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Wenjian Hao

Publications and source records attributed to Wenjian Hao.

14 recordsLinked to original sources

Accelerating Sampling-Based Control via Learned Linear Koopman Dynamics

This paper presents an efficient model predictive path integral (MPPI) control framework for systems with complex nonlinear dynamics. To improve the computational efficiency of classic MPPI while preserving control performance, we replace the nonlinear dynamics used for trajectory propagation with a learned linear deep Koopman operator (DKO) model, enabling faster rollout and more efficient trajectory sampling. The DKO dynamics are learned directly from interaction data, eliminating the need for analytical system models. The resulting controller, termed MPPI-DK, is evaluated in simulation on pendulum balancing and surface vehicle navigation tasks, and validated on hardware through reference-tracking experiments on a quadruped robot. Experimental results demonstrate that MPPI-DK achieves control performance close to MPPI with true dynamics while substantially reducing computational cost, enabling efficient real-time control on robotic platforms.

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Efficient Reinforcement Learning using Linear Koopman Dynamics for Nonlinear Robotic Systems

This paper presents a model-based reinforcement learning (RL) framework for optimal closed-loop control of nonlinear robotic systems. The proposed approach learns linear lifted dynamics through Koopman operator theory and integrates the resulting model into an actor-critic architecture for policy optimization, where the policy represents a parameterized closed-loop controller. To reduce computational cost and mitigate model rollout errors, policy gradients are estimated using one-step predictions of the learned dynamics rather than multi-step propagation. This leads to an online mini-batch policy gradient framework that enables policy improvement from streamed interaction data. The proposed framework is evaluated on several simulated nonlinear control benchmarks and two real-world hardware platforms, including a Kinova Gen3 robotic arm and a Unitree Go1 quadruped. Experimental results demonstrate improved sample efficiency over model-free RL baselines, superior control performance relative to model-based RL baselines, and control performance comparable to classical model-based methods that rely on exact system dynamics.

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Distributed Koopman Learning using Partial Trajectories for Control

This paper proposes a distributed data-driven framework for dynamics learning, termed distributed deep Koopman learning using partial trajectories (DDKL-PT). In this framework, each agent in a multi-agent system is assigned a partial trajectory offline and locally approximates the unknown dynamics using a deep neural network within the Koopman operator framework. By exchanging local estimated dynamics rather than training data, agents achieve consensus on a global dynamics model without sharing their private training trajectories. Simulation studies on a surface vehicle demonstrate that DDKL-PT achieves consensus on the learned dynamics, and each agent attains reasonably small approximation errors on the testing dataset. Furthermore, a model predictive control scheme is developed by integrating the learned Koopman dynamics with known kinematic relations. Results on a reference-tracking task indicate that the distributedly learned dynamics are sufficiently accurate for model-based optimal control.

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Optimal Control of Nonlinear Systems with Unknown Dynamics

This paper presents a data-driven method to find a closed-loop optimal controller, which minimizes a specified infinite-horizon cost function for systems with unknown dynamics. Suppose the closed-loop optimal controller can be parameterized by a given class of functions, hereafter referred to as the policy. The proposed method introduces a novel gradient estimation framework, which approximates the gradient of the cost function with respect to the policy parameters via integrating the Koopman operator with the classical concept of actor-critic. This enables the policy parameters to be tuned iteratively using gradient descent to achieve an optimal controller, leveraging the linearity of the Koopman operator. The convergence analysis of the proposed framework is provided. The control performance of the proposed method is evaluated through simulations compared with classical optimal control methods that usually assume the dynamics are known.

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Distributed Koopman Learning with Incomplete Measurements

Koopman operator theory has emerged as a powerful tool for system identification, particularly for approximating nonlinear time-invariant systems (NTIS). This paper considers a network of agents with limited observation capabilities that collaboratively estimate the dynamics of an NTIS. A distributed deep Koopman learning algorithm is developed by integrating Koopman operator theory, deep neural networks, and consensus-based coordination. In the proposed framework, each agent approximates the system dynamics using its partial measurements and lifted states exchanged with its neighbors. This cooperative scheme enables accurate reconstruction of the global dynamics despite the absence of full-state information at individual agents. Simulation results on the Lunar Lander environment from OpenAI Gym demonstrate that the proposed method achieves performance comparable to the centralized deep Koopman learning with full-state access.

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A Control-Barrier-Function-Based Algorithm for Policy Adaptation in Reinforcement Learning

This paper considers the problem of adapting a predesigned policy, represented by a parameterized function class, from a solution that minimizes a given original cost function to a trade-off solution between minimizing the original objective and an additional cost function. The problem is formulated as a constrained optimization problem, where deviations from the optimal value of the original cost are explicitly constrained. To solve it, we develop a closed-loop system that governs the evolution of the policy parameters, with a closed-loop controller designed to adjust the additional cost gradient to ensure the satisfaction of the constraint. The resulting closed-loop system, termed control-barrier-function-based policy adaptation, exploits the set-invariance property of control barrier functions to guarantee constraint satisfaction. The effectiveness of the proposed method is demonstrated through numerical experiments on the Cartpole and Lunar Lander benchmarks from OpenAI Gym, as well as a quadruped robot, thereby illustrating both its practicality and potential for real-world policy adaptation.

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Adaptive Policy Learning to Additional Tasks

This paper develops a policy learning method for tuning a pre-trained policy to adapt to additional tasks without altering the original task. A method named Adaptive Policy Gradient (APG) is proposed in this paper, which combines Bellman's principle of optimality with the policy gradient approach to improve the convergence rate. This paper provides theoretical analysis which guarantees the convergence rate and sample complexity of $\mathcal{O}(1/T)$ and $\mathcal{O}(1/ε)$, respectively, where $T$ denotes the number of iterations and $ε$ denotes the accuracy of the resulting stationary policy. Furthermore, several challenging numerical simulations, including cartpole, lunar lander, and robot arm, are provided to show that APG obtains similar performance compared to existing deterministic policy gradient methods while utilizing much less data and converging at a faster rate.

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Deep Koopman Learning using Noisy Data

This paper proposes a data-driven framework to learn a finite-dimensional approximation of a Koopman operator for approximating the state evolution of a dynamical system under noisy observations. To this end, our proposed solution has two main advantages. First, the proposed method only requires the measurement noise to be bounded. Second, the proposed method modifies the existing deep Koopman operator formulations by characterizing the effect of the measurement noise on the Koopman operator learning and then mitigating it by updating the tunable parameter of the observable functions of the Koopman operator, making it easy to implement. The performance of the proposed method is demonstrated on several standard benchmarks. We then compare the presented method with similar methods proposed in the latest literature on Koopman learning.

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Deep Koopman Learning of Nonlinear Time-Varying Systems

This paper presents a data-driven approach to approximate the dynamics of a nonlinear time-varying system (NTVS) by a linear time-varying system (LTVS), which is resulted from the Koopman operator and deep neural networks. Analysis of the approximation error between states of the NTVS and the resulting LTVS is presented. Simulations on a representative NTVS show that the proposed method achieves small approximation errors, even when the system changes rapidly. Furthermore, simulations in an example of quadcopters demonstrate the computational efficiency of the proposed approach.

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C3D: Cascade Control with Change Point Detection and Deep Koopman Learning for Autonomous Surface Vehicles

In this paper, we discuss the development and deployment of a robust autonomous system capable of performing various tasks in the maritime domain under unknown dynamic conditions. We investigate a data-driven approach based on modular design for ease of transfer of autonomy across different maritime surface vessel platforms. The data-driven approach alleviates issues related to a priori identification of system models that may become deficient under evolving system behaviors or shifting, unanticipated, environmental influences. Our proposed learning-based platform comprises a deep Koopman system model and a change point detector that provides guidance on domain shifts prompting relearning under severe exogenous and endogenous perturbations. Motion control of the autonomous system is achieved via an optimal controller design. The Koopman linearized model naturally lends itself to a linear-quadratic regulator (LQR) control design. We propose the C3D control architecture Cascade Control with Change Point Detection and Deep Koopman Learning. The framework is verified in station keeping task on an ASV in both simulation and real experiments. The approach achieved at least 13.9 percent improvement in mean distance error in all test cases compared to the methods that do not consider system changes.

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A Data-Driven Approach for Inverse Optimal Control

This paper proposes a data-driven, iterative approach for inverse optimal control (IOC), which aims to learn the objective function of a nonlinear optimal control system given its states and inputs. The approach solves the IOC problem in a challenging situation when the system dynamics is unknown. The key idea of the proposed approach comes from the deep Koopman representation of the unknown system, which employs a deep neural network to represent observables for the Koopman operator. By assuming the objective function to be learned is parameterized as a linear combination of features with unknown weights, the proposed approach for IOC is able to achieve a Koopman representation of the unknown dynamics and the unknown weights in objective function together. Simulation is provided to verify the proposed approach.

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Deep Learning of Koopman Representation for Control

We develop a data-driven, model-free approach for the optimal control of the dynamical system. The proposed approach relies on the Deep Neural Network (DNN) based learning of Koopman operator for the purpose of control. In particular, DNN is employed for the data-driven identification of basis function used in the linear lifting of nonlinear control system dynamics. The controller synthesis is purely data-driven and does not rely on a priori domain knowledge. The OpenAI Gym environment, employed for Reinforcement Learning-based control design, is used for data generation and learning of Koopman operator in control setting. The method is applied to two classic dynamical systems on OpenAI Gym environment to demonstrate the capability.

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Cell A* for Navigation of Unmanned Aerial Vehicles in Partially-known Environments

Proper path planning is the first step of robust and efficient autonomous navigation for mobile robots. Meanwhile, it is still challenging for robots to work in a complex environment without complete prior information. This paper presents an extension to the A* search algorithm and its variants to make the path planning stable with less computational burden while handling long-distance tasks. The implemented algorithm is capable of online searching for a collision-free and smooth path when heading to the defined goal position. This paper deploys the algorithm on the autonomous drone platform and implements it on a remote control car for algorithm efficiency validation.

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Data Driven Control with Learned Dynamics: Model-Based versus Model-Free Approach

This paper compares two different types of data-driven control methods, representing model-based and model-free approaches. One is a recently proposed method - Deep Koopman Representation for Control (DKRC), which utilizes a deep neural network to map an unknown nonlinear dynamical system to a high-dimensional linear system, which allows for employing state-of-the-art control strategy. The other one is a classic model-free control method based on an actor-critic architecture - Deep Deterministic Policy Gradient (DDPG), which has been proved to be effective in various dynamical systems. The comparison is carried out in OpenAI Gym, which provides multiple control environments for benchmark purposes. Two examples are provided for comparison, i.e., classic Inverted Pendulum and Lunar Lander Continuous Control. From the results of the experiments, we compare these two methods in terms of control strategies and the effectiveness under various initialization conditions. We also examine the learned dynamic model from DKRC with the analytical model derived from the Euler-Lagrange Linearization method, which demonstrates the accuracy in the learned model for unknown dynamics from a data-driven sample-efficient approach.

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