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William van den Bogert

Publications and source records attributed to William van den Bogert.

6 recordsLinked to original sources

Learning Diffusion Policies for Robotic Manipulation of Timber Joinery under Fabrication Uncertainty

Fabrication uncertainty arising from tolerance accumulation, material imperfection, and positioning errors remains a critical barrier to automated robotic assembly in construction, particularly for contact-rich manipulation tasks under minimal geometric clearance. This paper investigates the deployment of diffusion policy learning on construction-scale industrial robots to enable robust, high-precision assembly under such uncertainty, using tight-clearance mortise and tenon timber joinery as a representative case study. Sensory-motor diffusion policies are trained using teleoperated demonstrations collected from an industrial robotic workcell equipped with force/torque sensing. A two-phase experimental study evaluates baseline performance and robustness under randomized positional perturbations up to 10 mm, far exceeding the joint clearance. The best-performing policy achieved 100% success under nominal conditions and 75% average success under uncertainty. These results suggest that diffusion policies can improve robustness to fabrication-induced misalignment, representing a step toward reliable robotic assembly in construction under tight tolerances.

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GrOMP: Grasped Object Manifold Projection for Multimodal Imitation Learning of Manipulation

Imitation Learning (IL) holds great potential for learning repetitive manipulation tasks, such as those in industrial assembly. However, its effectiveness is often limited by insufficient trajectory precision due to compounding errors. In this paper, we introduce Grasped Object Manifold Projection (GrOMP), an interactive method that mitigates these errors by constraining a non-rigidly grasped object to a lower-dimensional manifold. GrOMP assumes a precise task in which a manipulator holds an object that may shift within the grasp in an observable manner and must be mated with a grounded part. Crucially, all GrOMP enhancements are learned from the same expert dataset used to train the base IL policy, and are adjusted with an n-arm bandit-based interactive component. We propose a theoretical basis for GrOMP's improvement upon the well-known compounding error bound in IL literature. We demonstrate the framework on four precise assembly tasks using tactile feedback, and note that the approach remains modality-agnostic. Data and videos are available at williamvdb.github.io/GrOMPsite.

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Built Different: Tactile Perception to Overcome Cross-Embodiment Capability Differences in Collaborative Manipulation

Tactile sensing is a widely-studied means of implicit communication between robot and human. In this paper, we investigate how tactile sensing can help bridge differences between robotic embodiments in the context of collaborative manipulation. For a robot, learning and executing force-rich collaboration require compliance to human interaction. While compliance is often achieved with admittance control, many commercial robots lack the joint torque monitoring needed for such control. To address this challenge, we present an approach that uses tactile sensors and behavior cloning to transfer policies from robots with these capabilities to those without. We train a single policy that demonstrates positive transfer across embodiments, including robots without torque sensing. We demonstrate this positive transfer on four different tactile-enabled embodiments using the same policy trained on force-controlled robot data. Across multiple proposed metrics, the best performance came from a decomposed tactile shear-field representation combined with a pre-trained encoder, which improved success rates over alternative representations.

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Contrastive Touch-to-Touch Pretraining

Today's tactile sensors have a variety of different designs, making it challenging to develop general-purpose methods for processing touch signals. In this paper, we learn a unified representation that captures the shared information between different tactile sensors. Unlike current approaches that focus on reconstruction or task-specific supervision, we leverage contrastive learning to integrate tactile signals from two different sensors into a shared embedding space, using a dataset in which the same objects are probed with multiple sensors. We apply this approach to paired touch signals from GelSlim and Soft Bubble sensors. We show that our learned features provide strong pretraining for downstream pose estimation and classification tasks. We also show that our embedding enables models trained using one touch sensor to be deployed using another without additional training. Project details can be found at https://www.mmintlab.com/research/cttp/.

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GelSlim 4.0: Focusing on Touch and Reproducibility

Tactile sensing provides robots with rich feedback during manipulation, enabling a host of perception and controls capabilities. Here, we present a new open-source, vision-based tactile sensor designed to promote reproducibility and accessibility across research and hobbyist communities. Building upon the GelSlim 3.0 sensor, our design features two key improvements: a simplified, modifiable finger structure and easily manufacturable lenses. To complement the hardware, we provide an open-source perception library that includes depth and shear field estimation algorithms to enable in-hand pose estimation, slip detection, and other manipulation tasks. Our sensor is accompanied by comprehensive manufacturing documentation, ensuring the design can be readily produced by users with varying levels of expertise. We validate the sensor's reproducibility through extensive human usability testing. For documentation, code, and data, please visit the project website: https://www.mmintlab.com/research/gelslim-4-0/

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Lumped-Parameter Modeling and Control for Robotic High-Viscosity Fluid Dispensing in Additive Manufacturing

In this paper, we present a novel flow model and compensation strategy for high-viscosity fluid deposition that yields high quality parts in the face of large transient delays and nonlinearity. Robotic high-viscosity fluid deposition is an essential process for a broad range of manufacturing applications including additive manufacturing, adhesive and sealant dispensing, and soft robotics. However, high-viscosity fluid deposition without compensation can lead to poor part quality and defects due to large transient delays and complex fluid dynamics. Our computationally efficient model is well-suited to real-time control and can be quickly calibrated and our compensation strategy leverages an iterative Linear-Quadratic Regulator to compute compensated deposition paths that can be deployed on most dispensing systems, without additional hardware. We demonstrate the improvements provided by our method when 3D printing using a robotic manipulator.

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