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Weizhan Zhang

Publications and source records attributed to Weizhan Zhang.

At least 19 recordsLinked to original sources

LLaVAFlow: Preserving Latent Alignment Flow for Parameter-Efficient Multimodal Fine-Tuning

While Multimodal Large Language Models (MLLMs) exhibit strong generalization, visual instruction tuning for downstream tasks inevitably causes catastrophic forgetting, impairing overall generalization. While existing methods regulate weight updates to reduce forgetting, they overlook the fundamental cross-modal alignment in MLLMs. Based on prior work and our observations, we argue that cross-modal alignment is implicitly captured in the information-compression trajectory. To preserve the alignment flow embedded in the trajectory, we propose LLaVAFlow, an information-theoretic distillation framework. First, we compress the mutual information between the extracted relations and MLLM embeddings, encouraging a learnable module to produce a refined alignment flow that benefits downstream tasks. Second, we maximize the mutual information between the extracted alignment flows of the pretrained and fine-tuned MLLMs, enabling the transfer of compact alignment information. Extensive experiments show that LLaVAFlow is an effective plug-and-play framework that preserves alignment flow and enhances both downstream performance and generalization.

cs.CV

DepthArb: Training-Free Depth-Arbitrated Generation for Occlusion-Robust Image Synthesis

Text-to-image models often struggle to synthesize correct occlusion relationships among multiple objects, especially in densely overlapping regions. Many training-free layout-guided methods enforce 2D spatial constraints but do not explicitly resolve depth-dependent attention competition, which can cause concept mixing and implausible occlusion. To address this problem, we propose DepthArb, a training-free framework that formulates occlusion generation as attention arbitration within a unified denoising trajectory. DepthArb employs two core occlusion-control mechanisms: Attention Arbitration Modulation suppresses background-object attention within foreground support according to relative depth, while Spatial Compactness Control limits attention dispersion to preserve object coherence. Because interference varies during generation, Occlusion Conflict Estimation constructs a shared spatial conflict field to adaptively weight both objectives. Through a unified spatial-text attention interface, DepthArb operates on U-Net cross-attention and the image-to-text component of MMDiT joint attention without model retraining. We further introduce OcclBench, a benchmark with continuous relative-depth specifications and occlusion-specific evaluation metrics. Experiments on OcclBench and public benchmarks show that DepthArb improves several layout and occlusion metrics over the evaluated baselines while maintaining competitive text-image alignment.

cs.CV

Sustaining Plasticity via Learnable Wavelet Activations in Continual Learning

Plasticity loss has emerged as a critical challenge in continual learning that significantly hinders the acquisition of sequential tasks. While optimizing activation designs offers a potential solution, current fixed-form functions suffer from an inherent spectral bias towards low-frequency variations, whereas learnable variants permit unconstrained updates that induce catastrophic forgetting. To address these limitations, we propose a novel learnable wavelet activation that decomposes the activation function into low-frequency and high-frequency components to explicitly counter spectral bias. Furthermore, we employ dynamic wavelet injection to adaptively enhance plasticity for new tasks, alongside a regularization strategy to ensure the stability of previous learned knowledge. Theoretically, we provide rigorous mathematical guarantees for the proposed framework, proving the structural necessity of the hybrid wavelet architecture for efficient $L^2$ approximation and demonstrating that the decoupled learning rate mechanism successfully restores network plasticity for high-frequency information. Additionally, we provide a formal derivation of the loss-driven injection trigger mechanism to precisely guide the injection. Extensive empirical evaluations demonstrate that our approach maintains superior trainability and generalization throughout the learning process and achieves state-of-the-art performance across diverse continual learning benchmarks.

cs.LG

Mitigating Entangled Steering in Large Vision-Language Models for Hallucination Reduction

Large Vision-Language Models (LVLMs) have achieved remarkable success across cross-modal tasks but remain hindered by hallucinations, producing textual outputs inconsistent with visual content. Existing methods mitigate hallucinations but often alter generation behavior, resulting in shorter outputs and shifted token distributions, especially in latent space steering approaches. We identify that this issue stems from entangled steering signals, where suppressing hallucinations inadvertently disrupts the model's intrinsic generation behavior. To address this, we propose MESA, an effective plug-and-play framework that performs controlled and selective latent intervention for hallucination mitigation. Specifically, MESA targets hallucination-relevant responses while preserving the model's original token distribution, enabling effective hallucination reduction without compromising generation behavior. Extensive experiments across diverse generative and discriminative benchmarks demonstrate that MESA consistently reduces hallucinations while better preserving generation behavior, outperforming prior methods across multiple LVLM families.

cs.CV

AnyID: Ultra-Fidelity Universal Identity-Preserving Video Generation from Any Visual References

Identity-preserving video generation offers powerful tools for creative expression, allowing users to customize videos featuring their beloved characters. However, prevailing methods are typically designed and optimized for a single identity reference. This underlying assumption restricts creative flexibility by inadequately accommodating diverse real-world input formats. Relying on a single source also constitutes an ill-posed scenario, causing an inherently ambiguous setting that makes it difficult for the model to faithfully reproduce an identity across novel contexts. To address these issues, we present AnyID, an ultra-fidelity identity-preservation video generation framework that features two core contributions. First, we introduce a scalable omni-referenced architecture that effectively unifies heterogeneous identity inputs (e.g., faces, portraits, and videos) into a cohesive representation. Second, we propose a primary-referenced generation paradigm, which designates one reference as a canonical anchor and uses a novel differential prompt to enable precise, attribute-level controllability. We conduct training on a large-scale, meticulously curated dataset to ensure robustness and high fidelity, and then perform a final fine-tuning stage using reinforcement learning. This process leverages a preference dataset constructed from human evaluations, where annotators performed pairwise comparisons of videos based on two key criteria: identity fidelity and prompt controllability. Extensive evaluations validate that AnyID achieves ultra-high identity fidelity as well as superior attribute-level controllability across different task settings.

cs.CV

Memory-guided Prototypical Co-occurrence Learning for Mixed Emotion Recognition

Emotion recognition from multi-modal physiological and behavioral signals plays a pivotal role in affective computing, yet most existing models remain constrained to the prediction of singular emotions in controlled laboratory settings. Real-world human emotional experiences, by contrast, are often characterized by the simultaneous presence of multiple affective states, spurring recent interest in mixed emotion recognition as an emotion distribution learning problem. Current approaches, however, often neglect the valence consistency and structured correlations inherent among coexisting emotions. To address this limitation, we propose a Memory-guided Prototypical Co-occurrence Learning (MPCL) framework that explicitly models emotion co-occurrence patterns. Specifically, we first fuse multi-modal signals via a multi-scale associative memory mechanism. To capture cross-modal semantic relationships, we construct emotion-specific prototype memory banks, yielding rich physiological and behavioral representations, and employ prototype relation distillation to ensure cross-modal alignment in the latent prototype space. Furthermore, inspired by human cognitive memory systems, we introduce a memory retrieval strategy to extract semantic-level co-occurrence associations across emotion categories. Through this bottom-up hierarchical abstraction process, our model learns affectively informative representations for accurate emotion distribution prediction. Comprehensive experiments on two public datasets demonstrate that MPCL consistently outperforms state-of-the-art methods in mixed emotion recognition, both quantitatively and qualitatively.

cs.LG

MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animation

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid scenarios, which involve diverse humanoid forms, complex interactions, and frequent occlusions. We address this gap with two key innovations. First, we introduce unified motion representations that extract identity-agnostic motions and explicitly bind them to corresponding characters, enabling generalization across diverse humanoid forms and seamless extension to multi-humanoid scenarios. Second, we propose a holistic 4D-anchored paradigm that constructs a shared 4D space to fuse motion representations with video latents, and further reinforces this process with hierarchical 4D-level supervision to better handle interactions and occlusions. We instantiate these ideas in MotionWeaver, an end-to-end framework for multi-humanoid image animation. To support this setting, we curate a 46-hour dataset of multi-human videos with rich interactions, and construct a 300-video benchmark featuring paired humanoid characters. Quantitative and qualitative experiments demonstrate that MotionWeaver not only achieves state-of-the-art results on our benchmark but also generalizes effectively across diverse humanoid forms, complex interactions, and challenging multi-humanoid scenarios.

cs.CV

Information-Theoretic Generalization Bounds of Replay-based Continual Learning

Continual learning (CL) has emerged as a dominant paradigm for acquiring knowledge from sequential tasks while avoiding catastrophic forgetting. Although many CL methods have been proposed to show impressive empirical performance, the theoretical understanding of their generalization behavior remains limited, particularly for replay-based approaches. This paper establishes a unified theoretical framework for replay-based CL, deriving a series of information-theoretic generalization bounds that explicitly elucidate the impact of the memory buffer alongside the current task on generalization performance. Specifically, our hypothesis-based bounds capture the trade-off between the number of selected exemplars and the information dependency between the hypothesis and the memory buffer. Our prediction-based bounds yield tighter and computationally tractable upper bounds on the generalization error by leveraging low-dimensional variables. Theoretical analysis is general and broadly applicable to a wide range of learning algorithms, exemplified by stochastic gradient Langevin dynamics (SGLD) as a representative method. Comprehensive experimental evaluations demonstrate the effectiveness of our derived bounds in capturing the generalization dynamics in replay-based CL settings.

cs.LG

SegEarth-R2: Towards Comprehensive Language-guided Segmentation for Remote Sensing Images

Effectively grounding complex language to pixels in remote sensing (RS) images is a critical challenge for applications like disaster response and environmental monitoring. Current models can parse simple, single-target commands but fail when presented with complex geospatial scenarios, e.g., segmenting objects at various granularities, executing multi-target instructions, and interpreting implicit user intent. To drive progress against these failures, we present LaSeRS, the first large-scale dataset built for comprehensive training and evaluation across four critical dimensions of language-guided segmentation: hierarchical granularity, target multiplicity, reasoning requirements, and linguistic variability. By capturing these dimensions, LaSeRS moves beyond simple commands, providing a benchmark for complex geospatial reasoning. This addresses a critical gap: existing datasets oversimplify, leading to sensitivity-prone real-world models. We also propose SegEarth-R2, an MLLM architecture designed for comprehensive language-guided segmentation in RS, which directly confronts these challenges. The model's effectiveness stems from two key improvements: (1) a spatial attention supervision mechanism specifically handles the localization of small objects and their components, and (2) a flexible and efficient segmentation query mechanism that handles both single-target and multi-target scenarios. Experimental results demonstrate that our SegEarth-R2 achieves outstanding performance on LaSeRS and other benchmarks, establishing a powerful baseline for the next generation of geospatial segmentation. All data and code will be released at https://github.com/earth-insights/SegEarth-R2.

cs.CV

MVGSR: Multi-View Consistent 3D Gaussian Super-Resolution via Epipolar Guidance

Scenes reconstructed by 3D Gaussian Splatting (3DGS) trained on low-resolution (LR) images are unsuitable for high-resolution (HR) rendering. Consequently, a 3DGS super-resolution (SR) method is needed to bridge LR inputs and HR rendering. Early 3DGS SR methods rely on single-image SR networks, which lack cross-view consistency and fail to fuse complementary information across views. More recent video-based SR approaches attempt to address this limitation but require strictly sequential frames, limiting their applicability to unstructured multi-view datasets. In this work, we introduce Multi-View Consistent 3D Gaussian Splatting Super-Resolution (MVGSR), a framework that focuses on integrating multi-view information for 3DGS rendering with high-frequency details and enhanced consistency. We first propose an Auxiliary View Selection Method based on camera poses, making our method adaptable for arbitrarily organized multi-view datasets without the need of temporal continuity or data reordering. Furthermore, we introduce, for the first time, an epipolar-constrained multi-view attention mechanism into 3DGS SR, which serves as the core of our proposed multi-view SR network. This design enables the model to selectively aggregate consistent information from auxiliary views, enhancing the geometric consistency and detail fidelity of 3DGS representations. Extensive experiments demonstrate that our method achieves state-of-the-art performance on both object-centric and scene-level 3DGS SR benchmarks.

cs.CV

HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View Synthesis

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned time-varying parameters, surpassing NeRF-based methods. However, due to excessive model complexity and parameter redundancy, they incur large model sizes and slow rendering speeds, making them inefficient for real-time applications, particularly on resource-constrained devices. To obtain a more efficient model with fewer redundant parameters, in this paper, we propose Hybrid Gaussian Splatting (HGS), a compact and efficient framework explicitly designed to disentangle static and dynamic regions of a scene within a unified representation. The core innovation of HGS lies in our Static-Dynamic Decomposition (SDD) strategy, which leverages Radial Basis Function (RBF) modeling for Gaussian primitives. Specifically, for dynamic regions, we employ time-dependent RBFs to effectively capture temporal variations and handle abrupt scene changes, while for static regions, we reduce redundancy by sharing temporally invariant parameters. Additionally, we introduce a two-stage training strategy tailored for explicit models to enhance temporal coherence at static-dynamic boundaries. Experimental results demonstrate that our method reduces model size by up to 98% and achieves real-time rendering at up to 125 FPS at 4K resolution on a single RTX 3090 GPU. It further sustains 160 FPS at 1352 * 1014 on an RTX 3050 and has been integrated into the VR system. Moreover, HGS achieves comparable rendering quality to state-of-the-art methods while providing significantly improved visual fidelity for high-frequency details and abrupt scene changes.

cs.CV

Designing Domain-Specific Agents via Hierarchical Task Abstraction Mechanism

LLM-driven agents, particularly those using general frameworks like ReAct or human-inspired role-playing, often struggle in specialized domains that necessitate rigorously structured workflows. Fields such as remote sensing, requiring specialized tools (e.g., correction, spectral indices calculation), and multi-step procedures (e.g., numerous intermediate products and optional steps), significantly challenge generalized approaches. To address this gap, we introduce a novel agent design framework centered on a Hierarchical Task Abstraction Mechanism (HTAM). Specifically, HTAM moves beyond emulating social roles, instead structuring multi-agent systems into a logical hierarchy that mirrors the intrinsic task-dependency graph of a given domain. This task-centric architecture thus enforces procedural correctness and decomposes complex problems into sequential layers, where each layer's sub-agents operate on the outputs of the preceding layers. We instantiate this framework as EarthAgent, a multi-agent system tailored for complex geospatial analysis. To evaluate such complex planning capabilities, we build GeoPlan-bench, a comprehensive benchmark of realistic, multi-step geospatial planning tasks. It is accompanied by a suite of carefully designed metrics to evaluate tool selection, path similarity, and logical completeness. Experiments show that EarthAgent substantially outperforms a range of established single- and multi-agent systems. Our work demonstrates that aligning agent architecture with a domain's intrinsic task structure is a critical step toward building robust and reliable specialized autonomous systems.

cs.AI

InfoCLIP: Bridging Vision-Language Pretraining and Open-Vocabulary Semantic Segmentation via Information-Theoretic Alignment Transfer

Recently, the strong generalization ability of CLIP has facilitated open-vocabulary semantic segmentation, which labels pixels using arbitrary text. However, existing methods that fine-tune CLIP for segmentation on limited seen categories often lead to overfitting and degrade the pretrained vision-language alignment. To stabilize modality alignment during fine-tuning, we propose InfoCLIP, which leverages an information-theoretic perspective to transfer alignment knowledge from pretrained CLIP to the segmentation task. Specifically, this transfer is guided by two novel objectives grounded in mutual information. First, we compress the pixel-text modality alignment from pretrained CLIP to reduce noise arising from its coarse-grained local semantic representations learned under image-text supervision. Second, we maximize the mutual information between the alignment knowledge of pretrained CLIP and the fine-tuned model to transfer compact local semantic relations suited for the segmentation task. Extensive evaluations across various benchmarks validate the effectiveness of InfoCLIP in enhancing CLIP fine-tuning for open-vocabulary semantic segmentation, demonstrating its adaptability and superiority in asymmetric transfer.

cs.CV

ZoomEarth: Active Perception for Ultra-High-Resolution Geospatial Vision-Language Tasks

Ultra-high-resolution (UHR) remote sensing (RS) images offer rich fine-grained information but also present challenges in effective processing. Existing dynamic resolution and token pruning methods are constrained by a passive perception paradigm, suffering from increased redundancy when obtaining finer visual inputs. In this work, we explore a new active perception paradigm that enables models to revisit information-rich regions. First, we present LRS-GRO, a large-scale benchmark dataset tailored for active perception in UHR RS processing, encompassing 17 question types across global, region, and object levels, annotated via a semi-automatic pipeline. Building on LRS-GRO, we propose ZoomEarth, an adaptive cropping-zooming framework with a novel Region-Guided reward that provides fine-grained guidance. Trained via supervised fine-tuning (SFT) and Group Relative Policy Optimization (GRPO), ZoomEarth achieves state-of-the-art performance on LRS-GRO and, in the zero-shot setting, on three public UHR remote sensing benchmarks. Furthermore, ZoomEarth can be seamlessly integrated with downstream models for tasks such as cloud removal, denoising, segmentation, and image editing through simple tool interfaces, demonstrating strong versatility and extensibility.

cs.CV

DynamicID: Zero-Shot Multi-ID Image Personalization with Flexible Facial Editability

Recent advances in text-to-image generation have driven interest in generating personalized human images that depict specific identities from reference images. Although existing methods achieve high-fidelity identity preservation, they are generally limited to single-ID scenarios and offer insufficient facial editability. We present DynamicID, a tuning-free framework that inherently facilitates both single-ID and multi-ID personalized generation with high fidelity and flexible facial editability. Our key innovations include: 1) Semantic-Activated Attention (SAA), which employs query-level activation gating to minimize disruption to the base model when injecting ID features and achieve multi-ID personalization without requiring multi-ID samples during training. 2) Identity-Motion Reconfigurator (IMR), which applies feature-space manipulation to effectively disentangle and reconfigure facial motion and identity features, supporting flexible facial editing. 3) a task-decoupled training paradigm that reduces data dependency, together with VariFace-10k, a curated dataset of 10k unique individuals, each represented by 35 distinct facial images. Experimental results demonstrate that DynamicID outperforms state-of-the-art methods in identity fidelity, facial editability, and multi-ID personalization capability. Our code will be released at https://github.com/ByteCat-bot/DynamicID.

cs.CV

Tile Classification Based Viewport Prediction with Multi-modal Fusion Transformer

Viewport prediction is a crucial aspect of tile-based 360 video streaming system. However, existing trajectory based methods lack of robustness, also oversimplify the process of information construction and fusion between different modality inputs, leading to the error accumulation problem. In this paper, we propose a tile classification based viewport prediction method with Multi-modal Fusion Transformer, namely MFTR. Specifically, MFTR utilizes transformer-based networks to extract the long-range dependencies within each modality, then mine intra- and inter-modality relations to capture the combined impact of user historical inputs and video contents on future viewport selection. In addition, MFTR categorizes future tiles into two categories: user interested or not, and selects future viewport as the region that contains most user interested tiles. Comparing with predicting head trajectories, choosing future viewport based on tile's binary classification results exhibits better robustness and interpretability. To evaluate our proposed MFTR, we conduct extensive experiments on two widely used PVS-HM and Xu-Gaze dataset. MFTR shows superior performance over state-of-the-art methods in terms of average prediction accuracy and overlap ratio, also presents competitive computation efficiency.

cs.CV

EchoShot: Multi-Shot Portrait Video Generation

Video diffusion models substantially boost the productivity of artistic workflows with high-quality portrait video generative capacity. However, prevailing pipelines are primarily constrained to single-shot creation, while real-world applications urge for multiple shots with identity consistency and flexible content controllability. In this work, we propose EchoShot, a native and scalable multi-shot framework for portrait customization built upon a foundation video diffusion model. To start with, we propose shot-aware position embedding mechanisms within video diffusion transformer architecture to model inter-shot variations and establish intricate correspondence between multi-shot visual content and their textual descriptions. This simple yet effective design enables direct training on multi-shot video data without introducing additional computational overhead. To facilitate model training within multi-shot scenario, we construct PortraitGala, a large-scale and high-fidelity human-centric video dataset featuring cross-shot identity consistency and fine-grained captions such as facial attributes, outfits, and dynamic motions. To further enhance applicability, we extend EchoShot to perform reference image-based personalized multi-shot generation and long video synthesis with infinite shot counts. Extensive evaluations demonstrate that EchoShot achieves superior identity consistency as well as attribute-level controllability in multi-shot portrait video generation. Notably, the proposed framework demonstrates potential as a foundational paradigm for general multi-shot video modeling.

cs.CV

InfoSAM: Fine-Tuning the Segment Anything Model from An Information-Theoretic Perspective

The Segment Anything Model (SAM), a vision foundation model, exhibits impressive zero-shot capabilities in general tasks but struggles in specialized domains. Parameter-efficient fine-tuning (PEFT) is a promising approach to unleash the potential of SAM in novel scenarios. However, existing PEFT methods for SAM neglect the domain-invariant relations encoded in the pre-trained model. To bridge this gap, we propose InfoSAM, an information-theoretic approach that enhances SAM fine-tuning by distilling and preserving its pre-trained segmentation knowledge. Specifically, we formulate the knowledge transfer process as two novel mutual information-based objectives: (i) to compress the domain-invariant relation extracted from pre-trained SAM, excluding pseudo-invariant information as possible, and (ii) to maximize mutual information between the relational knowledge learned by the teacher (pre-trained SAM) and the student (fine-tuned model). The proposed InfoSAM establishes a robust distillation framework for PEFT of SAM. Extensive experiments across diverse benchmarks validate InfoSAM's effectiveness in improving SAM family's performance on real-world tasks, demonstrating its adaptability and superiority in handling specialized scenarios.

cs.CV