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Wenwu Zhu

Publications and source records attributed to Wenwu Zhu.

At least 127 records · Page 7Linked to original sources

Disparity-preserved Deep Cross-platform Association for Cross-platform Video Recommendation

Cross-platform recommendation aims to improve recommendation accuracy through associating information from different platforms. Existing cross-platform recommendation approaches assume all cross-platform information to be consistent with each other and can be aligned. However, there remain two unsolved challenges: i) there exist inconsistencies in cross-platform association due to platform-specific disparity, and ii) data from distinct platforms may have different semantic granularities. In this paper, we propose a cross-platform association model for cross-platform video recommendation, i.e., Disparity-preserved Deep Cross-platform Association (DCA), taking platform-specific disparity and granularity difference into consideration. The proposed DCA model employs a partially-connected multi-modal autoencoder, which is capable of explicitly capturing platform-specific information, as well as utilizing nonlinear mapping functions to handle granularity differences. We then present a cross-platform video recommendation approach based on the proposed DCA model. Extensive experiments for our cross-platform recommendation framework on real-world dataset demonstrate that the proposed DCA model significantly outperform existing cross-platform recommendation methods in terms of various evaluation metrics.

cs.IR↗

Learning Disentangled Representations for Recommendation

User behavior data in recommender systems are driven by the complex interactions of many latent factors behind the users' decision making processes. The factors are highly entangled, and may range from high-level ones that govern user intentions, to low-level ones that characterize a user's preference when executing an intention. Learning representations that uncover and disentangle these latent factors can bring enhanced robustness, interpretability, and controllability. However, learning such disentangled representations from user behavior is challenging, and remains largely neglected by the existing literature. In this paper, we present the MACRo-mIcro Disentangled Variational Auto-Encoder (MacridVAE) for learning disentangled representations from user behavior. Our approach achieves macro disentanglement by inferring the high-level concepts associated with user intentions (e.g., to buy a shirt or a cellphone), while capturing the preference of a user regarding the different concepts separately. A micro-disentanglement regularizer, stemming from an information-theoretic interpretation of VAEs, then forces each dimension of the representations to independently reflect an isolated low-level factor (e.g., the size or the color of a shirt). Empirical results show that our approach can achieve substantial improvement over the state-of-the-art baselines. We further demonstrate that the learned representations are interpretable and controllable, which can potentially lead to a new paradigm for recommendation where users are given fine-grained control over targeted aspects of the recommendation lists.

cs.LG↗

Semantic Conditioned Dynamic Modulation for Temporal Sentence Grounding in Videos

Temporal sentence grounding in videos aims to detect and localize one target video segment, which semantically corresponds to a given sentence. Existing methods mainly tackle this task via matching and aligning semantics between a sentence and candidate video segments, while neglect the fact that the sentence information plays an important role in temporally correlating and composing the described contents in videos. In this paper, we propose a novel semantic conditioned dynamic modulation (SCDM) mechanism, which relies on the sentence semantics to modulate the temporal convolution operations for better correlating and composing the sentence related video contents over time. More importantly, the proposed SCDM performs dynamically with respect to the diverse video contents so as to establish a more precise matching relationship between sentence and video, thereby improving the temporal grounding accuracy. Extensive experiments on three public datasets demonstrate that our proposed model outperforms the state-of-the-arts with clear margins, illustrating the ability of SCDM to better associate and localize relevant video contents for temporal sentence grounding. Our code for this paper is available at https://github.com/yytzsy/SCDM .

cs.CV↗

Sentence Specified Dynamic Video Thumbnail Generation

With the tremendous growth of videos over the Internet, video thumbnails, providing video content previews, are becoming increasingly crucial to influencing users' online searching experiences. Conventional video thumbnails are generated once purely based on the visual characteristics of videos, and then displayed as requested. Hence, such video thumbnails, without considering the users' searching intentions, cannot provide a meaningful snapshot of the video contents that users concern. In this paper, we define a distinctively new task, namely sentence specified dynamic video thumbnail generation, where the generated thumbnails not only provide a concise preview of the original video contents but also dynamically relate to the users' searching intentions with semantic correspondences to the users' query sentences. To tackle such a challenging task, we propose a novel graph convolved video thumbnail pointer (GTP). Specifically, GTP leverages a sentence specified video graph convolutional network to model both the sentence-video semantic interaction and the internal video relationships incorporated with the sentence information, based on which a temporal conditioned pointer network is then introduced to sequentially generate the sentence specified video thumbnails. Moreover, we annotate a new dataset based on ActivityNet Captions for the proposed new task, which consists of 10,000+ video-sentence pairs with each accompanied by an annotated sentence specified video thumbnail. We demonstrate that our proposed GTP outperforms several baseline methods on the created dataset, and thus believe that our initial results along with the release of the new dataset will inspire further research on sentence specified dynamic video thumbnail generation. Dataset and code are available at https://github.com/yytzsy/GTP.

cs.CV↗

AdaCompress: Adaptive Compression for Online Computer Vision Services

With the growth of computer vision based applications and services, an explosive amount of images have been uploaded to cloud servers which host such computer vision algorithms, usually in the form of deep learning models. JPEG has been used as the {\em de facto} compression and encapsulation method before one uploads the images, due to its wide adaptation. However, standard JPEG configuration does not always perform well for compressing images that are to be processed by a deep learning model, e.g., the standard quality level of JPEG leads to 50\% of size overhead (compared with the best quality level selection) on ImageNet under the same inference accuracy in popular computer vision models including InceptionNet, ResNet, etc. Knowing this, designing a better JPEG configuration for online computer vision services is still extremely challenging: 1) Cloud-based computer vision models are usually a black box to end-users; thus it is difficult to design JPEG configuration without knowing their model structures. 2) JPEG configuration has to change when different users use it. In this paper, we propose a reinforcement learning based JPEG configuration framework. In particular, we design an agent that adaptively chooses the compression level according to the input image's features and backend deep learning models. Then we train the agent in a reinforcement learning way to adapt it for different deep learning cloud services that act as the {\em interactive training environment} and feeding a reward with comprehensive consideration of accuracy and data size. In our real-world evaluation on Amazon Rekognition, Face++ and Baidu Vision, our approach can reduce the size of images by 1/2 -- 1/3 while the overall classification accuracy only decreases slightly.

cs.MM↗

Learning to Learn Image Classifiers with Visual Analogy

Humans are far better learners who can learn a new concept very fast with only a few samples compared with machines. The plausible mystery making the difference is two fundamental learning mechanisms: learning to learn and learning by analogy. In this paper, we attempt to investigate a new human-like learning method by organically combining these two mechanisms. In particular, we study how to generalize the classification parameters from previously learned concepts to a new concept. we first propose a novel Visual Analogy Graph Embedded Regression (VAGER) model to jointly learn a low-dimensional embedding space and a linear mapping function from the embedding space to classification parameters for base classes. We then propose an out-of-sample embedding method to learn the embedding of a new class represented by a few samples through its visual analogy with base classes and derive the classification parameters for the new class. We conduct extensive experiments on ImageNet dataset and the results show that our method could consistently and significantly outperform state-of-the-art baselines.

cs.CV↗

JALAD: Joint Accuracy- and Latency-Aware Deep Structure Decoupling for Edge-Cloud Execution

Recent years have witnessed a rapid growth of deep-network based services and applications. A practical and critical problem thus has emerged: how to effectively deploy the deep neural network models such that they can be executed efficiently. Conventional cloud-based approaches usually run the deep models in data center servers, causing large latency because a significant amount of data has to be transferred from the edge of network to the data center. In this paper, we propose JALAD, a joint accuracy- and latency-aware execution framework, which decouples a deep neural network so that a part of it will run at edge devices and the other part inside the conventional cloud, while only a minimum amount of data has to be transferred between them. Though the idea seems straightforward, we are facing challenges including i) how to find the best partition of a deep structure; ii) how to deploy the component at an edge device that only has limited computation power; and iii) how to minimize the overall execution latency. Our answers to these questions are a set of strategies in JALAD, including 1) A normalization based in-layer data compression strategy by jointly considering compression rate and model accuracy; 2) A latency-aware deep decoupling strategy to minimize the overall execution latency; and 3) An edge-cloud structure adaptation strategy that dynamically changes the decoupling for different network conditions. Experiments demonstrate that our solution can significantly reduce the execution latency: it speeds up the overall inference execution with a guaranteed model accuracy loss.

cs.DC↗

Weakly Supervised Dense Event Captioning in Videos

Dense event captioning aims to detect and describe all events of interest contained in a video. Despite the advanced development in this area, existing methods tackle this task by making use of dense temporal annotations, which is dramatically source-consuming. This paper formulates a new problem: weakly supervised dense event captioning, which does not require temporal segment annotations for model training. Our solution is based on the one-to-one correspondence assumption, each caption describes one temporal segment, and each temporal segment has one caption, which holds in current benchmark datasets and most real-world cases. We decompose the problem into a pair of dual problems: event captioning and sentence localization and present a cycle system to train our model. Extensive experimental results are provided to demonstrate the ability of our model on both dense event captioning and sentence localization in videos.

cs.CV↗

To Find Where You Talk: Temporal Sentence Localization in Video with Attention Based Location Regression

Given an untrimmed video and a sentence description, temporal sentence localization aims to automatically determine the start and end points of the described sentence within the video. The problem is challenging as it needs the understanding of both video and sentence. Existing research predominantly employs a costly "scan and localize" framework, neglecting the global video context and the specific details within sentences which play as critical issues for this problem. In this paper, we propose a novel Attention Based Location Regression (ABLR) approach to solve the temporal sentence localization from a global perspective. Specifically, to preserve the context information, ABLR first encodes both video and sentence via Bidirectional LSTM networks. Then, a multi-modal co-attention mechanism is introduced to generate not only video attention which reflects the global video structure, but also sentence attention which highlights the crucial details for temporal localization. Finally, a novel attention based location regression network is designed to predict the temporal coordinates of sentence query from the previous attention. ABLR is jointly trained in an end-to-end manner. Comprehensive experiments on ActivityNet Captions and TACoS datasets demonstrate both the effectiveness and the efficiency of the proposed ABLR approach.

cs.CV↗

Billion-scale Network Embedding with Iterative Random Projection

Network embedding, which learns low-dimensional vector representation for nodes in the network, has attracted considerable research attention recently. However, the existing methods are incapable of handling billion-scale networks, because they are computationally expensive and, at the same time, difficult to be accelerated by distributed computing schemes. To address these problems, we propose RandNE (Iterative Random Projection Network Embedding), a novel and simple billion-scale network embedding method. Specifically, we propose a Gaussian random projection approach to map the network into a low-dimensional embedding space while preserving the high-order proximities between nodes. To reduce the time complexity, we design an iterative projection procedure to avoid the explicit calculation of the high-order proximities. Theoretical analysis shows that our method is extremely efficient, and friendly to distributed computing schemes without any communication cost in the calculation. We also design a dynamic updating procedure which can efficiently incorporate the dynamic changes of the networks without error aggregation. Extensive experimental results demonstrate the efficiency and efficacy of RandNE over state-of-the-art methods in several tasks including network reconstruction, link prediction and node classification on multiple datasets with different scales, ranging from thousands to billions of nodes and edges.

cs.SI↗

Learning-to-Ask: Knowledge Acquisition via 20 Questions

Almost all the knowledge empowered applications rely upon accurate knowledge, which has to be either collected manually with high cost, or extracted automatically with unignorable errors. In this paper, we study 20 Questions, an online interactive game where each question-response pair corresponds to a fact of the target entity, to acquire highly accurate knowledge effectively with nearly zero labor cost. Knowledge acquisition via 20 Questions predominantly presents two challenges to the intelligent agent playing games with human players. The first one is to seek enough information and identify the target entity with as few questions as possible, while the second one is to leverage the remaining questioning opportunities to acquire valuable knowledge effectively, both of which count on good questioning strategies. To address these challenges, we propose the Learning-to-Ask (LA) framework, within which the agent learns smart questioning strategies for information seeking and knowledge acquisition by means of deep reinforcement learning and generalized matrix factorization respectively. In addition, a Bayesian approach to represent knowledge is adopted to ensure robustness to noisy user responses. Simulating experiments on real data show that LA is able to equip the agent with effective questioning strategies, which result in high winning rates and rapid knowledge acquisition. Moreover, the questioning strategies for information seeking and knowledge acquisition boost the performance of each other, allowing the agent to start with a relatively small knowledge set and quickly improve its knowledge base in the absence of constant human supervision.

cs.AI↗

Structural Deep Embedding for Hyper-Networks

Network embedding has recently attracted lots of attentions in data mining. Existing network embedding methods mainly focus on networks with pairwise relationships. In real world, however, the relationships among data points could go beyond pairwise, i.e., three or more objects are involved in each relationship represented by a hyperedge, thus forming hyper-networks. These hyper-networks pose great challenges to existing network embedding methods when the hyperedges are indecomposable, that is to say, any subset of nodes in a hyperedge cannot form another hyperedge. These indecomposable hyperedges are especially common in heterogeneous networks. In this paper, we propose a novel Deep Hyper-Network Embedding (DHNE) model to embed hyper-networks with indecomposable hyperedges. More specifically, we theoretically prove that any linear similarity metric in embedding space commonly used in existing methods cannot maintain the indecomposibility property in hyper-networks, and thus propose a new deep model to realize a non-linear tuplewise similarity function while preserving both local and global proximities in the formed embedding space. We conduct extensive experiments on four different types of hyper-networks, including a GPS network, an online social network, a drug network and a semantic network. The empirical results demonstrate that our method can significantly and consistently outperform the state-of-the-art algorithms.

cs.SI↗

Incorporating External Knowledge to Answer Open-Domain Visual Questions with Dynamic Memory Networks

Visual Question Answering (VQA) has attracted much attention since it offers insight into the relationships between the multi-modal analysis of images and natural language. Most of the current algorithms are incapable of answering open-domain questions that require to perform reasoning beyond the image contents. To address this issue, we propose a novel framework which endows the model capabilities in answering more complex questions by leveraging massive external knowledge with dynamic memory networks. Specifically, the questions along with the corresponding images trigger a process to retrieve the relevant information in external knowledge bases, which are embedded into a continuous vector space by preserving the entity-relation structures. Afterwards, we employ dynamic memory networks to attend to the large body of facts in the knowledge graph and images, and then perform reasoning over these facts to generate corresponding answers. Extensive experiments demonstrate that our model not only achieves the state-of-the-art performance in the visual question answering task, but can also answer open-domain questions effectively by leveraging the external knowledge.

cs.CV↗

TIMERS: Error-Bounded SVD Restart on Dynamic Networks

Singular Value Decomposition (SVD) is a popular approach in various network applications, such as link prediction and network parameter characterization. Incremental SVD approaches are proposed to process newly changed nodes and edges in dynamic networks. However, incremental SVD approaches suffer from serious error accumulation inevitably due to approximation on incremental updates. SVD restart is an effective approach to reset the aggregated error, but when to restart SVD for dynamic networks is not addressed in literature. In this paper, we propose TIMERS, Theoretically Instructed Maximum-Error-bounded Restart of SVD, a novel approach which optimally sets the restart time in order to reduce error accumulation in time. Specifically, we monitor the margin between reconstruction loss of incremental updates and the minimum loss in SVD model. To reduce the complexity of monitoring, we theoretically develop a lower bound of SVD minimum loss for dynamic networks and use the bound to replace the minimum loss in monitoring. By setting a maximum tolerated error as a threshold, we can trigger SVD restart automatically when the margin exceeds this threshold.We prove that the time complexity of our method is linear with respect to the number of local dynamic changes, and our method is general across different types of dynamic networks. We conduct extensive experiments on several synthetic and real dynamic networks. The experimental results demonstrate that our proposed method significantly outperforms the existing methods by reducing 27% to 42% in terms of the maximum error for dynamic network reconstruction when fixing the number of restarts. Our method reduces the number of restarts by 25% to 50% when fixing the maximum error tolerated.

cs.SI↗

A Survey on Network Embedding

Network embedding assigns nodes in a network to low-dimensional representations and effectively preserves the network structure. Recently, a significant amount of progresses have been made toward this emerging network analysis paradigm. In this survey, we focus on categorizing and then reviewing the current development on network embedding methods, and point out its future research directions. We first summarize the motivation of network embedding. We discuss the classical graph embedding algorithms and their relationship with network embedding. Afterwards and primarily, we provide a comprehensive overview of a large number of network embedding methods in a systematic manner, covering the structure- and property-preserving network embedding methods, the network embedding methods with side information and the advanced information preserving network embedding methods. Moreover, several evaluation approaches for network embedding and some useful online resources, including the network data sets and softwares, are reviewed, too. Finally, we discuss the framework of exploiting these network embedding methods to build an effective system and point out some potential future directions.

cs.SI↗

Structural patterns of information cascades and their implications for dynamics and semantics

Information cascades are ubiquitous in both physical society and online social media, taking on large variations in structures, dynamics and semantics. Although the dynamics and semantics of information cascades have been studied, the structural patterns and their correlations with dynamics and semantics are largely unknown. Here we explore a large-scale dataset including $432$ million information cascades with explicit records of spreading traces, spreading behaviors, information content as well as user profiles. We find that the structural complexity of information cascades is far beyond the previous conjectures. We first propose a ten-dimensional metric to quantify the structural characteristics of information cascades, reflecting cascade size, silhouette, direction and activity aspects. We find that bimodal law governs majority of the metrics, information flows in cascades have four directions, and the self-loop number and average activity of cascades follows power law. We then analyze the high-order structural patterns of information cascades. Finally, we evaluate to what extent the structural features of information cascades can explain its dynamic patterns and semantics, and finally uncover some notable implications of structural patterns in information cascades. Our discoveries also provide a foundation for the microscopic mechanisms for information spreading, potentially leading to implications for cascade prediction and outlier detection.

cs.SI↗

Understanding Performance of Edge Content Caching for Mobile Video Streaming

Today's Internet has witnessed an increase in the popularity of mobile video streaming, which is expected to exceed 3/4 of the global mobile data traffic by 2019. To satisfy the considerable amount of mobile video requests, video service providers have been pushing their content delivery infrastructure to edge networks--from regional CDN servers to peer CDN servers (e.g., smartrouters in users' homes)--to cache content and serve users with storage and network resources nearby. Among the edge network content caching paradigms, Wi-Fi access point caching and cellular base station caching have become two mainstream solutions. Thus, understanding the effectiveness and performance of these solutions for large-scale mobile video delivery is important. However, the characteristics and request patterns of mobile video streaming are unclear in practical wireless network. In this paper, we use real-world datasets containing 50 million trace items of nearly 2 million users viewing more than 0.3 million unique videos using mobile devices in a metropolis in China over 2 weeks, not only to understand the request patterns and user behaviors in mobile video streaming, but also to evaluate the effectiveness of Wi-Fi and cellular-based edge content caching solutions. To understand performance of edge content caching for mobile video streaming, we first present temporal and spatial video request patterns, and we analyze their impacts on caching performance using frequency-domain and entropy analysis approaches. We then study the behaviors of mobile video users, including their mobility and geographical migration behaviors. Using trace-driven experiments, we compare strategies for edge content caching including LRU and LFU, in terms of supporting mobile video requests. Moreover, we design an efficient caching strategy based on the measurement insights and experimentally evaluate its performance.

cs.MM↗

Social- and Mobility-Aware Device-to-Device Content Delivery

Mobile online social network services have seen a rapid increase, in which the huge amount of user-generated social media contents propagating between users via social connections has significantly challenged the traditional content delivery paradigm: First, replicating all of the contents generated by users to edge servers that well "fit" the receivers becomes difficult due to the limited bandwidth and storage capacities. Motivated by device-to-device (D2D) communication that allows users with smart devices to transfer content directly, we propose replicating bandwidth-intensive social contents in a device-to-device manner. Based on large-scale measurement studies on social content propagation and user mobility patterns in edge-network regions, we observe that (1) Device-to-device replication can significantly help users download social contents from nearby neighboring peers; (2) Both social propagation and mobility patterns affect how contents should be replicated; (3) The replication strategies depend on regional characteristics ({\em e.g.}, how users move across regions). Using these measurement insights, we propose a joint \emph{propagation- and mobility-aware} content replication strategy for edge-network regions, in which social contents are assigned to users in edge-network regions according to a joint consideration of social graph, content propagation and user mobility. We formulate the replication scheduling as an optimization problem and design distributed algorithm only using historical, local and partial information to solve it. Trace-driven experiments further verify the superiority of our proposal: compared with conventional pure movement-based and popularity-based approach, our design can significantly ($2-4$ times) improve the amount of social contents successfully delivered by device-to-device replication.

cs.MM↗