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Werner Friedl

Publications and source records attributed to Werner Friedl.

4 recordsLinked to original sources

A context-adaptive policy framework for robust and reactive robotic manipulation via uncertainty-aware imitation learning

Generating robust and reactive manipulation strategies that can adapt to changing context information is a challenging task in robotics. Over the years, Learning from Demonstration (LfD) has emerged as an intuitive and effective solution for generating reactive policies, particularly by following dynamical-system(DS)-based approaches. However, most state-of-the-art DS-based approaches focus on addressing the robustness limitations, overlooking the modulation of policies in response to the environment. As a result, they tend to be inflexible with respect to parameterization by task-dependent variables. In this work, we build on existing work on policy fusion and uncertainty quantification to propose a context-adaptive policy framework that combines task-parameterized, robust and reactive manipulation. For this, we use LfD to acquire a policy that is conditioned on the robot state and low-dimensional task-dependent parameters reflecting the environment. We combine the learned policy with additional uncertainty-aware policies using a Mixture of Experts (MoE) formulation to improve its out-of-distribution (OOD) robustness and convergence behavior. The approach is evaluated on the LASA handwriting dataset and on a real 7-DoF robot in three scenarios: force-conditioned grasping, manipulation of deformable food items and object-centric grasping.

cs.RO

CageCoOpt: Enhancing Manipulation Robustness through Caging-Guided Morphology and Policy Co-Optimization

Uncertainties in contact dynamics and object geometry remain significant barriers to robust robotic manipulation. Caging mitigates these uncertainties by constraining an object's mobility without requiring precise contact modeling. However, existing caging research has largely treated morphology and policy optimization as separate problems, overlooking their inherent synergy. In this paper, we introduce CageCoOpt, a hierarchical framework that jointly optimizes manipulator morphology and control policy for robust manipulation. The framework employs reinforcement learning for policy optimization at the lower level and multi-task Bayesian optimization for morphology optimization at the upper level. A robustness metric in caging, Minimum Escape Energy, is incorporated into the objectives of both levels to promote caging configurations and enhance manipulation robustness. The evaluation results through four manipulation tasks demonstrate that co-optimizing morphology and policy improves success rates under uncertainties, establishing caging-guided co-optimization as a viable approach for robust manipulation.

cs.RO

Unknown Object Segmentation from Stereo Images

Although instance-aware perception is a key prerequisite for many autonomous robotic applications, most of the methods only partially solve the problem by focusing solely on known object categories. However, for robots interacting in dynamic and cluttered environments, this is not realistic and severely limits the range of potential applications. Therefore, we propose a novel object instance segmentation approach that does not require any semantic or geometric information of the objects beforehand. In contrast to existing works, we do not explicitly use depth data as input, but rely on the insight that slight viewpoint changes, which for example are provided by stereo image pairs, are often sufficient to determine object boundaries and thus to segment objects. Focusing on the versatility of stereo sensors, we employ a transformer-based architecture that maps directly from the pair of input images to the object instances. This has the major advantage that instead of a noisy, and potentially incomplete depth map as an input, on which the segmentation is computed, we use the original image pair to infer the object instances and a dense depth map. In experiments in several different application domains, we show that our Instance Stereo Transformer (INSTR) algorithm outperforms current state-of-the-art methods that are based on depth maps. Training code and pretrained models will be made available.

cs.CV

CLASH WRIST -- A hardware to increase the capability of CLASH fruit gripper to use environment constraints exploration

Humans use environmental constraints (EC) in manipulation to compensate for uncertainties in their world model. The same principle was recently applied to robotics, so that soft underactuated hands improve their grasping capability by using environmental constraints exploitation (ECE) [1]. Due to orientation of the robotic hand for example in the EC wall grasp, the length of the robot wrist plus the hand length gets quite important, if objects are grasp out of a box [2] . Most of the modern cobots have quite long wrist, so we have constructed a two degree of freedom wrist for the CLASH [3], to solve this problem (Fig. 1).

cs.RO