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Wen Wang

Publications and source records attributed to Wen Wang.

At least 19 recordsLinked to original sources

Attainable forms of lower spectra

Let $d\in\mathbb{N}$ and $φ\colon(0,1)\to[0,d]$. We prove there exists a set $F\subset\mathbb{R}^d$ whose lower spectrum $\operatorname{dim}^θ_{\mathrm{L}} F$ satisfies $(1-θ)\operatorname{dim}^θ_{\mathrm{L}} F = φ(θ)$ for all $θ\in(0,1)$ if and only if for all $λ,θ\in(0,1)$, \begin{equation*} φ(θ) \leq φ(λθ) - θφ(λ) \leq (1-θ) d. \end{equation*} We also obtain a similar classification result for $\underline{\operatorname{dim}}^θ_{\mathrm{L}} F$. In contrast to the case for Assouad spectra, it is insufficient to consider homogeneous (or uniform) sets. Instead, we follow the approach introduced by Orgoványi--Rutar in arXiv:2510.07013 and proceed via a more general classification result for appropriate two-scale branching functions.

math.CA↗

Critical Inertia Estimation for the Three U.S. Interconnections

The rapid integration of inverter-based resources (IBRs) is reducing system inertia across U.S. power grids, raising concerns about frequency stability following large contingencies. This paper presents a simulation-based assessment of critical inertia--the minimum system inertia required to prevent first-stage under-frequency load shedding (UFLS) after the largest credible contingency--across the three major U.S. interconnections: Eastern Interconnection (EI), WECC, and ERCOT. Reduced-inertia scenarios are created by progressively replacing synchronous generators with IBRs, and dynamic simulations are performed using full-scale PSS(R)E and PowerWorld models. The results show that ERCOT reaches critical inertia at approximately 20% IBR penetration under the strict first-stage UFLS criterion--or approximately 58% if only the final UFLS stage must be avoided--compared with above 90% for EI and approximately 67%-68% for WECC. IBR shares in 2024 in the U.S. portions of EI, WECC, and ERCOT were 16%, 33%, and 44%, respectively, indicating varying proximity to critical inertia thresholds. These findings highlight the importance of full dynamic simulations to accurately estimate critical inertia and guide transmission planning under high renewable penetration scenarios.

eess.SY↗

Streaming Communication in Multi-Agent Reasoning

Multi-agent reasoning systems adopt a generate-then-transfer paradigm that forces end-to-end latency to scale linearly with pipeline depth. We introduce StreamMA, a multi-agent reasoning system that streams each reasoning step to downstream agents as soon as it is generated, pipelining adjacent agents and thus reducing latency. Surprisingly, this pipelining also improves effectiveness: because multi-step reasoning quality is non-uniform and early steps are more reliable than later ones, working with these reliable early steps instead of the full chain prevents error-prone late steps from misleading downstream agents. We formalize both advantages with the first closed-form joint analysis of stream, serial, and single protocols, deriving the effectiveness ordering, speedup upper bound, and cost ratio. Across eight reasoning benchmarks spanning mathematics, science, and code, three frontier LLMs (Claude Opus 4.6, GPT-5.4, and GLM-5.2), and three topologies (Chain, Tree, Graph), StreamMA outperforms both baselines (avg.+7.3pp, max +22.4pp on HMMT2026; Claude Opus 4.6-High). Beyond these contributions, we discover a step-level scaling law: increasing per-agent steps consistently improves both effectiveness and efficiency, a new scaling dimension orthogonal to and composable with agent-count scaling.

cs.CL↗

Can LLMs Uncover Hidden Physical Laws through Free Exploration?

Scientific discovery often begins with an unexpected observation that prompts a new research question. In a world with altered physical laws, can large language models (LLMs) notice unexpected behavior, such as heavier objects falling more slowly, and discover the law through experiments without being told what to investigate? To evaluate this ability, we introduce LongChang, an automated framework that creates simulated worlds with altered physics, where one or more laws differ from ordinary physics. The evaluated LLMs act as explorers, manipulating objects and building tools to investigate their own questions without research tasks or hints about these laws. Separate LLM agents generate and review scenes, review tool designs, and evaluate reports for correctness and experimental support using the altered physical laws and exploration records. These records guide scene evolution for further exploration, allowing the full cycle to run without human intervention. Among 12 LLMs, GPT-6-Astra achieves a discovery rate of 16.7%, while the other 11 score 0%. The exploration records reveal uninvestigated anomalies and only partial identification of the altered physical laws.

cs.CL↗

Qwen-Audio-3.1-ASR Technical Report

We present Qwen-Audio-3.1-ASR, a family of audio-language models that builds upon its predecesor Qwen-Audio-3.0-ASR with improved speech recognition and expanded capabilities in speaker-diarized transcription and general audio understanding. The family retains support for 30 languages and 16 Chinese dialects, together with instruction-controlled capabilities including historical-context conditioning, hierarchical hotword customization, and native transcription polishing. Speaker-diarized ASR produces structured outputs containing speaker labels, timestamps, and recognized text, maintaining consistent speaker labels across turns and the representation of overlapping speech. The general audio understanding capabilities cover audio-, speech-, and music-captioning, temporal grounding and sound event detection, as well as audio question answering and multiple-choice reasoning. These tasks broaden the application scope from recognizing spoken words to interpreting speakers, acoustic events, and their temporal relations. To accommodate different deployment requirements, the family includes variants for asynchronous file transcription, low-latency streaming, interactive voice input, and non-streaming recognition, with speaker-diarized transcription and general audio understanding available in certain variants. Evaluations span conventional ASR, multilingual and dialectal speech, speaker-diarized transcription, and general audio understanding, demonstrating the capabilities of the Qwen-Audio-3.1-ASR family across transcription and broader audio analysis tasks.

cs.SD↗

Co2In: a Bi-level Memory Incremental Learning Framework with Knowledge Encoding, Consolidation, and Integration

Incremental learning (IL) aims to continually acquire new knowledge (plasticity) while retaining previously learned information (stability). However, striking a balance between plasticity and stability remains a significant challenge for intelligent systems. The human brain achieves exceptional balance, owing to various memory units that collaboratively encode and store information. Inspired by human memory mechanisms, this paper introduces an IL framework with knowledge enCoding, Consolidation, and Integration (Co2In). Co2In is designed as a bi-level memory architecture: a working memory for adaptive knowledge acquisition and a long-term memory dedicated to the persistent retention of information. The two memory modules work cooperatively during IL. The working memory first learns from new data to encode knowledge into parameters. Subsequently, Co2In performs a consolidation process to identify underlying patterns in the learned parameters and re-express them into a compact knowledge representation. Next, the knowledge representation and the identified patterns are transformed into separate network layers and integrated into the long-term memory. These designs empower Co2In to accumulate knowledge with high plasticity and stability. We evaluate Co2In on CIFAR-10, CIFAR-100, and Tiny-ImageNet under exemplar-free Class-IL and Task-IL settings. Experimental results show that Co2In achieves state-of-the-art performance with efficient memory consumption.

cs.AI↗

LoOPSD: On-Policy Self-Distillation with Looped Teachers

On-policy self-distillation improves a model using guidance from the model itself, but it still requires a teacher that provides more useful predictions than the student. Existing approaches obtain such guidance by giving the teacher additional context or instructions. We ask whether it can instead come from changing how the same model uses its own layers. To address this, we introduce LoOPSD, which searches over a model's layer execution order to construct a stronger teacher and distills its advantage into the student. Specifically, we keep the model weights unchanged while searching for layers to repeat, and use the resulting teacher's predictions on student-generated prefixes to guide learning. We then alternate search and distillation, rebuilding the teacher from the updated student in each round so that the student progressively absorbs the gains from alternative layer execution. Experiments on mathematical and logical reasoning tasks show improvements across models. On GSM8K with a 400-token thinking budget, LoOPSD raises Qwen3-1.7B accuracy from 42.30% to 79.61%; subsequent distillation rounds yield further gains beyond the first round. Together, these findings show that by searching layer execution to construct teachers, we can turn a model's additional computation into improved student capabilities, opening a new avenue for self-distillation to derive supervision from the model's own computation.

cs.LG↗

WorldMemBench: A Comprehensive Benchmark for Memory of Video World Models

As video models enable longer and more realistic interactive experiences, maintaining a world consistent with its history becomes essential. This requires both preserving previously observed content and ensuring coherent world evolution over time. World memory is a critical capability to evaluate alongside visual fidelity and video duration. We introduce WorldMemBench, a benchmark for systematically evaluating world memory in video world models. Across 260 test cases, it assesses static memory through the retention of human identity and appearance, object appearance and geometry, and environmental content and geometry, and dynamic memory through event progression and state persistence. Using controlled camera departures and multi-revisit trajectories, the benchmark evaluates static content against fixed initial references and dynamic events against expected state transitions. It combines appearance and geometry metrics with event-specific assessments, and reports video quality and camera-following accuracy as complementary diagnostics. Evaluation of nine representative models shows that strong static retention does not imply reliable dynamic state evolution, while repeated revisits reveal memory degradation beyond the first return. Human studies support the alignment between our automatic evaluations and human judgments. WorldMemBench provides a systematic testbed for diagnosing memory failures and guiding the development of persistent, temporally coherent video worlds.

cs.CV↗

Probability is Not Enough: Exploring and Counting Divergent Tokens for Reasoning Uncertainty Quantification in LLMs

As the chain-of-thought reasoning capabilities of large language models improve, evaluating and calibrating their reasoning confidence is becoming increasingly important for quantifying the uncertainty of their answers. Current methods for estimating the confidence of large language models are generally based on probabilities of selected key tokens, but the underlying mechanism remains unclear. Our pilot study finds that replacing selected token probabilities with coarse substitutes can also improve calibration, motivating us to further explore effective signals of model confidence. We introduce Divergent Token Confidence (DTC), a framework that estimates confidence by counting tokens at which two models strongly disagree during decoding. DTC identifies these divergent tokens using the Jensen-Shannon divergence between next-token distributions evaluated along the same reasoning trajectory. We find that their count is almost negatively associated with answer accuracy, thereby serving as a simple yet effective signal for uncertainty quantification. DTC supports both white-box and black-box evaluation using auxiliary models, without explicit training and affecting the generation process. Experiments across multiple model families and six mathematical benchmarks demonstrate improved calibration over probability-based and verbalized baselines. Under white-box evaluation, the count-only estimator achieves an average expected calibration error of 13.0%, compared with 32.7%-42.4% for standard full-sequence confidence methods. In black-box settings, it also improves calibration over the original verbalized scores. For example, mean expected calibration error falls from 32.1%-40.2% to 13.7%-16.3% on DeepSeek-V3.2. These findings provide new insights for improving reasoning uncertainty quantification in large language models. The code is released at https://github.com/szu-tera/DTC.git.

cs.AI↗

Qwen-Audio-3.1-Realtime: Towards Reliable Agentic Voice Interaction

Real-time voice assistants must reason over evolving requests, execute actions, and follow conversational rules. Qwen-Audio-3.1-Realtime brings these requirements together through Think, Act, and Speak and Coordinate. Think combines Core-Cocktail supervised fine-tuning with Multimodality and Multi-Teacher On-Policy Distillation (M$^{2}$-OPD) to transfer language capabilities and develop native audio skills. Act uses self-evolving executable environments and multi-granularity rollouts for Group Relative Policy Optimization (GRPO), teaching the model to use tools, interpret feedback, and complete tasks. Speak and Coordinate aligns whether, when, and how the assistant speaks or acts. We evaluate audio reasoning, multilingual understanding, tool use, conversational behavior, full-duplex interaction, and safety. Compared with Qwen-Audio-3.0-Realtime, 3.1 raises overall task success from 78.4% to 82.0% on our half-duplex speech-to-text adaptation of $τ$-Voice. On speech-to-speech Full-Duplex-Bench v1.5, the response rate to background speech falls from 73.0% to 13.0%. We also present a separate Voice Harness prototype, using Qwen-Audio-3.0-Realtime as its foreground, that extends spoken interaction to persistent tasks through foreground--background coordination and memory.

eess.AS↗

DiVA: Enabling Interactive Digital Life Simulation via Video Models

We present DiVA, a deeply interactive digital life simulator pioneering a new paradigm for long-term, open-ended interactive experiences within digital character worlds. DiVA's architecture pairs a Multimodal Large Language Model (MLLM) as a router with a meticulously designed stacked video pipeline for seamless, multi-turn interactions with action and audio response. To maintain continuity and avoid degradation, we model generation as a three-part coupled system: waiting video, action video, and the transitions between them. These transitions are critically handled by our Anchored Video Continuation (AVC) module, which returns the character to stable states to prevent degradation. By encoding information from the preceding action video segment, AVC ensures smooth transitions, significantly reducing camera jitter and inconsistencies common in current video transition methods. This design also enables complex pose changes (e.g., sitting to standing) typically difficult for audio-driven models. These system designs together ensure high-fidelity identity, coherence, and dynamics for extended experiences. To validate our pipeline design, we comprehensively compare our system against alternatives by replacing our core generation module with mainstream long-video, continuation, and interpolation methods. We further analyze the necessity of the three-stage design, anchor-state selection, transition naturalness, spatial grounding, and the quality-latency trade-off, and we expand the comparison to additional long-form audio-driven avatar models. Results confirm DiVA is markedly superior in maintaining long-term visual quality and realism, validating its effectiveness as a sustainable, interactive simulation.

cs.CV↗

Qwen-Audio-3.0-ASR Technical Report

In recent years, automatic speech recognition (ASR) has witnessed transformative advancements driven by three complementary paradigms: data scaling, model scaling, and deep integration with large language models (LLMs). However, bridging the gap between academic benchmark performance and real-world production utility remains a persistent challenge, particularly in handling diverse regional dialects, dynamic entities and hotwords, long-range contextual information, and disfluent spontaneous speech. In this report, we present Qwen-Audio-3.0-ASR, a Mixture-of-Experts (MoE) LLM-based ASR system designed to address these production demands through a unified, instruction-following framework. The model is built upon the Qwen backbone, and is trained on tens of millions of hours of large-scale speech data. Qwen-Audio-3.0-ASR supports transcription across 30 languages and 16 Chinese dialectal varieties spanning eight major dialect regions. Beyond multilingual and dialectal recognition, the model provides production-oriented capabilities including industry-domain entity recognition, hierarchical hotword customization, native single-pass transcription polishing, and long-audio contextual modeling. We further develop a dedicated streaming variant, Qwen-Audio-3.0-ASR-Streaming, for latency-sensitive applications. Extensive evaluations on Chinese, English, multilingual, and real-world industrial test sets demonstrate state-of-the-art or highly competitive recognition performance across a broad range of evaluation conditions, with strong performance relative to leading commercial and proprietary systems including GPT-4o Transcribe and Gemini 3.1 Pro.

cs.CL↗

ConsensusBench: Benchmark of Consensus Nodes for LLM Reasoning via Outcome Reward Densifying

Reinforcement learning (RL) has become one of the primary paradigms for reasoning enhancement of large language models (LLMs). In particular, Group Relative Policy Optimization (GRPO) and related algorithms have demonstrated strong performance with outcome-level rewards. However, these methods depend solely on the final answer, without feedback regarding which intermediate steps contribute to success or failure. As task complexity and reasoning trajectory length increase, such sparse final-answer rewards become increasingly insufficient. To address this limitation, we introduce ConsensusBench, a novel dataset designed to provide rule-based process-level signals. We posit that a correct final answer relies on a small set of intermediate conclusions throughout the reasoning process, which can be seen as a verifiable sub-outcome. We identify these sub-outcomes by filtering correct trajectories from N rollouts and clustering semantically equivalent intermediate statements. We call these clustered statements as Consensus Nodes. By integrating a rule-based process reward derived from these nodes into GRPO-style algorithms, we develop a new reinforcement learning signal named ConsensusPR. It directly reduces the reward sparsity of outcome reward across long reasoning trajectories. To facilitate systematic process-level evaluation, we introduce three metrics to our benchmark: Final Answer Accuracy (Acc), Node Coverage Rate (NCR), and Tokens per Node (TPN). Experiments across AIME 2024, AIME 2025, GSM8K, MATH-500, and our ConsensusBench demonstrate that the proposed method consistently surpasses GRPO-style approaches, highlighting the practical value of consensus nodes in guiding reasoning.

cs.CL↗

Iron: Intent-Aligned and Retrospective Dual Learning Framework for Enhancing Generalist Virtual Agents

Achieving virtual agents capable of automating tasks across diverse digital environments remains a pivotal challenge in Embodied AI. While Multimodal Large Language Models (MLLMs) offer enhanced visual perception and reasoning, their agentic deployment faces three challenges: costly data annotation, imprecise action-intent alignment, and inefficient exploration from discarded failed trajectories. To address these, we introduce Iron, an intent-aligned, self-improved, and annotation-efficient framework for training GUI agents. Iron employs a novel dual learning strategy that utilizes a stepwise cycle-consistent (SCC) reward to achieve fine-grained alignment between low-level actions and high-level intents, thereby improving instruction grounding and intent understanding. Concurrently, Iron introduces a hindsight reproduction mechanism to repurpose failed trajectories for training, improving both learning efficiency and task diversity. Extensive experiments demonstrate that Iron-trained generalist agents consistently improve performance on cross-environment and cross-device tasks, outperforming models trained with three times more data. Iron also achieves a substantial 25.06% relative improvement on unseen web tasks, with further gains observed on inherently complex tasks, demonstrating the feasibility of building more capable virtual agents.

cs.CV↗

Controllable Generative Recommendation via Guided Token Refinement

Generative recommendation over discrete Semantic IDs has become a powerful paradigm for item retrieval. Real-world systems, however, frequently require real-time controllability to balance accuracy against objectives such as diversity. Existing autoregressive methods generate tokens strictly from left to right. This fixed direction locks in early decisions, preventing holistic planning and making control difficult. Consequently, direct interventions often break the semantic structure, producing non-existent items. To address this, we propose ReGen, a framework that shifts from sequential decoding to parallel iterative refinement. ReGen reformulates generation as a mask-filling task, predicting all tokens simultaneously rather than one by one. This global view allows us to apply control signals directly to tokens with high-level semantics without retraining the model. To ensure that decoded candidates map to real items, we introduce a topology-constrained tree that iteratively corrects low-confidence predictions while strictly enforcing valid codebook paths during beam-based inference. Experiments show that ReGen provides a favorable accuracy-diversity trade-off under moderate guidance while maintaining high validity of generated Semantic IDs. The source code is available at: https://github.com/zhang-haichao/ReGen.

cs.IR↗

Explain, Then Forget: Recommendation Unlearning under Asymmetric Access Constraint

Recommendation unlearning aims to remove the influence of specific historical interactions that should no longer affect future recommendations, such as noisy clicks or outdated user preferences. However, performing recommendation unlearning becomes much harder in modern Machine-Learning-as-a-Service (MLaaS) architectures, where the recommendation model is remotely hosted by a model provider (MP) and accessed by service operators (SO) only through APIs. In this setting, a service operator serves end users but cannot access or modify internal model parameters. As a result, existing unlearning methods are difficult to apply because they require access to model internals for retraining, fine-tuning, or other parameter updates. To address these challenges, we propose Causal Explanation-based Unlearning (CEU), a novel unlearning framework tailored for MLaaS environments. Instead of modifying internal model weights, CEU operates through a two-step output-level score intervention. First, it estimates how the forgotten interaction causally contributes to the current recommendation. Second, guided by this causal signal, the system removes the influence of the forgotten interaction by adjusting the final ranking scores of affected items. Because CEU leaves model parameters untouched, it naturally supports continuous unlearning requests while avoiding the error accumulation that can result from repeated parameter updates. Extensive experiments on three public datasets show that CEU achieves unlearning effectiveness comparable to full retraining while preserving recommendation utility and significantly reducing computational cost. The source code is available at: https://github.com/zhang-haichao/Explain-and-Forget.

cs.IR↗

Short Horizons and Sparse Concepts: a Mathematical View of the Readout in the J-lens

The Jacobian lens (J-lens) has been proposed as a way to read verbalizable representations from language models. However, its principle and meaning lack a detailed and theoretical discussion. We provide a mathematical view of this interpretation and of its assumed causal structure. Besides treating the J-lens as a heuristic probe, we further regard it as a first-order causal transfer operator from intermediate activations to expected future readouts. We study the Jacobian matrix as the optimal local linear approximation of the downstream mapping, analyze its global approximation behavior and bias, and identify its mathematical meaning as an expectation over anticipated future readouts. Further analysis of the Jacobian energy distribution reveals that its causal geometry is highly sparse. The energy decays with depth, concentrates in an extremely small proportion, and decomposes into diagonal pathways and specific critical positions. This decomposition further resolves the expectation of the J-lens over future outputs into short-horizon and sparse concept predictions, providing a more intuitive attribution and explanation for the ability of the J-lens to visualize concepts during the thinking process. Based on the theory, we propose a simple but effective improvement strategy and decoupling method for the J-lens, which significantly enhances the ability of the J-lens to read out correct intermediate concepts.

cs.CL↗

Open Rubric System: Scaling Reinforcement Learning with Pairwise Adaptive Rubric

Scalar reward models compress multi-dimensional human preferences into a single opaque score, creating an information bottleneck that often leads to brittleness and reward hacking in open-ended alignment. We argue that robust alignment for non-verifiable tasks is fundamentally a principle generalization problem: reward should not be a learned function internalized into a judge, but an explicit reasoning process executed under inspectable principles. To operationalize this view, we present the Open Rubric System (OpenRS), a plug-and-play, rubrics-based LLM-as-a-Judge framework built around Pairwise Adaptive Meta-Rubrics (PAMR) and lightweight Pointwise Verifiable Rubrics (PVRs), which provide both hard-constraint guardrails and verifiable reward components when ground-truth or programmatic checks are available. OpenRS uses an explicit meta-rubric -- a constitution-like specification that governs how rubrics are instantiated, weighted, and enforced -- and instantiates adaptive rubrics on the fly by conditioning on the semantic differences between two candidate responses. It then performs criterion-wise pairwise comparisons and aggregates criterion-level preferences externally, avoiding pointwise weighted scalarization while improving discriminability in open-ended settings. To keep principles consistent yet editable across various domains, we introduce a two-level meta-rubric refinement pipeline (automated evolutionary refinement for general principles and a reproducible human-in-the-loop procedure for domain principles), complemented with pointwise verifiable rubrics that act as both guardrails against degenerate behaviors and a source of verifiable reward for objective sub-tasks. Finally, we instantiate OpenRS as reward supervision in pairwise RL training.

cs.CL↗