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Wenzhen Yuan

Publications and source records attributed to Wenzhen Yuan.

At least 37 records · Page 2Linked to original sources

In-Vivo Skin 3-D Surface Reconstruction and Wrinkle Depth Estimation using Handheld High Resolution Tactile Sensing

Three-dimensional (3-D) skin surface reconstruction offers promise for objective and quantitative dermatological assessment, but no portable, high-resolution device exists that has been validated and used for depth reconstruction across various body locations. We present a compact 3-D skin reconstruction probe based on GelSight tactile imaging with a custom elastic gel and a learning-based reconstruction algorithm for micron-level wrinkle height estimation. Our probe, integrated into a handheld probe with force sensing for consistent contact, achieves a mean absolute error of 12.55 micron on wrinkle-like test objects. In a study with 15 participants without skin disorders, we provide the first validated wrinkle depth metrics across multiple body regions. We further demonstrate statistically significant reductions in wrinkle height at three locations following over-the-counter moisturizer application. Our work offers a validated tool for clinical and cosmetic skin analysis, with potential applications in diagnosis, treatment monitoring, and skincare efficacy evaluation.

cs.CV↗

Wisdom of the Crowd: Reinforcement Learning from Coevolutionary Collective Feedback

Reinforcement learning (RL) has significantly enhanced the reasoning capabilities of large language models (LLMs), but its reliance on expensive human-labeled data or complex reward models severely limits scalability. While existing self-feedback methods aim to address this problem, they are constrained by the capabilities of a single model, which can lead to overconfidence in incorrect answers, reward hacking, and even training collapse. To this end, we propose Reinforcement Learning from Coevolutionary Collective Feedback (RLCCF), a novel RL framework that enables multi-model collaborative evolution without external supervision. Specifically, RLCCF optimizes the ability of a model collective by maximizing its Collective Consistency (CC), which jointly trains a diverse ensemble of LLMs and provides reward signals by voting on collective outputs. Moreover, each model's vote is weighted by its Self-Consistency (SC) score, ensuring that more confident models contribute more to the collective decision. Benefiting from the diverse output distributions and complementary abilities of multiple LLMs, RLCCF enables the model collective to continuously enhance its reasoning ability through coevolution. Experiments on four mainstream open-source LLMs across four mathematical reasoning benchmarks demonstrate that our framework yields significant performance gains, achieving an average relative improvement of 16.72\% in accuracy. Notably, RLCCF not only improves the performance of individual models but also enhances the group's majority-voting accuracy by 4.51\%, demonstrating its ability to extend the collective capability boundary of the model collective.

cs.AI↗

Tactile Robotics: An Outlook

Robotics research has long sought to give robots the ability to perceive the physical world through touch in an analogous manner to many biological systems. Developing such tactile capabilities is important for numerous emerging applications that require robots to co-exist and interact closely with humans. Consequently, there has been growing interest in tactile sensing, leading to the development of various technologies, including piezoresistive and piezoelectric sensors, capacitive sensors, magnetic sensors, and optical tactile sensors. These diverse approaches utilise different transduction methods and materials to equip robots with distributed sensing capabilities, enabling more effective physical interactions. These advances have been supported in recent years by simulation tools that generate large-scale tactile datasets to support sensor designs and algorithms to interpret and improve the utility of tactile data. The integration of tactile sensing with other modalities, such as vision, as well as with action strategies for active tactile perception highlights the growing scope of this field. To further the transformative progress in tactile robotics, a holistic approach is essential. In this outlook article, we examine several challenges associated with the current state of the art in tactile robotics and explore potential solutions to inspire innovations across multiple domains, including manufacturing, healthcare, recycling and agriculture.

cs.RO↗

A Modularized Design Approach for GelSight Family of Vision-based Tactile Sensors

GelSight family of vision-based tactile sensors has proven to be effective for multiple robot perception and manipulation tasks. These sensors are based on an internal optical system and an embedded camera to capture the deformation of the soft sensor surface, inferring the high-resolution geometry of the objects in contact. However, customizing the sensors for different robot hands requires a tedious trial-and-error process to re-design the optical system. In this paper, we formulate the GelSight sensor design process as a systematic and objective-driven design problem and perform the design optimization with a physically accurate optical simulation. The method is based on modularizing and parameterizing the sensor's optical components and designing four generalizable objective functions to evaluate the sensor. We implement the method with an interactive and easy-to-use toolbox called OptiSense Studio. With the toolbox, non-sensor experts can quickly optimize their sensor design in both forward and inverse ways following our predefined modules and steps. We demonstrate our system with four different GelSight sensors by quickly optimizing their initial design in simulation and transferring it to the real sensors.

cs.RO↗

DoorBot: Closed-Loop Task Planning and Manipulation for Door Opening in the Wild with Haptic Feedback

Robots operating in unstructured environments face significant challenges when interacting with everyday objects like doors. They particularly struggle to generalize across diverse door types and conditions. Existing vision-based and open-loop planning methods often lack the robustness to handle varying door designs, mechanisms, and push/pull configurations. In this work, we propose a haptic-aware closed-loop hierarchical control framework that enables robots to explore and open different unseen doors in the wild. Our approach leverages real-time haptic feedback, allowing the robot to adjust its strategy dynamically based on force feedback during manipulation. We test our system on 20 unseen doors across different buildings, featuring diverse appearances and mechanical types. Our framework achieves a 90% success rate, demonstrating its ability to generalize and robustly handle varied door-opening tasks. This scalable solution offers potential applications in broader open-world articulated object manipulation tasks.

cs.RO↗

Social Gesture Recognition in spHRI: Leveraging Fabric-Based Tactile Sensing on Humanoid Robots

Humans are able to convey different messages using only touch. Equipping robots with the ability to understand social touch adds another modality in which humans and robots can communicate. In this paper, we present a social gesture recognition system using a fabric-based, large-scale tactile sensor placed onto the arms of a humanoid robot. We built a social gesture dataset using multiple participants and extracted temporal features for classification. By collecting tactile data on a humanoid robot, our system provides insights into human-robot social touch, and displays that the use of fabric based sensors could be a potential way of advancing the development of spHRI systems for more natural and effective communication.

cs.RO↗

NormalFlow: Fast, Robust, and Accurate Contact-based Object 6DoF Pose Tracking with Vision-based Tactile Sensors

Tactile sensing is crucial for robots aiming to achieve human-level dexterity. Among tactile-dependent skills, tactile-based object tracking serves as the cornerstone for many tasks, including manipulation, in-hand manipulation, and 3D reconstruction. In this work, we introduce NormalFlow, a fast, robust, and real-time tactile-based 6DoF tracking algorithm. Leveraging the precise surface normal estimation of vision-based tactile sensors, NormalFlow determines object movements by minimizing discrepancies between the tactile-derived surface normals. Our results show that NormalFlow consistently outperforms competitive baselines and can track low-texture objects like table surfaces. For long-horizon tracking, we demonstrate when rolling the sensor around a bead for 360 degrees, NormalFlow maintains a rotational tracking error of 2.5 degrees. Additionally, we present state-of-the-art tactile-based 3D reconstruction results, showcasing the high accuracy of NormalFlow. We believe NormalFlow unlocks new possibilities for high-precision perception and manipulation tasks that involve interacting with objects using hands. The video demo, code, and dataset are available on our website: https://joehjhuang.github.io/normalflow.

cs.RO↗

Sensor-Invariant Tactile Representation

High-resolution tactile sensors have become critical for embodied perception and robotic manipulation. However, a key challenge in the field is the lack of transferability between sensors due to design and manufacturing variations, which result in significant differences in tactile signals. This limitation hinders the ability to transfer models or knowledge learned from one sensor to another. To address this, we introduce a novel method for extracting Sensor-Invariant Tactile Representations (SITR), enabling zero-shot transfer across optical tactile sensors. Our approach utilizes a transformer-based architecture trained on a diverse dataset of simulated sensor designs, allowing it to generalize to new sensors in the real world with minimal calibration. Experimental results demonstrate the method's effectiveness across various tactile sensing applications, facilitating data and model transferability for future advancements in the field.

cs.RO↗

VLRMBench: A Comprehensive and Challenging Benchmark for Vision-Language Reward Models

Although large visual-language models (LVLMs) have demonstrated strong performance in multimodal tasks, errors may occasionally arise due to biases during the reasoning process. Recently, reward models (RMs) have become increasingly pivotal in the reasoning process. Specifically, process RMs evaluate each reasoning step, outcome RMs focus on the assessment of reasoning results, and critique RMs perform error analysis on the entire reasoning process, followed by corrections. However, existing benchmarks for vision-language RMs (VLRMs) typically assess only a single aspect of their capabilities (e.g., distinguishing between two answers), thus limiting the all-round evaluation and restricting the development of RMs in the visual-language domain. To address this gap, we propose a comprehensive and challenging benchmark, dubbed as VLRMBench, encompassing 12,634 questions. VLRMBench is constructed based on three distinct types of datasets, covering mathematical reasoning, hallucination understanding, and multi-image understanding. We design 12 tasks across three major categories, focusing on evaluating VLRMs in the aspects of process understanding, outcome judgment, and critique generation. Extensive experiments are conducted on 21 open-source models and 5 advanced closed-source models, highlighting the challenges posed by VLRMBench. For instance, in the `Forecasting Future', a binary classification task, the advanced GPT-4o achieves only a 76.0% accuracy. Additionally, we perform comprehensive analytical studies, offering valuable insights for the future development of VLRMs. We anticipate that VLRMBench will serve as a pivotal benchmark in advancing VLRMs. Code and datasets will be available at https://github.com/JCruan519/VLRMBench.

cs.CV↗

The Feeling of Success: Does Touch Sensing Help Predict Grasp Outcomes?

A successful grasp requires careful balancing of the contact forces. Deducing whether a particular grasp will be successful from indirect measurements, such as vision, is therefore quite challenging, and direct sensing of contacts through touch sensing provides an appealing avenue toward more successful and consistent robotic grasping. However, in order to fully evaluate the value of touch sensing for grasp outcome prediction, we must understand how touch sensing can influence outcome prediction accuracy when combined with other modalities. Doing so using conventional model-based techniques is exceptionally difficult. In this work, we investigate the question of whether touch sensing aids in predicting grasp outcomes within a multimodal sensing framework that combines vision and touch. To that end, we collected more than 9,000 grasping trials using a two-finger gripper equipped with GelSight high-resolution tactile sensors on each finger, and evaluated visuo-tactile deep neural network models to directly predict grasp outcomes from either modality individually, and from both modalities together. Our experimental results indicate that incorporating tactile readings substantially improve grasping performance.

cs.RO↗

Learning to Double Guess: An Active Perception Approach for Estimating the Center of Mass of Arbitrary Objects

Manipulating arbitrary objects in unstructured environments is a significant challenge in robotics, primarily due to difficulties in determining an object's center of mass. This paper introduces U-GRAPH: Uncertainty-Guided Rotational Active Perception with Haptics, a novel framework to enhance the center of mass estimation using active perception. Traditional methods often rely on single interaction and are limited by the inherent inaccuracies of Force-Torque (F/T) sensors. Our approach circumvents these limitations by integrating a Bayesian Neural Network (BNN) to quantify uncertainty and guide the robotic system through multiple, information-rich interactions via grid search and a neural network that scores each action. We demonstrate the remarkable generalizability and transferability of our method with training on a small dataset with limited variation yet still perform well on unseen complex real-world objects.

cs.RO↗

GelBelt: A Vision-based Tactile Sensor for Continuous Sensing of Large Surfaces

Scanning large-scale surfaces is widely demanded in surface reconstruction applications and detecting defects in industries' quality control and maintenance stages. Traditional vision-based tactile sensors have shown promising performance in high-resolution shape reconstruction while suffering limitations such as small sensing areas or susceptibility to damage when slid across surfaces, making them unsuitable for continuous sensing on large surfaces. To address these shortcomings, we introduce a novel vision-based tactile sensor designed for continuous surface sensing applications. Our design uses an elastomeric belt and two wheels to continuously scan the target surface. The proposed sensor showed promising results in both shape reconstruction and surface fusion, indicating its applicability. The dot product of the estimated and reference surface normal map is reported over the sensing area and for different scanning speeds. Results indicate that the proposed sensor can rapidly scan large-scale surfaces with high accuracy at speeds up to 45 mm/s.

cs.CV↗

Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generation

3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in albedo maps. To address this, we introduce a new method that incorporates touch as an additional modality to improve the geometric details of generated 3D assets. We design a lightweight 3D texture field to synthesize visual and tactile textures, guided by 2D diffusion model priors on both visual and tactile domains. We condition the visual texture generation on high-resolution tactile normals and guide the patch-based tactile texture refinement with a customized TextureDreambooth. We further present a multi-part generation pipeline that enables us to synthesize different textures across various regions. To our knowledge, we are the first to leverage high-resolution tactile sensing to enhance geometric details for 3D generation tasks. We evaluate our method in both text-to-3D and image-to-3D settings. Our experiments demonstrate that our method provides customized and realistic fine geometric textures while maintaining accurate alignment between two modalities of vision and touch.

cs.CV↗

FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction

Humans effortlessly integrate common-sense knowledge with sensory input from vision and touch to understand their surroundings. Emulating this capability, we introduce FusionSense, a novel 3D reconstruction framework that enables robots to fuse priors from foundation models with highly sparse observations from vision and tactile sensors. FusionSense addresses three key challenges: (i) How can robots efficiently acquire robust global shape information about the surrounding scene and objects? (ii) How can robots strategically select touch points on the object using geometric and common-sense priors? (iii) How can partial observations such as tactile signals improve the overall representation of the object? Our framework employs 3D Gaussian Splatting as a core representation and incorporates a hierarchical optimization strategy involving global structure construction, object visual hull pruning and local geometric constraints. This advancement results in fast and robust perception in environments with traditionally challenging objects that are transparent, reflective, or dark, enabling more downstream manipulation or navigation tasks. Experiments on real-world data suggest that our framework outperforms previously state-of-the-art sparse-view methods. All code and data are open-sourced on the project website.

cs.RO↗

MM-CamObj: A Comprehensive Multimodal Dataset for Camouflaged Object Scenarios

Large visual-language models (LVLMs) have achieved great success in multiple applications. However, they still encounter challenges in complex scenes, especially those involving camouflaged objects. This is primarily due to the lack of samples related to camouflaged scenes in the training dataset. To mitigate this issue, we construct the MM-CamObj dataset for the first time, comprising two subsets: CamObj-Align and CamObj-Instruct. Specifically, CamObj-Align contains 11,363 image-text pairs, and it is designed for VL alignment and injecting rich knowledge of camouflaged scenes into LVLMs. CamObj-Instruct is collected for fine-tuning the LVLMs with improved instruction-following capabilities, and it includes 11,363 images and 68,849 conversations with diverse instructions. Based on the MM-CamObj dataset, we propose the CamObj-Llava, an LVLM specifically designed for addressing tasks in camouflaged scenes. To facilitate our model's effective acquisition of knowledge about camouflaged objects and scenes, we introduce a curriculum learning strategy with six distinct modes. Additionally, we construct the CamObj-Bench to evaluate the existing LVLMs' capabilities of understanding, recognition, localization and count in camouflage scenes. This benchmark includes 600 images and 7 tasks, with a total of 9,449 questions. Extensive experiments are conducted on the CamObj-Bench with CamObj-Llava, 8 existing open-source and 3 closed-source LVLMs. Surprisingly, the results indicate that our model achieves a 25.84% improvement in 4 out of 7 tasks compared to GPT-4o. Code and datasets will be available at https://github.com/JCruan519/MM-CamObj.

cs.CV↗

An Intelligent Robotic System for Perceptive Pancake Batter Stirring and Precise Pouring

Cooking robots have long been desired by the commercial market, while the technical challenge is still significant. A major difficulty comes from the demand of perceiving and handling liquid with different properties. This paper presents a robot system that mixes batter and makes pancakes out of it, where understanding and handling the viscous liquid is an essential component. The system integrates Haptic Sensing and control algorithms to autonomously stir flour and water to achieve the desired batter uniformity, estimate the batter's properties such as the water-flour ratio and liquid level, as well as perform precise manipulations to pour the batter into any specified shape. Experimental results show the system's capability to always produce batter of desired uniformity, estimate water-flour ratio and liquid level precisely, and accurately pour it into complex shapes. This research showcases the potential for robots to assist in kitchens and step towards commercial culinary automation.

cs.RO↗

Scalable, Simulation-Guided Compliant Tactile Finger Design

Compliant grippers enable robots to work with humans in unstructured environments. In general, these grippers can improve with tactile sensing to estimate the state of objects around them to precisely manipulate objects. However, co-designing compliant structures with high-resolution tactile sensing is a challenging task. We propose a simulation framework for the end-to-end forward design of GelSight Fin Ray sensors. Our simulation framework consists of mechanical simulation using the finite element method (FEM) and optical simulation including physically based rendering (PBR). To simulate the fluorescent paint used in these GelSight Fin Rays, we propose an efficient method that can be directly integrated in PBR. Using the simulation framework, we investigate design choices available in the compliant grippers, namely gel pad shapes, illumination conditions, Fin Ray gripper sizes, and Fin Ray stiffness. This infrastructure enables faster design and prototype time frames of new Fin Ray sensors that have various sensing areas, ranging from 48 mm $\times$ \18 mm to 70 mm $\times$ 35 mm. Given the parameters we choose, we can thus optimize different Fin Ray designs and show their utility in grasping day-to-day objects.

cs.RO↗

Kitchen Artist: Precise Control of Liquid Dispensing for Gourmet Plating

Manipulating liquid is widely required for many tasks, especially in cooking. A common way to address this is extruding viscous liquid from a squeeze bottle. In this work, our goal is to create a sauce plating robot, which requires precise control of the thickness of squeezed liquids on a surface. Different liquids demand different manipulation policies. We command the robot to tilt the container and monitor the liquid response using a force sensor to identify liquid properties. Based on the liquid properties, we predict the liquid behavior with fixed squeezing motions in a data-driven way and calculate the required drawing speed for the desired stroke size. This open-loop system works effectively even without sensor feedback. Our experiments demonstrate accurate stroke size control across different liquids and fill levels. We show that understanding liquid properties can facilitate effective liquid manipulation. More importantly, our dish garnishing robot has a wide range of applications and holds significant commercialization potential.

cs.RO↗