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Wendi Li

Publications and source records attributed to Wendi Li.

At least 19 recordsLinked to original sources

Multi-Agent LLMs Fail to Explore Each Other

Exploration is essential for reliable autonomy in multi-agent systems, yet it remains unclear whether large language model (LLM) agents can explore effectively when interacting with one another. We show that modern LLM agents fail to do so, often exhibiting myopic and polarized interaction patterns that lead to suboptimal coordination and increased regret. We formalize this challenge as the Multi-Agent Exploration problem, modeling it as a partially observable stochastic game (POSG) problem in which agents must probe peers to infer their capabilities and identify effective interaction strategies. To address this, we introduce Multi- Agent Contextual Exploration (MACE), a lightweight framework that explicitly promotes exploration through structured peer selection. Across both contextual and parametric diversity settings, MACE substantially improves exploration behavior and downstream task performance. We further show theoretically that the value of exploration increases with agent diversity. Overall, our results highlight a fundamental limitation of current LLM agents and underscore the importance of explicitly guided exploration for reliable multi-agent autonomy. Code will be released in https://github.com/deeplearning-wisc/mace

cs.MA

Neglected Free Lunch from Post-training: Progress Advantage for LLM Agents

Process reward models enable fine-grained, step-level evaluation of LLMs, yet building them for agentic settings remains prohibitively difficult: long-horizon interactions, irreversible actions, and stochastic environment feedback make both human annotation and Monte Carlo estimation infeasible at scale. In this work, we show that reinforcement learning (RL) post-training already provides the ingredients for effective step-level scoring, eliminating the need for dedicated reward model training altogether. Concretely, we derive an implicit advantage under a general stochastic Markov decision process, which we term progress advantage -- log-probability ratio between the RL-trained policy and its reference policy exactly recovers the optimal advantage function. This formulation makes the resulting signal annotation-free, domain-agnostic, and available as a byproduct of the standard RL post-training pipeline. We validate the effectiveness of the progress advantage across three different applications: test-time scaling, uncertainty quantification, and failure attribution on five benchmarks and four model families. Across all settings, it consistently outperforms confidence-based baselines and, despite requiring no task-specific training, surpasses dedicated trained reward models. We complement these results with deeper analyses on characteristics of progress advantage, offering practical guidance for adoption in real-world agentic systems.

cs.LG

Hide-and-Seek in Trajectories: Discovering Failure Signals for VLA Runtime Monitoring

Vision-Language-Action (VLA) models enable robots to follow natural language instructions and generalize across diverse tasks, but they remain vulnerable to execution failures that compromise reliability in real-world deployment. Detecting such failures during execution is therefore critical for the robust deployment of embodied systems. Existing failure detection methods either rely on expensive action resampling or external models, while alternatives propagate trajectory-level labels uniformly across every timestep, obscuring localized failure signals. In this paper, we propose \textbf{Hide-and-Seek}, a framework that formulates VLA failure detection as a coarsely supervised learning problem. By combining inter-trajectory and intra-trajectory contrastive objectives, Hide-and-Seek localizes failure-indicative actions and induces temporally structured failure signals from trajectory-level supervision alone, without any step-level annotation. We evaluate Hide-and-Seek on LIBERO, VLABench, and a real-world robotic platform across three representative VLA policies: OpenVLA, $\pi_0$, and $\pi_{0.5}$.Our method achieves state-of-the-art multi-task failure detection performance with a practical accuracy--timeliness trade-off under conformal prediction, and generalizes well to both seen and unseen tasks.

cs.RO

Cyclical Entropy Eruption: Entropy Dynamics in Agent Reinforcement Learning

Agentic large language models are increasingly used to solve real-world tasks by reasoning over goals, invoking tools, and interacting with external environments. Reinforcement learning provides a natural framework for improving these behaviors, and recent agent RL methods have achieved strong results across domains. However, the training dynamics of agent RL remain poorly understood, limiting our ability to diagnose instabilities and design more effective training algorithms. In this work, we identify a previously underexplored phenomenon in agent RL, which we term cyclical entropy eruption. Unlike single-turn reasoning RL, where entropy typically collapses and stays low, agent RL training exhibits unique recurring cycles of sharp entropy eruption and gradual subsidence. We decompose this dynamic into three phases and provide theoretical and empirical analyses of each, explaining the mechanisms underlying its cyclical oscillation. We further show that degenerate patterns such as sentence duplication and hallucination, once acquired during eruption, can persist and accumulate across cycles. Motivated by these findings, we propose SEAL (Separation-Enhanced Agent Learning), a lightweight auxiliary loss that separates correct and incorrect trajectories in representation space, directly targeting the root cause of entropy eruption. Experiments across multiple benchmarks, models, and RL algorithms demonstrate that SEAL stabilizes training and yields stronger downstream agent performance.

cs.LG

When Vision Speaks for Sound

Despite rapid progress in video-capable MLLMs, we find that their apparent audio understanding in videos is often vision-driven: models rely on visual cues to infer or hallucinate acoustic information, rather than verifying the audio stream. This issue appears across both state-of-the-art open-source omni models and leading closed-source models from providers such as Google and OpenAI. We characterize this failure mode as an audio-visual Clever Hans effect, in which models appear (falsely) audio-grounded, but actually exploit visual-acoustic correlations without verifying whether the audio and visual streams are truly aligned. To systematically study this behavior, we introduce Thud, an intervention-driven probing framework based on three counterfactual audio edits: Shift, which tests temporal synchronization; Mute, which tests sound existence; and Swap, which tests audio-visual consistency. Beyond diagnosis, we further study a two-stage alignment recipe: intervention-derived preference pairs teach audio verification, while event-level general video preferences regularize the model against over-specialization. Our best 10K-sample recipe improves average performance across the three intervention dimensions by 28 percentage points, while slightly improving performance on general video and audio-visual QA benchmarks.

cs.CV

LAD: Learning Advantage Distribution for Reasoning

Current reinforcement learning objectives for large-model reasoning primarily focus on maximizing expected rewards. This paradigm can lead to overfitting to dominant reward signals, while neglecting alternative yet valid reasoning trajectories, thereby limiting diversity and exploration. To address this issue, we introduce Learning Advantage Distributions (LAD), a distribution-matching framework that replaces advantage maximization with learning the advantage-induced distribution. By establishing the equivalence between the optimal policy update and an advantage-based target distribution, we derive a practical LAD objective formulated as minimizing an $f$-divergence between the policy-induced and advantage-induced distributions. This yields a gradient update that increases likelihood for high-advantage responses while suppressing over-confident probability growth, preventing collapse without requiring auxiliary entropy regularization. LAD incurs no extra training cost compared to GRPO and scales naturally to LLM post-training. In a controlled bandit setting, LAD faithfully recovers the multimodal advantage distribution, validating the theoretical formulation. Experiments on math and code reasoning tasks across several LLM backbones show that LAD reliably improves both accuracy and generative diversity.

cs.LG

Uncertainty Quantification in LLM Agents: Foundations, Emerging Challenges, and Opportunities

Uncertainty quantification (UQ) for large language models (LLMs) is a key building block for safety guardrails of daily LLM applications. Yet, even as LLM agents are increasingly deployed in highly complex tasks, most UQ research still centers on single-turn question-answering. We argue that UQ research must shift to realistic settings with interactive agents, and that a new principled framework for agent UQ is needed. This paper presents three pillars to build a solid ground for future agent UQ research: (1. Foundations) We present the first general formulation of agent UQ that subsumes broad classes of existing UQ setups; (2. Challenges) We identify four technical challenges specifically tied to agentic setups -- selection of uncertainty estimator, uncertainty of heterogeneous entities, modeling uncertainty dynamics in interactive systems, and lack of fine-grained benchmarks -- with numerical analysis on a real-world agent benchmark, $\tau^2$-bench; (3. Future Directions) We conclude with noting on the practical implications of agent UQ and remaining open problems as forward-looking discussion for future explorations.

cs.AI

General Exploratory Bonus for Optimistic Exploration in RLHF

Optimistic exploration is central to improving sample efficiency in reinforcement learning with human feedback, yet existing exploratory bonus methods to incentivize exploration often fail to realize optimism. We provide a theoretical analysis showing that current formulations, under KL or $\alpha$-divergence regularization, unintentionally bias exploration toward high-probability regions of the reference model, thereby reinforcing conservative behavior instead of promoting discovery of uncertain regions. To address this pitfall, we introduce the General Exploratory Bonus (GEB), a novel theoretical framework that provably satisfies the optimism principle. GEB counteracts divergence-induced bias via reference-dependent reward regulation and unifies prior heuristic bonuses as special cases, while extending naturally across the full $\alpha$-divergence family. Empirically, GEB consistently outperforms baselines on alignment tasks across multiple divergence settings and large language model backbones. These results demonstrate that GEB offers both a principled and practical solution for optimistic exploration in RLHF.

cs.LG

LLM-based Human-like Traffic Simulation for Self-driving Tests

Ensuring realistic traffic dynamics is a prerequisite for simulation platforms to evaluate the reliability of self-driving systems before deployment in the real world. Because most road users are human drivers, reproducing their diverse behaviors within simulators is vital. Existing solutions, however, typically rely on either handcrafted heuristics or narrow data-driven models, which capture only fragments of real driving behaviors and offer limited driving style diversity and interpretability. To address this gap, we introduce HDSim, an HD traffic generation framework that combines cognitive theory with large language model (LLM) assistance to produce scalable and realistic traffic scenarios within simulation platforms. The framework advances the state of the art in two ways: (i) it introduces a hierarchical driver model that represents diverse driving style traits, and (ii) it develops a Perception-Mediated Behavior Influence strategy, where LLMs guide perception to indirectly shape driver actions. Experiments reveal that embedding HDSim into simulation improves detection of safety-critical failures in self-driving systems by up to 68% and yields realism-consistent accident interpretability.

cs.RO

Process Reinforcement through Implicit Rewards

Dense process rewards have proven a more effective alternative to the sparse outcome-level rewards in the inference-time scaling of large language models (LLMs), particularly in tasks requiring complex multi-step reasoning. While dense rewards also offer an appealing choice for the reinforcement learning (RL) of LLMs since their fine-grained rewards have the potential to address some inherent issues of outcome rewards, such as training efficiency and credit assignment, this potential remains largely unrealized. This can be primarily attributed to the challenges of training process reward models (PRMs) online, where collecting high-quality process labels is prohibitively expensive, making them particularly vulnerable to reward hacking. To address these challenges, we propose PRIME (Process Reinforcement through IMplicit rEwards), which enables online PRM updates using only policy rollouts and outcome labels through implict process rewards. PRIME combines well with various advantage functions and forgoes the dedicated reward model training phrase that existing approaches require, substantially reducing the development overhead. We demonstrate PRIME's effectiveness on competitional math and coding. Starting from Qwen2.5-Math-7B-Base, PRIME achieves a 15.1% average improvement across several key reasoning benchmarks over the SFT model. Notably, our resulting model, Eurus-2-7B-PRIME, surpasses Qwen2.5-Math-7B-Instruct on seven reasoning benchmarks with 10% of its training data.

cs.LG

Potentials of skip-free Markov chains

Potential theory has important applications in various fields such as physics, finance, and biology. In this paper, we investigate the potentials of two classic types of discrete-time skip-free Markov chains: upward skip-free and downward skip-free Markov chains. The key to deriving these potentials lies in the use of truncation approximation techniques. The results are then applied to GI/M/1 queues and M/G/1 queues, and further extended to continuous-time skip-free Markov chains.

math.PR

Free Process Rewards without Process Labels

Different from its counterpart outcome reward models (ORMs), which evaluate the entire responses, a process reward model (PRM) scores a reasoning trajectory step by step, providing denser and more fine grained rewards. However, training a PRM requires labels annotated at every intermediate step, presenting significant challenges for both manual and automatic data collection. This paper aims to address this challenge. Both theoretically and empirically, we show that an \textit{implicit PRM} can be obtained at no additional cost, by simply training an ORM on the cheaper response-level labels. The only assumption is to parameterize the outcome reward as the log-likelihood ratios of the policy and reference models, which can be optimized regardless of the specific choice of loss objectives. In experiments, we instantiate our implicit PRMs with various objectives and evaluate their performance on MATH. We show that our implicit PRM outperforms a strong MCTS-based baseline \textit{\'a la} Math-Shepherd using less than $1/38$ of the training data. Its performance can be further improved with majority voting. We further find that scaling up instructions and responses benefits our implicit PRM, and the latter brings a larger gain. Particularly, we find that our implicit PRM, when instantiated with the cross-entropy (CE) loss, is more data-efficient and can keep improving generation models even when trained with only one response per instruction, the setup that suffers from extreme data scarcity and imbalance. Further, instructions should be relevant to downstream tasks while the diversity of responses does not bring gains. Surprisingly, training on extra Math-Shepherd step labels brings no further improvements to our implicit PRM trained on only outcome data. We hope that our work will encourage a rethinking of PRM training approaches and contribute to making training PRMs more accessible.

cs.LG

FATH: Authentication-based Test-time Defense against Indirect Prompt Injection Attacks

Large language models (LLMs) have been widely deployed as the backbone with additional tools and text information for real-world applications. However, integrating external information into LLM-integrated applications raises significant security concerns. Among these, prompt injection attacks are particularly threatening, where malicious instructions injected in the external text information can exploit LLMs to generate answers as the attackers desire. While both training-time and test-time defense methods have been developed to mitigate such attacks, the unaffordable training costs associated with training-time methods and the limited effectiveness of existing test-time methods make them impractical. This paper introduces a novel test-time defense strategy, named Formatting AuThentication with Hash-based tags (FATH). Unlike existing approaches that prevent LLMs from answering additional instructions in external text, our method implements an authentication system, requiring LLMs to answer all received instructions with a security policy and selectively filter out responses to user instructions as the final output. To achieve this, we utilize hash-based authentication tags to label each response, facilitating accurate identification of responses according to the user's instructions and improving the robustness against adaptive attacks. Comprehensive experiments demonstrate that our defense method can effectively defend against indirect prompt injection attacks, achieving state-of-the-art performance under Llama3 and GPT3.5 models across various attack methods. Our code is released at: https://github.com/Jayfeather1024/FATH

cs.CR

Process Reward Model with Q-Value Rankings

Process Reward Modeling (PRM) is critical for complex reasoning and decision-making tasks where the accuracy of intermediate steps significantly influences the overall outcome. Existing PRM approaches, primarily framed as classification problems, employ cross-entropy loss to independently evaluate each step's correctness. This method can lead to suboptimal reward distribution and does not adequately address the interdependencies among steps. To address these limitations, we introduce the Process Q-value Model (PQM), a novel framework that redefines PRM in the context of a Markov Decision Process. PQM optimizes Q-value rankings based on a novel comparative loss function, enhancing the model's ability to capture the intricate dynamics among sequential decisions. This approach provides a more granular and theoretically grounded methodology for process rewards. Our extensive empirical evaluations across various sampling policies, language model backbones, and multi-step reasoning benchmarks show that PQM outperforms classification-based PRMs. The effectiveness of the comparative loss function is highlighted in our comprehensive ablation studies, confirming PQM's practical efficacy and theoretical advantage.

cs.CL

Position Debiasing Fine-Tuning for Causal Perception in Long-Term Dialogue

The core of the dialogue system is to generate relevant, informative, and human-like responses based on extensive dialogue history. Recently, dialogue generation domain has seen mainstream adoption of large language models (LLMs), due to its powerful capability in generating utterances. However, there is a natural deficiency for such models, that is, inherent position bias, which may lead them to pay more attention to the nearby utterances instead of causally relevant ones, resulting in generating irrelevant and generic responses in long-term dialogue. To alleviate such problem, in this paper, we propose a novel method, named Causal Perception long-term Dialogue framework (CPD), which employs perturbation-based causal variable discovery method to extract casually relevant utterances from the dialogue history and enhances model causal perception during fine-tuning. Specifically, a local-position awareness method is proposed in CPD for inter-sentence position correlation elimination, which helps models extract causally relevant utterances based on perturbations. Then, a casual-perception fine-tuning strategy is also proposed, to enhance the capability of discovering the causal invariant factors, by differently perturbing causally relevant and non-casually relevant ones for response generation. Experimental results on two datasets prove that our proposed method can effectively alleviate the position bias for multiple LLMs and achieve significant progress compared with existing baselines.

cs.CL

Reinforcement Learning with Token-level Feedback for Controllable Text Generation

To meet the requirements of real-world applications, it is essential to control generations of large language models (LLMs). Prior research has tried to introduce reinforcement learning (RL) into controllable text generation while most existing methods suffer from overfitting issues (finetuning-based methods) or semantic collapse (post-processing methods). However, current RL methods are generally guided by coarse-grained (sentence/paragraph-level) feedback, which may lead to suboptimal performance owing to semantic twists or progressions within sentences. To tackle that, we propose a novel reinforcement learning algorithm named TOLE which formulates TOken-LEvel rewards for controllable text generation, and employs a "first-quantize-then-noise" paradigm to enhance the robustness of the RL algorithm.Furthermore, TOLE can be flexibly extended to multiple constraints with little computational expense. Experimental results show that our algorithm can achieve superior performance on both single-attribute and multi-attribute control tasks. We have released our codes at https://github.com/WindyLee0822/CTG

cs.CL

Towards Hierarchical Policy Learning for Conversational Recommendation with Hypergraph-based Reinforcement Learning

Conversational recommendation systems (CRS) aim to timely and proactively acquire user dynamic preferred attributes through conversations for item recommendation. In each turn of CRS, there naturally have two decision-making processes with different roles that influence each other: 1) director, which is to select the follow-up option (i.e., ask or recommend) that is more effective for reducing the action space and acquiring user preferences; and 2) actor, which is to accordingly choose primitive actions (i.e., asked attribute or recommended item) that satisfy user preferences and give feedback to estimate the effectiveness of the director's option. However, existing methods heavily rely on a unified decision-making module or heuristic rules, while neglecting to distinguish the roles of different decision procedures, as well as the mutual influences between them. To address this, we propose a novel Director-Actor Hierarchical Conversational Recommender (DAHCR), where the director selects the most effective option, followed by the actor accordingly choosing primitive actions that satisfy user preferences. Specifically, we develop a dynamic hypergraph to model user preferences and introduce an intrinsic motivation to train from weak supervision over the director. Finally, to alleviate the bad effect of model bias on the mutual influence between the director and actor, we model the director's option by sampling from a categorical distribution. Extensive experiments demonstrate that DAHCR outperforms state-of-the-art methods.

cs.IR

TREA: Tree-Structure Reasoning Schema for Conversational Recommendation

Conversational recommender systems (CRS) aim to timely trace the dynamic interests of users through dialogues and generate relevant responses for item recommendations. Recently, various external knowledge bases (especially knowledge graphs) are incorporated into CRS to enhance the understanding of conversation contexts. However, recent reasoning-based models heavily rely on simplified structures such as linear structures or fixed-hierarchical structures for causality reasoning, hence they cannot fully figure out sophisticated relationships among utterances with external knowledge. To address this, we propose a novel Tree structure Reasoning schEmA named TREA. TREA constructs a multi-hierarchical scalable tree as the reasoning structure to clarify the causal relationships between mentioned entities, and fully utilizes historical conversations to generate more reasonable and suitable responses for recommended results. Extensive experiments on two public CRS datasets have demonstrated the effectiveness of our approach.

cs.AI