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Wolfram Burgard

Publications and source records attributed to Wolfram Burgard.

At least 55 records · Page 3Linked to original sources

BYE: Build Your Encoder with One Sequence of Exploration Data for Long-Term Dynamic Scene Understanding

Dynamic scene understanding remains a persistent challenge in robotic applications. Early dynamic mapping methods focused on mitigating the negative influence of short-term dynamic objects on camera motion estimation by masking or tracking specific categories, which often fall short in adapting to long-term scene changes. Recent efforts address object association in long-term dynamic environments using neural networks trained on synthetic datasets, but they still rely on predefined object shapes and categories. Other methods incorporate visual, geometric, or semantic heuristics for the association but often lack robustness. In this work, we introduce BYE, a class-agnostic, per-scene point cloud encoder that removes the need for predefined categories, shape priors, or extensive association datasets. Trained on only a single sequence of exploration data, BYE can efficiently perform object association in dynamically changing scenes. We further propose an ensembling scheme combining the semantic strengths of Vision Language Models (VLMs) with the scene-specific expertise of BYE, achieving a 7% improvement and a 95% success rate in object association tasks. Code and dataset are available at https://byencoder.github.io.

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A Good Foundation is Worth Many Labels: Label-Efficient Panoptic Segmentation

A key challenge for the widespread application of learning-based models for robotic perception is to significantly reduce the required amount of annotated training data while achieving accurate predictions. This is essential not only to decrease operating costs but also to speed up deployment time. In this work, we address this challenge for PAnoptic SegmenTation with fEw Labels (PASTEL) by exploiting the groundwork paved by visual foundation models. We leverage descriptive image features from such a model to train two lightweight network heads for semantic segmentation and object boundary detection, using very few annotated training samples. We then merge their predictions via a novel fusion module that yields panoptic maps based on normalized cut. To further enhance the performance, we utilize self-training on unlabeled images selected by a feature-driven similarity scheme. We underline the relevance of our approach by employing PASTEL to important robot perception use cases from autonomous driving and agricultural robotics. In extensive experiments, we demonstrate that PASTEL significantly outperforms previous methods for label-efficient segmentation even when using fewer annotations. The code of our work is publicly available at http://pastel.cs.uni-freiburg.de.

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Automatic Target-Less Camera-LiDAR Calibration From Motion and Deep Point Correspondences

Sensor setups of robotic platforms commonly include both camera and LiDAR as they provide complementary information. However, fusing these two modalities typically requires a highly accurate calibration between them. In this paper, we propose MDPCalib which is a novel method for camera-LiDAR calibration that requires neither human supervision nor any specific target objects. Instead, we utilize sensor motion estimates from visual and LiDAR odometry as well as deep learning-based 2D-pixel-to-3D-point correspondences that are obtained without in-domain retraining. We represent camera-LiDAR calibration as an optimization problem and minimize the costs induced by constraints from sensor motion and point correspondences. In extensive experiments, we demonstrate that our approach yields highly accurate extrinsic calibration parameters and is robust to random initialization. Additionally, our approach generalizes to a wide range of sensor setups, which we demonstrate by employing it on various robotic platforms including a self-driving perception car, a quadruped robot, and a UAV. To make our calibration method publicly accessible, we release the code on our project website at http://calibration.cs.uni-freiburg.de.

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Bayesian Optimization for Sample-Efficient Policy Improvement in Robotic Manipulation

Sample efficient learning of manipulation skills poses a major challenge in robotics. While recent approaches demonstrate impressive advances in the type of task that can be addressed and the sensing modalities that can be incorporated, they still require large amounts of training data. Especially with regard to learning actions on robots in the real world, this poses a major problem due to the high costs associated with both demonstrations and real-world robot interactions. To address this challenge, we introduce BOpt-GMM, a hybrid approach that combines imitation learning with own experience collection. We first learn a skill model as a dynamical system encoded in a Gaussian Mixture Model from a few demonstrations. We then improve this model with Bayesian optimization building on a small number of autonomous skill executions in a sparse reward setting. We demonstrate the sample efficiency of our approach on multiple complex manipulation skills in both simulations and real-world experiments. Furthermore, we make the code and pre-trained models publicly available at http://bopt-gmm. cs.uni-freiburg.de.

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Did You Hear That? Introducing AADG: A Framework for Generating Benchmark Data in Audio Anomaly Detection

We introduce a novel, general-purpose audio generation framework specifically designed for anomaly detection and localization. Unlike existing datasets that predominantly focus on industrial and machine-related sounds, our framework focuses a broader range of environments, particularly useful in real-world scenarios where only audio data are available, such as in video-derived or telephonic audio. To generate such data, we propose a new method inspired by the LLM-Modulo framework, which leverages large language models(LLMs) as world models to simulate such real-world scenarios. This tool is modular allowing a plug-and-play approach. It operates by first using LLMs to predict plausible real-world scenarios. An LLM further extracts the constituent sounds, the order and the way in which these should be merged to create coherent wholes. Much like the LLM-Modulo framework, we include rigorous verification of each output stage, ensuring the reliability of the generated data. The data produced using the framework serves as a benchmark for anomaly detection applications, potentially enhancing the performance of models trained on audio data, particularly in handling out-of-distribution cases. Our contributions thus fill a critical void in audio anomaly detection resources and provide a scalable tool for generating diverse, realistic audio data.

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VLM-Vac: Enhancing Smart Vacuums through VLM Knowledge Distillation and Language-Guided Experience Replay

In this paper, we propose VLM-Vac, a novel framework designed to enhance the autonomy of smart robot vacuum cleaners. Our approach integrates the zero-shot object detection capabilities of a Vision-Language Model (VLM) with a Knowledge Distillation (KD) strategy. By leveraging the VLM, the robot can categorize objects into actionable classes -- either to avoid or to suck -- across diverse backgrounds. However, frequently querying the VLM is computationally expensive and impractical for real-world deployment. To address this issue, we implement a KD process that gradually transfers the essential knowledge of the VLM to a smaller, more efficient model. Our real-world experiments demonstrate that this smaller model progressively learns from the VLM and requires significantly fewer queries over time. Additionally, we tackle the challenge of continual learning in dynamic home environments by exploiting a novel experience replay method based on language-guided sampling. Our results show that this approach is not only energy-efficient but also surpasses conventional vision-based clustering methods, particularly in detecting small objects across diverse backgrounds.

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Agent-Agnostic Centralized Training for Decentralized Multi-Agent Cooperative Driving

Active traffic management with autonomous vehicles offers the potential for reduced congestion and improved traffic flow. However, developing effective algorithms for real-world scenarios requires overcoming challenges related to infinite-horizon traffic flow and partial observability. To address these issues and further decentralize traffic management, we propose an asymmetric actor-critic model that learns decentralized cooperative driving policies for autonomous vehicles using single-agent reinforcement learning. By employing attention neural networks with masking, our approach efficiently manages real-world traffic dynamics and partial observability, eliminating the need for predefined agents or agent-specific experience buffers in multi-agent reinforcement learning. Extensive evaluations across various traffic scenarios demonstrate our method's significant potential in improving traffic flow at critical bottleneck points. Moreover, we address the challenges posed by conservative autonomous vehicle driving behaviors that adhere strictly to traffic rules, showing that our cooperative policy effectively alleviates potential slowdowns without compromising safety.

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BEVCar: Camera-Radar Fusion for BEV Map and Object Segmentation

Semantic scene segmentation from a bird's-eye-view (BEV) perspective plays a crucial role in facilitating planning and decision-making for mobile robots. Although recent vision-only methods have demonstrated notable advancements in performance, they often struggle under adverse illumination conditions such as rain or nighttime. While active sensors offer a solution to this challenge, the prohibitively high cost of LiDARs remains a limiting factor. Fusing camera data with automotive radars poses a more inexpensive alternative but has received less attention in prior research. In this work, we aim to advance this promising avenue by introducing BEVCar, a novel approach for joint BEV object and map segmentation. The core novelty of our approach lies in first learning a point-based encoding of raw radar data, which is then leveraged to efficiently initialize the lifting of image features into the BEV space. We perform extensive experiments on the nuScenes dataset and demonstrate that BEVCar outperforms the current state of the art. Moreover, we show that incorporating radar information significantly enhances robustness in challenging environmental conditions and improves segmentation performance for distant objects. To foster future research, we provide the weather split of the nuScenes dataset used in our experiments, along with our code and trained models at http://bevcar.cs.uni-freiburg.de.

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Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation

Recent open-vocabulary robot mapping methods enrich dense geometric maps with pre-trained visual-language features. While these maps allow for the prediction of point-wise saliency maps when queried for a certain language concept, large-scale environments and abstract queries beyond the object level still pose a considerable hurdle, ultimately limiting language-grounded robotic navigation. In this work, we present HOV-SG, a hierarchical open-vocabulary 3D scene graph mapping approach for language-grounded robot navigation. Leveraging open-vocabulary vision foundation models, we first obtain state-of-the-art open-vocabulary segment-level maps in 3D and subsequently construct a 3D scene graph hierarchy consisting of floor, room, and object concepts, each enriched with open-vocabulary features. Our approach is able to represent multi-story buildings and allows robotic traversal of those using a cross-floor Voronoi graph. HOV-SG is evaluated on three distinct datasets and surpasses previous baselines in open-vocabulary semantic accuracy on the object, room, and floor level while producing a 75% reduction in representation size compared to dense open-vocabulary maps. In order to prove the efficacy and generalization capabilities of HOV-SG, we showcase successful long-horizon language-conditioned robot navigation within real-world multi-storage environments. We provide code and trial video data at http://hovsg.github.io/.

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LetsMap: Unsupervised Representation Learning for Semantic BEV Mapping

Semantic Bird's Eye View (BEV) maps offer a rich representation with strong occlusion reasoning for various decision making tasks in autonomous driving. However, most BEV mapping approaches employ a fully supervised learning paradigm that relies on large amounts of human-annotated BEV ground truth data. In this work, we address this limitation by proposing the first unsupervised representation learning approach to generate semantic BEV maps from a monocular frontal view (FV) image in a label-efficient manner. Our approach pretrains the network to independently reason about scene geometry and scene semantics using two disjoint neural pathways in an unsupervised manner and then finetunes it for the task of semantic BEV mapping using only a small fraction of labels in the BEV. We achieve label-free pretraining by exploiting spatial and temporal consistency of FV images to learn scene geometry while relying on a novel temporal masked autoencoder formulation to encode the scene representation. Extensive evaluations on the KITTI-360 and nuScenes datasets demonstrate that our approach performs on par with the existing state-of-the-art approaches while using only 1% of BEV labels and no additional labeled data.

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CenterGrasp: Object-Aware Implicit Representation Learning for Simultaneous Shape Reconstruction and 6-DoF Grasp Estimation

Reliable object grasping is a crucial capability for autonomous robots. However, many existing grasping approaches focus on general clutter removal without explicitly modeling objects and thus only relying on the visible local geometry. We introduce CenterGrasp, a novel framework that combines object awareness and holistic grasping. CenterGrasp learns a general object prior by encoding shapes and valid grasps in a continuous latent space. It consists of an RGB-D image encoder that leverages recent advances to detect objects and infer their pose and latent code, and a decoder to predict shape and grasps for each object in the scene. We perform extensive experiments on simulated as well as real-world cluttered scenes and demonstrate strong scene reconstruction and 6-DoF grasp-pose estimation performance. Compared to the state of the art, CenterGrasp achieves an improvement of 38.5 mm in shape reconstruction and 33 percentage points on average in grasp success. We make the code and trained models publicly available at http://centergrasp.cs.uni-freiburg.de.

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uPLAM: Robust Panoptic Localization and Mapping Leveraging Perception Uncertainties

The availability of a robust map-based localization system is essential for the operation of many autonomously navigating vehicles. Since uncertainty is an inevitable part of perception, it is beneficial for the robustness of the robot to consider it in typical downstream tasks of navigation stacks. In particular localization and mapping methods, which in modern systems often employ convolutional neural networks (CNNs) for perception tasks, require proper uncertainty estimates. In this work, we present uncertainty-aware Panoptic Localization and Mapping (uPLAM), which employs pixel-wise uncertainty estimates for panoptic CNNs as a bridge to fuse modern perception with classical probabilistic localization and mapping approaches. Beyond the perception, we introduce an uncertainty-based map aggregation technique to create accurate panoptic maps, containing surface semantics and landmark instances. Moreover, we provide cell-wise map uncertainties, and present a particle filter-based localization method that employs perception uncertainties. Extensive evaluations show that our proposed incorporation of uncertainties leads to more accurate maps with reliable uncertainty estimates and improved localization accuracy. Additionally, we present the Freiburg Panoptic Driving dataset for evaluating panoptic mapping and localization methods. We make our code and dataset available at: \url{http://uplam.cs.uni-freiburg.de}

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Learning Continuous Control with Geometric Regularity from Robot Intrinsic Symmetry

Geometric regularity, which leverages data symmetry, has been successfully incorporated into deep learning architectures such as CNNs, RNNs, GNNs, and Transformers. While this concept has been widely applied in robotics to address the curse of dimensionality when learning from high-dimensional data, the inherent reflectional and rotational symmetry of robot structures has not been adequately explored. Drawing inspiration from cooperative multi-agent reinforcement learning, we introduce novel network structures for single-agent control learning that explicitly capture these symmetries. Moreover, we investigate the relationship between the geometric prior and the concept of Parameter Sharing in multi-agent reinforcement learning. Last but not the least, we implement the proposed framework in online and offline learning methods to demonstrate its ease of use. Through experiments conducted on various challenging continuous control tasks on simulators and real robots, we highlight the significant potential of the proposed geometric regularity in enhancing robot learning capabilities.

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Collaborative Dynamic 3D Scene Graphs for Automated Driving

Maps have played an indispensable role in enabling safe and automated driving. Although there have been many advances on different fronts ranging from SLAM to semantics, building an actionable hierarchical semantic representation of urban dynamic scenes and processing information from multiple agents are still challenging problems. In this work, we present Collaborative URBan Scene Graphs (CURB-SG) that enable higher-order reasoning and efficient querying for many functions of automated driving. CURB-SG leverages panoptic LiDAR data from multiple agents to build large-scale maps using an effective graph-based collaborative SLAM approach that detects inter-agent loop closures. To semantically decompose the obtained 3D map, we build a lane graph from the paths of ego agents and their panoptic observations of other vehicles. Based on the connectivity of the lane graph, we segregate the environment into intersecting and non-intersecting road areas. Subsequently, we construct a multi-layered scene graph that includes lane information, the position of static landmarks and their assignment to certain map sections, other vehicles observed by the ego agents, and the pose graph from SLAM including 3D panoptic point clouds. We extensively evaluate CURB-SG in urban scenarios using a photorealistic simulator. We release our code at http://curb.cs.uni-freiburg.de.

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Few-Shot Panoptic Segmentation With Foundation Models

Current state-of-the-art methods for panoptic segmentation require an immense amount of annotated training data that is both arduous and expensive to obtain posing a significant challenge for their widespread adoption. Concurrently, recent breakthroughs in visual representation learning have sparked a paradigm shift leading to the advent of large foundation models that can be trained with completely unlabeled images. In this work, we propose to leverage such task-agnostic image features to enable few-shot panoptic segmentation by presenting Segmenting Panoptic Information with Nearly 0 labels (SPINO). In detail, our method combines a DINOv2 backbone with lightweight network heads for semantic segmentation and boundary estimation. We show that our approach, albeit being trained with only ten annotated images, predicts high-quality pseudo-labels that can be used with any existing panoptic segmentation method. Notably, we demonstrate that SPINO achieves competitive results compared to fully supervised baselines while using less than 0.3% of the ground truth labels, paving the way for learning complex visual recognition tasks leveraging foundation models. To illustrate its general applicability, we further deploy SPINO on real-world robotic vision systems for both outdoor and indoor environments. To foster future research, we make the code and trained models publicly available at http://spino.cs.uni-freiburg.de.

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Evaluation of a Smart Mobile Robotic System for Industrial Plant Inspection and Supervision

Automated and autonomous industrial inspection is a longstanding research field, driven by the necessity to enhance safety and efficiency within industrial settings. In addressing this need, we introduce an autonomously navigating robotic system designed for comprehensive plant inspection. This innovative system comprises a robotic platform equipped with a diverse array of sensors integrated to facilitate the detection of various process and infrastructure parameters. These sensors encompass optical (LiDAR, Stereo, UV/IR/RGB cameras), olfactory (electronic nose), and acoustic (microphone array) capabilities, enabling the identification of factors such as methane leaks, flow rates, and infrastructural anomalies. The proposed system underwent individual evaluation at a wastewater treatment site within a chemical plant, providing a practical and challenging environment for testing. The evaluation process encompassed key aspects such as object detection, 3D localization, and path planning. Furthermore, specific evaluations were conducted for optical methane leak detection and localization, as well as acoustic assessments focusing on pump equipment and gas leak localization.

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AutoGraph: Predicting Lane Graphs from Traffic Observations

Lane graph estimation is a long-standing problem in the context of autonomous driving. Previous works aimed at solving this problem by relying on large-scale, hand-annotated lane graphs, introducing a data bottleneck for training models to solve this task. To overcome this limitation, we propose to use the motion patterns of traffic participants as lane graph annotations. In our AutoGraph approach, we employ a pre-trained object tracker to collect the tracklets of traffic participants such as vehicles and trucks. Based on the location of these tracklets, we predict the successor lane graph from an initial position using overhead RGB images only, not requiring any human supervision. In a subsequent stage, we show how the individual successor predictions can be aggregated into a consistent lane graph. We demonstrate the efficacy of our approach on the UrbanLaneGraph dataset and perform extensive quantitative and qualitative evaluations, indicating that AutoGraph is on par with models trained on hand-annotated graph data. Model and dataset will be made available at redacted-for-review.

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Robot Skill Generalization via Keypoint Integrated Soft Actor-Critic Gaussian Mixture Models

A long-standing challenge for a robotic manipulation system operating in real-world scenarios is adapting and generalizing its acquired motor skills to unseen environments. We tackle this challenge employing hybrid skill models that integrate imitation and reinforcement paradigms, to explore how the learning and adaptation of a skill, along with its core grounding in the scene through a learned keypoint, can facilitate such generalization. To that end, we develop Keypoint Integrated Soft Actor-Critic Gaussian Mixture Models (KIS-GMM) approach that learns to predict the reference of a dynamical system within the scene as a 3D keypoint, leveraging visual observations obtained by the robot's physical interactions during skill learning. Through conducting comprehensive evaluations in both simulated and real-world environments, we show that our method enables a robot to gain a significant zero-shot generalization to novel environments and to refine skills in the target environments faster than learning from scratch. Importantly, this is achieved without the need for new ground truth data. Moreover, our method effectively copes with scene displacements.

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