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Wenxiao Zhao

Publications and source records attributed to Wenxiao Zhao.

At least 19 recordsLinked to original sources

StepAudio 3 Music Technical Report

We introduce StepAudio 3 Music, a large-scale, long-form music generation model that supports explicit musical planning and open-domain text-controlled generation. The StepAudio Music Tokenizer represents audio as a 50-Hz stream from a 65536-entry single codebook, using semantically informed self-supervised and multi-task training to preserve musical structure and reconstruction-relevant information. A flow-matching diffusion Transformer (DiT) predicts continuous StepAudio VAE latents, which our VAE decoder converts into 48-kHz audio. This discrete-continuous design is guided by comparisons of single-codebook VQ, Semantic and Acoustic RVQ, and different DiT configurations. For explicit planning, a Mixture-of-Experts autoregressive model uses ABC notation to produce an intermediate arrangement plan (ABC-CoT) before predicting music tokens, making harmony, rhythm, and melodic structure part of the generation context. A progressive training curriculum and supervised fine-tuning support song and instrumental generation, accompaniment generation from dry vocals, and cover-song synthesis for up to 5 minutes and 30 seconds. With reinforcement learning via direct preference optimization (DPO), the final model achieves the highest AudioBox Content Enjoyment, Content Usefulness, and Production Quality scores and the highest MuQ-MuLan similarity among the evaluated systems, with competitive SongBench results. On the preliminary Artificial Analysis Music Arena Vocals leaderboard, it obtains a Quality Elo of 1105, behind only Suno V5.5 and Mureka and ahead of Suno V5, MiniMax models, and other systems. Audio demonstrations are available at https://stepaudiollm.github.io/step-audio-3-music.

eess.AS

Codebook Agent: Amortized Topology Design for LLM Multi-Agent Systems

Adapting the communication topology of an LLM multi-agent system to each query improves both accuracy and efficiency, yet current designers treat this as conditional graph generation: a variational, autoregressive, or diffusion decoder searches the $N \times N$ adjacency space, and a graph-network proxy trained on utility and a structural cost such as edge count ranks the sampled candidates. We argue that this formulation is misaligned with the problem. Empirically, topologies that survive a reward filter collapse to about six distinct graphs even when the codebook capacity grows from 8 to 64; edge count is negatively correlated with measured token consumption (Pearson $r \approx -0.4$), so sparsifying the graph makes inference more expensive; and a message-passing scorer over agent-profile nodes is adjacency-invariant whenever agents share a profile---the default configuration of published benchmarks---so it cannot rank candidates at all in that regime. These three facts motivate Codebook Agent: a vector-quantized autoencoder compresses successful topologies into a query-independent 16-entry codebook; a reward-weighted MLP maps the query embedding to a distribution over codes; and an MLP proxy that reads the flattened adjacency, regressed on measured utility and per-task normalized token cost, reranks the top decoded candidates in a single batched forward pass. With no iterative search and no message passing at test time, Codebook Agent is the most accurate method on all six benchmarks we compare (84.6 average against 83.0 for the strongest prior designer), emits a topology in 2.4 ms, and uses 21.9--33.2% fewer LLM tokens.

cs.AI

Privacy-Preserving Topology-Guided Safety for LLM-Based Multi-Agent Systems via Federated Graph Learning

Topology-guided safeguards for LLM-based multi-agent systems (MAS) train a GNN over the inter-agent communication graph to localize risky agents and intervene on the topology---but they assume one operator can pool all labeled traces. Across organizations that assumption breaks: episodes contain private prompts, tool outputs, and proprietary workflows, and no silo alone sees the full attack distribution. We cast privacy-preserving MAS safeguarding as graph federated learning and instantiate FGLGuard: each operator fits an edge-featured graph attention detector on its own judge-labeled episode graphs and shares only model updates. The method couples a proximal local objective for non-IID clients, domain-balanced aggregation, over-refusal-constrained threshold calibration, corroborated upstream scoring, and a guarded rewrite for blocked answers. Federation is not optional: off-the-shelf transfer collapses under distribution shift (AUROC 0.51 to 0.70 only after in-domain retraining), so a deployable guard must adapt on each site's private traces. On Agent-SafetyBench, R-Judge, and AgentDojo, federated FGLGuard exceeds the in-domain centralized ceiling on all three benchmarks without pooling any data---where unsupervised anomaly guards and local-only training fail. One guard federated across four different-domain operators comes within 0.03 AUROC of multi-domain centralization, while any single-domain guard collapses on the others. Live FGLGuard cuts AgentDojo's ground-truth attack-success rate by 43% at near-unguarded utility, zero API cost, and negligible capability loss.

cs.CR

RUBRIC: Realism--Utility Balanced Ranking for Imbalanced Classification

Class imbalance poses a fundamental challenge in risk-sensitive applications such as fraud detection and medical diagnosis, where minority-class samples are scarce yet critical for accurate classification. Existing oversampling methods generate synthetic samples to rebalance class distributions; however, they often produce large numbers of low-quality candidates that distort decision boundaries or introduce artifacts, leading to overfitting and degraded generalization. In this work, we introduce RUBRIC, a generator-agnostic filtering framework that formulates synthetic sample selection as a quality-over-quantity optimization problem. RUBRIC ranks candidates using a realism-utility trade-off: realism is quantified by a learned discriminator that distinguishes real samples from synthetic samples, while utility captures proximity to the decision boundary through a concave margin-based scoring function. We show that, under mild regularity conditions, the proposed filtering strategy monotonically tightens the generalization bound for margin-based classifiers by jointly reducing distribution shift and suppressing near-negative tail contributions. Through extensive experiments on credit-card fraud detection and other imbalanced benchmarks, we demonstrate that RUBRIC improves F1-macro and recall while maintaining comparable ROC-AUC across several generators. We also provide explicit lambda-sensitivity analysis to show how users can recover AUPRC when ranking quality is prioritized.

cs.LG

Se-DPO: Self-Evolving Token Credit for Direct Preference Optimization

Direct Preference Optimization (DPO) aggregates token-level log-probability ratios via uniform summation, implicitly treating all tokens as contributing equally to the preference signal. However, the contribution of individual tokens to the preference signal varies. We introduce token credit, which modulates each token's KL regularization based on its contribution to the preference outcome. We derive that effective token credit is proportional to the magnitude of each token's implicit reward, and observe that this quantity evolves substantially during training. This implies that static token credit becomes increasingly misaligned as training progresses. In this work, we propose Se-DPO (Self-Evolving Token Credit for DPO), a live mechanism that derives token credit from the model's own evolving internal signals during DPO training. Since the reward signal varies in reliability across positions, Se-DPO calibrates token credit based on both the strength and the confidence of each token's contribution. Se-DPO requires no external models, adding only a lightweight calibration network with minimal computational overhead. Experiments show that Se-DPO improves over DPO by up to 9.8 points on AlpacaEval~2 and 12.2 points on Arena-Hard.

cs.CL

A-SR: Self-Evolving Agentic LLMs for Symbolic Regression via Hierarchical Coordination

Symbolic regression aims to discover closed-form equations from data, but existing LLM-guided methods often rely on a unified proposal loop that compresses heterogeneous search failures into a scalar score and a single prompt. We propose A-SR, a self-evolving agentic framework that shifts the control unit from expression edits to role-conditioned evidence views. A-SR coordinates formula discovery through routing among coordination protocols, an online evaluator-reward role policy, and state-routed process memory. During search, evaluator feedback characterizes reliability and productivity, updates role-level utilities, and routes elite motifs, failure traces, and validity diagnostics to different agents. The framework self-evolves at two timescales: within a run, it adapts the search process without updating LLM parameters; across runs, recorded trajectories can be distilled into open-source LLMs as role-conditioned proposal priors. Averaged over the four LSR-Synth scientific domains in LLM-SRBench, A-SR improves Acc@0.01 over baselines from 25.79% to 48.30% with Llama3.1-8B, while A-SR-LoRA improves the corresponding Qwen3-4B result from 24.58% to 38.29%. On four real-world scientific discovery tasks, A-SR obtains the best in-distribution or out-of-distribution normalized mean squared error on 7 of 8 reported metrics.

cs.CL

AutoSupervision: Closing the Feedback Loop in Scientific Workflows with Grounded Revision Verification

Recent advances in large language models (LLMs) have enabled AI systems to assist scientific research and peer review. However, an essential capability for reliable AI-assisted scientific workflows remains underexplored: verifying whether reviewer feedback leads to meaningful and evidence-supported manuscript improvements. We introduce AutoSupervision, which evaluates whether scientific manuscript revisions genuinely address reviewer concerns through grounded evidence. AutoSupervision leverages transparent peer-review records as a natural source of supervision, where reviewer comments specify scientific concerns, author responses describe claimed resolutions, and revised manuscripts provide evidence of changes. Given reviewer comments, author responses, and revised manuscripts, models must characterize reviewer concerns, determine whether concerns have been addressed, and identify supporting manuscript evidence. We construct AutoSupervision from 56,000 Nature Communications articles and corresponding review records. Then we conducted experiments on LLMs, the ablation study, and the case study. Our results show that while LLMs perform well in characterizing reviewer concerns, with GPT-5.5 achieving a score of 0.754, evidence-based verification remains the primary bottleneck, with the best-performing model reaching only 0.501.

cs.CL

Forgetting-Factor Regret for Online Zero-Sum Games

This paper studies dynamic equilibrium tracking in online two-player zero-sum games with time-varying convex-concave payoff functions. Existing regret metrics for online saddle-point problems usually aggregate historical payoffs with uniform weights, and hence may fail to characterize the real-time tracking performance with respect to the current Nash equilibrium (NE). To address this issue, we introduce a zero-sum game regret function with a forgetting factor, which assigns exponentially decaying weights to past saddle gaps and emphasizes recent performance. This metric directly links regret minimization to the tracking of time-varying NEs. Within this framework, we investigate three online algorithms under different computational and information settings. For first-order feedback, we analyze projected gradient descent-ascent and design a projection-free online Frank-Wolfe method to reduce the computational cost of projections. For zeroth-order feedback, we develop a deterministic finite-difference method that only uses function-value queries. For all three algorithms, we establish forgetting-factor regret bounds that explicitly characterize the effects of NE variation, payoff variation, and gradient-estimation error. We further provide sufficient conditions under which the proposed regret converges to zero, thereby certifying asymptotic tracking of time-varying NEs. The numerical example validates the theoretical results and illustrates the tracking advantage of the proposed regret metric.

math.OC

Recursive Sparse Parameter Identification of Multivariate ARMAX Systems with Non-stationary Observations and Colored Noise

The classical sparse parameter identification methods are usually based on the iterative basis selection such as greedy algorithms, or the numerical optimization of regularized cost functions such as LASSO and Bayesian posterior probability distribution, etc., which, however, are not suitable for online sparsity inference when data arrive sequentially. This paper presents recursive algorithms for sparse parameter identification of multivariate stochastic systems with non-stationary observations. First, a new bivariate criterion function is presented by introducing an auxiliary variable matrix into a weighted $L_1$ regularization criterion. The new criterion function is subsequently decomposed into two solvable subproblems via alternating optimization of the two variable matrices, for which the optimizers can be explicitly formulated into recursive equations. Second, under the non-stationary and non-persistent excitation conditions on the systems, theoretical properties of the recursive algorithms are established. That is, the estimates are proved to be with (i) set convergence, i.e., the accurate estimation of the sparse index set of the unknown parameter matrix, and (ii) parameter convergence, i.e., the consistent estimation for values of the non-zero elements of the unknown parameter matrix. Finally, numerical examples are given to support the theoretical analysis.

eess.SY

ACE-Step 1.5: Pushing the Boundaries of Open-Source Music Generation

We present ACE-Step v1.5, a highly efficient open-source music foundation model that brings commercial-grade generation to consumer hardware. On commonly used evaluation metrics, ACE-Step v1.5 achieves quality beyond most commercial music models while remaining extremely fast -- under 2 seconds per full song on an A100 and under 10 seconds on an RTX 3090. The model runs locally with less than 4GB of VRAM, and supports lightweight personalization: users can train a LoRA from just a few songs to capture their own style. At its core lies a novel hybrid architecture where the Language Model (LM) functions as an omni-capable planner: it transforms simple user queries into comprehensive song blueprints -- scaling from short loops to 10-minute compositions -- while synthesizing metadata, lyrics, and captions via Chain-of-Thought to guide the Diffusion Transformer (DiT). Uniquely, this alignment is achieved through intrinsic reinforcement learning relying solely on the model's internal mechanisms, thereby eliminating the biases inherent in external reward models or human preferences. Beyond standard synthesis, ACE-Step v1.5 unifies precise stylistic control with versatile editing capabilities -- such as cover generation, repainting, and vocal-to-BGM conversion -- while maintaining strict adherence to prompts across 50+ languages. This paves the way for powerful tools that seamlessly integrate into the creative workflows of music artists, producers, and content creators. The code, the model weights and the demo are available at: https://ace-step.github.io/ace-step-v1.5.github.io/

cs.SD

Online Algorithms for Recovery of Low-Rank Parameter Matrix in Non-stationary Stochastic Systems

This paper presents a two-stage online algorithm for recovery of low-rank parameter matrix in non-stationary stochastic systems. The first stage applies the recursive least squares (RLS) estimator combined with its singular value decomposition to estimate the unknown parameter matrix within the system, leveraging RLS for adaptability and SVD to reveal low-rank structure. The second stage introduces a weighted nuclear norm regularization criterion function, where adaptive weights derived from the first-stage enhance low-rank constraints. The regularization criterion admits an explicit and online computable solution, enabling efficient online updates when new data arrive without reprocessing historical data. Under the non-stationary and the non-persistent excitation conditions on the systems, the algorithm provably achieves: (i) the true rank of the unknown parameter matrix can be identified with a finite number of observations, (ii) the values of the matrix components can be consistently estimated as the number of observations increases, and (iii) the asymptotical normality of the algorithm is established as well. Such properties are termed oracle properties in the literature. Numerical simulations validate performance of the algorithm in estimation accuracy.

eess.SY

Explore the Reasoning Capability of LLMs in the Chess Testbed

Reasoning is a central capability of human intelligence. In recent years, with the advent of large-scale datasets, pretrained large language models have emerged with new capabilities, including reasoning. However, these models still struggle with long-term, complex reasoning tasks, such as playing chess. Based on the observation that expert chess players employ a dual approach combining long-term strategic play with short-term tactical play along with language explanation, we propose improving the reasoning capability of large language models in chess by integrating annotated strategy and tactic. Specifically, we collect a dataset named MATE, which consists of 1 million chess positions with candidate moves annotated by chess experts for strategy and tactics. We finetune the LLaMA-3-8B model and compare it against state-of-the-art commercial language models in the task of selecting better chess moves. Our experiments show that our models perform better than GPT, Claude, and Gemini models. We find that language explanations can enhance the reasoning capability of large language models.

cs.CL

CtrSVDD: A Benchmark Dataset and Baseline Analysis for Controlled Singing Voice Deepfake Detection

Recent singing voice synthesis and conversion advancements necessitate robust singing voice deepfake detection (SVDD) models. Current SVDD datasets face challenges due to limited controllability, diversity in deepfake methods, and licensing restrictions. Addressing these gaps, we introduce CtrSVDD, a large-scale, diverse collection of bonafide and deepfake singing vocals. These vocals are synthesized using state-of-the-art methods from publicly accessible singing voice datasets. CtrSVDD includes 47.64 hours of bonafide and 260.34 hours of deepfake singing vocals, spanning 14 deepfake methods and involving 164 singer identities. We also present a baseline system with flexible front-end features, evaluated against a structured train/dev/eval split. The experiments show the importance of feature selection and highlight a need for generalization towards deepfake methods that deviate further from training distribution. The CtrSVDD dataset and baselines are publicly accessible.

eess.AS

A Class of Convex Optimization-Based Recursive Algorithms for Identification of Stochastic Systems

Focusing on identification, this paper develops a class of convex optimization-based criteria and correspondingly the recursive algorithms to estimate the parameter vector $θ^{*}$ of a stochastic dynamic system. Not only do the criteria include the classical least-squares estimator but also the $L_l=|\cdot|^l, l\geq 1$, the Huber, the Log-cosh, and the Quantile costs as special cases. First, we prove that the minimizers of the convex optimization-based criteria converge to $θ^{*}$ with probability one. Second, the recursive algorithms are proposed to find the estimates, which minimize the convex optimization-based criteria, and it is shown that these estimates also converge to the true parameter vector with probability one. Numerical examples are given, justifying the performance of the proposed algorithms including the strong consistency of the estimates, the robustness against outliers in the observations, and higher efficiency in online computation compared with the kernel-based regularization method due to the recursive nature.

math.OC

Achieving Social Optimum in Non-convex Cooperative Aggregative Games: A Distributed Stochastic Annealing Approach

This paper designs a distributed stochastic annealing algorithm for non-convex cooperative aggregative games, whose agents' cost functions not only depend on agents' own decision variables but also rely on the sum of agents' decision variables. To seek the the social optimum of cooperative aggregative games, a distributed stochastic annealing algorithm is proposed, where the local cost functions are non-convex and the communication topology between agents is time varying. The weak convergence to the social optimum of the algorithm is further analyzed. A numerical example is given to illustrate the effectiveness of the proposed algorithm.

math.OC

RefineGAN: Universally Generating Waveform Better than Ground Truth with Highly Accurate Pitch and Intensity Responses

Most GAN(Generative Adversarial Network)-based approaches towards high-fidelity waveform generation heavily rely on discriminators to improve their performance. However, GAN methods introduce much uncertainty into the generation process and often result in mismatches of pitch and intensity, which is fatal when it comes to sensitive use cases such as singing voice synthesis(SVS). To address this problem, we propose RefineGAN, a high-fidelity neural vocoder focused on the robustness, pitch and intensity accuracy, and high-speed full-band audio generation. We applyed a pitch-guided refine architecture with a multi-scale spectrogram-based loss function to help stabilize the training process and maintain the robustness of the neural vocoder while using the GAN-based training method. Audio generated using this method shows a better performance in subjective tests when compared with the ground-truth audio. This result shows that the fidelity is even improved during the waveform reconstruction by eliminating defects produced by recording procedures. Moreover, it shows that models trained on a specified type of data can perform on totally unseen language and unseen speaker identically well. Generated sample pairs are provided onhttps://timedomain-tech.github.io/refinegan/.

cs.SD

Distributed System Identification for Linear Stochastic Systems with Binary Sensors

The problem of distributed identification of linear stochastic system with unknown coefficients over time-varying networks is considered. For estimating the unknown coefficients, each agent in the network can only access the input and the binary-valued output of the local system. Compared with the existing works on distributed optimization and estimation, the binary-valued local output observation considered in the paper makes the problem challenging. By assuming that the agent in the network can communicate with its adjacent neighbours, a stochastic approximation based distributed identification algorithm is proposed, and the consensus and convergence of the estimates are established. Finally, a numerical example is given showing that the simulation results are consistent with the theoretical analysis.

eess.SY

Sparse System Identification for Stochastic Feedback Control Systems

Focusing on identification, this paper develops techniques to reconstruct zero and nonzero elements of a sparse parameter vector of a stochastic dynamic system under feedback control, for which the current input may depend on the past inputs and outputs, system noises as well as exogenous dithers. First, a sparse parameter identification algorithm is introduced based on L2 norm with L1 regularization, where the adaptive weights are adopted in the optimization variables of L1 term. Second, estimates generated by the algorithm are shown to have both set and parameter convergence. That is, sets of the zero and nonzero elements in the parameter can be correctly identified with probability one using a finite number of observations, and estimates of the nonzero elements converge to the true values almost surely. Third, it is shown that the results are applicable to a large number of applications, including variable selection, open-loop identification, and closed-loop control of stochastic systems. Finally, numerical examples are given to support the theoretical analysis.

eess.SY