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Wentao Sun

Publications and source records attributed to Wentao Sun.

11 recordsLinked to original sources

Lift, Associate, and Fuse: A Decision-Centric Framework for 2D-to-3D Foundation Model Transfer

Methods that transfer predictions from two-dimensional foundation models into three-dimensional segmentation are commonly grouped by task or representation. Those groupings obscure the decisions that determine whether a system remains coherent across views: where image evidence is grounded, when observations become one identity, how semantic and granularity conflicts are handled, which information is fused, and what state survives for later queries. We introduce \textbf{Lift, Associate, and Fuse (LAF)}, a decision-centric framework that represents a transfer system as five operators: \textbf{Generate, Associate, Reconcile, Fuse, and Persist/Query}. LAF defines an explicit contract for the persistent carrier---its spatial support, semantic state, identity state, uncertainty, provenance, and supported operations---and identifies the first stage at which discarded evidence becomes unrecoverable. We operationalize the framework as a structured audit protocol and apply it to 161 systems available through 7 August 2026, spanning point-, field-, Gaussian-, object-, graph-, and memory-based carriers. Representation, temporal, relational, and feed-forward stress tests required no additional analytical stage after the final confirmation pass. The resulting decision traces expose four recurring properties: association does not establish identity; carrier design fixes both the query interface and correction boundary; rendered-view, native-3D, and proposal-level evaluations are not interchangeable; and qualifiers such as \emph{training-free}, \emph{real-time}, \emph{open-vocabulary}, and \emph{generalizable} are meaningful only when attached to a stage and a complete cost ledger. LAF therefore supplies a representation-neutral method for comparing existing systems, diagnosing irreversible failures, and specifying revisable 3D perception for future agents.

cs.CV

CDSeg: A Renderable Gaussian Carrier for Image-to-3D Label Transfer

Modern image models provide strong cues about \emph{what} should be segmented in each view, but their masks do not by themselves determine \emph{where} those labels should persist in 3D. We present Cross-Domain Segmentation via Gaussian Splatting (CDSeg), a label-transfer interface that requires no task-specific 3D segmentation training and uses Gaussian primitives as a renderable label carrier. An external mask source supplies the labels, while renderer-derived visibility determines which 3D primitives receive them. The carrier is instantiated either by completing each input point into one Gaussian, preserving its index, or by reusing the native primitives of an optimized Gaussian scene. CDSeg records pixel--primitive associations during rendering and fuses multi-view masks through voting and a local filter. The resulting labels can be returned to the original points, retained on the native Gaussian scene, or rendered into other views. CDSeg covers promptable, automatic instance, semantic, and LiDAR settings and processes scenes with millions of primitives in seconds. It obtains 92.35\% mIoU on DesktopObjects-360, 95.89\% on NeRDS-360, and 65.77\% on the full ScanNet-v2 validation split using the provided 2D semantic annotations. CDSeg thereby provides one interface for reusing 2D masks across point clouds, Gaussian scenes, and image views without a task-specific 3D segmentation network.

cs.CV

Rapid Forest Fuel Load Estimation via Virtual Remote Sensing and Metric-Scale Feed-Forward 3D Reconstruction

Accurate quantification of forest coverage and combustible biomass (fuel load) is critical for wildfire risk assessment and ecosystem management. However, traditional methods relying on airborne LiDAR or field surveys are cost-prohibitive and time-intensive, while satellite imagery often lacks the vertical resolution required for canopy volume analysis. This paper proposes a novel, automated pipeline for rapid forest inventory using virtual remote sensing data derived from Google Earth Studio (GES). Our approach first generates low-altitude orbital imagery and camera poses for a target region. For dense 3D reconstruction, we employ Pi-Long, developed within the VGGT-Long framework. This model serves as a scalable extension of the Pi-3 feed-forward Transformer architecture. To address the inherent scale ambiguity in monocular reconstruction, we introduce a metric recovery module that aligns the reconstructed trajectory with GES ground truth poses via Sim(3) Umeyama optimization. The metric-scale point cloud is then orthogonally projected into Bird's-Eye-View (BEV) height and density maps. Finally, we employ a watershed-based segmentation algorithm combined with height variance analysis to classify tree species (conifer vs. broadleaf), calculate Leaf Area Index (LAI), and estimate total fuel load. Experimental results demonstrate that this pipeline offers a scalable, cost-effective alternative to physical scanning, enabling near-real-time estimation of forest biomass with high geometric consistency.

cs.CV

Real-Scale Island Area and Coastline Estimation using Only its Place Name or Coordinates

Accurate measurement of island area and coastline length is crucial for coastal zone monitoring and oceanographic analysis. However, traditional measurement and mapping methods usually rely heavily on orthophotos, expensive airborne depth sensors, or dense ground control points, which face serious limitations of high labor costs, time-consuming efforts, and low operational efficiency in vast and inaccessible open sea environments. To overcome these challenges and break away from the reliance on manual field exploration, this paper proposes a geometrically consistent, real-scale island measurement framework based on pure monocular vision. This project significantly reduces the mapping cost through a fully automated process and achieves high-efficiency measurement without prior GIS data. In our system pipeline, only the geographical coordinates or names of the target area need to be input to obtain a low-altitude surrounding image sequence. After obtaining the point clouds, a lightweight trajectory alignment algorithm (Umeyama) is used to restore the global physical scale, and the scaled model is orthorectified, enabling high-precision area and perimeter extraction directly on the 2D rasterized plane. We have fully verified this pipeline on four islands with different terrain features (covering natural landform islands and islands with complex artificial facilities). The experimental results show that the final measurement error of the system is stable at around 10\%, demonstrating excellent accuracy and robustness. Moreover, this framework has outstanding inference speed, requiring only 70 ms to process a single high-resolution image and generate point clouds, providing a highly practical new paradigm for large-scale marine and coastline

cs.CV

BCWildfire: A Long-term Multi-factor Dataset and Deep Learning Benchmark for Boreal Wildfire Risk Prediction

Wildfire risk prediction remains a critical yet challenging task due to the complex interactions among fuel conditions, meteorology, topography, and human activity. Despite growing interest in data-driven approaches, publicly available benchmark datasets that support long-term temporal modeling, large-scale spatial coverage, and multimodal drivers remain scarce. To address this gap, we present a 25-year, daily-resolution wildfire dataset covering 240 million hectares across British Columbia and surrounding regions. The dataset includes 38 covariates, encompassing active fire detections, weather variables, fuel conditions, terrain features, and anthropogenic factors. Using this benchmark, we evaluate a diverse set of time-series forecasting models, including CNN-based, linear-based, Transformer-based, and Mamba-based architectures. We also investigate effectiveness of position embedding and the relative importance of different fire-driving factors. The dataset and the corresponding code can be found at https://github.com/SynUW/mmFire

cs.CV

Certainty-Guided Reasoning in Large Language Models: A Dynamic Thinking Budget Approach

Large reasoning language models are typically run with fixed inference budgets, which can waste computation or terminate reasoning prematurely. We introduce Certainty-Guided Reasoning (CGR), a model-agnostic adaptive inference procedure that periodically probes whether the current reasoning supports a confident final answer and terminates early once a target certainty threshold is reached, otherwise continuing until the end-of-thinking token or the budget limit. Certainty is estimated from the model's predicted probabilities over the answer tokens, yielding a lightweight stopping criterion. On AIME2025, CGR preserves baseline accuracy while reducing token usage, providing a tunable certainty-efficiency trade-off that can eliminate millions of tokens in aggregate. Across 64 random seeds, CGR exhibits consistent behavior. We also introduce a Grade metric that penalizes incorrect answers and permits abstention, capturing risk-sensitive performance. Results show that CGR improves Grade by abstaining when certainty remains low.

cs.AI

SAGOnline: Segment Any Gaussians Online

3D Gaussian Splatting has emerged as a powerful paradigm for explicit 3D scene representation, yet achieving efficient and consistent 3D segmentation remains challenging. Existing segmentation approaches typically rely on high-dimensional feature lifting, which causes costly optimization, implicit semantics, and task-specific constraints. We present \textbf{Segment Any Gaussians Online (SAGOnline)}, a unified, zero-shot framework that achieves real-time, cross-view consistent segmentation without scene-specific training. SAGOnline decouples the monolithic segmentation problem into lightweight sub-tasks. By integrating video foundation models (e.g., SAM 2), we first generate temporally consistent 2D masks across rendered views. Crucially, instead of learning continuous feature fields, we introduce a \textbf{Rasterization-aware Geometric Consensus} mechanism that leverages the traceability of the Gaussian rasterization pipeline. This allows us to deterministically map 2D predictions to explicit, discrete 3D primitive labels in real-time. This discrete representation eliminates the memory and computational burden of feature distillation, enabling instant inference. Extensive evaluations on NVOS and SPIn-NeRF benchmarks demonstrate that SAGOnline achieves state-of-the-art accuracy (92.7\% and 95.2\% mIoU) while operating at the fastest speed at 27 ms per frame. By providing a flexible interface for diverse foundation models, our framework supports instant prompt, instance, and semantic segmentation, paving the way for interactive 3D understanding in AR/VR and robotics.

cs.CV

PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting

While 3D Gaussian Splatting (3DGS) has established new standards for high-fidelity 3D scene modeling, interpreting massive, unstructured Gaussian primitives into meaningful geospatial entities remains a critical challenge for remote sensing and urban applications. Existing 2D-to-3D distillation methods suffer from projection ambiguities, geometric inconsistencies, and computational bottlenecks when applied to complex, large-scale topographies. Furthermore, current benchmarks lack natively aligned 2D-3D ground truth tailored for splatting-based representations. To address these limitations, we propose \textit{PointGauss}, a unified 3D-native framework for robust semantic parsing and instance segmentation. By treating Gaussian primitives as unstructured point sets, PointGauss leverages Point Transformer V3 (PTv3) to extract scale-invariant geometric features directly from Gaussian attributes, effectively resolving projection ambiguities. To ensure scalability in building-scale scenes, we introduce an adaptive region-of-interest cropping strategy and an instance-aware distance-constrained rasterization pipeline for pixel-level, view-consistent projection. Additionally, we present \textbf{SplatSeg-360}, the first rigorous cross-scale benchmark tailored for 3DGS, comprising 32 complex scenes with full 360$^\circ$ coverage and over 6,300 natively aligned 2D-3D masks. Extensive experiments demonstrate that PointGauss operates in real-time and achieves state-of-the-art performance. Notably, it attains approximately 90\% 3D-mIoU in large-scale building scenarios and roughly 80\% 2D-mIoU in view-consistent 2D instance segmentation, outperforming baseline methods by 16\%. (\href{https://github.com/hbycswt/pointgauss#}{Code})

cs.CV

Structured Thinking Matters: Improving LLMs Generalization in Causal Inference Tasks

Despite remarkable advances in the field, LLMs remain unreliable in distinguishing causation from correlation. Recent results from the Corr2Cause dataset benchmark reveal that state-of-the-art LLMs -- such as GPT-4 (F1 score: 29.08) -- only marginally outperform random baselines (Random Uniform, F1 score: 20.38), indicating limited capacity of generalization. To tackle this limitation, we propose a novel structured approach: rather than directly answering causal queries, we provide the model with the capability to structure its thinking by guiding the model to build a structured knowledge graph, systematically encoding the provided correlational premises, to answer the causal queries. This intermediate representation significantly enhances the model's causal capabilities. Experiments on the test subset of the Corr2Cause dataset benchmark with Qwen3-32B model (reasoning model) show substantial gains over standard direct prompting methods, improving F1 scores from 32.71 to 48.26 (over 47.5% relative increase), along with notable improvements in precision and recall. These results underscore the effectiveness of providing the model with the capability to structure its thinking and highlight its promising potential for broader generalization across diverse causal inference tasks.

cs.AI

Disambiguate Gripper State in Grasp-Based Tasks: Pseudo-Tactile as Feedback Enables Pure Simulation Learning

Grasp-based manipulation tasks are fundamental to robots interacting with their environments, yet gripper state ambiguity significantly reduces the robustness of imitation learning policies for these tasks. Data-driven solutions face the challenge of high real-world data costs, while simulation data, despite its low costs, is limited by the sim-to-real gap. We identify the root cause of gripper state ambiguity as the lack of tactile feedback. To address this, we propose a novel approach employing pseudo-tactile as feedback, inspired by the idea of using a force-controlled gripper as a tactile sensor. This method enhances policy robustness without additional data collection and hardware involvement, while providing a noise-free binary gripper state observation for the policy and thus facilitating pure simulation learning to unleash the power of simulation. Experimental results across three real-world grasp-based tasks demonstrate the necessity, effectiveness, and efficiency of our approach.

cs.RO

CNSv2: Probabilistic Correspondence Encoded Neural Image Servo

Visual servo based on traditional image matching methods often requires accurate keypoint correspondence for high precision control. However, keypoint detection or matching tends to fail in challenging scenarios with inconsistent illuminations or textureless objects, resulting significant performance degradation. Previous approaches, including our proposed Correspondence encoded Neural image Servo policy (CNS), attempted to alleviate these issues by integrating neural control strategies. While CNS shows certain improvement against error correspondence over conventional image-based controllers, it could not fully resolve the limitations arising from poor keypoint detection and matching. In this paper, we continue to address this problem and propose a new solution: Probabilistic Correspondence Encoded Neural Image Servo (CNSv2). CNSv2 leverages probabilistic feature matching to improve robustness in challenging scenarios. By redesigning the architecture to condition on multimodal feature matching, CNSv2 achieves high precision, improved robustness across diverse scenes and runs in real-time. We validate CNSv2 with simulations and real-world experiments, demonstrating its effectiveness in overcoming the limitations of detector-based methods in visual servo tasks.

cs.CV