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Wenbing Huang

Publications and source records attributed to Wenbing Huang.

At least 109 records · Page 6Linked to original sources

Cascade-BGNN: Toward Efficient Self-supervised Representation Learning on Large-scale Bipartite Graphs

Bipartite graphs have been used to represent data relationships in many data-mining applications such as in E-commerce recommendation systems. Since learning in graph space is more complicated than in Euclidian space, recent studies have extensively utilized neural nets to effectively and efficiently embed a graph's nodes into a multidimensional space. However, this embedding method has not yet been applied to large-scale bipartite graphs. Existing techniques either cannot be scaled to large-scale bipartite graphs that have limited labels or cannot exploit the unique structure of bipartite graphs, which have distinct node features in two domains. Thus, we propose Cascade Bipartite Graph Neural Networks, Cascade-BGNN, a novel node representation learning for bipartite graphs that is domain-consistent, self-supervised, and efficient. To efficiently aggregate information both across and within the two partitions of a bipartite graph, BGNN utilizes a customized Inter-domain Message Passing (IDMP) and Intra-domain Alignment (IDA), which is our adaptation of adversarial learning, for message aggregation across and within partitions, respectively. BGNN is trained in a self-supervised manner. Moreover, we formulate a multi-layer BGNN in a cascaded training manner to enable multi-hop relationship modeling while improving training efficiency. Extensive experiments on several datasets of varying scales verify the effectiveness and efficiency of BGNN over baselines. Our design is further affirmed through theoretical analysis for domain alignment. The scalability of BGNN is additionally verified through its demonstrated rapid training speed and low memory cost over a large-scale real-world bipartite graph.

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Label-Aware Graph Convolutional Networks

Recent advances in Graph Convolutional Networks (GCNs) have led to state-of-the-art performance on various graph-related tasks. However, most existing GCN models do not explicitly identify whether all the aggregated neighbors are valuable to the learning tasks, which may harm the learning performance. In this paper, we consider the problem of node classification and propose the Label-Aware Graph Convolutional Network (LAGCN) framework which can directly identify valuable neighbors to enhance the performance of existing GCN models. Our contribution is three-fold. First, we propose a label-aware edge classifier that can filter distracting neighbors and add valuable neighbors for each node to refine the original graph into a label-aware~(LA) graph. Existing GCN models can directly learn from the LA graph to improve the performance without changing their model architectures. Second, we introduce the concept of positive ratio to evaluate the density of valuable neighbors in the LA graph. Theoretical analysis reveals that using the edge classifier to increase the positive ratio can improve the learning performance of existing GCN models. Third, we conduct extensive node classification experiments on benchmark datasets. The results verify that LAGCN can improve the performance of existing GCN models considerably, in terms of node classification.

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Towards Purely Unsupervised Disentanglement of Appearance and Shape for Person Images Generation

There have been a fairly of research interests in exploring the disentanglement of appearance and shape from human images. Most existing endeavours pursuit this goal by either using training images with annotations or regulating the training process with external clues such as human skeleton, body segmentation or cloth patches etc. In this paper, we aim to address this challenge in a more unsupervised manner---we do not require any annotation nor any external task-specific clues. To this end, we formulate an encoder-decoder-like network to extract both the shape and appearance features from input images at the same time, and train the parameters by three losses: feature adversarial loss, color consistency loss and reconstruction loss. The feature adversarial loss mainly impose little to none mutual information between the extracted shape and appearance features, while the color consistency loss is to encourage the invariance of person appearance conditioned on different shapes. More importantly, our unsupervised (Unsupervised learning has many interpretations in different tasks. To be clear, in this paper, we refer unsupervised learning as learning without task-specific human annotations, pairs or any form of weak supervision.) framework utilizes learned shape features as masks which are applied to the input itself in order to obtain clean appearance features. Without using fixed input human skeleton, our network better preserves the conditional human posture while requiring less supervision. Experimental results on DeepFashion and Market1501 demonstrate that the proposed method achieves clean disentanglement and is able to synthesis novel images of comparable quality with state-of-the-art weakly-supervised or even supervised methods.

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Inverse Graph Identification: Can We Identify Node Labels Given Graph Labels?

Graph Identification (GI) has long been researched in graph learning and is essential in certain applications (e.g. social community detection). Specifically, GI requires to predict the label/score of a target graph given its collection of node features and edge connections. While this task is common, more complex cases arise in practice---we are supposed to do the inverse thing by, for example, grouping similar users in a social network given the labels of different communities. This triggers an interesting thought: can we identify nodes given the labels of the graphs they belong to? Therefore, this paper defines a novel problem dubbed Inverse Graph Identification (IGI), as opposed to GI. Upon a formal discussion of the variants of IGI, we choose a particular case study of node clustering by making use of the graph labels and node features, with an assistance of a hierarchical graph that further characterizes the connections between different graphs. To address this task, we propose Gaussian Mixture Graph Convolutional Network (GMGCN), a simple yet effective method that makes the node-level message passing process using Graph Attention Network (GAT) under the protocol of GI and then infers the category of each node via a Gaussian Mixture Layer (GML). The training of GMGCN is further boosted by a proposed consensus loss to take advantage of the structure of the hierarchical graph. Extensive experiments are conducted to test the rationality of the formulation of IGI. We verify the superiority of the proposed method compared to other baselines on several benchmarks we have built up. We will release our codes along with the benchmark data to facilitate more research attention to the IGI problem.

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Multi-View Graph Neural Networks for Molecular Property Prediction

The crux of molecular property prediction is to generate meaningful representations of the molecules. One promising route is to exploit the molecular graph structure through Graph Neural Networks (GNNs). It is well known that both atoms and bonds significantly affect the chemical properties of a molecule, so an expressive model shall be able to exploit both node (atom) and edge (bond) information simultaneously. Guided by this observation, we present Multi-View Graph Neural Network (MV-GNN), a multi-view message passing architecture to enable more accurate predictions of molecular properties. In MV-GNN, we introduce a shared self-attentive readout component and disagreement loss to stabilize the training process. This readout component also renders the whole architecture interpretable. We further boost the expressive power of MV-GNN by proposing a cross-dependent message passing scheme that enhances information communication of the two views, which results in the MV-GNN^cross variant. Lastly, we theoretically justify the expressiveness of the two proposed models in terms of distinguishing non-isomorphism graphs. Extensive experiments demonstrate that MV-GNN models achieve remarkably superior performance over the state-of-the-art models on a variety of challenging benchmarks. Meanwhile, visualization results of the node importance are consistent with prior knowledge, which confirms the interpretability power of MV-GNN models.

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Dense Regression Network for Video Grounding

We address the problem of video grounding from natural language queries. The key challenge in this task is that one training video might only contain a few annotated starting/ending frames that can be used as positive examples for model training. Most conventional approaches directly train a binary classifier using such imbalance data, thus achieving inferior results. The key idea of this paper is to use the distances between the frame within the ground truth and the starting (ending) frame as dense supervisions to improve the video grounding accuracy. Specifically, we design a novel dense regression network (DRN) to regress the distances from each frame to the starting (ending) frame of the video segment described by the query. We also propose a simple but effective IoU regression head module to explicitly consider the localization quality of the grounding results (i.e., the IoU between the predicted location and the ground truth). Experimental results show that our approach significantly outperforms state-of-the-arts on three datasets (i.e., Charades-STA, ActivityNet-Captions, and TACoS).

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Reusing Discriminators for Encoding: Towards Unsupervised Image-to-Image Translation

Unsupervised image-to-image translation is a central task in computer vision. Current translation frameworks will abandon the discriminator once the training process is completed. This paper contends a novel role of the discriminator by reusing it for encoding the images of the target domain. The proposed architecture, termed as NICE-GAN, exhibits two advantageous patterns over previous approaches: First, it is more compact since no independent encoding component is required; Second, this plug-in encoder is directly trained by the adversary loss, making it more informative and trained more effectively if a multi-scale discriminator is applied. The main issue in NICE-GAN is the coupling of translation with discrimination along the encoder, which could incur training inconsistency when we play the min-max game via GAN. To tackle this issue, we develop a decoupled training strategy by which the encoder is only trained when maximizing the adversary loss while keeping frozen otherwise. Extensive experiments on four popular benchmarks demonstrate the superior performance of NICE-GAN over state-of-the-art methods in terms of FID, KID, and also human preference. Comprehensive ablation studies are also carried out to isolate the validity of each proposed component. Our codes are available at https://github.com/alpc91/NICE-GAN-pytorch.

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DropEdge: Towards Deep Graph Convolutional Networks on Node Classification

\emph{Over-fitting} and \emph{over-smoothing} are two main obstacles of developing deep Graph Convolutional Networks (GCNs) for node classification. In particular, over-fitting weakens the generalization ability on small dataset, while over-smoothing impedes model training by isolating output representations from the input features with the increase in network depth. This paper proposes DropEdge, a novel and flexible technique to alleviate both issues. At its core, DropEdge randomly removes a certain number of edges from the input graph at each training epoch, acting like a data augmenter and also a message passing reducer. Furthermore, we theoretically demonstrate that DropEdge either reduces the convergence speed of over-smoothing or relieves the information loss caused by it. More importantly, our DropEdge is a general skill that can be equipped with many other backbone models (e.g. GCN, ResGCN, GraphSAGE, and JKNet) for enhanced performance. Extensive experiments on several benchmarks verify that DropEdge consistently improves the performance on a variety of both shallow and deep GCNs. The effect of DropEdge on preventing over-smoothing is empirically visualized and validated as well. Codes are released on~\url{https://github.com/DropEdge/DropEdge}.

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Graph Representation Learning via Graphical Mutual Information Maximization

The richness in the content of various information networks such as social networks and communication networks provides the unprecedented potential for learning high-quality expressive representations without external supervision. This paper investigates how to preserve and extract the abundant information from graph-structured data into embedding space in an unsupervised manner. To this end, we propose a novel concept, Graphical Mutual Information (GMI), to measure the correlation between input graphs and high-level hidden representations. GMI generalizes the idea of conventional mutual information computations from vector space to the graph domain where measuring mutual information from two aspects of node features and topological structure is indispensable. GMI exhibits several benefits: First, it is invariant to the isomorphic transformation of input graphs---an inevitable constraint in many existing graph representation learning algorithms; Besides, it can be efficiently estimated and maximized by current mutual information estimation methods such as MINE; Finally, our theoretical analysis confirms its correctness and rationality. With the aid of GMI, we develop an unsupervised learning model trained by maximizing GMI between the input and output of a graph neural encoder. Considerable experiments on transductive as well as inductive node classification and link prediction demonstrate that our method outperforms state-of-the-art unsupervised counterparts, and even sometimes exceeds the performance of supervised ones.

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Rumor Detection on Social Media with Bi-Directional Graph Convolutional Networks

Social media has been developing rapidly in public due to its nature of spreading new information, which leads to rumors being circulated. Meanwhile, detecting rumors from such massive information in social media is becoming an arduous challenge. Therefore, some deep learning methods are applied to discover rumors through the way they spread, such as Recursive Neural Network (RvNN) and so on. However, these deep learning methods only take into account the patterns of deep propagation but ignore the structures of wide dispersion in rumor detection. Actually, propagation and dispersion are two crucial characteristics of rumors. In this paper, we propose a novel bi-directional graph model, named Bi-Directional Graph Convolutional Networks (Bi-GCN), to explore both characteristics by operating on both top-down and bottom-up propagation of rumors. It leverages a GCN with a top-down directed graph of rumor spreading to learn the patterns of rumor propagation, and a GCN with an opposite directed graph of rumor diffusion to capture the structures of rumor dispersion. Moreover, the information from the source post is involved in each layer of GCN to enhance the influences from the roots of rumors. Encouraging empirical results on several benchmarks confirm the superiority of the proposed method over the state-of-the-art approaches.

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A Restricted Black-box Adversarial Framework Towards Attacking Graph Embedding Models

With the great success of graph embedding model on both academic and industry area, the robustness of graph embedding against adversarial attack inevitably becomes a central problem in graph learning domain. Regardless of the fruitful progress, most of the current works perform the attack in a white-box fashion: they need to access the model predictions and labels to construct their adversarial loss. However, the inaccessibility of model predictions in real systems makes the white-box attack impractical to real graph learning system. This paper promotes current frameworks in a more general and flexible sense -- we demand to attack various kinds of graph embedding model with black-box driven. To this end, we begin by investigating the theoretical connections between graph signal processing and graph embedding models in a principled way and formulate the graph embedding model as a general graph signal process with corresponding graph filter. As such, a generalized adversarial attacker: GF-Attack is constructed by the graph filter and feature matrix. Instead of accessing any knowledge of the target classifiers used in graph embedding, GF-Attack performs the attack only on the graph filter in a black-box attack fashion. To validate the generalization of GF-Attack, we construct the attacker on four popular graph embedding models. Extensive experimental results validate the effectiveness of our attacker on several benchmark datasets. Particularly by using our attack, even small graph perturbations like one-edge flip is able to consistently make a strong attack in performance to different graph embedding models.

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Reinforcement Learning from Imperfect Demonstrations under Soft Expert Guidance

In this paper, we study Reinforcement Learning from Demonstrations (RLfD) that improves the exploration efficiency of Reinforcement Learning (RL) by providing expert demonstrations. Most of existing RLfD methods require demonstrations to be perfect and sufficient, which yet is unrealistic to meet in practice. To work on imperfect demonstrations, we first define an imperfect expert setting for RLfD in a formal way, and then point out that previous methods suffer from two issues in terms of optimality and convergence, respectively. Upon the theoretical findings we have derived, we tackle these two issues by regarding the expert guidance as a soft constraint on regulating the policy exploration of the agent, which eventually leads to a constrained optimization problem. We further demonstrate that such problem is able to be addressed efficiently by performing a local linear search on its dual form. Considerable empirical evaluations on a comprehensive collection of benchmarks indicate our method attains consistent improvement over other RLfD counterparts.

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Imitation Learning from Observations by Minimizing Inverse Dynamics Disagreement

This paper studies Learning from Observations (LfO) for imitation learning with access to state-only demonstrations. In contrast to Learning from Demonstration (LfD) that involves both action and state supervision, LfO is more practical in leveraging previously inapplicable resources (e.g. videos), yet more challenging due to the incomplete expert guidance. In this paper, we investigate LfO and its difference with LfD in both theoretical and practical perspectives. We first prove that the gap between LfD and LfO actually lies in the disagreement of inverse dynamics models between the imitator and the expert, if following the modeling approach of GAIL. More importantly, the upper bound of this gap is revealed by a negative causal entropy which can be minimized in a model-free way. We term our method as Inverse-Dynamics-Disagreement-Minimization (IDDM) which enhances the conventional LfO method through further bridging the gap to LfD. Considerable empirical results on challenging benchmarks indicate that our method attains consistent improvements over other LfO counterparts.

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Graph Convolutional Networks for Temporal Action Localization

Most state-of-the-art action localization systems process each action proposal individually, without explicitly exploiting their relations during learning. However, the relations between proposals actually play an important role in action localization, since a meaningful action always consists of multiple proposals in a video. In this paper, we propose to exploit the proposal-proposal relations using Graph Convolutional Networks (GCNs). First, we construct an action proposal graph, where each proposal is represented as a node and their relations between two proposals as an edge. Here, we use two types of relations, one for capturing the context information for each proposal and the other one for characterizing the correlations between distinct actions. Then we apply the GCNs over the graph to model the relations among different proposals and learn powerful representations for the action classification and localization. Experimental results show that our approach significantly outperforms the state-of-the-art on THUMOS14 (49.1% versus 42.8%). Moreover, augmentation experiments on ActivityNet also verify the efficacy of modeling action proposal relationships. Codes are available at https://github.com/Alvin-Zeng/PGCN.

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A Fast and Accurate One-Stage Approach to Visual Grounding

We propose a simple, fast, and accurate one-stage approach to visual grounding, inspired by the following insight. The performances of existing propose-and-rank two-stage methods are capped by the quality of the region candidates they propose in the first stage --- if none of the candidates could cover the ground truth region, there is no hope in the second stage to rank the right region to the top. To avoid this caveat, we propose a one-stage model that enables end-to-end joint optimization. The main idea is as straightforward as fusing a text query's embedding into the YOLOv3 object detector, augmented by spatial features so as to account for spatial mentions in the query. Despite being simple, this one-stage approach shows great potential in terms of both accuracy and speed for both phrase localization and referring expression comprehension, according to our experiments. Given these results along with careful investigations into some popular region proposals, we advocate for visual grounding a paradigm shift from the conventional two-stage methods to the one-stage framework.

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Unsupervised Adversarial Graph Alignment with Graph Embedding

Graph alignment, also known as network alignment, is a fundamental task in social network analysis. Many recent works have relied on partially labeled cross-graph node correspondences, i.e., anchor links. However, due to the privacy and security issue, the manual labeling of anchor links for diverse scenarios may be prohibitive. Aligning two graphs without any anchor links is a crucial and challenging task. In this paper, we propose an Unsupervised Adversarial Graph Alignment (UAGA) framework to learn a cross-graph alignment between two embedding spaces of different graphs in a fully unsupervised fashion (\emph{i.e.,} no existing anchor links and no users' personal profile or attribute information is available). The proposed framework learns the embedding spaces of each graph, and then attempts to align the two spaces via adversarial training, followed by a refinement procedure. We further extend our UAGA method to incremental UAGA (iUAGA) that iteratively reveals the unobserved user links based on the pseudo anchor links. This can be used to further improve both the embedding quality and the alignment accuracy. Moreover, the proposed methods will benefit some real-world applications, \emph{e.g.,} link prediction in social networks. Comprehensive experiments on real-world data demonstrate the effectiveness of our proposed approaches UAGA and iUAGA for unsupervised graph alignment.

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Progressive Feature Alignment for Unsupervised Domain Adaptation

Unsupervised domain adaptation (UDA) transfers knowledge from a label-rich source domain to a fully-unlabeled target domain. To tackle this task, recent approaches resort to discriminative domain transfer in virtue of pseudo-labels to enforce the class-level distribution alignment across the source and target domains. These methods, however, are vulnerable to the error accumulation and thus incapable of preserving cross-domain category consistency, as the pseudo-labeling accuracy is not guaranteed explicitly. In this paper, we propose the Progressive Feature Alignment Network (PFAN) to align the discriminative features across domains progressively and effectively, via exploiting the intra-class variation in the target domain. To be specific, we first develop an Easy-to-Hard Transfer Strategy (EHTS) and an Adaptive Prototype Alignment (APA) step to train our model iteratively and alternatively. Moreover, upon observing that a good domain adaptation usually requires a non-saturated source classifier, we consider a simple yet efficient way to retard the convergence speed of the source classification loss by further involving a temperature variate into the soft-max function. The extensive experimental results reveal that the proposed PFAN exceeds the state-of-the-art performance on three UDA datasets.

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Neural Collaborative Subspace Clustering

We introduce the Neural Collaborative Subspace Clustering, a neural model that discovers clusters of data points drawn from a union of low-dimensional subspaces. In contrast to previous attempts, our model runs without the aid of spectral clustering. This makes our algorithm one of the kinds that can gracefully scale to large datasets. At its heart, our neural model benefits from a classifier which determines whether a pair of points lies on the same subspace or not. Essential to our model is the construction of two affinity matrices, one from the classifier and the other from a notion of subspace self-expressiveness, to supervise training in a collaborative scheme. We thoroughly assess and contrast the performance of our model against various state-of-the-art clustering algorithms including deep subspace-based ones.

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