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Wen-mei Hwu

Publications and source records attributed to Wen-mei Hwu.

At least 37 records · Page 2Linked to original sources

Parallel K-Clique Counting on GPUs

Counting k-cliques in a graph is an important problem in graph analysis with many applications such as community detection and graph partitioning. Counting k-cliques is typically done by traversing search trees starting at each vertex in the graph. Parallelizing k-clique counting has been well-studied on CPUs and many solutions exist. However, there are no performant solutions for k-clique counting on GPUs. Parallelizing k-clique counting on GPUs comes with numerous challenges such as the need for extracting fine-grain multi-level parallelism, sensitivity to load imbalance, and constrained physical memory capacity. While there has been work on related problems such as finding maximal cliques and generalized sub-graph matching on GPUs, k-clique counting in particular has yet to be explored in depth. In this paper, we present the first parallel GPU solution specialized for the k-clique counting problem. Our solution supports both graph orientation and pivoting for eliminating redundant clique discovery. It incorporates both vertex-centric and edge-centric parallelization schemes for distributing work across thread blocks, and further partitions work within each thread block to extract fine-grain multi-level parallelism while tolerating load imbalance. It also includes optimizations such as binary encoding of induced sub-graphs and sub-warp partitioning to limit memory consumption and improve the utilization of execution resources. Our evaluation shows that our best GPU implementation outperforms the best state-of-the-art parallel CPU implementation by a geometric mean of 12.39x, 6.21x, and 18.99x for k=4, 7, and 10, respectively. We also perform a detailed evaluation of the trade-offs involved in the choice of parallelization scheme, and the incremental speedup of each optimization to provide an in-depth understanding of the optimization space. ...

cs.DC↗

Open Relation Modeling: Learning to Define Relations between Entities

Relations between entities can be represented by different instances, e.g., a sentence containing both entities or a fact in a Knowledge Graph (KG). However, these instances may not well capture the general relations between entities, may be difficult to understand by humans, even may not be found due to the incompleteness of the knowledge source. In this paper, we introduce the Open Relation Modeling problem - given two entities, generate a coherent sentence describing the relation between them. To solve this problem, we propose to teach machines to generate definition-like relation descriptions by letting them learn from defining entities. Specifically, we fine-tune Pre-trained Language Models (PLMs) to produce definitions conditioned on extracted entity pairs. To help PLMs reason between entities and provide additional relational knowledge to PLMs for open relation modeling, we incorporate reasoning paths in KGs and include a reasoning path selection mechanism. Experimental results show that our model can generate concise but informative relation descriptions that capture the representative characteristics of entities.

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A Compiler Framework for Optimizing Dynamic Parallelism on GPUs

Dynamic parallelism on GPUs allows GPU threads to dynamically launch other GPU threads. It is useful in applications with nested parallelism, particularly where the amount of nested parallelism is irregular and cannot be predicted beforehand. However, prior works have shown that dynamic parallelism may impose a high performance penalty when a large number of small grids are launched. The large number of launches results in high launch latency due to congestion, and the small grid sizes result in hardware underutilization. To address this issue, we propose a compiler framework for optimizing the use of dynamic parallelism in applications with nested parallelism. The framework features three key optimizations: thresholding, coarsening, and aggregation. Thresholding involves launching a grid dynamically only if the number of child threads exceeds some threshold, and serializing the child threads in the parent thread otherwise. Coarsening involves executing the work of multiple thread blocks by a single coarsened block to amortize the common work across them. Aggregation involves combining multiple child grids into a single aggregated grid. Our evaluation shows that our compiler framework improves the performance of applications with nested parallelism by a geometric mean of 43.0x over applications that use dynamic parallelism, 8.7x over applications that do not use dynamic parallelism, and 3.6x over applications that use dynamic parallelism with aggregation alone as proposed in prior work.

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Graph Neural Network Training with Data Tiering

Graph Neural Networks (GNNs) have shown success in learning from graph-structured data, with applications to fraud detection, recommendation, and knowledge graph reasoning. However, training GNN efficiently is challenging because: 1) GPU memory capacity is limited and can be insufficient for large datasets, and 2) the graph-based data structure causes irregular data access patterns. In this work, we provide a method to statistical analyze and identify more frequently accessed data ahead of GNN training. Our data tiering method not only utilizes the structure of input graph, but also an insight gained from actual GNN training process to achieve a higher prediction result. With our data tiering method, we additionally provide a new data placement and access strategy to further minimize the CPU-GPU communication overhead. We also take into account of multi-GPU GNN training as well and we demonstrate the effectiveness of our strategy in a multi-GPU system. The evaluation results show that our work reduces CPU-GPU traffic by 87-95% and improves the training speed of GNN over the existing solutions by 1.6-2.1x on graphs with hundreds of millions of nodes and billions of edges.

cs.LG↗

MLHarness: A Scalable Benchmarking System for MLCommons

With the society's growing adoption of machine learning (ML) and deep learning (DL) for various intelligent solutions, it becomes increasingly imperative to standardize a common set of measures for ML/DL models with large scale open datasets under common development practices and resources so that people can benchmark and compare models quality and performance on a common ground. MLCommons has emerged recently as a driving force from both industry and academia to orchestrate such an effort. Despite its wide adoption as standardized benchmarks, MLCommons Inference has only included a limited number of ML/DL models (in fact seven models in total). This significantly limits the generality of MLCommons Inference's benchmarking results because there are many more novel ML/DL models from the research community, solving a wide range of problems with different inputs and outputs modalities. To address such a limitation, we propose MLHarness, a scalable benchmarking harness system for MLCommons Inference with three distinctive features: (1) it codifies the standard benchmark process as defined by MLCommons Inference including the models, datasets, DL frameworks, and software and hardware systems; (2) it provides an easy and declarative approach for model developers to contribute their models and datasets to MLCommons Inference; and (3) it includes the support of a wide range of models with varying inputs/outputs modalities so that we can scalably benchmark these models across different datasets, frameworks, and hardware systems. This harness system is developed on top of the MLModelScope system, and will be open sourced to the community. Our experimental results demonstrate the superior flexibility and scalability of this harness system for MLCommons Inference benchmarking.

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Interpretable Visual Reasoning via Induced Symbolic Space

We study the problem of concept induction in visual reasoning, i.e., identifying concepts and their hierarchical relationships from question-answer pairs associated with images; and achieve an interpretable model via working on the induced symbolic concept space. To this end, we first design a new framework named object-centric compositional attention model (OCCAM) to perform the visual reasoning task with object-level visual features. Then, we come up with a method to induce concepts of objects and relations using clues from the attention patterns between objects' visual features and question words. Finally, we achieve a higher level of interpretability by imposing OCCAM on the objects represented in the induced symbolic concept space. Our model design makes this an easy adaption via first predicting the concepts of objects and relations and then projecting the predicted concepts back to the visual feature space so the compositional reasoning module can process normally. Experiments on the CLEVR and GQA datasets demonstrate: 1) our OCCAM achieves a new state of the art without human-annotated functional programs; 2) our induced concepts are both accurate and sufficient as OCCAM achieves an on-par performance on objects represented either in visual features or in the induced symbolic concept space.

cs.CV↗

Large Graph Convolutional Network Training with GPU-Oriented Data Communication Architecture

Graph Convolutional Networks (GCNs) are increasingly adopted in large-scale graph-based recommender systems. Training GCN requires the minibatch generator traversing graphs and sampling the sparsely located neighboring nodes to obtain their features. Since real-world graphs often exceed the capacity of GPU memory, current GCN training systems keep the feature table in host memory and rely on the CPU to collect sparse features before sending them to the GPUs. This approach, however, puts tremendous pressure on host memory bandwidth and the CPU. This is because the CPU needs to (1) read sparse features from memory, (2) write features into memory as a dense format, and (3) transfer the features from memory to the GPUs. In this work, we propose a novel GPU-oriented data communication approach for GCN training, where GPU threads directly access sparse features in host memory through zero-copy accesses without much CPU help. By removing the CPU gathering stage, our method significantly reduces the consumption of the host resources and data access latency. We further present two important techniques to achieve high host memory access efficiency by the GPU: (1) automatic data access address alignment to maximize PCIe packet efficiency, and (2) asynchronous zero-copy access and kernel execution to fully overlap data transfer with training. We incorporate our method into PyTorch and evaluate its effectiveness using several graphs with sizes up to 111 million nodes and 1.6 billion edges. In a multi-GPU training setup, our method is 65-92% faster than the conventional data transfer method, and can even match the performance of all-in-GPU-memory training for some graphs that fit in GPU memory.

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Measuring Fine-Grained Domain Relevance of Terms: A Hierarchical Core-Fringe Approach

We propose to measure fine-grained domain relevance - the degree that a term is relevant to a broad (e.g., computer science) or narrow (e.g., deep learning) domain. Such measurement is crucial for many downstream tasks in natural language processing. To handle long-tail terms, we build a core-anchored semantic graph, which uses core terms with rich description information to bridge the vast remaining fringe terms semantically. To support a fine-grained domain without relying on a matching corpus for supervision, we develop hierarchical core-fringe learning, which learns core and fringe terms jointly in a semi-supervised manner contextualized in the hierarchy of the domain. To reduce expensive human efforts, we employ automatic annotation and hierarchical positive-unlabeled learning. Our approach applies to big or small domains, covers head or tail terms, and requires little human effort. Extensive experiments demonstrate that our methods outperform strong baselines and even surpass professional human performance.

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DNNExplorer: A Framework for Modeling and Exploring a Novel Paradigm of FPGA-based DNN Accelerator

Existing FPGA-based DNN accelerators typically fall into two design paradigms. Either they adopt a generic reusable architecture to support different DNN networks but leave some performance and efficiency on the table because of the sacrifice of design specificity. Or they apply a layer-wise tailor-made architecture to optimize layer-specific demands for computation and resources but loose the scalability of adaptation to a wide range of DNN networks. To overcome these drawbacks, this paper proposes a novel FPGA-based DNN accelerator design paradigm and its automation tool, called DNNExplorer, to enable fast exploration of various accelerator designs under the proposed paradigm and deliver optimized accelerator architectures for existing and emerging DNN networks. Three key techniques are essential for DNNExplorer's improved performance, better specificity, and scalability, including (1) a unique accelerator design paradigm with both high-dimensional design space support and fine-grained adjustability, (2) a dynamic design space to accommodate different combinations of DNN workloads and targeted FPGAs, and (3) a design space exploration (DSE) engine to generate optimized accelerator architectures following the proposed paradigm by simultaneously considering both FPGAs' computation and memory resources and DNN networks' layer-wise characteristics and overall complexity. Experimental results show that, for the same FPGAs, accelerators generated by DNNExplorer can deliver up to 4.2x higher performances (GOP/s) than the state-of-the-art layer-wise pipelined solutions generated by DNNBuilder for VGG-like DNN with 38 CONV layers. Compared to accelerators with generic reusable computation units, DNNExplorer achieves up to 2.0x and 4.4x DSP efficiency improvement than a recently published accelerator design from academia (HybridDNN) and a commercial DNN accelerator IP (Xilinx DPU), respectively.

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PyTorch-Direct: Enabling GPU Centric Data Access for Very Large Graph Neural Network Training with Irregular Accesses

With the increasing adoption of graph neural networks (GNNs) in the machine learning community, GPUs have become an essential tool to accelerate GNN training. However, training GNNs on very large graphs that do not fit in GPU memory is still a challenging task. Unlike conventional neural networks, mini-batching input samples in GNNs requires complicated tasks such as traversing neighboring nodes and gathering their feature values. While this process accounts for a significant portion of the training time, we find existing GNN implementations using popular deep neural network (DNN) libraries such as PyTorch are limited to a CPU-centric approach for the entire data preparation step. This "all-in-CPU" approach has negative impact on the overall GNN training performance as it over-utilizes CPU resources and hinders GPU acceleration of GNN training. To overcome such limitations, we introduce PyTorch-Direct, which enables a GPU-centric data accessing paradigm for GNN training. In PyTorch-Direct, GPUs are capable of efficiently accessing complicated data structures in host memory directly without CPU intervention. Our microbenchmark and end-to-end GNN training results show that PyTorch-Direct reduces data transfer time by 47.1% on average and speeds up GNN training by up to 1.6x. Furthermore, by reducing CPU utilization, PyTorch-Direct also saves system power by 12.4% to 17.5% during training. To minimize programmer effort, we introduce a new "unified tensor" type along with necessary changes to the PyTorch memory allocator, dispatch logic, and placement rules. As a result, users need to change at most two lines of their PyTorch GNN training code for each tensor object to take advantage of PyTorch-Direct.

cs.LG↗

EMOGI: Efficient Memory-access for Out-of-memory Graph-traversal In GPUs

Modern analytics and recommendation systems are increasingly based on graph data that capture the relations between entities being analyzed. Practical graphs come in huge sizes, offer massive parallelism, and are stored in sparse-matrix formats such as CSR. To exploit the massive parallelism, developers are increasingly interested in using GPUs for graph traversal. However, due to their sizes, graphs often do not fit into the GPU memory. Prior works have either used input data pre-processing/partitioning or UVM to migrate chunks of data from the host memory to the GPU memory. However, the large, multi-dimensional, and sparse nature of graph data presents a major challenge to these schemes and results in significant amplification of data movement and reduced effective data throughput. In this work, we propose EMOGI, an alternative approach to traverse graphs that do not fit in GPU memory using direct cacheline-sized access to data stored in host memory. This paper addresses the open question of whether a sufficiently large number of overlapping cacheline-sized accesses can be sustained to 1) tolerate the long latency to host memory, 2) fully utilize the available bandwidth, and 3) achieve favorable execution performance. We analyze the data access patterns of several graph traversal applications in GPU over PCIe using an FPGA to understand the cause of poor external bandwidth utilization. By carefully coalescing and aligning external memory requests, we show that we can minimize the number of PCIe transactions and nearly fully utilize the PCIe bandwidth even with direct cache-line accesses to the host memory. EMOGI achieves 2.92$\times$ speedup on average compared to the optimized UVM implementations in various graph traversal applications. We also show that EMOGI scales better than a UVM-based solution when the system uses higher bandwidth interconnects such as PCIe 4.0.

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Decoupled Classification Refinement: Hard False Positive Suppression for Object Detection

In this paper, we analyze failure cases of state-of-the-art detectors and observe that most hard false positives result from classification instead of localization and they have a large negative impact on the performance of object detectors. We conjecture there are three factors: (1) Shared feature representation is not optimal due to the mismatched goals of feature learning for classification and localization; (2) multi-task learning helps, yet optimization of the multi-task loss may result in sub-optimal for individual tasks; (3) large receptive field for different scales leads to redundant context information for small objects. We demonstrate the potential of detector classification power by a simple, effective, and widely-applicable Decoupled Classification Refinement (DCR) network. In particular, DCR places a separate classification network in parallel with the localization network (base detector). With ROI Pooling placed on the early stage of the classification network, we enforce an adaptive receptive field in DCR. During training, DCR samples hard false positives from the base detector and trains a strong classifier to refine classification results. During testing, DCR refines all boxes from the base detector. Experiments show competitive results on PASCAL VOC and COCO without any bells and whistles. Our codes are available at: https://github.com/bowenc0221/Decoupled-Classification-Refinement.

cs.CV↗

Effective Algorithm-Accelerator Co-design for AI Solutions on Edge Devices

High quality AI solutions require joint optimization of AI algorithms, such as deep neural networks (DNNs), and their hardware accelerators. To improve the overall solution quality as well as to boost the design productivity, efficient algorithm and accelerator co-design methodologies are indispensable. In this paper, we first discuss the motivations and challenges for the Algorithm/Accelerator co-design problem and then provide several effective solutions. Especially, we highlight three leading works of effective co-design methodologies: 1) the first simultaneous DNN/FPGA co-design method; 2) a bi-directional lightweight DNN and accelerator co-design method; 3) a differentiable and efficient DNN and accelerator co-search method. We demonstrate the effectiveness of the proposed co-design approaches using extensive experiments on both FPGAs and GPUs, with comparisons to existing works. This paper emphasizes the importance and efficacy of algorithm-accelerator co-design and calls for more research breakthroughs in this interesting and demanding area.

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Exploring Semantic Capacity of Terms

We introduce and study semantic capacity of terms. For example, the semantic capacity of artificial intelligence is higher than that of linear regression since artificial intelligence possesses a broader meaning scope. Understanding semantic capacity of terms will help many downstream tasks in natural language processing. For this purpose, we propose a two-step model to investigate semantic capacity of terms, which takes a large text corpus as input and can evaluate semantic capacity of terms if the text corpus can provide enough co-occurrence information of terms. Extensive experiments in three fields demonstrate the effectiveness and rationality of our model compared with well-designed baselines and human-level evaluations.

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Tearing Down the Memory Wall

We present a vision for the Erudite architecture that redefines the compute and memory abstractions such that memory bandwidth and capacity become first-class citizens along with compute throughput. In this architecture, we envision coupling a high-density, massively parallel memory technology like Flash with programmable near-data accelerators, like the streaming multiprocessors in modern GPUs. Each accelerator has a local pool of storage-class memory that it can access at high throughput by initiating very large numbers of overlapping requests that help to tolerate long access latency. The accelerators can also communicate with each other and remote memory through a high-throughput low-latency interconnect. As a result, systems based on the Erudite architecture scale compute and memory bandwidth at the same rate, tearing down the notorious memory wall that has plagued computer architecture for generations. In this paper, we present the motivation, rationale, design, benefit, and research challenges for Erudite.

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Differential Treatment for Stuff and Things: A Simple Unsupervised Domain Adaptation Method for Semantic Segmentation

We consider the problem of unsupervised domain adaptation for semantic segmentation by easing the domain shift between the source domain (synthetic data) and the target domain (real data) in this work. State-of-the-art approaches prove that performing semantic-level alignment is helpful in tackling the domain shift issue. Based on the observation that stuff categories usually share similar appearances across images of different domains while things (i.e. object instances) have much larger differences, we propose to improve the semantic-level alignment with different strategies for stuff regions and for things: 1) for the stuff categories, we generate feature representation for each class and conduct the alignment operation from the target domain to the source domain; 2) for the thing categories, we generate feature representation for each individual instance and encourage the instance in the target domain to align with the most similar one in the source domain. In this way, the individual differences within thing categories will also be considered to alleviate over-alignment. In addition to our proposed method, we further reveal the reason why the current adversarial loss is often unstable in minimizing the distribution discrepancy and show that our method can help ease this issue by minimizing the most similar stuff and instance features between the source and the target domains. We conduct extensive experiments in two unsupervised domain adaptation tasks, i.e. GTA5 to Cityscapes and SYNTHIA to Cityscapes, and achieve the new state-of-the-art segmentation accuracy.

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XSP: Across-Stack Profiling and Analysis of Machine Learning Models on GPUs

There has been a rapid proliferation of machine learning/deep learning (ML) models and wide adoption of them in many application domains. This has made profiling and characterization of ML model performance an increasingly pressing task for both hardware designers and system providers, as they would like to offer the best possible system to serve ML models with the target latency, throughput, cost, and energy requirements while maximizing resource utilization. Such an endeavor is challenging as the characteristics of an ML model depend on the interplay between the model, framework, system libraries, and the hardware (or the HW/SW stack). Existing profiling tools are disjoint, however, and only focus on profiling within a particular level of the stack, which limits the thoroughness and usefulness of the profiling results. This paper proposes XSP - an across-stack profiling design that gives a holistic and hierarchical view of ML model execution. XSP leverages distributed tracing to aggregate and correlates profile data from different sources. XSP introduces a leveled and iterative measurement approach that accurately captures the latencies at all levels of the HW/SW stack in spite of the profiling overhead. We couple the profiling design with an automated analysis pipeline to systematically analyze 65 state-of-the-art ML models. We demonstrate that XSP provides insights which would be difficult to discern otherwise.

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EDD: Efficient Differentiable DNN Architecture and Implementation Co-search for Embedded AI Solutions

High quality AI solutions require joint optimization of AI algorithms and their hardware implementations. In this work, we are the first to propose a fully simultaneous, efficient differentiable DNN architecture and implementation co-search (EDD) methodology. We formulate the co-search problem by fusing DNN search variables and hardware implementation variables into one solution space, and maximize both algorithm accuracy and hardware implementation quality. The formulation is differentiable with respect to the fused variables, so that gradient descent algorithm can be applied to greatly reduce the search time. The formulation is also applicable for various devices with different objectives. In the experiments, we demonstrate the effectiveness of our EDD methodology by searching for three representative DNNs, targeting low-latency GPU implementation and FPGA implementations with both recursive and pipelined architectures. Each model produced by EDD achieves similar accuracy as the best existing DNN models searched by neural architecture search (NAS) methods on ImageNet, but with superior performance obtained within 12 GPU-hour searches. Our DNN targeting GPU is 1.40x faster than the state-of-the-art solution reported in Proxyless, and our DNN targeting FPGA delivers 1.45x higher throughput than the state-of-the-art solution reported in DNNBuilder.

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