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Wenhan Luo

Publications and source records attributed to Wenhan Luo.

At least 19 recordsLinked to original sources

oHC: Orthogonal Hyper-Connections on SO(4) via Quaternions

Hyper-Connections (HC) replace the single residual stream of a Transformer with $n$ parallel ones, mixing them at every layer with a learned $n \times n$ residual matrix. Leaving that matrix unconstrained places no limit on the factor by which the mixing step rescales the residual streams, and that factor compounds across layers, which destabilizes training. Manifold-constrained Hyper-Connections (mHC) address this by restricting the matrix to the doubly stochastic matrices. That caps the factor at one, so the mixing can no longer amplify any direction, but nothing bounds it from below. We prove that inside this set the mixing step can reduce the norm of the residual streams only by shrinking the differences between the streams, while their mean is left unchanged; and since the reduction accumulates over layers, the streams grow more alike and their diversity is spent with depth. We therefore propose Orthogonal Hyper-Connections (oHC), restricting the residual matrix to the rotation group $SO(n)$, so that the mixing step can neither amplify nor attenuate the residual streams in any direction, which keeps training stable and no longer forces the differences between the streams to contract. Specifically, at the four streams used by recent HC models we parameterize the group in closed form by a pair of unit quaternions, which adds no parameters, replaces the iterative projection with a fixed pattern of signed additions, and can be constructed faster than mHC. We evaluate oHC across a comprehensive set of downstream tasks, where it outperforms the single-stream residual baseline, mHC and iHC, which fixes the residual matrix to the identity.

cs.CL

SLAI T-Rex: Full-Parameter Post-training of the DeepSeek-V4 Family on Ascend SuperPOD

Full-parameter post-training of trillion-parameter-scale MoE models introduces substantial system-level challenges for large-scale distributed training, including severe memory pressure, non-overlapped communication overhead, and inefficient kernel execution. While most large-scale LLM training systems are built around GPU-based clusters, this report presents an end-to-end optimization practice on the Ascend NPU SuperPOD. Using the DeepSeek-V4 model family as the target workload, we develop a hierarchical optimization framework spanning model-level parallelism, computation-communication orchestration, and low-level kernel execution. The resulting system achieves 34.22% Model FLOPs Utilization (MFU) with a 2.93x improvement over the open-source baseline recipe while maintaining training stability. Building on this optimized infrastructure, we further establish a CPT and SFT workflow for complex Operations Research (OR) tasks. We refer to the integrated framework as SLAI T-Rex. Using DeepSeek-V4-Flash, we develop OR-oriented CPT and SFT data pipelines that combine collected domain resources with solver-verified synthetic optimization documents. The resulting dataset contains 10K high-quality SFT samples spanning four task categories and three problem representations. The specialized model achieves the highest average zero-shot Pass@1 score among the evaluated models, reaching 71.81% and outperforming GPT-5.4-Mini and the base DeepSeek-V4-Flash model by 3.98 and 11.27 percentage points, respectively. Overall, this work demonstrates a full-stack pathway from efficient trillion-parameter model post-training on Ascend infra to domain-specialized Flash models for solver-grounded mathematical modeling, advancing frontier-model systems for complex reasoning.

cs.CL

HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enhancement

Human-object centric video personalization (HOCVP) is a core task within subject-driven video generation. However, existing methods suffer from two key limitations. First, most approaches focusing on inter-subject personalization still struggle to strike a balance between high subject fidelity and accurate interaction patterns between humans and diverse objects, especially when objects represent abstract concepts such as logos. Second, while intra-subject references (e.g., OCR maps, multi-view inputs) are expected to enhance subject fidelity, most existing works lack mechanisms to understand such latent correspondence. To address both challenges, we propose HOMIE, an HOCVP framework that tackles both inter- and intra-subject input settings in a unified manner. Compared to previous approaches, HOMIE proposes a better MLLM integration strategy to extract knowledge of reference-level relationships without compromising the controllability of text encoders or incurring costly re-alignment. Specifically, we introduce global multimodal guidance within self-attention to better align MLLM-derived semantic features with VAE tokens. Furthermore, we propose modality-reference embedding to differentiate tokens from MLLM features and VAE tokens and associate intra-subject reference image tokens. Extensive experiments validate that our method achieves state-of-the-art performance across various HOCVP tasks. Project Page: https://yiyangcai.github.io/homie-page.github.io/

cs.CV

ReBind: Multi-Reference Video Editing via Structured Instructions with Explicit Reference Relationships

Recent diffusion-based video generation models have made significant progress in multi-reference image-conditioned video editing. However, existing methods still struggle to coordinate information from multiple visual sources accurately. We identify a critical deficiency in existing approaches. Existing editing instructions lack explicit reference relationships, and most multimodal large language models (MLLMs) cannot generate them reliably. To address this problem, we propose ReBind, a systematic framework that introduces semantic instructions with embedded reference tokens as the intermediate representation for multi-reference image-conditioned video editing. Our key insight is embedding reference tokens at semantic positions to eliminate ambiguity and establish precise bindings between visual attributes and their sources. We develop ReBind-Instruct, a specialized MLLM that learns to establish explicit bindings between visual attributes and their reference sources through a two-stage progressive scheme for precise reference relationships. We further develop ReBind-Edit, which enables lightweight adaptation of text-to-video models to coordinate multiple references by binding visual attributes to their designated sources. Extensive experiments demonstrate that ReBind substantially outperforms general-purpose MLLMs in instruction quality and achieves state-of-the-art performance among open-source methods on reference image conditioned video editing. Our project webpage: https://rebind-mrv2v.github.io/.

cs.CV

OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fields

Previous feed-forward 4D reconstruction methods either predict per-frame static point clouds, ignoring foreground motion, or estimate point cloud trajectories while being limited to small camera motions. This restricts their ability to aggregate observations over time and reconstruct complete dynamic scenes under large viewpoint changes. To address this limitation, we propose OmniX, a feed-forward 4D reconstruction framework that predicts dense 3D point trajectories for every pixel from videos with large camera motion. OmniX decouples dynamic motion modeling from static geometry prediction and represents motion using a compact set of dynamic tokens. By leveraging the sparse and low-rank structure of 3D motion, these tokens generate trajectory fields for all pixels across all images while efficiently preserving global interactions. To facilitate training, we further build an automatic UE5-based 4D data engine and introduce a large-scale dataset containing 80K scenes and 1.28M multi-view videos with full geometric annotations. OmniX achieves state-of-the-art performance on dense 3D point trajectory prediction and 3D point tracking, while also demonstrating competitive results on video depth estimation and camera pose estimation.

cs.CV

LUNA: Learning Universal 3D Human Animation Beyond Skinning

Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressivity and often introduce artifacts due to imperfect fitting. We propose LUNA, an LBS-free universal neural animation model that directly maps multiple 2D controls like images, keypoints, sketches, and unseen characters into 3D Gaussian deformations, bypassing explicit body fitting. At its core, a transformer-based motion regressor disentangles global rigid motion from fine-grained local dynamics to capture both coherent movement and subtle non-rigid effects. To resolve the inherent ambiguity of 2D-to-3D lifting while scaling beyond fitted datasets, we introduce hybrid supervision that distills soft structural priors from an LBS teacher and a loss that supports training on both limited fitted data and large in-the-wild unlabeled videos. Extensive experiments show LUNA achieves competitive visual fidelity compared to LBS-based approaches, while delivering realistic human motion and zero-shot cross-identity generalization across diverse driving modalities. To the best of our knowledge, LUNA is the first end-to-end 3D animatable model that supports implicit 2D driving.

cs.CV

NormGuard: Reward-Preserving Norm Constraints in Flow-Matching Reinforcement Learning

Reinforcement learning (RL) post-training improves the reward alignment of flow-based generators, but often degrades perceptual quality in ways that are not captured by the reward proxy. We identify a simple structural signature of this drift: across three post-training methods (NFT, AWM, DPO), RL fine-tuning inflates the per-step velocity norm $\|v_\theta\|$ by $5\%$ to $15\%$ relative to the reference. A form of norm inflation has been studied in classifier-free guidance (CFG), where rescaling the velocity back to a reference norm at inference time can mitigate the resulting artifacts. However, this inference-time correction does not transfer cleanly to RL: rescaling $v_\theta$ to match $\|v_{\text{ref}}\|$ at inference time neither improves reward nor fixes the quality degradation, because the inflation is co-adapted into the model weights. Furthermore, an adjoint sensitivity analysis shows that velocity magnitude rescaling carries no coherent first-order reward signal at the batch level, indicating that suppressing norm inflation is unlikely to remove a consistently reward-carrying component. Since inference-time renormalization fails while norm suppression carries no reward cost, training-time intervention is the appropriate strategy. Together, these findings motivate NormGuard, a hinge penalty that activates only when $\|v_\theta\|$ exceeds $\|v_{\text{ref}}\|$ and composes additively with any velocity-local base loss. Across two base models, three post-training methods, and two reward proxies, NormGuard consistently improves MLLM-judged image quality and forensic realism while preserving reward, with gains that amplify under few-step inference and are not explained by early stopping.

cs.LG

EchoStyle: Unlocking High-Fidelity Video Stylization with Reverse Data Synthesis

While image stylization has been studied extensively, video stylization remains a critical and largely unsolved challenge in the field of intelligent content creation. Existing methods, usually utilizing a reference image as the style prior, suffer from content leakage, data scarcity and limited adaptability to long videos, leading to suboptimal results with severe style drift and motion distortion. For these issues, we present EchoStyle, a scalable text-driven framework to achieve high-quality stylization of videos with arbitrary lengths. To start with, we construct a video-to-video architecture to appropriately re-fuse the video content and the text style. To address data scarcity, we pioneer an automatic reverse-synthesis pipeline to establish V-Style20k, a large-scale stylization dataset of 20k high-quality video pairs. To facilitate long video stylization, we devise an init-follow-mode mechanism along with a sliding-window inference strategy. Extensive experiments demonstrate EchoStyle's excellent performance across a wide range of artistic styles, even comparable to leading closed-source solutions.

cs.CV

DomainShuttle: Freeform Open Domain Subject-driven Text-to-video Generation

Open domain subject-driven text-to-video (S2V) generation has drawn significant interest in academia and industry. Open domain S2V mainly involves two scenarios: in-domain, which requires retaining the reference subject features as much as possible, and cross-domain, which preserves the intrinsic features of the subject while allowing subject-irrelevant properties to vary flexibly according to the text prompt. Existing methods primarily focus on maximizing subject fidelity in in-domain scenarios, which limits their editability and adaptability in cross-domain scenarios, such as novel styles, semantic combinations, or domain attributes. In this study, we propose that an ideal S2V method should flexibly shuttle between different domains, achieving strong performance in both in-domain and cross-domain scenarios. To this end, we propose DomainShuttle, which could achieve high fidelity and generative flexibility for open domain video personalization. Specifically, we introduce Domain-MoT, which decouples videos and reference features and introduces the domain-aware AdaLN for domain-specific modeling of reference images. We then introduce the Video-Reference DualRoPE scheme, which places reference image tokens and video tokens in separate RoPE spaces to enable precise subject-level spatial modeling, and Cross-Pair Consistent Loss, which aims to extract intrinsic subject features unaffected by irrelevant features. Extensive experiments demonstrate that DomainShuttle achieves significant performance improvements over existing methods, exhibiting high subject fidelity and generative flexibility across diverse open domain application scenarios.

cs.CV

MaskAlign: Token-Subset Representation Alignment for Efficient Diffusion Training

Representation alignment with pretrained vision models has recently shown strong potential for accelerating diffusion transformer training. By aligning intermediate diffusion features with clean-image representations from self-supervised vision encoders, existing methods improve convergence and generation quality. However, such alignment also introduces a non-trivial constraint: diffusion models operate on noisy inputs whose usable information varies across timesteps, while the reference features are extracted from clean images. In this paper, we revisit this mismatch from a token-level perspective. We find that, under full-token representation alignment, tokens with large alignment-gradient norms exhibit a stable spatial preference, suggesting that the alignment objective does not affect all tokens uniformly and may encourage the model to rely on the complete set of clean-image tokens. To address this issue, we propose MaskAlign, a token-subset representation alignment method that applies alignment to randomly sampled token subsets during training. By exposing the model to different token subsets across iterations, MaskAlign reduces the dependence of representation alignment on the complete token set and encourages alignment behavior that is more stable under token-subset perturbations. To mitigate the information loss caused by directly dropping tokens, we further introduce a lightweight pre-mask token mixing block that shares information across tokens before masking.

cs.CV

ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation

Single-image-to-3D generative models can now produce high-quality geometry, yet conditioning on a single view inevitably introduces ambiguity about unseen regions. Multi-view conditioning can reduce this ambiguity, but existing methods either require fixed canonical viewpoints or rely on external reconstruction modules that impose heavy training costs and limit generation quality. We observe that pretrained single-view models already possess strong 2D-to-3D grounding that can be reused for multi-view conditioning. However, a closer analysis reveals that their conditioning mechanism entangles orientation control with geometry transfer, two functions that conflict when images from different viewpoints are naively combined. Based on this analysis, we propose ROAR-3D, a lightweight method that upgrades a pretrained single-view model to accept an arbitrary number of unposed images. A token-wise view router assigns each 3D latent token to its most relevant view, implicitly establishing 2D-to-3D correspondences without explicit pose input. A dual-stream attention design preserves the pretrained primary-view behavior while routing auxiliary views through a separate path dedicated to geometric enrichment. An orientation perturbation strategy ensures the auxiliary path learns orientation-independent geometry transfer. These components introduce minimal trainable parameters and add negligible inference overhead relative to the single-view baseline. ROAR-3D achieves state-of-the-art multi-view 3D generation quality and supports test-time view scaling from 1 to 12+ views with consistent improvements.

cs.CV

STiTch: Semantic Transition and Transportation in Collaboration for Training-Free Zero-Shot Composed Image Retrieval

Training-free zero-shot composed image retrieval models are recently gaining increasing research interest due to their generalizability and flexibility in unseen multimodal retrieval. Recent LLM-based advances focus on generating the expected target caption by exploring the compositional ability behind the LLMs. Although efficient, we find that 1) the generated captions tend to introduce unexpected features from the reference image due to the semantic gap between the input image and text modification, where the image contains much more details than the text; 2) the point-to-point alignment during the retrieval stage fails to capture diverse compositions. To address these challenges, we introduce a novel Semantic Transition and Transportation in collaboration framework for training-free zero-shot CIR tasks. Specifically, given the composed caption inferred by an LLM, we aim to refine it through a transition vector in the embedding space and make it closer to the target image. Combining LLMs with user instruction, the refined caption concentrates more on the core modification intent and thus filters out unnecessary noise. Moreover, to explore diverse alignment during the retrieval stage, we model the caption and image as discrete distributions and reformulate the retrieval task as a set-to-set alignment task. Finally, a bidirectional transportation distance is developed to consider fine-grained alignments across modalities and calculate the retrieval score. Extensive experiments demonstrate that our method can be general, effective, and beneficial for many CIR tasks.

cs.CV

Tango3D: Towards Alignment for Global and Local 2D-3D Correspondence

Existing 3D foundation models typically align point clouds to frozen vision-language spaces like CLIP, which achieve strong cross-modal retrieval by compressing 3D shape into a global vector. However, this global-only alignment cannot establish fine-grained pixel-to-point correspondence. To solve this, we present Tango3D, a foundation model that unifies dense correspondence and global retrieval. We use a geometry-aware 2D visual backbone and a pretrained 3D VAE to encode images into 2D patches and point clouds into 3D tokens. These are mapped into a single shared space to achieve both local pixel-to-point alignment and global semantic alignment. To stabilize the joint learning of dense and global objectives, we introduce a three-stage progressive training strategy. Experiments show our model successfully achieves object-level pixel-to-point alignment while maintaining competitive global retrieval, a joint capability not offered by existing 3D foundation models. By establishing a fine-grained alignment feature space, Tango3D injects rich semantics into purely geometric 3D tokens, paving the way for a wide range of dense 3D downstream tasks.

cs.CV

Attention Hijacking: Response Manipulation Across Queries in Vision-Language Models

Existing adversarial attacks on vision-language models (VLMs) can steer model outputs toward attacker-specified target responses, but their effectiveness often degrades when the same perturbed input is paired with different textual queries. This paper studies cross-query response manipulation, where a single adversarial example is expected to remain effective across diverse user queries. We first analyze the limitations of existing attacks and find that successful transfer is closely associated with preserving an image-dominant attention pattern during response generation. Motivated by the observation, we propose \textbf{Attention Hijacking}, a novel adversarial attack that explicitly steers internal attention distributions toward a persistent image-dominant pattern. By amplifying the influence of visual tokens on target response tokens while suppressing the competing influence of textual tokens, our method reduces the dependence of the manipulated output on the specific wording of the query. Extensive experiments on widely used VLMs show that Attention Hijacking substantially improves cross-query transferability across diverse target responses and unseen queries. The method also extends effectively to multiple attack scenarios, offering new insights into the role of attention stability in transferable response manipulation for VLMs.

cs.CV

VCR: Learning Valid Contextual Representation for Incomplete Wearable Signals

Wearable devices enable continuous health monitoring from multimodal signals, but real-world deployment is hindered by limited labeled data and pervasive sensor incompleteness. While large-scale self-supervised pretraining reduces label dependence, most existing methods assume full modality availability. Current approaches for handling modality missingness often reconstruct entire absent signals, which can encourage hallucinating modality-specific details that are not inferable from the observed sensor signals and degrade robustness. We propose VCR, a self-supervised framework that learns to extract valid representations robust to modality missingness. VCR employs an orthogonal tokenizer to enforce strict orthogonal disentanglement by rectifying latent manifolds and applying a geometric projection, separating each modality into shared semantics and modality-specific residuals. This design preserves complete information integrity while serving as a structural foundation for robust learning under modality missingness. The resulting tokens are processed by a missing-aware mixture-of-experts backbone that adapts to varying patterns of modality availability. By constraining the objective to reconstruct only the shared components of missing modalities, VCR effectively mitigates hallucinations of non-inferable modality-specific details. Across multiple health monitoring tasks, VCR consistently improves performance and robustness under full, single-missing, and multiple-missing modality settings compared with strong supervised and self-supervised baselines.

cs.LG

Forcing-KV: Hybrid KV Cache Compression for Efficient Autoregressive Video Diffusion Models

Autoregressive (AR) video diffusion models adopt a streaming generation framework, enabling long-horizon video generation with real-time responsiveness, as exemplified by the Self Forcing training paradigm. However, existing AR video diffusion models still suffer from significant attention complexity and severe memory overhead due to the redundant key-value (KV) caches across historical frames, which limits scalability. In this paper, we tackle this challenge by introducing KV cache compression into autoregressive video diffusion. We observe that attention heads in mainstream AR diffusion models exhibit markedly distinct attention patterns and functional roles that remain stable across samples and denoising steps. Building on our empirical study of head-wise functional specialization, we divide the attention heads into two categories: static heads, which focus on transitions across autoregressive chunks and intra-frame fidelity, and dynamic heads, which govern inter-frame motion and consistency. We then propose Forcing-KV, a hybrid KV cache compression strategy that performs structured static pruning for static heads and dynamic pruning based on segment-wise similarity for dynamic heads. While maintaining output quality, our method achieves a generation speed of over 29 frames per second on a single NVIDIA H200 GPU along with 30% cache memory reduction, delivering up to 1.35x and 1.50x speedups on LongLive and Self Forcing at 480P resolution, and further scaling to 2.82x speedup at 1080P resolution. Code and demo videos are provided at https://zju-jiyicheng.github.io/Forcing-KV-Page.

cs.CV

Beyond VLM-Based Rewards: Diffusion-Native Latent Reward Modeling

Preference optimization for diffusion and flow-matching models relies on reward functions that are both discriminatively robust and computationally efficient. Vision-Language Models (VLMs) have emerged as the primary reward provider, leveraging their rich multimodal priors to guide alignment. However, their computation and memory cost can be substantial, and optimizing a latent diffusion generator through a pixel-space reward introduces a domain mismatch that complicates alignment. In this paper, we propose DiNa-LRM, a diffusion-native latent reward model that formulates preference learning directly on noisy diffusion states. Our method introduces a noise-calibrated Thurstone likelihood with diffusion-noise-dependent uncertainty. DiNa-LRM leverages a pretrained latent diffusion backbone with a timestep-conditioned reward head, and supports inference-time noise ensembling, providing a diffusion-native mechanism for test-time scaling and robust rewarding. Across image alignment benchmarks, DiNa-LRM substantially outperforms existing diffusion-based reward baselines and achieves performance competitive with state-of-the-art VLMs at a fraction of the computational cost. In preference optimization, we demonstrate that DiNa-LRM improves preference optimization dynamics, enabling faster and more resource-efficient model alignment.

cs.CV

UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass

We present UniSH, a unified, feed-forward framework for joint metric-scale 3D scene and human reconstruction. A key challenge in this domain is the scarcity of large-scale, annotated real-world data, forcing a reliance on synthetic datasets. This reliance introduces a significant sim-to-real domain gap, leading to poor generalization, low-fidelity human geometry, and poor alignment on in-the-wild videos. To address this, we propose an innovative training paradigm that effectively leverages unlabeled in-the-wild data. Our framework bridges strong, disparate priors from scene reconstruction and HMR, and is trained with two core components: (1) a robust distillation strategy to refine human surface details by distilling high-frequency details from an expert depth model, and (2) a two-stage supervision scheme, which first learns coarse localization on synthetic data, then fine-tunes on real data by directly optimizing the geometric correspondence between the SMPL mesh and the human point cloud. This approach enables our feed-forward model to jointly recover high-fidelity scene geometry, human point clouds, camera parameters, and coherent, metric-scale SMPL bodies, all in a single forward pass. Extensive experiments demonstrate that our model achieves state-of-the-art performance on human-centric scene reconstruction and delivers highly competitive results on global human motion estimation, comparing favorably against both optimization-based frameworks and HMR-only methods. Project page: https://murphylmf.github.io/UniSH/

cs.CV