negative samples by explicitly leveraging the visual features of sound sources to facilitate the differentiation of authentic sounding source regions. FNAC achieves state-of-the-art performances on Flickr-SoundNet, VGG-Sound, and AVSBench, which demonstrates the effectiveness of our method in mitigating the false negative issue. The code is available at \url{https://github.com/OpenNLPLab/FNAC_AVL}.

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Audio-Visual Segmentation

We propose to explore a new problem called audio-visual segmentation (AVS), in which the goal is to output a pixel-level map of the object(s) that produce sound at the time of the image frame. To facilitate this research, we construct the first audio-visual segmentation benchmark (AVSBench), providing pixel-wise annotations for the sounding objects in audible videos. Two settings are studied with this benchmark: 1) semi-supervised audio-visual segmentation with a single sound source and 2) fully-supervised audio-visual segmentation with multiple sound sources. To deal with the AVS problem, we propose a novel method that uses a temporal pixel-wise audio-visual interaction module to inject audio semantics as guidance for the visual segmentation process. We also design a regularization loss to encourage the audio-visual mapping during training. Quantitative and qualitative experiments on the AVSBench compare our approach to several existing methods from related tasks, demonstrating that the proposed method is promising for building a bridge between the audio and pixel-wise visual semantics. Code is available at https://github.com/OpenNLPLab/AVSBench.

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Audio-Visual Segmentation with Semantics

We propose a new problem called audio-visual segmentation (AVS), in which the goal is to output a pixel-level map of the object(s) that produce sound at the time of the image frame. To facilitate this research, we construct the first audio-visual segmentation benchmark, i.e., AVSBench, providing pixel-wise annotations for sounding objects in audible videos. It contains three subsets: AVSBench-object (Single-source subset, Multi-sources subset) and AVSBench-semantic (Semantic-labels subset). Accordingly, three settings are studied: 1) semi-supervised audio-visual segmentation with a single sound source; 2) fully-supervised audio-visual segmentation with multiple sound sources, and 3) fully-supervised audio-visual semantic segmentation. The first two settings need to generate binary masks of sounding objects indicating pixels corresponding to the audio, while the third setting further requires generating semantic maps indicating the object category. To deal with these problems, we propose a new baseline method that uses a temporal pixel-wise audio-visual interaction module to inject audio semantics as guidance for the visual segmentation process. We also design a regularization loss to encourage audio-visual mapping during training. Quantitative and qualitative experiments on AVSBench compare our approach to several existing methods for related tasks, demonstrating that the proposed method is promising for building a bridge between the audio and pixel-wise visual semantics. Code is available at https://github.com/OpenNLPLab/AVSBench. Online benchmark is available at http://www.avlbench.opennlplab.cn.

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The Devil in Linear Transformer

Linear transformers aim to reduce the quadratic space-time complexity of vanilla transformers. However, they usually suffer from degraded performances on various tasks and corpus. In this paper, we examine existing kernel-based linear transformers and identify two key issues that lead to such performance gaps: 1) unbounded gradients in the attention computation adversely impact the convergence of linear transformer models; 2) attention dilution which trivially distributes attention scores over long sequences while neglecting neighbouring structures. To address these issues, we first identify that the scaling of attention matrices is the devil in unbounded gradients, which turns out unnecessary in linear attention as we show theoretically and empirically. To this end, we propose a new linear attention that replaces the scaling operation with a normalization to stabilize gradients. For the issue of attention dilution, we leverage a diagonal attention to confine attention to only neighbouring tokens in early layers. Benefiting from the stable gradients and improved attention, our new linear transformer model, transNormer, demonstrates superior performance on text classification and language modeling tasks, as well as on the challenging Long-Range Arena benchmark, surpassing vanilla transformer and existing linear variants by a clear margin while being significantly more space-time efficient. The code is available at https://github.com/OpenNLPLab/Transnormer .

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Linear Video Transformer with Feature Fixation

Vision Transformers have achieved impressive performance in video classification, while suffering from the quadratic complexity caused by the Softmax attention mechanism. Some studies alleviate the computational costs by reducing the number of tokens in attention calculation, but the complexity is still quadratic. Another promising way is to replace Softmax attention with linear attention, which owns linear complexity but presents a clear performance drop. We find that such a drop in linear attention results from the lack of attention concentration on critical features. Therefore, we propose a feature fixation module to reweight the feature importance of the query and key before computing linear attention. Specifically, we regard the query, key, and value as various latent representations of the input token, and learn the feature fixation ratio by aggregating Query-Key-Value information. This is beneficial for measuring the feature importance comprehensively. Furthermore, we enhance the feature fixation by neighborhood association, which leverages additional guidance from spatial and temporal neighbouring tokens. The proposed method significantly improves the linear attention baseline and achieves state-of-the-art performance among linear video Transformers on three popular video classification benchmarks. With fewer parameters and higher efficiency, our performance is even comparable to some Softmax-based quadratic Transformers.

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Neural Architecture Search on Efficient Transformers and Beyond

Recently, numerous efficient Transformers have been proposed to reduce the quadratic computational complexity of standard Transformers caused by the Softmax attention. However, most of them simply swap Softmax with an efficient attention mechanism without considering the customized architectures specially for the efficient attention. In this paper, we argue that the handcrafted vanilla Transformer architectures for Softmax attention may not be suitable for efficient Transformers. To address this issue, we propose a new framework to find optimal architectures for efficient Transformers with the neural architecture search (NAS) technique. The proposed method is validated on popular machine translation and image classification tasks. We observe that the optimal architecture of the efficient Transformer has the reduced computation compared with that of the standard Transformer, but the general accuracy is less comparable. It indicates that the Softmax attention and efficient attention have their own distinctions but neither of them can simultaneously balance the accuracy and efficiency well. This motivates us to mix the two types of attention to reduce the performance imbalance. Besides the search spaces that commonly used in existing NAS Transformer approaches, we propose a new search space that allows the NAS algorithm to automatically search the attention variants along with architectures. Extensive experiments on WMT' 14 En-De and CIFAR-10 demonstrate that our searched architecture maintains comparable accuracy to the standard Transformer with notably improved computational efficiency.

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GETAM: Gradient-weighted Element-wise Transformer Attention Map for Weakly-supervised Semantic segmentation

Weakly Supervised Semantic Segmentation (WSSS) is challenging, particularly when image-level labels are used to supervise pixel level prediction. To bridge their gap, a Class Activation Map (CAM) is usually generated to provide pixel level pseudo labels. CAMs in Convolutional Neural Networks suffer from partial activation ie, only the most discriminative regions are activated. Transformer based methods, on the other hand, are highly effective at exploring global context with long range dependency modeling, potentially alleviating the "partial activation" issue. In this paper, we propose the first transformer based WSSS approach, and introduce the Gradient weighted Element wise Transformer Attention Map (GETAM). GETAM shows fine scale activation for all feature map elements, revealing different parts of the object across transformer layers. Further, we propose an activation aware label completion module to generate high quality pseudo labels. Finally, we incorporate our methods into an end to end framework for WSSS using double backward propagation. Extensive experiments on PASCAL VOC and COCO demonstrate that our results beat the state-of-the-art end-to-end approaches by a significant margin, and outperform most multi-stage methods.m most multi-stage methods.

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cosFormer: Rethinking Softmax in Attention

Transformer has shown great successes in natural language processing, computer vision, and audio processing. As one of its core components, the softmax attention helps to capture long-range dependencies yet prohibits its scale-up due to the quadratic space and time complexity to the sequence length. Kernel methods are often adopted to reduce the complexity by approximating the softmax operator. Nevertheless, due to the approximation errors, their performances vary in different tasks/corpus and suffer crucial performance drops when compared with the vanilla softmax attention. In this paper, we propose a linear transformer called cosFormer that can achieve comparable or better accuracy to the vanilla transformer in both casual and cross attentions. cosFormer is based on two key properties of softmax attention: i). non-negativeness of the attention matrix; ii). a non-linear re-weighting scheme that can concentrate the distribution of the attention matrix. As its linear substitute, cosFormer fulfills these properties with a linear operator and a cosine-based distance re-weighting mechanism. Extensive experiments on language modeling and text understanding tasks demonstrate the effectiveness of our method. We further examine our method on long sequences and achieve state-of-the-art performance on the Long-Range Arena benchmark. The source code is available at https://github.com/OpenNLPLab/cosFormer.

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Inferring the Class Conditional Response Map for Weakly Supervised Semantic Segmentation

Image-level weakly supervised semantic segmentation (WSSS) relies on class activation maps (CAMs) for pseudo labels generation. As CAMs only highlight the most discriminative regions of objects, the generated pseudo labels are usually unsatisfactory to serve directly as supervision. To solve this, most existing approaches follow a multi-training pipeline to refine CAMs for better pseudo-labels, which includes: 1) re-training the classification model to generate CAMs; 2) post-processing CAMs to obtain pseudo labels; and 3) training a semantic segmentation model with the obtained pseudo labels. However, this multi-training pipeline requires complicated adjustment and additional time. To address this, we propose a class-conditional inference strategy and an activation aware mask refinement loss function to generate better pseudo labels without re-training the classifier. The class conditional inference-time approach is presented to separately and iteratively reveal the classification network's hidden object activation to generate more complete response maps. Further, our activation aware mask refinement loss function introduces a novel way to exploit saliency maps during segmentation training and refine the foreground object masks without suppressing background objects. Our method achieves superior WSSS results without requiring re-training of the classifier.

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3D Guided Weakly Supervised Semantic Segmentation

Pixel-wise clean annotation is necessary for fully-supervised semantic segmentation, which is laborious and expensive to obtain. In this paper, we propose a weakly supervised 2D semantic segmentation model by incorporating sparse bounding box labels with available 3D information, which is much easier to obtain with advanced sensors. We manually labeled a subset of the 2D-3D Semantics(2D-3D-S) dataset with bounding boxes, and introduce our 2D-3D inference module to generate accurate pixel-wise segment proposal masks. Guided by 3D information, we first generate a point cloud of objects and calculate objectness probability score for each point. Then we project the point cloud with objectness probabilities back to 2D images followed by a refinement step to obtain segment proposals, which are treated as pseudo labels to train a semantic segmentation network. Our method works in a recursive manner to gradually refine the above-mentioned segment proposals. Extensive experimental results on the 2D-3D-S dataset show that the proposed method can generate accurate segment proposals when bounding box labels are available on only a small subset of training images. Performance comparison with recent state-of-the-art methods further illustrates the effectiveness of our method.

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