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Wenhao Xu

Publications and source records attributed to Wenhao Xu.

At least 19 recordsLinked to original sources

Dense Process Supervision for Search Agents via Fact Utility Estimation

Reinforcement learning (RL) for search agents typically relies on outcome rewards. However, it often fails to achieve effective credit assignment, due to the unclear value of intermediate steps. It is hard to separate their contributions from the final result. In this paper, we propose a dense process supervision method based on fact utility estimation, which models the reasoning process as the accumulation of discrete evidence facts. We first extract structured facts from raw observations and organize them into an explicit fact store. To support credit assignment, we then cluster semantically equivalent facts and infer the posterior utility of each fact cluster using Bayesian estimation over group rollouts. Finally, we convert the estimated fact utilities into dense step-level rewards to guide RL training. Experiments on seven single-hop and multi-hop QA benchmarks show that our method consistently outperforms existing baselines. Ablation studies validate clear relative improvements on multi-hop QA compared to outcome reward-only training.

cs.CL

CodeHID: Learning an Addressable Hierarchical Code Index for Generative Code Retrieval

Code retrieval models have predominantly relied on a flat matching paradigm that treats code snippets as independent candidates, making them less capable of distinguishing similar code candidates. Generative retrieval offers a solution by constructing a learnable index over the code corpus, guiding the retriever to better understand how code candidates are semantically organized and addressed. However, naively applying generative retrieval in the code retrieval task may result in operating over an identifier space whose prefixes do not correspond to meaningful code-semantic regions. In this paper, we propose CodeHID, a generative code retrieval framework that reformulates the code retrieval task from flat candidate matching to coarse-to-fine semantic address generation. CodeHID relies on two core components. First, Pseudo-Neighbor Guided DocID Learning constructs a globally static hierarchical index by applying multi-level residual quantization and $k$-nearest-neighbor pseudo-supervision, ensuring that semantically related code snippets share prefixes while preserving target-level separability. Second, Dual-Phase DocID Generation Guidance reliably navigates this fixed index by combining training-side ranking enhancements, using hard negatives and rank distillation, with inference-side candidate constraints and prefix-aware decoding. Extensive experiments on CoSQA and ProCQA benchmarks demonstrate that CodeHID outperforms existing sparse retrieval, pre-trained code models, dense code retrieval, and generative retrieval baselines by a large margin in most cases, achieving particularly strong improvements in rank-one retrieval metrics.

cs.IR

MoCA: Implicit Social Context Analysis

Human social communication, such as affection and intent, is often conveyed in highly implicit ways, where underlying meanings are expressed through indirect, socially and culturally grounded signals rather than explicit statements. Such implicit social contexts are pervasive in real-world interactions, yet there remains a lack of a formal and systematic framework for studying them. In this paper, we introduce Implicit Social Context Analysis (MoCA), a novel task that systematically models implicit social scenarios along three key dimensions: affection, intent, and stance. We construct a high-quality benchmark containing 3,108 multimodal instances collected from real-world sources, with fine-grained cognitive annotations revealing who expresses what toward whom, as well as how and why it is conveyed. Using the MoCA dataset, we show that state-of-the-art multimodal large language models struggle significantly with this task because of their reliance on explicit cues and limited ability to reason over latent social contexts. To address this challenge, we propose Conflict-Driven Abductive Reasoning (CoDAR), a novel framework that models the discrepancy between observed expressions and expected truthful behavior as cognitive conflict, thereby enabling the inference of hidden mental states. Extensive experiments demonstrate that CoDAR substantially improves model performance. Nevertheless, a large gap from human reasoning remains, highlighting the fundamental difficulty of implicit social understanding.

cs.CL

EmpaAva: An Open-source Agentic 3D-Avatar Empathetic Live Chatbot

This paper presents EmpaAva, to our knowledge the first open-source, agentic 3D-avatar empathetic chatbot, which carries empathetic response generation (ERG) from text-only exchanges into live, face-to-face interaction. Through a video-call-like interface, a user speaks to a 3D digital human that reads their affect from speech and optional vision, and replies with emotional speech, lip-synced facial motion, and photorealistic 3D Gaussian rendering. At its core, an LLM coordinates a Tri-Agent Architecture, in which perception, empathetic response planning, and embodied rendering form a closed loop, paired with a Response Planning layer that compiles each reply into an executable multimodal plan, keeping voice, expression, and rendering on one empathetic intent. Building on strong open-source modules, EmpaAva supplies the intelligence that binds them into one controllable, inspectable experience. In automatic and human evaluations, EmpaAva surpasses text-only, 2D talking-face, and multimodal avatar baselines in emotion understanding, response quality, and audio-visual consistency. We open-source EmpaAva with an online live demo.

cs.CL

CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation

Humans primarily rely on walking and running to traverse complex terrains. Similarly, humanoid robots should be able to smoothly transition between walking and running while maintaining natural and stable locomotion. However, unifying gait transition and multi-terrain adaptation within a single policy remains challenging due to gradient interference between tasks and the distribution shift caused by terrain variations. Although Mixture-of-Experts (MoE) architectures can mitigate multi-skill interference, direct joint training often fails to achieve clear expert specialization. To address these challenges, we propose CoRe-MoE, a two-stage reinforcement learning framework that decouples gait generation from terrain adaptation. In the first stage, a stable locomotion policy is learned to produce natural walking and running behaviors with smooth transitions. In the second stage, a terrain-aware MoE branch is introduced, and the gating network is trained with a contrastive objective to learn structured terrain representations and promote expert specialization. The final action is obtained through weighted fusion of the base gait policy and the terrain-aware branch, enabling the policy to preserve stable locomotion while adapting to complex terrains. Extensive simulation results demonstrate that the proposed method outperforms baseline approaches in terms of success rate, locomotion stability, and multi-terrain adaptability. Furthermore, zero-shot deployment on a Unitree G1 humanoid robot validates the effectiveness of our framework, achieving robust walking and running across stairs, slopes, steps, obstacles, and unstructured outdoor terrains while maintaining accurate foothold control and dynamic stability.

cs.RO

ParkourFormer: Integrating Predictive Supervision and Sequence Modeling into Parkour Locomotion

Humanoid parkour requires locomotion policies to coordinate whole-body dynamics across rapidly changing terrains such as stairs, gaps, slopes, and obstacles. Existing reinforcement learning policies are largely reactive, mapping observations directly to actions without explicitly modeling future body states. Such modeling becomes critical in agile locomotion tasks where successful motion execution depends strongly on anticipating upcoming contact transitions and body dynamics. We present ParkourFormer, a Transformer-based sequence modeling framework that reformulates humanoid locomotion as a future-conditioned decision-making problem. The current robot state queries historical sensorimotor trajectories through cross-attention, while a lightweight prediction head forecasts short-horizon future proprioceptive states. The predicted future states, trained with supervised signals, are fused with temporal features to generate actions, enabling the policy to jointly reason over motion history and anticipated future dynamics. We evaluate ParkourFormer on a diverse multi-terrain humanoid parkour benchmark including stairs, gaps, slopes, rough terrain, and obstacle traversal. Experiments in simulation and on a real humanoid robot show that ParkourFormer achieves a 93.85% average traversal success rate on highly challenging terrains, with improvements of up to 47.12% over strong MLP, MoE-based MLP, and vanilla Transformer baselines, while maintaining a single unified policy across all terrain types. These results demonstrate that explicit future-state modeling significantly improves robustness and generalization for agile whole-body locomotion.

cs.RO

DialogueVPR: Towards Conversational Visual Place Recognition

Inspired by how humans communicate spatial information, language-guided geo-localization has gained significant traction for its intuitive and practical value. Despite this progress, most methods still rely on a static, one-shot retrieval paradigm, which fails to handle the ambiguity and incompleteness inherent in real-world natural language descriptions. We propose a paradigm shift to reasoning retrieval and introduce Dialogue Place Recognition (DlgPR), which casts localization as an interactive, dialogue-driven reasoning process. To support this new task, we present DlgQuest-Cities, the first large-scale dialogue-based benchmark for place recognition, and a unified reasoning framework that couples a cross-modal multi-level retriever with an intelligent questioner, DQ-pilot. DQ-pilot is trained in a curriculum: supervised fine-tuning on a curated DQ-cities-20k subset followed by reinforcement refinement on a harder DQ-cities-10k split via GRPO. Two task-aligned metrics guide learning: a Discriminative Difficulty Index (DDI) for curriculum sampling and a Positional Retrieval Gain (PRG) reward that directly measures retrieval improvement induced by a question. Experiments show this reasoning-based approach significantly outperforms baselines. The code and model are available at https://github.com/Graysonggg/DlgPR.

cs.AI

UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Grounding

GUI grounding, which localizes interface elements from screenshots given natural language queries, remains challenging for small icons and dense layouts. Test-time zoom-in methods improve localization by cropping and re-running inference at higher resolution, but apply cropping uniformly across all instances with fixed crop sizes, ignoring whether the model is actually uncertain on each case. We propose \textbf{UI-Zoomer}, a training-free adaptive zoom-in framework that treats both the trigger and scale of zoom-in as a prediction uncertainty quantification problem. A confidence-aware gate fuses spatial consensus among stochastic candidates with token-level generation confidence to selectively trigger zoom-in only when localization is uncertain. When triggered, an uncertainty-driven crop sizing module decomposes prediction variance into inter-sample positional spread and intra-sample box extent, deriving a per-instance crop radius via the law of total variance. Extensive experiments on ScreenSpot-Pro, UI-Vision, and ScreenSpot-v2 demonstrate consistent improvements over strong baselines across multiple model architectures, achieving gains of up to +13.4\%, +10.3\%, and +4.2\% respectively, with no additional training required.

cs.CV

DOne: Decoupling Structure and Rendering for High-Fidelity Design-to-Code Generation

While Vision Language Models (VLMs) have shown promise in Design-to-Code generation, they suffer from a "holistic bottleneck-failing to reconcile high-level structural hierarchy with fine-grained visual details, often resulting in layout distortions or generic placeholders. To bridge this gap, we propose DOne, an end-to-end framework that decouples structure understanding from element rendering. DOne introduces (1) a learned layout segmentation module to decompose complex designs, avoiding the limitations of heuristic cropping; (2) a specialized hybrid element retriever to handle the extreme aspect ratios and densities of UI components; and (3) a schema-guided generation paradigm that bridges layout and code. To rigorously assess performance, we introduce HiFi2Code, a benchmark featuring significantly higher layout complexity than existing datasets. Extensive evaluations on the HiFi2Code demonstrate that DOne outperforms exiting methods in both high-level visual similarity (e.g., over 10% in GPT Score) and fine-grained element alignment. Human evaluations confirm a 3 times productivity gain with higher visual fidelity.

cs.CV

Modeling Cross-vision Synergy for Unified Large Vision Model

Recent advances in large vision models (LVMs) have shifted from modality-specific designs toward unified architectures that jointly process images, videos, and 3D data. However, existing unified LVMs primarily pursue functional integration, while overlooking the deeper goal of cross-vision synergy: the ability to reason over complementary priors across visual modalities. To address this, we present PolyV, a unified LVM that achieves cross-vision synergy at both the architectural and training levels. Architecturally, PolyV adopts a sparse Mixture-of-Experts LVM coordinated by a dynamic modality router, allowing each expert to specialize in modality-specific priors while enabling bidirectional interaction and mutual refinement across modalities. Training-wise, a synergy-aware paradigm combines modality-specific pretraining with coarse-to-fine synergy tuning via knowledge distillation and object-/relation-level alignment. Extensive experiments on 10 benchmarks spanning image, video, and 3D understanding, including synergy-focused datasets requiring spatial or temporal priors, demonstrate that PolyV consistently outperforms existing models, achieving over 10% average improvement over its backbone. Overall, PolyV establishes a unified framework for synesthetic visual reasoning, advancing toward truly synergistic LVMs. Project page: https://sqwu.top/PolyV.

cs.CV

Quantum Correlation and Synchronisation-Enhanced Energy Transfer in Driven-Dissipative Light-Harvesting Dimers

Quantum synchronisation has recently been proposed as a mechanism for electronic excitation energy transfer in light-harvesting complexes, yet its robustness in driven-dissipative settings remains under active investigation. Here, we revisit this mechanism in cryptophyte photosynthetic antennae using an exciton--vibrational dimer model. By comparing the full open quantum dynamics with semi-classical rate equations for electronic density-matrix elements and vibrational observables, we demonstrate that quantum correlations between electronic and vibrational degrees of freedom, beyond the semi-classical factorised limit, underpin the emergence of quantum synchronisation. Furthermore, we introduce an environment-assisted transfer mechanism arising as a nonlinear, non-Condon correction to the dipole--dipole interaction. This mechanism enables long-lived quantum coherence and continuous, synchronisation-enhanced energy transfer in a driven-dissipative regime, thereby suggesting new avenues for investigating photosynthetic energy-transfer dynamics.

physics.bio-ph

EventSTU: Event-Guided Efficient Spatio-Temporal Understanding for Video Large Language Models

Video large language models have demonstrated strong video understanding capabilities but suffer from high inference costs due to the massive number of tokens in long videos. Inspired by event-based vision, we propose an event-guided, training-free framework for efficient spatio-temporal understanding, named EventSTU. In the temporal domain, we design a coarse-to-fine keyframe sampling algorithm that exploits the change-triggered property of event cameras to eliminate redundant frames. In the spatial domain, we design an adaptive token pruning algorithm that leverages the visual saliency of events as a zero-cost prior to guide spatial reduction. From a holistic spatio-temporal perspective, we further integrate question relevance from keyframe sampling to adaptively allocate token pruning budgets. To facilitate evaluation, we construct EventBench, the first event-inclusive, human-annotated multimodal benchmark that covers diverse real-world scenarios. Beyond physical event cameras, EventSTU also supports general video understanding using simulated events. Comprehensive experiments show that EventSTU achieves 3.01x FLOPs reduction and 3.10x prefilling speedup over the strongest baseline while still improving performance.

cs.CV

Judging by the Rules: Compliance-Aligned Framework for Modern Slavery Statement Monitoring

Modern slavery affects millions of people worldwide, and regulatory frameworks such as Modern Slavery Acts now require companies to publish detailed disclosures. However, these statements are often vague and inconsistent, making manual review time-consuming and difficult to scale. While NLP offers a promising path forward, high-stakes compliance tasks require more than accurate classification: they demand transparent, rule-aligned outputs that legal experts can verify. Existing applications of large language models (LLMs) often reduce complex regulatory assessments to binary decisions, lacking the necessary structure for robust legal scrutiny. We argue that compliance verification is fundamentally a rule-matching problem: it requires evaluating whether textual statements adhere to well-defined regulatory rules. To this end, we propose a novel framework that harnesses AI for rule-level compliance verification while preserving expert oversight. At its core is the Compliance Alignment Judge (CA-Judge), which evaluates model-generated justifications based on their fidelity to statutory requirements. Using this feedback, we train the Compliance Alignment LLM (CALLM), a model that produces rule-consistent, human-verifiable outputs. CALLM improves predictive performance and generates outputs that are both transparent and legally grounded, offering a more verifiable and actionable solution for real-world compliance analysis.

cs.CY

CurriFlow: Curriculum-Guided Depth Fusion with Optical Flow-Based Temporal Alignment for 3D Semantic Scene Completion

Semantic Scene Completion (SSC) aims to infer complete 3D geometry and semantics from monocular images, serving as a crucial capability for camera-based perception in autonomous driving. However, existing SSC methods relying on temporal stacking or depth projection often lack explicit motion reasoning and struggle with occlusions and noisy depth supervision. We propose CurriFlow, a novel semantic occupancy prediction framework that integrates optical flow-based temporal alignment with curriculum-guided depth fusion. CurriFlow employs a multi-level fusion strategy to align segmentation, visual, and depth features across frames using pre-trained optical flow, thereby improving temporal consistency and dynamic object understanding. To enhance geometric robustness, a curriculum learning mechanism progressively transitions from sparse yet accurate LiDAR depth to dense but noisy stereo depth during training, ensuring stable optimization and seamless adaptation to real-world deployment. Furthermore, semantic priors from the Segment Anything Model (SAM) provide category-agnostic supervision, strengthening voxel-level semantic learning and spatial consistency. Experiments on the SemanticKITTI benchmark demonstrate that CurriFlow achieves state-of-the-art performance with a mean IoU of 16.9, validating the effectiveness of our motion-guided and curriculum-aware design for camera-based 3D semantic scene completion.

cs.CV

SAGE: Spatial-visual Adaptive Graph Exploration for Efficient Visual Place Recognition

Visual Place Recognition (VPR) requires robust retrieval of geotagged images despite large appearance, viewpoint, and environmental variation. Prior methods focus on descriptor fine-tuning or fixed sampling strategies yet neglect the dynamic interplay between spatial context and visual similarity during training. We present SAGE (Spatial-visual Adaptive Graph Exploration), a unified training pipeline that enhances granular spatial-visual discrimination by jointly improving local feature aggregation, organize samples during training, and hard sample mining. We introduce a lightweight Soft Probing module that learns residual weights from training data for patch descriptors before bilinear aggregation, boosting distinctive local cues. During training we reconstruct an online geo-visual graph that fuses geographic proximity and current visual similarity so that candidate neighborhoods reflect the evolving embedding landscape. To concentrate learning on the most informative place neighborhoods, we seed clusters from high-affinity anchors and iteratively expand them with a greedy weighted clique expansion sampler. Implemented with a frozen DINOv2 backbone and parameter-efficient fine-tuning, SAGE achieves SOTA across eight benchmarks. Notably, our method obtains 100% Recall@10 on SPED only using 4096D global descriptors. The code and model are available at https://github.com/chenshunpeng/SAGE.

cs.CV

GSTM-HMU: Generative Spatio-Temporal Modeling for Human Mobility Understanding

Human mobility traces, often recorded as sequences of check-ins, provide a unique window into both short-term visiting patterns and persistent lifestyle regularities. In this work we introduce GSTM-HMU, a generative spatio-temporal framework designed to advance mobility analysis by explicitly modeling the semantic and temporal complexity of human movement. The framework consists of four key innovations. First, a Spatio-Temporal Concept Encoder (STCE) integrates geographic location, POI category semantics, and periodic temporal rhythms into unified vector representations. Second, a Cognitive Trajectory Memory (CTM) adaptively filters historical visits, emphasizing recent and behaviorally salient events in order to capture user intent more effectively. Third, a Lifestyle Concept Bank (LCB) contributes structured human preference cues, such as activity types and lifestyle patterns, to enhance interpretability and personalization. Finally, task-oriented generative heads transform the learned representations into predictions for multiple downstream tasks. We conduct extensive experiments on four widely used real-world datasets, including Gowalla, WeePlace, Brightkite, and FourSquare, and evaluate performance on three benchmark tasks: next-location prediction, trajectory-user identification, and time estimation. The results demonstrate consistent and substantial improvements over strong baselines, confirming the effectiveness of GSTM-HMU in extracting semantic regularities from complex mobility data. Beyond raw performance gains, our findings also suggest that generative modeling provides a promising foundation for building more robust, interpretable, and generalizable systems for human mobility intelligence.

cs.LG

CRAFT-GUI: Curriculum-Reinforced Agent For GUI Tasks

As autonomous agents become adept at understanding and interacting with graphical user interface (GUI) environments, a new era of automated task execution is emerging. Recent studies have demonstrated that Reinforcement Learning (RL) can effectively enhance agents' performance in dynamic interactive GUI environments. However, these methods face two key limitations: (1) they overlook the significant variation in difficulty across different GUI tasks by treating the entire training data as a uniform set, which hampers the agent's ability to adapt its learning process; and (2) most approaches collapse task-specific nuances into a single, coarse reward, leaving the agent with a uniform signal that yields inefficient policy updates. To address these limitations, we propose CRAFT-GUI, a curriculum learning framework based on Group Relative Policy Optimization (GRPO) that explicitly accounts for the varying difficulty across trajectories. To enable more fine-grained policy optimization, we design a reward function that combines simple rule-based signals with model-judged evaluation, providing richer and more nuanced feedback during training. Experimental results demonstrate that our method achieves significant improvements over previous state-of-the-art approaches, outperforming them by 5.6% on public benchmarks Android Control and 10.3% on our internal online benchmarks, respectively. These findings empirically validate the effectiveness of integrating reinforcement learning with curriculum learning in GUI interaction tasks.

cs.AI

STARS: A Unified Framework for Singing Transcription, Alignment, and Refined Style Annotation

Recent breakthroughs in singing voice synthesis (SVS) have heightened the demand for high-quality annotated datasets, yet manual annotation remains prohibitively labor-intensive and resource-intensive. Existing automatic singing annotation (ASA) methods, however, primarily tackle isolated aspects of the annotation pipeline. To address this fundamental challenge, we present STARS, which is, to our knowledge, the first unified framework that simultaneously addresses singing transcription, alignment, and refined style annotation. Our framework delivers comprehensive multi-level annotations encompassing: (1) precise phoneme-audio alignment, (2) robust note transcription and temporal localization, (3) expressive vocal technique identification, and (4) global stylistic characterization including emotion and pace. The proposed architecture employs hierarchical acoustic feature processing across frame, word, phoneme, note, and sentence levels. The novel non-autoregressive local acoustic encoders enable structured hierarchical representation learning. Experimental validation confirms the framework's superior performance across multiple evaluation dimensions compared to existing annotation approaches. Furthermore, applications in SVS training demonstrate that models utilizing STARS-annotated data achieve significantly enhanced perceptual naturalness and precise style control. This work not only overcomes critical scalability challenges in the creation of singing datasets but also pioneers new methodologies for controllable singing voice synthesis. Audio samples are available at https://gwx314.github.io/stars-demo/.

cs.SD