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Wenjie Pei

Publications and source records attributed to Wenjie Pei.

At least 37 records · Page 2Linked to original sources

MotionShot: Adaptive Motion Transfer across Arbitrary Objects for Text-to-Video Generation

Existing text-to-video methods struggle to transfer motion smoothly from a reference object to a target object with significant differences in appearance or structure between them. To address this challenge, we introduce MotionShot, a training-free framework capable of parsing reference-target correspondences in a fine-grained manner, thereby achieving high-fidelity motion transfer while preserving coherence in appearance. To be specific, MotionShot first performs semantic feature matching to ensure high-level alignments between the reference and target objects. It then further establishes low-level morphological alignments through reference-to-target shape retargeting. By encoding motion with temporal attention, our MotionShot can coherently transfer motion across objects, even in the presence of significant appearance and structure disparities, demonstrated by extensive experiments. The project page is available at: https://motionshot.github.io/.

cs.CV↗

D$^2$ST-Adapter: Disentangled-and-Deformable Spatio-Temporal Adapter for Few-shot Action Recognition

Adapting pre-trained image models to video modality has proven to be an effective strategy for robust few-shot action recognition. In this work, we explore the potential of adapter tuning in image-to-video model adaptation and propose a novel video adapter tuning framework, called Disentangled-and-Deformable Spatio-Temporal Adapter (D$^2$ST-Adapter). It features a lightweight design, low adaptation overhead and powerful spatio-temporal feature adaptation capabilities. D$^2$ST-Adapter is structured with an internal dual-pathway architecture that enables built-in disentangled encoding of spatial and temporal features within the adapter, seamlessly integrating into the single-stream feature learning framework of pre-trained image models. In particular, we develop an efficient yet effective implementation of the D$^2$ST-Adapter, incorporating the specially devised anisotropic Deformable Spatio-Temporal Attention as its pivotal operation. This mechanism can be individually tailored for two pathways with anisotropic sampling densities along the spatial and temporal domains in 3D spatio-temporal space, enabling disentangled encoding of spatial and temporal features while maintaining a lightweight design. Extensive experiments by instantiating our method on both pre-trained ResNet and ViT demonstrate the superiority of our method over state-of-the-art methods. Our method is particularly well-suited to challenging scenarios where temporal dynamics are critical for action recognition. Code is available at https://github.com/qizhongtan/D2ST-Adapter.

cs.CV↗

Enhancing Spatial Reasoning in Multimodal Large Language Models through Reasoning-based Segmentation

Recent advances in point cloud perception have demonstrated remarkable progress in scene understanding through vision-language alignment leveraging large language models (LLMs). However, existing methods may still encounter challenges in handling complex instructions that require accurate spatial reasoning, even if the 3D point cloud data provides detailed spatial cues such as size and position for identifying the targets. To tackle this issue, we propose Relevant Reasoning Segmentation (R$^2$S), a reasoning-based segmentation framework. The framework emulates human cognitive processes by decomposing spatial reasoning into two sequential stages: first identifying relevant elements, then processing instructions guided by their associated visual priors. Furthermore, acknowledging the inadequacy of existing datasets in complex reasoning tasks, we introduce 3D ReasonSeg, a reasoning-based segmentation dataset comprising 25,185 training samples and 3,966 validation samples with precise annotations. Both quantitative and qualitative experiments demonstrate that the R$^2$S and 3D ReasonSeg effectively endow 3D point cloud perception with stronger spatial reasoning capabilities, and we hope that they can serve as a new baseline and benchmark for future work.

cs.CV↗

Lightweight Joint Audio-Visual Deepfake Detection via Single-Stream Multi-Modal Learning Framework

Deepfakes are AI-synthesized multimedia data that may be abused for spreading misinformation. Deepfake generation involves both visual and audio manipulation. To detect audio-visual deepfakes, previous studies commonly employ two relatively independent sub-models to learn audio and visual features, respectively, and fuse them subsequently for deepfake detection. However, this may underutilize the inherent correlations between audio and visual features. Moreover, utilizing two isolated feature learning sub-models can result in redundant neural layers, making the overall model inefficient and impractical for resource-constrained environments. In this work, we design a lightweight network for audio-visual deepfake detection via a single-stream multi-modal learning framework. Specifically, we introduce a collaborative audio-visual learning block to efficiently integrate multi-modal information while learning the visual and audio features. By iteratively employing this block, our single-stream network achieves a continuous fusion of multi-modal features across its layers. Thus, our network efficiently captures visual and audio features without the need for excessive block stacking, resulting in a lightweight network design. Furthermore, we propose a multi-modal classification module that can boost the dependence of the visual and audio classifiers on modality content. It also enhances the whole resistance of the video classifier against the mismatches between audio and visual modalities. We conduct experiments on the DF-TIMIT, FakeAVCeleb, and DFDC benchmark datasets. Compared to state-of-the-art audio-visual joint detection methods, our method is significantly lightweight with only 0.48M parameters, yet it achieves superiority in both uni-modal and multi-modal deepfakes, as well as in unseen types of deepfakes.

cs.SD↗

Learning Compatible Multi-Prize Subnetworks for Asymmetric Retrieval

Asymmetric retrieval is a typical scenario in real-world retrieval systems, where compatible models of varying capacities are deployed on platforms with different resource configurations. Existing methods generally train pre-defined networks or subnetworks with capacities specifically designed for pre-determined platforms, using compatible learning. Nevertheless, these methods suffer from limited flexibility for multi-platform deployment. For example, when introducing a new platform into the retrieval systems, developers have to train an additional model at an appropriate capacity that is compatible with existing models via backward-compatible learning. In this paper, we propose a Prunable Network with self-compatibility, which allows developers to generate compatible subnetworks at any desired capacity through post-training pruning. Thus it allows the creation of a sparse subnetwork matching the resources of the new platform without additional training. Specifically, we optimize both the architecture and weight of subnetworks at different capacities within a dense network in compatible learning. We also design a conflict-aware gradient integration scheme to handle the gradient conflicts between the dense network and subnetworks during compatible learning. Extensive experiments on diverse benchmarks and visual backbones demonstrate the effectiveness of our method. Our code and model are available at https://github.com/Bunny-Black/PrunNet.

cs.CV↗

WeCromCL: Weakly Supervised Cross-Modality Contrastive Learning for Transcription-only Supervised Text Spotting

Transcription-only Supervised Text Spotting aims to learn text spotters relying only on transcriptions but no text boundaries for supervision, thus eliminating expensive boundary annotation. The crux of this task lies in locating each transcription in scene text images without location annotations. In this work, we formulate this challenging problem as a Weakly Supervised Cross-modality Contrastive Learning problem, and design a simple yet effective model dubbed WeCromCL that is able to detect each transcription in a scene image in a weakly supervised manner. Unlike typical methods for cross-modality contrastive learning that focus on modeling the holistic semantic correlation between an entire image and a text description, our WeCromCL conducts atomistic contrastive learning to model the character-wise appearance consistency between a text transcription and its correlated region in a scene image to detect an anchor point for the transcription in a weakly supervised manner. The detected anchor points by WeCromCL are further used as pseudo location labels to guide the learning of text spotting. Extensive experiments on four challenging benchmarks demonstrate the superior performance of our model over other methods. Code will be released.

cs.CV↗

UniVoxel: Fast Inverse Rendering by Unified Voxelization of Scene Representation

Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a Unified Voxelization framework for explicit learning of scene representations, dubbed UniVoxel, which allows for efficient modeling of the geometry, materials and illumination jointly, thereby accelerating the inverse rendering significantly. To be specific, we propose to encode a scene into a latent volumetric representation, based on which the geometry, materials and illumination can be readily learned via lightweight neural networks in a unified manner. Particularly, an essential design of UniVoxel is that we leverage local Spherical Gaussians to represent the incident light radiance, which enables the seamless integration of modeling illumination into the unified voxelization framework. Such novel design enables our UniVoxel to model the joint effects of direct lighting, indirect lighting and light visibility efficiently without expensive multi-bounce ray tracing. Extensive experiments on multiple benchmarks covering diverse scenes demonstrate that UniVoxel boosts the optimization efficiency significantly compared to other methods, reducing the per-scene training time from hours to 18 minutes, while achieving favorable reconstruction quality. Code is available at https://github.com/freemantom/UniVoxel.

cs.CV↗

AnyControl: Create Your Artwork with Versatile Control on Text-to-Image Generation

The field of text-to-image (T2I) generation has made significant progress in recent years, largely driven by advancements in diffusion models. Linguistic control enables effective content creation, but struggles with fine-grained control over image generation. This challenge has been explored, to a great extent, by incorporating additional user-supplied spatial conditions, such as depth maps and edge maps, into pre-trained T2I models through extra encoding. However, multi-control image synthesis still faces several challenges. Specifically, current approaches are limited in handling free combinations of diverse input control signals, overlook the complex relationships among multiple spatial conditions, and often fail to maintain semantic alignment with provided textual prompts. This can lead to suboptimal user experiences. To address these challenges, we propose AnyControl, a multi-control image synthesis framework that supports arbitrary combinations of diverse control signals. AnyControl develops a novel Multi-Control Encoder that extracts a unified multi-modal embedding to guide the generation process. This approach enables a holistic understanding of user inputs, and produces high-quality, faithful results under versatile control signals, as demonstrated by extensive quantitative and qualitative evaluations. Our project page is available in https://any-control.github.io.

cs.CV↗

Domain-Rectifying Adapter for Cross-Domain Few-Shot Segmentation

Few-shot semantic segmentation (FSS) has achieved great success on segmenting objects of novel classes, supported by only a few annotated samples. However, existing FSS methods often underperform in the presence of domain shifts, especially when encountering new domain styles that are unseen during training. It is suboptimal to directly adapt or generalize the entire model to new domains in the few-shot scenario. Instead, our key idea is to adapt a small adapter for rectifying diverse target domain styles to the source domain. Consequently, the rectified target domain features can fittingly benefit from the well-optimized source domain segmentation model, which is intently trained on sufficient source domain data. Training domain-rectifying adapter requires sufficiently diverse target domains. We thus propose a novel local-global style perturbation method to simulate diverse potential target domains by perturbating the feature channel statistics of the individual images and collective statistics of the entire source domain, respectively. Additionally, we propose a cyclic domain alignment module to facilitate the adapter effectively rectifying domains using a reverse domain rectification supervision. The adapter is trained to rectify the image features from diverse synthesized target domains to align with the source domain. During testing on target domains, we start by rectifying the image features and then conduct few-shot segmentation on the domain-rectified features. Extensive experiments demonstrate the effectiveness of our method, achieving promising results on cross-domain few-shot semantic segmentation tasks. Our code is available at https://github.com/Matt-Su/DR-Adapter.

cs.CV↗

Saliency-Aware Regularized Graph Neural Network

The crux of graph classification lies in the effective representation learning for the entire graph. Typical graph neural networks focus on modeling the local dependencies when aggregating features of neighboring nodes, and obtain the representation for the entire graph by aggregating node features. Such methods have two potential limitations: 1) the global node saliency w.r.t. graph classification is not explicitly modeled, which is crucial since different nodes may have different semantic relevance to graph classification; 2) the graph representation directly aggregated from node features may have limited effectiveness to reflect graph-level information. In this work, we propose the Saliency-Aware Regularized Graph Neural Network (SAR-GNN) for graph classification, which consists of two core modules: 1) a traditional graph neural network serving as the backbone for learning node features and 2) the Graph Neural Memory designed to distill a compact graph representation from node features of the backbone. We first estimate the global node saliency by measuring the semantic similarity between the compact graph representation and node features. Then the learned saliency distribution is leveraged to regularize the neighborhood aggregation of the backbone, which facilitates the message passing of features for salient nodes and suppresses the less relevant nodes. Thus, our model can learn more effective graph representation. We demonstrate the merits of SAR-GNN by extensive experiments on seven datasets across various types of graph data. Code will be released.

cs.LG↗

Robust 3D Tracking with Quality-Aware Shape Completion

3D single object tracking remains a challenging problem due to the sparsity and incompleteness of the point clouds. Existing algorithms attempt to address the challenges in two strategies. The first strategy is to learn dense geometric features based on the captured sparse point cloud. Nevertheless, it is quite a formidable task since the learned dense geometric features are with high uncertainty for depicting the shape of the target object. The other strategy is to aggregate the sparse geometric features of multiple templates to enrich the shape information, which is a routine solution in 2D tracking. However, aggregating the coarse shape representations can hardly yield a precise shape representation. Different from 2D pixels, 3D points of different frames can be directly fused by coordinate transform, i.e., shape completion. Considering that, we propose to construct a synthetic target representation composed of dense and complete point clouds depicting the target shape precisely by shape completion for robust 3D tracking. Specifically, we design a voxelized 3D tracking framework with shape completion, in which we propose a quality-aware shape completion mechanism to alleviate the adverse effect of noisy historical predictions. It enables us to effectively construct and leverage the synthetic target representation. Besides, we also develop a voxelized relation modeling module and box refinement module to improve tracking performance. Favorable performance against state-of-the-art algorithms on three benchmarks demonstrates the effectiveness and generalization ability of our method.

cs.CV↗

Hierarchical Contrastive Learning for Pattern-Generalizable Image Corruption Detection

Effective image restoration with large-size corruptions, such as blind image inpainting, entails precise detection of corruption region masks which remains extremely challenging due to diverse shapes and patterns of corruptions. In this work, we present a novel method for automatic corruption detection, which allows for blind corruption restoration without known corruption masks. Specifically, we develop a hierarchical contrastive learning framework to detect corrupted regions by capturing the intrinsic semantic distinctions between corrupted and uncorrupted regions. In particular, our model detects the corrupted mask in a coarse-to-fine manner by first predicting a coarse mask by contrastive learning in low-resolution feature space and then refines the uncertain area of the mask by high-resolution contrastive learning. A specialized hierarchical interaction mechanism is designed to facilitate the knowledge propagation of contrastive learning in different scales, boosting the modeling performance substantially. The detected multi-scale corruption masks are then leveraged to guide the corruption restoration. Detecting corrupted regions by learning the contrastive distinctions rather than the semantic patterns of corruptions, our model has well generalization ability across different corruption patterns. Extensive experiments demonstrate following merits of our model: 1) the superior performance over other methods on both corruption detection and various image restoration tasks including blind inpainting and watermark removal, and 2) strong generalization across different corruption patterns such as graffiti, random noise or other image content. Codes and trained weights are available at https://github.com/xyfJASON/HCL .

cs.CV↗

Scene-Generalizable Interactive Segmentation of Radiance Fields

Existing methods for interactive segmentation in radiance fields entail scene-specific optimization and thus cannot generalize across different scenes, which greatly limits their applicability. In this work we make the first attempt at Scene-Generalizable Interactive Segmentation in Radiance Fields (SGISRF) and propose a novel SGISRF method, which can perform 3D object segmentation for novel (unseen) scenes represented by radiance fields, guided by only a few interactive user clicks in a given set of multi-view 2D images. In particular, the proposed SGISRF focuses on addressing three crucial challenges with three specially designed techniques. First, we devise the Cross-Dimension Guidance Propagation to encode the scarce 2D user clicks into informative 3D guidance representations. Second, the Uncertainty-Eliminated 3D Segmentation module is designed to achieve efficient yet effective 3D segmentation. Third, Concealment-Revealed Supervised Learning scheme is proposed to reveal and correct the concealed 3D segmentation errors resulted from the supervision in 2D space with only 2D mask annotations. Extensive experiments on two real-world challenging benchmarks covering diverse scenes demonstrate 1) effectiveness and scene-generalizability of the proposed method, 2) favorable performance compared to classical method requiring scene-specific optimization.

cs.CV↗

Boosting Few-shot 3D Point Cloud Segmentation via Query-Guided Enhancement

Although extensive research has been conducted on 3D point cloud segmentation, effectively adapting generic models to novel categories remains a formidable challenge. This paper proposes a novel approach to improve point cloud few-shot segmentation (PC-FSS) models. Unlike existing PC-FSS methods that directly utilize categorical information from support prototypes to recognize novel classes in query samples, our method identifies two critical aspects that substantially enhance model performance by reducing contextual gaps between support prototypes and query features. Specifically, we (1) adapt support background prototypes to match query context while removing extraneous cues that may obscure foreground and background in query samples, and (2) holistically rectify support prototypes under the guidance of query features to emulate the latter having no semantic gap to the query targets. Our proposed designs are agnostic to the feature extractor, rendering them readily applicable to any prototype-based methods. The experimental results on S3DIS and ScanNet demonstrate notable practical benefits, as our approach achieves significant improvements while still maintaining high efficiency. The code for our approach is available at https://github.com/AaronNZH/Boosting-Few-shot-3D-Point-Cloud-Segmentation-via-Query-Guided-Enhancement

cs.CV↗

Feature Decoupling-Recycling Network for Fast Interactive Segmentation

Recent interactive segmentation methods iteratively take source image, user guidance and previously predicted mask as the input without considering the invariant nature of the source image. As a result, extracting features from the source image is repeated in each interaction, resulting in substantial computational redundancy. In this work, we propose the Feature Decoupling-Recycling Network (FDRN), which decouples the modeling components based on their intrinsic discrepancies and then recycles components for each user interaction. Thus, the efficiency of the whole interactive process can be significantly improved. To be specific, we apply the Decoupling-Recycling strategy from three perspectives to address three types of discrepancies, respectively. First, our model decouples the learning of source image semantics from the encoding of user guidance to process two types of input domains separately. Second, FDRN decouples high-level and low-level features from stratified semantic representations to enhance feature learning. Third, during the encoding of user guidance, current user guidance is decoupled from historical guidance to highlight the effect of current user guidance. We conduct extensive experiments on 6 datasets from different domains and modalities, which demonstrate the following merits of our model: 1) superior efficiency than other methods, particularly advantageous in challenging scenarios requiring long-term interactions (up to 4.25x faster), while achieving favorable segmentation performance; 2) strong applicability to various methods serving as a universal enhancement technique; 3) well cross-task generalizability, e.g., to medical image segmentation, and robustness against misleading user guidance.

cs.CV↗

Global-Local Stepwise Generative Network for Ultra High-Resolution Image Restoration

While the research on image background restoration from regular size of degraded images has achieved remarkable progress, restoring ultra high-resolution (e.g., 4K) images remains an extremely challenging task due to the explosion of computational complexity and memory usage, as well as the deficiency of annotated data. In this paper we present a novel model for ultra high-resolution image restoration, referred to as the Global-Local Stepwise Generative Network (GLSGN), which employs a stepwise restoring strategy involving four restoring pathways: three local pathways and one global pathway. The local pathways focus on conducting image restoration in a fine-grained manner over local but high-resolution image patches, while the global pathway performs image restoration coarsely on the scale-down but intact image to provide cues for the local pathways in a global view including semantics and noise patterns. To smooth the mutual collaboration between these four pathways, our GLSGN is designed to ensure the inter-pathway consistency in four aspects in terms of low-level content, perceptual attention, restoring intensity and high-level semantics, respectively. As another major contribution of this work, we also introduce the first ultra high-resolution dataset to date for both reflection removal and rain streak removal, comprising 4,670 real-world and synthetic images. Extensive experiments across three typical tasks for image background restoration, including image reflection removal, image rain streak removal and image dehazing, show that our GLSGN consistently outperforms state-of-the-art methods.

cs.CV↗

Reliability-Hierarchical Memory Network for Scribble-Supervised Video Object Segmentation

This paper aims to solve the video object segmentation (VOS) task in a scribble-supervised manner, in which VOS models are not only trained by the sparse scribble annotations but also initialized with the sparse target scribbles for inference. Thus, the annotation burdens for both training and initialization can be substantially lightened. The difficulties of scribble-supervised VOS lie in two aspects. On the one hand, it requires the powerful ability to learn from the sparse scribble annotations during training. On the other hand, it demands strong reasoning capability during inference given only a sparse initial target scribble. In this work, we propose a Reliability-Hierarchical Memory Network (RHMNet) to predict the target mask in a step-wise expanding strategy w.r.t. the memory reliability level. To be specific, RHMNet first only uses the memory in the high-reliability level to locate the region with high reliability belonging to the target, which is highly similar to the initial target scribble. Then it expands the located high-reliability region to the entire target conditioned on the region itself and the memories in all reliability levels. Besides, we propose a scribble-supervised learning mechanism to facilitate the learning of our model to predict dense results. It mines the pixel-level relation within the single frame and the frame-level relation within the sequence to take full advantage of the scribble annotations in sequence training samples. The favorable performance on two popular benchmarks demonstrates that our method is promising.

cs.CV↗

Single Shot Self-Reliant Scene Text Spotter by Decoupled yet Collaborative Detection and Recognition

Typical text spotters follow the two-stage spotting paradigm which detects the boundary for a text instance first and then performs text recognition within the detected regions. Despite the remarkable progress of such spotting paradigm, an important limitation is that the performance of text recognition depends heavily on the precision of text detection, resulting in the potential error propagation from detection to recognition. In this work, we propose the single shot Self-Reliant Scene Text Spotter v2 (SRSTS v2), which circumvents this limitation by decoupling recognition from detection while optimizing two tasks collaboratively. Specifically, our SRSTS v2 samples representative feature points around each potential text instance, and conducts both text detection and recognition in parallel guided by these sampled points. Thus, the text recognition is no longer dependent on detection, thereby alleviating the error propagation from detection to recognition. Moreover, the sampling module is learned under the supervision from both detection and recognition, which allows for the collaborative optimization and mutual enhancement between two tasks. Benefiting from such sampling-driven concurrent spotting framework, our approach is able to recognize the text instances correctly even if the precise text boundaries are challenging to detect. Extensive experiments on four benchmarks demonstrate that our method compares favorably to state-of-the-art spotters.

cs.CV↗