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William Yang

Publications and source records attributed to William Yang.

23 records · Page 2Linked to original sources

Validating Robotics Simulators on Real-World Impacts

A realistic simulation environment is an essential tool in every roboticist's toolkit, with uses ranging from planning and control to training policies with reinforcement learning. Despite the centrality of simulation in modern robotics, little work has been done to compare the performance of robotics simulators against real-world data, especially for scenarios involving dynamic motions with high speed impact events. Handling dynamic contact is the computational bottleneck for most simulations, and thus the modeling and algorithmic choices surrounding impacts and friction form the largest distinctions between popular tools. Here, we evaluate the ability of several simulators to reproduce real-world trajectories involving impacts. Using experimental data, we identify system-specific contact parameters of popular simulators Drake, MuJoCo, and Bullet, analyzing the effects of modeling choices around these parameters. For the simple example of a cube tossed onto a table, simulators capture inelastic impacts well while failing to capture elastic impacts. For the higher-dimensional case of a Cassie biped landing from a jump, the simulators capture the bulk motion well but the accuracy is limited by numerous model differences between the real robot and the simulators.

cs.RO↗

Impact Invariant Control with Applications to Bipedal Locomotion

When legged robots impact their environment, they undergo large changes in their velocities in a small amount of time. Measuring and applying feedback to these velocities is challenging, and is further complicated due to uncertainty in the impact model and impact timing. This work proposes a general framework for adapting feedback control during impact by projecting the control objectives to a subspace that is invariant to the impact event. The resultant controller is robust to uncertainties in the impact event while maintaining maximum control authority over the impact invariant subspace. We demonstrate the utility of the projection on a walking controller for a planar five-link-biped and on a jumping controller for a compliant 3D bipedal robot, Cassie. The effectiveness of our method is shown to translate well on hardware.

cs.RO↗

Chip-Firing and Fractional Bases

We study a particular chip-firing process on an infinite path graph. At any time when there are at least $a+b$ chips at a vertex, $a$ chips fire to the left and $b$ chips fire to the right. We describe the final state of this process when we start with $n$ chips at the origin.

math.CO↗

Variants of Base 3 over 2

We discuss two different systems of number representations that both can be called 'base 3/2'. We explain how they are connected. Unlike classical fractional extension, these two systems provide a finite representation for integers. We also discuss a connection between these systems and 3-free sequences.

math.NT↗

Data-Driven Investigative Journalism For Connectas Dataset

The following paper explores the possibility of using Machine Learning algorithms to detect the cases of corruption and malpractice by governments. The dataset used by the authors contains information about several government contracts in Colombia from year 2007 to 2012. The authors begin with exploring and cleaning the data, followed by which they perform feature engineering before finally implementing Machine Learning models to detect anomalies in the given dataset.

cs.CL↗