Searcharxiv⌕ Search

arXiv subjects

William A. P. Smith

Publications and source records attributed to William A. P. Smith.

27 records · Page 2Linked to original sources

Depth from a polarisation + RGB stereo pair

In this paper, we propose a hybrid depth imaging system in which a polarisation camera is augmented by a second image from a standard digital camera. For this modest increase in equipment complexity over conventional shape-from-polarisation, we obtain a number of benefits that enable us to overcome longstanding problems with the polarisation shape cue. The stereo cue provides a depth map which, although coarse, is metrically accurate. This is used as a guide surface for disambiguation of the polarisation surface normal estimates using a higher order graphical model. In turn, these are used to estimate diffuse albedo. By extending a previous shape-from-polarisation method to the perspective case, we show how to compute dense, detailed maps of absolute depth, while retaining a linear formulation. We show that our hybrid method is able to recover dense 3D geometry that is superior to state-of-the-art shape-from-polarisation or two view stereo alone.

cs.CV↗

Combining 3D Morphable Models: A Large scale Face-and-Head Model

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D surfaces of an object class. In this context, we identify an interesting question that has previously not received research attention: is it possible to combine two or more 3DMMs that (a) are built using different templates that perhaps only partly overlap, (b) have different representation capabilities and (c) are built from different datasets that may not be publicly-available? In answering this question, we make two contributions. First, we propose two methods for solving this problem: i. use a regressor to complete missing parts of one model using the other, ii. use the Gaussian Process framework to blend covariance matrices from multiple models. Second, as an example application of our approach, we build a new face-and-head shape model that combines the variability and facial detail of the LSFM with the full head modelling of the LYHM. The resulting combined shape model achieves state-of-the-art performance and outperforms existing head models by a large margin. Finally, as an application experiment, we reconstruct full head representations from single, unconstrained images by utilizing our proposed large-scale model in conjunction with the FaceWarehouse blendshapes for handling expressions.

cs.CV↗

Decomposing multispectral face images into diffuse and specular shading and biophysical parameters

We propose a novel biophysical and dichromatic reflectance model that efficiently characterises spectral skin reflectance. We show how to fit the model to multispectral face images enabling high quality estimation of diffuse and specular shading as well as biophysical parameter maps (melanin and haemoglobin). Our method works from a single image without requiring complex controlled lighting setups yet provides quantitatively accurate reconstructions and qualitatively convincing decomposition and editing.

cs.CV↗

InverseRenderNet: Learning single image inverse rendering

We show how to train a fully convolutional neural network to perform inverse rendering from a single, uncontrolled image. The network takes an RGB image as input, regresses albedo and normal maps from which we compute lighting coefficients. Our network is trained using large uncontrolled image collections without ground truth. By incorporating a differentiable renderer, our network can learn from self-supervision. Since the problem is ill-posed we introduce additional supervision: 1. We learn a statistical natural illumination prior, 2. Our key insight is to perform offline multiview stereo (MVS) on images containing rich illumination variation. From the MVS pose and depth maps, we can cross project between overlapping views such that Siamese training can be used to ensure consistent estimation of photometric invariants. MVS depth also provides direct coarse supervision for normal map estimation. We believe this is the first attempt to use MVS supervision for learning inverse rendering.

cs.CV↗

Statistical transformer networks: learning shape and appearance models via self supervision

We generalise Spatial Transformer Networks (STN) by replacing the parametric transformation of a fixed, regular sampling grid with a deformable, statistical shape model which is itself learnt. We call this a Statistical Transformer Network (StaTN). By training a network containing a StaTN end-to-end for a particular task, the network learns the optimal nonrigid alignment of the input data for the task. Moreover, the statistical shape model is learnt with no direct supervision (such as landmarks) and can be reused for other tasks. Besides training for a specific task, we also show that a StaTN can learn a shape model using generic loss functions. This includes a loss inspired by the minimum description length principle in which an appearance model is also learnt from scratch. In this configuration, our model learns an active appearance model and a means to fit the model from scratch with no supervision at all, even identity labels.

cs.CV↗

Linear Differential Constraints for Photo-polarimetric Height Estimation

In this paper we present a differential approach to photo-polarimetric shape estimation. We propose several alternative differential constraints based on polarisation and photometric shading information and show how to express them in a unified partial differential system. Our method uses the image ratios technique to combine shading and polarisation information in order to directly reconstruct surface height, without first computing surface normal vectors. Moreover, we are able to remove the non-linearities so that the problem reduces to solving a linear differential problem. We also introduce a new method for estimating a polarisation image from multichannel data and, finally, we show it is possible to estimate the illumination directions in a two source setup, extending the method into an uncalibrated scenario. From a numerical point of view, we use a least-squares formulation of the discrete version of the problem. To the best of our knowledge, this is the first work to consider a unified differential approach to solve photo-polarimetric shape estimation directly for height. Numerical results on synthetic and real-world data confirm the effectiveness of our proposed method.

cs.CV↗

3D Morphable Models as Spatial Transformer Networks

In this paper, we show how a 3D Morphable Model (i.e. a statistical model of the 3D shape of a class of objects such as faces) can be used to spatially transform input data as a module (a 3DMM-STN) within a convolutional neural network. This is an extension of the original spatial transformer network in that we are able to interpret and normalise 3D pose changes and self-occlusions. The trained localisation part of the network is independently useful since it learns to fit a 3D morphable model to a single image. We show that the localiser can be trained using only simple geometric loss functions on a relatively small dataset yet is able to perform robust normalisation on highly uncontrolled images including occlusion, self-occlusion and large pose changes.

cs.CV↗

Fitting a 3D Morphable Model to Edges: A Comparison Between Hard and Soft Correspondences

We propose a fully automatic method for fitting a 3D morphable model to single face images in arbitrary pose and lighting. Our approach relies on geometric features (edges and landmarks) and, inspired by the iterated closest point algorithm, is based on computing hard correspondences between model vertices and edge pixels. We demonstrate that this is superior to previous work that uses soft correspondences to form an edge-derived cost surface that is minimised by nonlinear optimisation.

cs.CV↗

Ear-to-ear Capture of Facial Intrinsics

We present a practical approach to capturing ear-to-ear face models comprising both 3D meshes and intrinsic textures (i.e. diffuse and specular albedo). Our approach is a hybrid of geometric and photometric methods and requires no geometric calibration. Photometric measurements made in a lightstage are used to estimate view dependent high resolution normal maps. We overcome the problem of having a single photometric viewpoint by capturing in multiple poses. We use uncalibrated multiview stereo to estimate a coarse base mesh to which the photometric views are registered. We propose a novel approach to robustly stitching surface normal and intrinsic texture data into a seamless, complete and highly detailed face model. The resulting relightable models provide photorealistic renderings in any view.

cs.CV↗