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Wenke Xia

Publications and source records attributed to Wenke Xia.

17 recordsLinked to original sources

No Measurable Changes in Radio and X-ray Emission Surrounding Glitches in the Young Pulsar PSR J2229+6114

We present our first result from an ongoing pulsar glitch monitoring campaign at the Canadian Hydrogen Intensity Mapping Experiment (CHIME), in which we analyzed the radio and X-ray emission surrounding four glitches in PSR~J2229+6114. Using daily CHIME observations, we detected a glitch in PSR~J2229+6114 in near-real time and triggered an X-ray follow-up with the Nuclear Spectroscopic Telescope Array (NuSTAR) two days after the glitch. We identified three additional glitch events in archival CHIME/Pulsar observations that coincided with an independent X-ray observing campaign with the Neutron star Interior Composition Explorer (NICER).. Our data show there is no measurable change in the source's X-ray and radio emission during the four glitch events, in stark contrast to the post-glitch activity in high-magnetic-field, rotation-powered pulsars (RPPs), which have been observed to exhibit magnetar-like X-ray outbursts immediately after large glitches. Those high-magnetic-field (high-$B$) RPPs are considered transitional objects between ordinary RPPs and magnetars, thereby leading to a unifying neutron star model in which the inferred dipolar surface magnetic field strength serves as a unifying parameter. However, such a model remains challenged, in part, by the lack of constraints near the low-$B$ end of the high-$B$ regime, and our result provides additional evidence that magnetar-like post-glitch activity is likely more common among high-$B$ RPPs.

astro-ph.HE

Robo-ValueRL: Reliable Value Estimation for Offline-to-Online Reinforcement Learning

Offline-to-online reinforcement learning is promising for generalizable robotic manipulation, yet its full-stack complexity obscures reproduction and diagnosis. Within such systems, value estimation plays a central role in prioritizing heterogeneous data for policy improvement. Despite its importance, the central question remains underexplored: how value-function reliability shapes policy optimization in offline-to-online reinforcement learning. To answer this question, we propose Robo-ValueRL, a unified framework that enables reliable value estimation and systematically traces its downstream effects on policy pretraining and online improvement. Concretely, Robo-ValueRL learns a history-conditioned value estimator and evaluates its reliability through global-progress and local-preference metrics. These resulting value estimates are propagated into quality-conditioned consistency-policy pretraining and a residual adaptation module on online rollouts, providing a unified testbed for analyzing how value reliability shapes downstream policy performance. Across 240 hours of offline demonstrations and over 3,000 online rollout trajectories, our extensive experiments show that downstream performance is strongly associated with value reliability. Reliable value functions provide better action-quality estimates, allowing value-guided offline RL to scale more effectively than quality-agnostic behavior cloning, and stabilize online improvement by prioritizing high-quality rollout data. Integrating reliable value guidance through offline pretraining with online improvement, our system achieves 86% success on millimeter-level precise chip insertion and 84% on generalizable block disassembly. We hope these findings highlight the importance of value-guided data utilization for effective policy improvement from heterogeneous robotic experience.

cs.RO

GeCo-SRT: Geometry-aware Continual Adaptation for Robotic Cross-Task Sim-to-Real Transfer

Bridging the sim-to-real gap is important for applying low-cost simulation data to real-world robotic systems. However, previous methods are severely limited by treating each transfer as an isolated endeavor, demanding repeated, costly tuning and wasting prior transfer experience. To move beyond isolated sim-to-real, we build a continual cross-task sim-to-real transfer paradigm centered on knowledge accumulation across iterative transfers, thereby enabling effective and efficient adaptation to novel tasks. Thus, we propose GeCo-SRT, a geometry-aware continual adaptation method. It utilizes domain-invariant and task-invariant knowledge from local geometric features as a transferable foundation to accelerate adaptation during subsequent sim-to-real transfers. This method starts with a geometry-aware mixture-of-experts module, which dynamically activates experts to specialize in distinct geometric knowledge to bridge observation sim-to-real gap. Further, the geometry-expert-guided prioritized experience replay module preferentially samples from underutilized experts, refreshing specialized knowledge to combat forgetting and maintain robust cross-task performance. Leveraging knowledge accumulated during iterative transfer, GeCo-SRT method not only achieves 52% average performance improvement over the baseline, but also demonstrates significant data efficiency for new task adaptation with only 1/6 data. We hope this work inspires approaches for efficient, low-cost cross-task sim-to-real transfer.

cs.RO

When would Vision-Proprioception Policies Fail in Robotic Manipulation?

Proprioceptive information is critical for precise servo control by providing real-time robotic states. Its collaboration with vision is highly expected to enhance performances of the manipulation policy in complex tasks. However, recent studies have reported inconsistent observations on the generalization of vision-proprioception policies. In this work, we investigate this by conducting temporally controlled experiments. We found that during task sub-phases that robot's motion transitions, which require target localization, the vision modality of the vision-proprioception policy plays a limited role. Further analysis reveals that the policy naturally gravitates toward concise proprioceptive signals that offer faster loss reduction when training, thereby dominating the optimization and suppressing the learning of the visual modality during motion-transition phases. To alleviate this, we propose the Gradient Adjustment with Phase-guidance (GAP) algorithm that adaptively modulates the optimization of proprioception, enabling dynamic collaboration within the vision-proprioception policy. Specifically, we leverage proprioception to capture robotic states and estimate the probability of each timestep in the trajectory belonging to motion-transition phases. During policy learning, we apply fine-grained adjustment that reduces the magnitude of proprioception's gradient based on estimated probabilities, leading to robust and generalizable vision-proprioception policies. The comprehensive experiments demonstrate GAP is applicable in both simulated and real-world environments, across one-arm and dual-arm setups, and compatible with both conventional and Vision-Language-Action models. We believe this work can offer valuable insights into the development of vision-proprioception policies in robotic manipulation.

cs.RO

Human-assisted Robotic Policy Refinement via Action Preference Optimization

Establishing a reliable and iteratively refined robotic system is essential for deploying real-world applications. While Vision-Language-Action (VLA) models are widely recognized as the foundation model for such robotic deployment, their reliance on offline expert demonstrations critically limits their capacity for post-deployment refinement. To mitigate this limitation, we introduce Action Preference Optimization (APO), a method designed to refine VLA models by human-assisted preference alignment gathered through interaction with environments. This method begins with a human-robot collaboration framework for reliable failure correction and interaction trajectory collection through human intervention. However, directly leveraging these interaction trajectories for preference optimization is non-trivial due to the challenges of irreversible robotic actions and token distribution mismatch. To solve this, APO proposes an adaptive reweighting algorithm with binary desirability signals derived from interaction, empowering VLA models effectively suppress failure-prone actions while enhancing corrective action adaptation. Ultimately, APO equips VLA models with the crucial capability to learn from failure, paving the way for their iterative refinement and reliable deployment in dynamic environments. The experiments conducted in simulation and real-world scenarios prove superior generalization and robustness of our human-assisted framework across a variety of manipulation tasks. We believe this work could bring insights for efficient and stable optimization of VLA models through human-robot collaboration. The code and dataset are released at https://github.com/GeWu-Lab/Action-Preference-Optimization

cs.RO

Reprocessing of the Parkes 70-cm Survey and Discovery of a New Radio Pulsar in the Large Magellanic Cloud

We have reprocessed the data archived from the Parkes 70-cm pulsar (PKS70) survey with an expanded DM search range and an acceleration search. Our goal was to detect pulsars that might have been missed in the original survey processing. Of the original 43842 pointings, 34869 pointings were archived, along with 440 additional pointings for confirmation or timing. We processed all of these archived data and detected 359 known pulsars: 265 of these were detected in the original survey, while an additional 94 currently known pulsars were detected in our reprocessing. A few among those 94 pulsars are highly accelerated binary pulsars. Furthermore, we detected 5 more pulsars with DMs higher than the original survey thresholds, as well as 6 more pulsars below the nominal survey sensitivity threshold (from the original survey beams with longer integrations). We missed detection of 33 (of the 298) pulsars detected in the original survey, in part because portions of the survey data were missing in the archive and our early stage candidate sifting method. We discovered one new pulsar in the re-analysis, PSR J0540$-$69 which has a spin period of 0.909 s and resides in the Large Magellanic Cloud (LMC). This new pulsar appeared in three PKS70 beams and one additional L-band observation that targeted the LMC pulsar PSR B0540$-$69. The numerous pulsar detections found in our re-analysis and the discovery of a new pulsar in the LMC highlight the value of conducting multiple searches through pulsar datasets.

astro-ph.HE

Phoenix: A Motion-based Self-Reflection Framework for Fine-grained Robotic Action Correction

Building a generalizable self-correction system is crucial for robots to recover from failures. Despite advancements in Multimodal Large Language Models (MLLMs) that empower robots with semantic reflection ability for failure, translating semantic reflection into how to correct fine-grained robotic actions remains a significant challenge. To address this gap, we build the Phoenix framework, which leverages motion instruction as a bridge to connect high-level semantic reflection with low-level robotic action correction. In this motion-based self-reflection framework, we start with a dual-process motion adjustment mechanism with MLLMs to translate the semantic reflection into coarse-grained motion instruction adjustment. To leverage this motion instruction for guiding how to correct fine-grained robotic actions, a multi-task motion-conditioned diffusion policy is proposed to integrate visual observations for high-frequency robotic action correction. By combining these two models, we could shift the demand for generalization capability from the low-level manipulation policy to the MLLMs-driven motion adjustment model and facilitate precise, fine-grained robotic action correction. Utilizing this framework, we further develop a lifelong learning method to automatically improve the model's capability from interactions with dynamic environments. The experiments conducted in both the RoboMimic simulation and real-world scenarios prove the superior generalization and robustness of our framework across a variety of manipulation tasks. Our code is released at \href{https://github.com/GeWu-Lab/Motion-based-Self-Reflection-Framework}{https://github.com/GeWu-Lab/Motion-based-Self-Reflection-Framework}.

cs.RO

AnyTouch: Learning Unified Static-Dynamic Representation across Multiple Visuo-tactile Sensors

Visuo-tactile sensors aim to emulate human tactile perception, enabling robots to precisely understand and manipulate objects. Over time, numerous meticulously designed visuo-tactile sensors have been integrated into robotic systems, aiding in completing various tasks. However, the distinct data characteristics of these low-standardized visuo-tactile sensors hinder the establishment of a powerful tactile perception system. We consider that the key to addressing this issue lies in learning unified multi-sensor representations, thereby integrating the sensors and promoting tactile knowledge transfer between them. To achieve unified representation of this nature, we introduce TacQuad, an aligned multi-modal multi-sensor tactile dataset from four different visuo-tactile sensors, which enables the explicit integration of various sensors. Recognizing that humans perceive the physical environment by acquiring diverse tactile information such as texture and pressure changes, we further propose to learn unified multi-sensor representations from both static and dynamic perspectives. By integrating tactile images and videos, we present AnyTouch, a unified static-dynamic multi-sensor representation learning framework with a multi-level structure, aimed at both enhancing comprehensive perceptual abilities and enabling effective cross-sensor transfer. This multi-level architecture captures pixel-level details from tactile data via masked modeling and enhances perception and transferability by learning semantic-level sensor-agnostic features through multi-modal alignment and cross-sensor matching. We provide a comprehensive analysis of multi-sensor transferability, and validate our method on various datasets and in the real-world pouring task. Experimental results show that our method outperforms existing methods, exhibits outstanding static and dynamic perception capabilities across various sensors.

cs.LG

KOI: Accelerating Online Imitation Learning via Hybrid Key-state Guidance

Online Imitation Learning struggles with the gap between extensive online exploration space and limited expert trajectories, hindering efficient exploration due to inaccurate reward estimation. Inspired by the findings from cognitive neuroscience, we hypothesize that an agent could estimate precise task-aware reward for efficient online exploration, through decomposing the target task into the objectives of "what to do" and the mechanisms of "how to do". In this work, we introduce the hybrid Key-state guided Online Imitation (KOI) learning method, which leverages the integration of semantic and motion key states as guidance for reward estimation. Initially, we utilize visual-language models to extract semantic key states from expert trajectory, indicating the objectives of "what to do". Within the intervals between semantic key states, optical flow is employed to capture motion key states to understand the mechanisms of "how to do". By integrating a thorough grasp of hybrid key states, we refine the trajectory-matching reward computation, accelerating online imitation learning with task-aware exploration. We evaluate not only the success rate of the tasks in the Meta-World and LIBERO environments, but also the trend of variance during online imitation learning, proving that our method is more sample efficient. We also conduct real-world robotic manipulation experiments to validate the efficacy of our method, demonstrating the practical applicability of our KOI method. Videos and code are available at https://gewu-lab.github.io/Keystate_Online_Imitation/.

cs.RO

Depth Helps: Improving Pre-trained RGB-based Policy with Depth Information Injection

3D perception ability is crucial for generalizable robotic manipulation. While recent foundation models have made significant strides in perception and decision-making with RGB-based input, their lack of 3D perception limits their effectiveness in fine-grained robotic manipulation tasks. To address these limitations, we propose a Depth Information Injection ($\bold{DI}^{\bold{2}}$) framework that leverages the RGB-Depth modality for policy fine-tuning, while relying solely on RGB images for robust and efficient deployment. Concretely, we introduce the Depth Completion Module (DCM) to extract the spatial prior knowledge related to depth information and generate virtual depth information from RGB inputs to aid policy deployment. Further, we propose the Depth-Aware Codebook (DAC) to eliminate noise and reduce the cumulative error from the depth prediction. In the inference phase, this framework employs RGB inputs and accurately predicted depth data to generate the manipulation action. We conduct experiments on simulated LIBERO environments and real-world scenarios, and the experiment results prove that our method could effectively enhance the pre-trained RGB-based policy with 3D perception ability for robotic manipulation. The website is released at https://gewu-lab.github.io/DepthHelps-IROS2024.

cs.RO

Learning Manipulation by Predicting Interaction

Representation learning approaches for robotic manipulation have boomed in recent years. Due to the scarcity of in-domain robot data, prevailing methodologies tend to leverage large-scale human video datasets to extract generalizable features for visuomotor policy learning. Despite the progress achieved, prior endeavors disregard the interactive dynamics that capture behavior patterns and physical interaction during the manipulation process, resulting in an inadequate understanding of the relationship between objects and the environment. To this end, we propose a general pre-training pipeline that learns Manipulation by Predicting the Interaction (MPI) and enhances the visual representation.Given a pair of keyframes representing the initial and final states, along with language instructions, our algorithm predicts the transition frame and detects the interaction object, respectively. These two learning objectives achieve superior comprehension towards "how-to-interact" and "where-to-interact". We conduct a comprehensive evaluation of several challenging robotic tasks.The experimental results demonstrate that MPI exhibits remarkable improvement by 10% to 64% compared with previous state-of-the-art in real-world robot platforms as well as simulation environments. Code and checkpoints are publicly shared at https://github.com/OpenDriveLab/MPI.

cs.RO

SAM-E: Leveraging Visual Foundation Model with Sequence Imitation for Embodied Manipulation

Acquiring a multi-task imitation policy in 3D manipulation poses challenges in terms of scene understanding and action prediction. Current methods employ both 3D representation and multi-view 2D representation to predict the poses of the robot's end-effector. However, they still require a considerable amount of high-quality robot trajectories, and suffer from limited generalization in unseen tasks and inefficient execution in long-horizon reasoning. In this paper, we propose SAM-E, a novel architecture for robot manipulation by leveraging a vision-foundation model for generalizable scene understanding and sequence imitation for long-term action reasoning. Specifically, we adopt Segment Anything (SAM) pre-trained on a huge number of images and promptable masks as the foundation model for extracting task-relevant features, and employ parameter-efficient fine-tuning on robot data for a better understanding of embodied scenarios. To address long-horizon reasoning, we develop a novel multi-channel heatmap that enables the prediction of the action sequence in a single pass, notably enhancing execution efficiency. Experimental results from various instruction-following tasks demonstrate that SAM-E achieves superior performance with higher execution efficiency compared to the baselines, and also significantly improves generalization in few-shot adaptation to new tasks.

cs.CV

Kinematic-aware Prompting for Generalizable Articulated Object Manipulation with LLMs

Generalizable articulated object manipulation is essential for home-assistant robots. Recent efforts focus on imitation learning from demonstrations or reinforcement learning in simulation, however, due to the prohibitive costs of real-world data collection and precise object simulation, it still remains challenging for these works to achieve broad adaptability across diverse articulated objects. Recently, many works have tried to utilize the strong in-context learning ability of Large Language Models (LLMs) to achieve generalizable robotic manipulation, but most of these researches focus on high-level task planning, sidelining low-level robotic control. In this work, building on the idea that the kinematic structure of the object determines how we can manipulate it, we propose a kinematic-aware prompting framework that prompts LLMs with kinematic knowledge of objects to generate low-level motion trajectory waypoints, supporting various object manipulation. To effectively prompt LLMs with the kinematic structure of different objects, we design a unified kinematic knowledge parser, which represents various articulated objects as a unified textual description containing kinematic joints and contact location. Building upon this unified description, a kinematic-aware planner model is proposed to generate precise 3D manipulation waypoints via a designed kinematic-aware chain-of-thoughts prompting method. Our evaluation spanned 48 instances across 16 distinct categories, revealing that our framework not only outperforms traditional methods on 8 seen categories but also shows a powerful zero-shot capability for 8 unseen articulated object categories. Moreover, the real-world experiments on 7 different object categories prove our framework's adaptability in practical scenarios. Code is released at https://github.com/GeWu-Lab/LLM_articulated_object_manipulation/tree/main.

cs.RO

TikTalk: A Video-Based Dialogue Dataset for Multi-Modal Chitchat in Real World

To facilitate the research on intelligent and human-like chatbots with multi-modal context, we introduce a new video-based multi-modal dialogue dataset, called TikTalk. We collect 38K videos from a popular video-sharing platform, along with 367K conversations posted by users beneath them. Users engage in spontaneous conversations based on their multi-modal experiences from watching videos, which helps recreate real-world chitchat context. Compared to previous multi-modal dialogue datasets, the richer context types in TikTalk lead to more diverse conversations, but also increase the difficulty in capturing human interests from intricate multi-modal information to generate personalized responses. Moreover, external knowledge is more frequently evoked in our dataset. These facts reveal new challenges for multi-modal dialogue models. We quantitatively demonstrate the characteristics of TikTalk, propose a video-based multi-modal chitchat task, and evaluate several dialogue baselines. Experimental results indicate that the models incorporating large language models (LLM) can generate more diverse responses, while the model utilizing knowledge graphs to introduce external knowledge performs the best overall. Furthermore, no existing model can solve all the above challenges well. There is still a large room for future improvements, even for LLM with visual extensions. Our dataset is available at \url{https://ruc-aimind.github.io/projects/TikTalk/}.

cs.CL

Balanced Audiovisual Dataset for Imbalance Analysis

The imbalance problem is widespread in the field of machine learning, which also exists in multimodal learning areas caused by the intrinsic discrepancy between modalities of samples. Recent works have attempted to solve the modality imbalance problem from algorithm perspective, however, they do not fully analyze the influence of modality bias in datasets. Concretely, existing multimodal datasets are usually collected under specific tasks, where one modality tends to perform better than other ones in most conditions. In this work, to comprehensively explore the influence of modality bias, we first split existing datasets into different subsets by estimating sample-wise modality discrepancy. We surprisingly find that: the multimodal models with existing imbalance algorithms consistently perform worse than the unimodal one on specific subsets, in accordance with the modality bias. To further explore the influence of modality bias and analyze the effectiveness of existing imbalance algorithms, we build a balanced audiovisual dataset, with uniformly distributed modality discrepancy over the whole dataset. We then conduct extensive experiments to re-evaluate existing imbalance algorithms and draw some interesting findings: existing algorithms only provide a compromise between modalities and suffer from the large modality discrepancy of samples. We hope that these findings could facilitate future research on the modality imbalance problem.

cs.LG

Robust Cross-Modal Knowledge Distillation for Unconstrained Videos

Cross-modal distillation has been widely used to transfer knowledge across different modalities, enriching the representation of the target unimodal one. Recent studies highly relate the temporal synchronization between vision and sound to the semantic consistency for cross-modal distillation. However, such semantic consistency from the synchronization is hard to guarantee in unconstrained videos, due to the irrelevant modality noise and differentiated semantic correlation. To this end, we first propose a \textit{Modality Noise Filter} (MNF) module to erase the irrelevant noise in teacher modality with cross-modal context. After this purification, we then design a \textit{Contrastive Semantic Calibration} (CSC) module to adaptively distill useful knowledge for target modality, by referring to the differentiated sample-wise semantic correlation in a contrastive fashion. Extensive experiments show that our method could bring a performance boost compared with other distillation methods in both visual action recognition and video retrieval task. We also extend to the audio tagging task to prove the generalization of our method. The source code is available at \href{https://github.com/GeWu-Lab/cross-modal-distillation}{https://github.com/GeWu-Lab/cross-modal-distillation}.

cs.CV

Revisiting Pre-training in Audio-Visual Learning

Pre-training technique has gained tremendous success in enhancing model performance on various tasks, but found to perform worse than training from scratch in some uni-modal situations. This inspires us to think: are the pre-trained models always effective in the more complex multi-modal scenario, especially for the heterogeneous modalities such as audio and visual ones? We find that the answer is No. Specifically, we explore the effects of pre-trained models on two audio-visual learning scenarios: cross-modal initialization and multi-modal joint learning. When cross-modal initialization is applied, the phenomena of "dead channel" caused by abnormal Batchnorm parameters hinders the utilization of model capacity. Thus, we propose Adaptive Batchnorm Re-initialization (ABRi) to better exploit the capacity of pre-trained models for target tasks. In multi-modal joint learning, we find a strong pre-trained uni-modal encoder would bring negative effects on the encoder of another modality. To alleviate such problem, we introduce a two-stage Fusion Tuning strategy, taking better advantage of the pre-trained knowledge while making the uni-modal encoders cooperate with an adaptive masking method. The experiment results show that our methods could further exploit pre-trained models' potential and boost performance in audio-visual learning.

cs.CV