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Wolfgang Banzhaf

Publications and source records attributed to Wolfgang Banzhaf.

40 records · Page 3Linked to original sources

Putting Natural Time into Science

This contribution argues that the notion of time used in the scientific modeling of reality deprives time of its real nature. Difficulties from logic paradoxes to mathematical incompleteness and numerical uncertainty ensue. How can the emergence of novelty in the Universe be explained? How can the creativity of the evolutionary process leading to ever more complex forms of life be captured in our models of reality? These questions are deeply related to our understanding of time. We argue here for a computational framework of modeling that seems to us the only currently known type of modeling available in Science able to capture aspects of the nature of time required to better model and understand real phenomena.

cs.OH↗

ARJA: Automated Repair of Java Programs via Multi-Objective Genetic Programming

Recent empirical studies show that the performance of GenProg is not satisfactory, particularly for Java. In this paper, we propose ARJA, a new GP based repair approach for automated repair of Java programs. To be specific, we present a novel lower-granularity patch representation that properly decouples the search subspaces of likely-buggy locations, operation types and potential fix ingredients, enabling GP to explore the search space more effectively. Based on this new representation, we formulate automated program repair as a multi-objective search problem and use NSGA-II to look for simpler repairs. To reduce the computational effort and search space, we introduce a test filtering procedure that can speed up the fitness evaluation of GP and three types of rules that can be applied to avoid unnecessary manipulations of the code. Moreover, we also propose a type matching strategy that can create new potential fix ingredients by exploiting the syntactic patterns of the existing statements. We conduct a large-scale empirical evaluation of ARJA along with its variants on both seeded bugs and real-world bugs in comparison with several state-of-the-art repair approaches. Our results verify the effectiveness and efficiency of the search mechanisms employed in ARJA and also show its superiority over the other approaches. In particular, compared to jGenProg (an implementation of GenProg for Java), an ARJA version fully following the redundancy assumption can generate a test-suite adequate patch for more than twice the number of bugs (from 27 to 59), and a correct patch for nearly four times of the number (from 5 to 18), on 224 real-world bugs considered in Defects4J. Furthermore, ARJA is able to correctly fix several real multi-location bugs that are hard to be repaired by most of the existing repair approaches.

cs.SE↗

Drone Squadron Optimization: a Self-adaptive Algorithm for Global Numerical Optimization

This paper proposes Drone Squadron Optimization, a new self-adaptive metaheuristic for global numerical optimization which is updated online by a hyper-heuristic. DSO is an artifact-inspired technique, as opposed to many algorithms used nowadays, which are nature-inspired. DSO is very flexible because it is not related to behaviors or natural phenomena. DSO has two core parts: the semi-autonomous drones that fly over a landscape to explore, and the Command Center that processes the retrieved data and updates the drones' firmware whenever necessary. The self-adaptive aspect of DSO in this work is the perturbation/movement scheme, which is the procedure used to generate target coordinates. This procedure is evolved by the Command Center during the global optimization process in order to adapt DSO to the search landscape. DSO was evaluated on a set of widely employed benchmark functions. The statistical analysis of the results shows that the proposed method is competitive with the other methods in the comparison, the performance is promising, but several future improvements are planned.

math.OC↗

"Going back to our roots": second generation biocomputing

Researchers in the field of biocomputing have, for many years, successfully "harvested and exploited" the natural world for inspiration in developing systems that are robust, adaptable and capable of generating novel and even "creative" solutions to human-defined problems. However, in this position paper we argue that the time has now come for a reassessment of how we exploit biology to generate new computational systems. Previous solutions (the "first generation" of biocomputing techniques), whilst reasonably effective, are crude analogues of actual biological systems. We believe that a new, inherently inter-disciplinary approach is needed for the development of the emerging "second generation" of bio-inspired methods. This new modus operandi will require much closer interaction between the engineering and life sciences communities, as well as a bidirectional flow of concepts, applications and expertise. We support our argument by examining, in this new light, three existing areas of biocomputing (genetic programming, artificial immune systems and evolvable hardware), as well as an emerging area (natural genetic engineering) which may provide useful pointers as to the way forward.

cs.AI↗