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Wenjun Zeng

Publications and source records attributed to Wenjun Zeng.

At least 163 records · Page 9Linked to original sources

Posterior-Guided Neural Architecture Search

The emergence of neural architecture search (NAS) has greatly advanced the research on network design. Recent proposals such as gradient-based methods or one-shot approaches significantly boost the efficiency of NAS. In this paper, we formulate the NAS problem from a Bayesian perspective. We propose explicitly estimating the joint posterior distribution over pairs of network architecture and weights. Accordingly, a hybrid network representation is presented which enables us to leverage the Variational Dropout so that the approximation of the posterior distribution becomes fully gradient-based and highly efficient. A posterior-guided sampling method is then presented to sample architecture candidates and directly make evaluations. As a Bayesian approach, our posterior-guided NAS (PGNAS) avoids tuning a number of hyper-parameters and enables a very effective architecture sampling in posterior probability space. Interestingly, it also leads to a deeper insight into the weight sharing used in the one-shot NAS and naturally alleviates the mismatch between the sampled architecture and weights caused by the weight sharing. We validate our PGNAS method on the fundamental image classification task. Results on Cifar-10, Cifar-100 and ImageNet show that PGNAS achieves a good trade-off between precision and speed of search among NAS methods. For example, it takes 11 GPU days to search a very competitive architecture with 1.98% and 14.28% test errors on Cifar10 and Cifar100, respectively.

cs.LG↗

PHASEN: A Phase-and-Harmonics-Aware Speech Enhancement Network

Time-frequency (T-F) domain masking is a mainstream approach for single-channel speech enhancement. Recently, focuses have been put to phase prediction in addition to amplitude prediction. In this paper, we propose a phase-and-harmonics-aware deep neural network (DNN), named PHASEN, for this task. Unlike previous methods that directly use a complex ideal ratio mask to supervise the DNN learning, we design a two-stream network, where amplitude stream and phase stream are dedicated to amplitude and phase prediction. We discover that the two streams should communicate with each other, and this is crucial to phase prediction. In addition, we propose frequency transformation blocks to catch long-range correlations along the frequency axis. The visualization shows that the learned transformation matrix spontaneously captures the harmonic correlation, which has been proven to be helpful for T-F spectrogram reconstruction. With these two innovations, PHASEN acquires the ability to handle detailed phase patterns and to utilize harmonic patterns, getting 1.76dB SDR improvement on AVSpeech + AudioSet dataset. It also achieves significant gains over Google's network on this dataset. On Voice Bank + DEMAND dataset, PHASEN outperforms previous methods by a large margin on four metrics.

cs.SD↗

Unsupervised High-Resolution Depth Learning From Videos With Dual Networks

Unsupervised depth learning takes the appearance difference between a target view and a view synthesized from its adjacent frame as supervisory signal. Since the supervisory signal only comes from images themselves, the resolution of training data significantly impacts the performance. High-resolution images contain more fine-grained details and provide more accurate supervisory signal. However, due to the limitation of memory and computation power, the original images are typically down-sampled during training, which suffers heavy loss of details and disparity accuracy. In order to fully explore the information contained in high-resolution data, we propose a simple yet effective dual networks architecture, which can directly take high-resolution images as input and generate high-resolution and high-accuracy depth map efficiently. We also propose a Self-assembled Attention (SA-Attention) module to handle low-texture region. The evaluation on the benchmark KITTI and Make3D datasets demonstrates that our method achieves state-of-the-art results in the monocular depth estimation task.

cs.CV↗

Moving Indoor: Unsupervised Video Depth Learning in Challenging Environments

Recently unsupervised learning of depth from videos has made remarkable progress and the results are comparable to fully supervised methods in outdoor scenes like KITTI. However, there still exist great challenges when directly applying this technology in indoor environments, e.g., large areas of non-texture regions like white wall, more complex ego-motion of handheld camera, transparent glasses and shiny objects. To overcome these problems, we propose a new optical-flow based training paradigm which reduces the difficulty of unsupervised learning by providing a clearer training target and handles the non-texture regions. Our experimental evaluation demonstrates that the result of our method is comparable to fully supervised methods on the NYU Depth V2 benchmark. To the best of our knowledge, this is the first quantitative result of purely unsupervised learning method reported on indoor datasets.

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View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition

Skeleton-based human action recognition has recently attracted increasing attention thanks to the accessibility and the popularity of 3D skeleton data. One of the key challenges in skeleton-based action recognition lies in the large view variations when capturing data. In order to alleviate the effects of view variations, this paper introduces a novel view adaptation scheme, which automatically determines the virtual observation viewpoints in a learning based data driven manner. We design two view adaptive neural networks, i.e., VA-RNN based on RNN, and VA-CNN based on CNN. For each network, a novel view adaptation module learns and determines the most suitable observation viewpoints, and transforms the skeletons to those viewpoints for the end-to-end recognition with a main classification network. Ablation studies find that the proposed view adaptive models are capable of transforming the skeletons of various viewpoints to much more consistent virtual viewpoints which largely eliminates the viewpoint influence. In addition, we design a two-stream scheme (referred to as VA-fusion) that fuses the scores of the two networks to provide the fused prediction. Extensive experimental evaluations on five challenging benchmarks demonstrate that the effectiveness of the proposed view-adaptive networks and superior performance over state-of-the-art approaches. The source code is available at https://github.com/microsoft/View-Adaptive-Neural-Networks-for-Skeleton-based-Human-Action-Recognition.

cs.CV↗

Cross View Fusion for 3D Human Pose Estimation

We present an approach to recover absolute 3D human poses from multi-view images by incorporating multi-view geometric priors in our model. It consists of two separate steps: (1) estimating the 2D poses in multi-view images and (2) recovering the 3D poses from the multi-view 2D poses. First, we introduce a cross-view fusion scheme into CNN to jointly estimate 2D poses for multiple views. Consequently, the 2D pose estimation for each view already benefits from other views. Second, we present a recursive Pictorial Structure Model to recover the 3D pose from the multi-view 2D poses. It gradually improves the accuracy of 3D pose with affordable computational cost. We test our method on two public datasets H36M and Total Capture. The Mean Per Joint Position Errors on the two datasets are 26mm and 29mm, which outperforms the state-of-the-arts remarkably (26mm vs 52mm, 29mm vs 35mm). Our code is released at \url{https://github.com/microsoft/multiview-human-pose-estimation-pytorch}.

cs.CV↗

EleAtt-RNN: Adding Attentiveness to Neurons in Recurrent Neural Networks

Recurrent neural networks (RNNs) are capable of modeling temporal dependencies of complex sequential data. In general, current available structures of RNNs tend to concentrate on controlling the contributions of current and previous information. However, the exploration of different importance levels of different elements within an input vector is always ignored. We propose a simple yet effective Element-wise-Attention Gate (EleAttG), which can be easily added to an RNN block (e.g. all RNN neurons in an RNN layer), to empower the RNN neurons to have attentiveness capability. For an RNN block, an EleAttG is used for adaptively modulating the input by assigning different levels of importance, i.e., attention, to each element/dimension of the input. We refer to an RNN block equipped with an EleAttG as an EleAtt-RNN block. Instead of modulating the input as a whole, the EleAttG modulates the input at fine granularity, i.e., element-wise, and the modulation is content adaptive. The proposed EleAttG, as an additional fundamental unit, is general and can be applied to any RNN structures, e.g., standard RNN, Long Short-Term Memory (LSTM), or Gated Recurrent Unit (GRU). We demonstrate the effectiveness of the proposed EleAtt-RNN by applying it to different tasks including the action recognition, from both skeleton-based data and RGB videos, gesture recognition, and sequential MNIST classification. Experiments show that adding attentiveness through EleAttGs to RNN blocks significantly improves the power of RNNs.

cs.CV↗

Benchmarking Single Image Dehazing and Beyond

We present a comprehensive study and evaluation of existing single image dehazing algorithms, using a new large-scale benchmark consisting of both synthetic and real-world hazy images, called REalistic Single Image DEhazing (RESIDE). RESIDE highlights diverse data sources and image contents, and is divided into five subsets, each serving different training or evaluation purposes. We further provide a rich variety of criteria for dehazing algorithm evaluation, ranging from full-reference metrics, to no-reference metrics, to subjective evaluation and the novel task-driven evaluation. Experiments on RESIDE shed light on the comparisons and limitations of state-of-the-art dehazing algorithms, and suggest promising future directions.

cs.CV↗

Quality-Gated Convolutional LSTM for Enhancing Compressed Video

The past decade has witnessed great success in applying deep learning to enhance the quality of compressed video. However, the existing approaches aim at quality enhancement on a single frame, or only using fixed neighboring frames. Thus they fail to take full advantage of the inter-frame correlation in the video. This paper proposes the Quality-Gated Convolutional Long Short-Term Memory (QG-ConvLSTM) network with bi-directional recurrent structure to fully exploit the advantageous information in a large range of frames. More importantly, due to the obvious quality fluctuation among compressed frames, higher quality frames can provide more useful information for other frames to enhance quality. Therefore, we propose learning the "forget" and "input" gates in the ConvLSTM cell from quality-related features. As such, the frames with various quality contribute to the memory in ConvLSTM with different importance, making the information of each frame reasonably and adequately used. Finally, the experiments validate the effectiveness of our QG-ConvLSTM approach in advancing the state-of-the-art quality enhancement of compressed video, and the ablation study shows that our QG-ConvLSTM approach is learnt to make a trade-off between quality and correlation when leveraging multi-frame information. The project page: https://github.com/ryangchn/QG-ConvLSTM.git.

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Densely Semantically Aligned Person Re-Identification

We propose a densely semantically aligned person re-identification framework. It fundamentally addresses the body misalignment problem caused by pose/viewpoint variations, imperfect person detection, occlusion, etc. By leveraging the estimation of the dense semantics of a person image, we construct a set of densely semantically aligned part images (DSAP-images), where the same spatial positions have the same semantics across different images. We design a two-stream network that consists of a main full image stream (MF-Stream) and a densely semantically-aligned guiding stream (DSAG-Stream). The DSAG-Stream, with the DSAP-images as input, acts as a regulator to guide the MF-Stream to learn densely semantically aligned features from the original image. In the inference, the DSAG-Stream is discarded and only the MF-Stream is needed, which makes the inference system computationally efficient and robust. To the best of our knowledge, we are the first to make use of fine grained semantics to address the misalignment problems for re-ID. Our method achieves rank-1 accuracy of 78.9% (new protocol) on the CUHK03 dataset, 90.4% on the CUHK01 dataset, and 95.7% on the Market1501 dataset, outperforming state-of-the-art methods.

cs.CV↗

SPM-Tracker: Series-Parallel Matching for Real-Time Visual Object Tracking

The greatest challenge facing visual object tracking is the simultaneous requirements on robustness and discrimination power. In this paper, we propose a SiamFC-based tracker, named SPM-Tracker, to tackle this challenge. The basic idea is to address the two requirements in two separate matching stages. Robustness is strengthened in the coarse matching (CM) stage through generalized training while discrimination power is enhanced in the fine matching (FM) stage through a distance learning network. The two stages are connected in series as the input proposals of the FM stage are generated by the CM stage. They are also connected in parallel as the matching scores and box location refinements are fused to generate the final results. This innovative series-parallel structure takes advantage of both stages and results in superior performance. The proposed SPM-Tracker, running at 120fps on GPU, achieves an AUC of 0.687 on OTB-100 and an EAO of 0.434 on VOT-16, exceeding other real-time trackers by a notable margin.

cs.CV↗

Object Detection in Videos by High Quality Object Linking

Compared with object detection in static images, object detection in videos is more challenging due to degraded image qualities. An effective way to address this problem is to exploit temporal contexts by linking the same object across video to form tubelets and aggregating classification scores in the tubelets. In this paper, we focus on obtaining high quality object linking results for better classification. Unlike previous methods that link objects by checking boxes between neighboring frames, we propose to link in the same frame. To achieve this goal, we extend prior methods in following aspects: (1) a cuboid proposal network that extracts spatio-temporal candidate cuboids which bound the movement of objects; (2) a short tubelet detection network that detects short tubelets in short video segments; (3) a short tubelet linking algorithm that links temporally-overlapping short tubelets to form long tubelets. Experiments on the ImageNet VID dataset show that our method outperforms both the static image detector and the previous state of the art. In particular, our method improves results by 8.8% over the static image detector for fast moving objects.

cs.CV↗

Learning to Update for Object Tracking with Recurrent Meta-learner

Model update lies at the heart of object tracking. Generally, model update is formulated as an online learning problem where a target model is learned over the online training set. Our key innovation is to \emph{formulate the model update problem in the meta-learning framework and learn the online learning algorithm itself using large numbers of offline videos}, i.e., \emph{learning to update}. The learned updater takes as input the online training set and outputs an updated target model. As a first attempt, we design the learned updater based on recurrent neural networks (RNNs) and demonstrate its application in a template-based tracker and a correlation filter-based tracker. Our learned updater consistently improves the base trackers and runs faster than realtime on GPU while requiring small memory footprint during testing. Experiments on standard benchmarks demonstrate that our learned updater outperforms commonly used update baselines including the efficient exponential moving average (EMA)-based update and the well-designed stochastic gradient descent (SGD)-based update. Equipped with our learned updater, the template-based tracker achieves state-of-the-art performance among realtime trackers on GPU.

cs.CV↗

View Invariant 3D Human Pose Estimation

The recent success of deep networks has significantly advanced 3D human pose estimation from 2D images. The diversity of capturing viewpoints and the flexibility of the human poses, however, remain some significant challenges. In this paper, we propose a view invariant 3D human pose estimation module to alleviate the effects of viewpoint diversity. The framework consists of a base network, which provides an initial estimation of a 3D pose, a view-invariant hierarchical correction network (VI-HC) on top of that to learn the 3D pose refinement under consistent views, and a view-invariant discriminative network (VID) to enforce high-level constraints over body configurations. In VI-HC, the initial 3D pose inputs are automatically transformed to consistent views for further refinements at the global body and local body parts level, respectively. For the VID, under consistent viewpoints, we use adversarial learning to differentiate between estimated poses and real poses to avoid implausible 3D poses. Experimental results demonstrate that the consistent viewpoints can dramatically enhance the performance. Our module shows robustness for different 3D pose base networks and achieves a significant improvement (about 9%) over a powerful baseline on the public 3D pose estimation benchmark Human3.6M.

cs.CV↗

Content-Aware Personalised Rate Adaptation for Adaptive Streaming via Deep Video Analysis

Adaptive bitrate (ABR) streaming is the de facto solution for achieving smooth viewing experiences under unstable network conditions. However, most of the existing rate adaptation approaches for ABR are content-agnostic, without considering the semantic information of the video content. Nevertheless, semantic information largely determines the informativeness and interestingness of the video content, and consequently affects the QoE for video streaming. One common case is that the user may expect higher quality for the parts of video content that are more interesting or informative so as to reduce video distortion and information loss, given that the overall bitrate budgets are limited. This creates two main challenges for such a problem: First, how to determine which parts of the video content are more interesting? Second, how to allocate bitrate budgets for different parts of the video content with different significances? To address these challenges, we propose a Content-of-Interest (CoI) based rate adaptation scheme for ABR. We first design a deep learning approach for recognizing the interestingness of the video content, and then design a Deep Q-Network (DQN) approach for rate adaptation by incorporating video interestingness information. The experimental results show that our method can recognize video interestingness precisely, and the bitrate allocation for ABR can be aligned with the interestingness of video content while not compromising the performances on objective QoE metrics.

cs.MM↗

Detect or Track: Towards Cost-Effective Video Object Detection/Tracking

State-of-the-art object detectors and trackers are developing fast. Trackers are in general more efficient than detectors but bear the risk of drifting. A question is hence raised -- how to improve the accuracy of video object detection/tracking by utilizing the existing detectors and trackers within a given time budget? A baseline is frame skipping -- detecting every N-th frames and tracking for the frames in between. This baseline, however, is suboptimal since the detection frequency should depend on the tracking quality. To this end, we propose a scheduler network, which determines to detect or track at a certain frame, as a generalization of Siamese trackers. Although being light-weight and simple in structure, the scheduler network is more effective than the frame skipping baselines and flow-based approaches, as validated on ImageNet VID dataset in video object detection/tracking.

cs.CV↗

Temporal-Spatial Mapping for Action Recognition

Deep learning models have enjoyed great success for image related computer vision tasks like image classification and object detection. For video related tasks like human action recognition, however, the advancements are not as significant yet. The main challenge is the lack of effective and efficient models in modeling the rich temporal spatial information in a video. We introduce a simple yet effective operation, termed Temporal-Spatial Mapping (TSM), for capturing the temporal evolution of the frames by jointly analyzing all the frames of a video. We propose a video level 2D feature representation by transforming the convolutional features of all frames to a 2D feature map, referred to as VideoMap. With each row being the vectorized feature representation of a frame, the temporal-spatial features are compactly represented, while the temporal dynamic evolution is also well embedded. Based on the VideoMap representation, we further propose a temporal attention model within a shallow convolutional neural network to efficiently exploit the temporal-spatial dynamics. The experiment results show that the proposed scheme achieves the state-of-the-art performance, with 4.2% accuracy gain over Temporal Segment Network (TSN), a competing baseline method, on the challenging human action benchmark dataset HMDB51.

cs.CV↗

Towards a Better Match in Siamese Network Based Visual Object Tracker

Recently, Siamese network based trackers have received tremendous interest for their fast tracking speed and high performance. Despite the great success, this tracking framework still suffers from several limitations. First, it cannot properly handle large object rotation. Second, tracking gets easily distracted when the background contains salient objects. In this paper, we propose two simple yet effective mechanisms, namely angle estimation and spatial masking, to address these issues. The objective is to extract more representative features so that a better match can be obtained between the same object from different frames. The resulting tracker, named Siam-BM, not only significantly improves the tracking performance, but more importantly maintains the realtime capability. Evaluations on the VOT2017 dataset show that Siam-BM achieves an EAO of 0.335, which makes it the best-performing realtime tracker to date.

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