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Wenyi Ge

Publications and source records attributed to Wenyi Ge.

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DAGLFNet: Deep Feature Attention Guided Global and Local Feature Fusion for Pseudo-Image Point Cloud Segmentation

Environmental perception systems are crucial for high-precision mapping and autonomous navigation, with LiDAR serving as a core sensor providing accurate 3D point cloud data. Efficiently processing unstructured point clouds while extracting structured semantic information remains a significant challenge. In recent years, numerous pseudo-image-based representation methods have emerged to balance efficiency and performance by fusing 3D point clouds with 2D grids. However, the fundamental inconsistency between the pseudo-image representation and the original 3D information critically undermines 2D-3D feature fusion, posing a primary obstacle for coherent information fusion and leading to poor feature discriminability. This work proposes DAGLFNet, a pseudo-image-based semantic segmentation framework designed to extract discriminative features. It incorporates three key components: first, a Global-Local Feature Fusion Encoding (GL-FFE) module to enhance intra-set local feature correlation and capture global contextual information; second, a Multi-Branch Feature Extraction (MB-FE) network to capture richer neighborhood information and improve the discriminability of contour features; and third, a Feature Fusion via Deep Feature-guided Attention (FFDFA) mechanism to refine cross-channel feature fusion precision. Experimental evaluations demonstrate that DAGLFNet achieves mean Intersection-over-Union (mIoU) scores of 69.9% and 78.7% on the validation sets of SemanticKITTI and nuScenes, respectively. The method achieves an excellent balance between accuracy and efficiency.

cs.CV

SRMambaV2: Biomimetic Attention for Sparse Point Cloud Upsampling in Autonomous Driving

Upsampling LiDAR point clouds in autonomous driving scenarios remains a significant challenge due to the inherent sparsity and complex 3D structures of the data. Recent studies have attempted to address this problem by converting the complex 3D spatial scenes into 2D image super-resolution tasks. However, due to the sparse and blurry feature representation of range images, accurately reconstructing detailed and complex spatial topologies remains a major difficulty. To tackle this, we propose a novel sparse point cloud upsampling method named SRMambaV2, which enhances the upsampling accuracy in long-range sparse regions while preserving the overall geometric reconstruction quality. Specifically, inspired by human driver visual perception, we design a biomimetic 2D selective scanning self-attention (2DSSA) mechanism to model the feature distribution in distant sparse areas. Meanwhile, we introduce a dual-branch network architecture to enhance the representation of sparse features. In addition, we introduce a progressive adaptive loss (PAL) function to further refine the reconstruction of fine-grained details during the upsampling process. Experimental results demonstrate that SRMambaV2 achieves superior performance in both qualitative and quantitative evaluations, highlighting its effectiveness and practical value in automotive sparse point cloud upsampling tasks.

cs.CV

SRMamba: Mamba for Super-Resolution of LiDAR Point Clouds

In recent years, range-view-based LiDAR point cloud super-resolution techniques attract significant attention as a low-cost method for generating higher-resolution point cloud data. However, due to the sparsity and irregular structure of LiDAR point clouds, the point cloud super-resolution problem remains a challenging topic, especially for point cloud upsampling under novel views. In this paper, we propose SRMamba, a novel method for super-resolution of LiDAR point clouds in sparse scenes, addressing the key challenge of recovering the 3D spatial structure of point clouds from novel views. Specifically, we implement projection technique based on Hough Voting and Hole Compensation strategy to eliminate horizontally linear holes in range image. To improve the establishment of long-distance dependencies and to focus on potential geometric features in vertical 3D space, we employ Visual State Space model and Multi-Directional Scanning mechanism to mitigate the loss of 3D spatial structural information due to the range image. Additionally, an asymmetric U-Net network adapts to the input characteristics of LiDARs with different beam counts, enabling super-resolution reconstruction for multi-beam point clouds. We conduct a series of experiments on multiple challenging public LiDAR datasets (SemanticKITTI and nuScenes), and SRMamba demonstrates significant superiority over other algorithms in both qualitative and quantitative evaluations.

cs.CV

Real-Time Animatable 2DGS-Avatars with Detail Enhancement from Monocular Videos

High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and social media. However, existing methods still face substantial challenges in capturing fine geometric details and maintaining animation stability, particularly under dynamic or complex poses. To address these issues, we propose a novel real-time framework for animatable human avatar reconstruction based on 2D Gaussian Splatting (2DGS). By leveraging 2DGS and global SMPL pose parameters, our framework not only aligns positional and rotational discrepancies but also enables robust and natural pose-driven animation of the reconstructed avatars. Furthermore, we introduce a Rotation Compensation Network (RCN) that learns rotation residuals by integrating local geometric features with global pose parameters. This network significantly improves the handling of non-rigid deformations and ensures smooth, artifact-free pose transitions during animation. Experimental results demonstrate that our method successfully reconstructs realistic and highly animatable human avatars from monocular videos, effectively preserving fine-grained details while ensuring stable and natural pose variation. Our approach surpasses current state-of-the-art methods in both reconstruction quality and animation robustness on public benchmarks.

cs.CV