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Wolfram Burgard

Publications and source records attributed to Wolfram Burgard.

At least 109 records · Page 6Linked to original sources

CMRNet: Camera to LiDAR-Map Registration

In this paper we present CMRNet, a realtime approach based on a Convolutional Neural Network to localize an RGB image of a scene in a map built from LiDAR data. Our network is not trained in the working area, i.e. CMRNet does not learn the map. Instead it learns to match an image to the map. We validate our approach on the KITTI dataset, processing each frame independently without any tracking procedure. CMRNet achieves 0.27m and 1.07deg median localization accuracy on the sequence 00 of the odometry dataset, starting from a rough pose estimate displaced up to 3.5m and 17deg. To the best of our knowledge this is the first CNN-based approach that learns to match images from a monocular camera to a given, preexisting 3D LiDAR-map.

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Courteous Behavior of Automated Vehicles at Unsignalized Intersections via Reinforcement Learning

The transition from today's mostly human-driven traffic to a purely automated one will be a gradual evolution, with the effect that we will likely experience mixed traffic in the near future. Connected and automated vehicles can benefit human-driven ones and the whole traffic system in different ways, for example by improving collision avoidance and reducing traffic waves. Many studies have been carried out to improve intersection management, a significant bottleneck in traffic, with intelligent traffic signals or exclusively automated vehicles. However, the problem of how to improve mixed traffic at unsignalized intersections has received less attention. In this paper, we propose a novel approach to optimizing traffic flow at intersections in mixed traffic situations using deep reinforcement learning. Our reinforcement learning agent learns a policy for a centralized controller to let connected autonomous vehicles at unsignalized intersections give up their right of way and yield to other vehicles to optimize traffic flow. We implemented our approach and tested it in the traffic simulator SUMO based on simulated and real traffic data. The experimental evaluation demonstrates that our method significantly improves traffic flow through unsignalized intersections in mixed traffic settings and also provides better performance on a wide range of traffic situations compared to the state-of-the-art traffic signal controller for the corresponding signalized intersection.

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Lane Graph Estimation for Scene Understanding in Urban Driving

Lane-level scene annotations provide invaluable data in autonomous vehicles for trajectory planning in complex environments such as urban areas and cities. However, obtaining such data is time-consuming and expensive since lane annotations have to be annotated manually by humans and are as such hard to scale to large areas. In this work, we propose a novel approach for lane geometry estimation from bird's-eye-view images. We formulate the problem of lane shape and lane connections estimation as a graph estimation problem where lane anchor points are graph nodes and lane segments are graph edges. We train a graph estimation model on multimodal bird's-eye-view data processed from the popular NuScenes dataset and its map expansion pack. We furthermore estimate the direction of the lane connection for each lane segment with a separate model which results in a directed lane graph. We illustrate the performance of our LaneGraphNet model on the challenging NuScenes dataset and provide extensive qualitative and quantitative evaluation. Our model shows promising performance for most evaluated urban scenes and can serve as a step towards automated generation of HD lane annotations for autonomous driving.

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Pre-training of Deep RL Agents for Improved Learning under Domain Randomization

Visual domain randomization in simulated environments is a widely used method to transfer policies trained in simulation to real robots. However, domain randomization and augmentation hamper the training of a policy. As reinforcement learning struggles with a noisy training signal, this additional nuisance can drastically impede training. For difficult tasks it can even result in complete failure to learn. To overcome this problem we propose to pre-train a perception encoder that already provides an embedding invariant to the randomization. We demonstrate that this yields consistently improved results on a randomized version of DeepMind control suite tasks and a stacking environment on arbitrary backgrounds with zero-shot transfer to a physical robot.

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Sparse Auxiliary Networks for Unified Monocular Depth Prediction and Completion

Estimating scene geometry from data obtained with cost-effective sensors is key for robots and self-driving cars. In this paper, we study the problem of predicting dense depth from a single RGB image (monodepth) with optional sparse measurements from low-cost active depth sensors. We introduce Sparse Auxiliary Networks (SANs), a new module enabling monodepth networks to perform both the tasks of depth prediction and completion, depending on whether only RGB images or also sparse point clouds are available at inference time. First, we decouple the image and depth map encoding stages using sparse convolutions to process only the valid depth map pixels. Second, we inject this information, when available, into the skip connections of the depth prediction network, augmenting its features. Through extensive experimental analysis on one indoor (NYUv2) and two outdoor (KITTI and DDAD) benchmarks, we demonstrate that our proposed SAN architecture is able to simultaneously learn both tasks, while achieving a new state of the art in depth prediction by a significant margin.

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Composing Pick-and-Place Tasks By Grounding Language

Controlling robots to perform tasks via natural language is one of the most challenging topics in human-robot interaction. In this work, we present a robot system that follows unconstrained language instructions to pick and place arbitrary objects and effectively resolves ambiguities through dialogues. Our approach infers objects and their relationships from input images and language expressions and can place objects in accordance with the spatial relations expressed by the user. Unlike previous approaches, we consider grounding not only for the picking but also for the placement of everyday objects from language. Specifically, by grounding objects and their spatial relations, we allow specification of complex placement instructions, e.g. "place it behind the middle red bowl". Our results obtained using a real-world PR2 robot demonstrate the effectiveness of our method in understanding pick-and-place language instructions and sequentially composing them to solve tabletop manipulation tasks. Videos are available at http://speechrobot.cs.uni-freiburg.de

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Neural SLAM: Learning to Explore with External Memory

We present an approach for agents to learn representations of a global map from sensor data, to aid their exploration in new environments. To achieve this, we embed procedures mimicking that of traditional Simultaneous Localization and Mapping (SLAM) into the soft attention based addressing of external memory architectures, in which the external memory acts as an internal representation of the environment. This structure encourages the evolution of SLAM-like behaviors inside a completely differentiable deep neural network. We show that this approach can help reinforcement learning agents to successfully explore new environments where long-term memory is essential. We validate our approach in both challenging grid-world environments and preliminary Gazebo experiments. A video of our experiments can be found at: https://goo.gl/G2Vu5y.

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Efficiency and Equity are Both Essential: A Generalized Traffic Signal Controller with Deep Reinforcement Learning

Traffic signal controllers play an essential role in today's traffic system. However, the majority of them currently is not sufficiently flexible or adaptive to generate optimal traffic schedules. In this paper we present an approach to learning policies for signal controllers using deep reinforcement learning aiming for optimized traffic flow. Our method uses a novel formulation of the reward function that simultaneously considers efficiency and equity. We furthermore present a general approach to find the bound for the proposed equity factor and we introduce the adaptive discounting approach that greatly stabilizes learning and helps to maintain a high flexibility of green light duration. The experimental evaluations on both simulated and real-world data demonstrate that our proposed algorithm achieves state-of-the-art performance (previously held by traditional non-learning methods) on a wide range of traffic situations.

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Modality-Buffet for Real-Time Object Detection

Real-time object detection in videos using lightweight hardware is a crucial component of many robotic tasks. Detectors using different modalities and with varying computational complexities offer different trade-offs. One option is to have a very lightweight model that can predict from all modalities at once for each frame. However, in some situations (e.g., in static scenes) it might be better to have a more complex but more accurate model and to extrapolate from previous predictions for the frames coming in at processing time. We formulate this task as a sequential decision making problem and use reinforcement learning (RL) to generate a policy that decides from the RGB input which detector out of a portfolio of different object detectors to take for the next prediction. The objective of the RL agent is to maximize the accuracy of the predictions per image. We evaluate the approach on the Waymo Open Dataset and show that it exceeds the performance of each single detector.

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An Efficient Real-Time NMPC for Quadrotor Position Control under Communication Time-Delay

The advances in computer processor technology have enabled the application of nonlinear model predictive control (NMPC) to agile systems, such as quadrotors. These systems are characterized by their underactuation, nonlinearities, bounded inputs, and time-delays. Classical control solutions fall short in overcoming these difficulties and fully exploiting the capabilities offered by such platforms. This paper presents the design and implementation of an efficient position controller for quadrotors based on real-time NMPC with time-delay compensation and bounds enforcement on the actuators. To deal with the limited computational resources onboard, an offboard control architecture is proposed. It is implemented using the high-performance software package acados, which solves optimal control problems and implements a real-time iteration (RTI) variant of a sequential quadratic programming (SQP) scheme with Gauss-Newton Hessian approximation. The quadratic subproblems (QP) in the SQP scheme are solved with HPIPM, an interior-point method solver, built on top of the linear algebra library BLASFEO, finely tuned for multiple CPU architectures. Solution times are further reduced by reformulating the QPs using the efficient partial condensing algorithm implemented in HPIPM. We demonstrate the capabilities of our architecture using the Crazyflie 2.1 nano-quadrotor.

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Holistic Filter Pruning for Efficient Deep Neural Networks

Deep neural networks (DNNs) are usually over-parameterized to increase the likelihood of getting adequate initial weights by random initialization. Consequently, trained DNNs have many redundancies which can be pruned from the model to reduce complexity and improve the ability to generalize. Structural sparsity, as achieved by filter pruning, directly reduces the tensor sizes of weights and activations and is thus particularly effective for reducing complexity. We propose "Holistic Filter Pruning" (HFP), a novel approach for common DNN training that is easy to implement and enables to specify accurate pruning rates for the number of both parameters and multiplications. After each forward pass, the current model complexity is calculated and compared to the desired target size. By gradient descent, a global solution can be found that allocates the pruning budget over the individual layers such that the desired target size is fulfilled. In various experiments, we give insights into the training and achieve state-of-the-art performance on CIFAR-10 and ImageNet (HFP prunes 60% of the multiplications of ResNet-50 on ImageNet with no significant loss in the accuracy). We believe our simple and powerful pruning approach to constitute a valuable contribution for users of DNNs in low-cost applications.

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PillarFlow: End-to-end Birds-eye-view Flow Estimation for Autonomous Driving

In autonomous driving, accurately estimating the state of surrounding obstacles is critical for safe and robust path planning. However, this perception task is difficult, particularly for generic obstacles/objects, due to appearance and occlusion changes. To tackle this problem, we propose an end-to-end deep learning framework for LIDAR-based flow estimation in bird's eye view (BeV). Our method takes consecutive point cloud pairs as input and produces a 2-D BeV flow grid describing the dynamic state of each cell. The experimental results show that the proposed method not only estimates 2-D BeV flow accurately but also improves tracking performance of both dynamic and static objects.

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Driving Through Ghosts: Behavioral Cloning with False Positives

Safe autonomous driving requires robust detection of other traffic participants. However, robust does not mean perfect, and safe systems typically minimize missed detections at the expense of a higher false positive rate. This results in conservative and yet potentially dangerous behavior such as avoiding imaginary obstacles. In the context of behavioral cloning, perceptual errors at training time can lead to learning difficulties or wrong policies, as expert demonstrations might be inconsistent with the perceived world state. In this work, we propose a behavioral cloning approach that can safely leverage imperfect perception without being conservative. Our core contribution is a novel representation of perceptual uncertainty for learning to plan. We propose a new probabilistic birds-eye-view semantic grid to encode the noisy output of object perception systems. We then leverage expert demonstrations to learn an imitative driving policy using this probabilistic representation. Using the CARLA simulator, we show that our approach can safely overcome critical false positives that would otherwise lead to catastrophic failures or conservative behavior.

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Neural Ray Surfaces for Self-Supervised Learning of Depth and Ego-motion

Self-supervised learning has emerged as a powerful tool for depth and ego-motion estimation, leading to state-of-the-art results on benchmark datasets. However, one significant limitation shared by current methods is the assumption of a known parametric camera model -- usually the standard pinhole geometry -- leading to failure when applied to imaging systems that deviate significantly from this assumption (e.g., catadioptric cameras or underwater imaging). In this work, we show that self-supervision can be used to learn accurate depth and ego-motion estimation without prior knowledge of the camera model. Inspired by the geometric model of Grossberg and Nayar, we introduce Neural Ray Surfaces (NRS), convolutional networks that represent pixel-wise projection rays, approximating a wide range of cameras. NRS are fully differentiable and can be learned end-to-end from unlabeled raw videos. We demonstrate the use of NRS for self-supervised learning of visual odometry and depth estimation from raw videos obtained using a wide variety of camera systems, including pinhole, fisheye, and catadioptric.

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Multimodal Interaction-aware Motion Prediction for Autonomous Street Crossing

For mobile robots navigating on sidewalks, it is essential to be able to safely cross street intersections. Most existing approaches rely on the recognition of the traffic light signal to make an informed crossing decision. Although these approaches have been crucial enablers for urban navigation, the capabilities of robots employing such approaches are still limited to navigating only on streets containing signalized intersections. In this paper, we address this challenge and propose a multimodal convolutional neural network framework to predict the safety of a street intersection for crossing. Our architecture consists of two subnetworks; an interaction-aware trajectory estimation stream IA-TCNN, that predicts the future states of all observed traffic participants in the scene, and a traffic light recognition stream AtteNet. Our IA-TCNN utilizes dilated causal convolutions to model the behavior of the observable dynamic agents in the scene without explicitly assigning priorities to the interactions among them. While AtteNet utilizes Squeeze-Excitation blocks to learn a content-aware mechanism for selecting the relevant features from the data, thereby improving the noise robustness. Learned representations from the traffic light recognition stream are fused with the estimated trajectories from the motion prediction stream to learn the crossing decision. Furthermore, we extend our previously introduced Freiburg Street Crossing dataset with sequences captured at different types of intersections, demonstrating complex interactions among the traffic participants. Extensive experimental evaluations on public benchmark datasets and our proposed dataset demonstrate that our network achieves state-of-the-art performance for each of the subtasks, as well as for the crossing safety prediction.

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Hindsight for Foresight: Unsupervised Structured Dynamics Models from Physical Interaction

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many objects and scenes, robots should be able to improve their own performance from real-world experience without requiring human supervision. To this end, we propose a novel approach for modeling the dynamics of a robot's interactions directly from unlabeled 3D point clouds and images. Unlike previous approaches, our method does not require ground-truth data associations provided by a tracker or any pre-trained perception network. To learn from unlabeled real-world interaction data, we enforce consistency of estimated 3D clouds, actions and 2D images with observed ones. Our joint forward and inverse network learns to segment a scene into salient object parts and predicts their 3D motion under the effect of applied actions. Moreover, our object-centric model outputs action-conditioned 3D scene flow, object masks and 2D optical flow as emergent properties. Our extensive evaluation both in simulation and with real-world data demonstrates that our formulation leads to effective, interpretable models that can be used for visuomotor control and planning. Videos, code and dataset are available at http://hind4sight.cs.uni-freiburg.de

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Beyond Single Stage Encoder-Decoder Networks: Deep Decoders for Semantic Image Segmentation

Single encoder-decoder methodologies for semantic segmentation are reaching their peak in terms of segmentation quality and efficiency per number of layers. To address these limitations, we propose a new architecture based on a decoder which uses a set of shallow networks for capturing more information content. The new decoder has a new topology of skip connections, namely backward and stacked residual connections. In order to further improve the architecture we introduce a weight function which aims to re-balance classes to increase the attention of the networks to under-represented objects. We carried out an extensive set of experiments that yielded state-of-the-art results for the CamVid, Gatech and Freiburg Forest datasets. Moreover, to further prove the effectiveness of our decoder, we conducted a set of experiments studying the impact of our decoder to state-of-the-art segmentation techniques. Additionally, we present a set of experiments augmenting semantic segmentation with optical flow information, showing that motion clues can boost pure image based semantic segmentation approaches.

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Adaptive Curriculum Generation from Demonstrations for Sim-to-Real Visuomotor Control

We propose Adaptive Curriculum Generation from Demonstrations (ACGD) for reinforcement learning in the presence of sparse rewards. Rather than designing shaped reward functions, ACGD adaptively sets the appropriate task difficulty for the learner by controlling where to sample from the demonstration trajectories and which set of simulation parameters to use. We show that training vision-based control policies in simulation while gradually increasing the difficulty of the task via ACGD improves the policy transfer to the real world. The degree of domain randomization is also gradually increased through the task difficulty. We demonstrate zero-shot transfer for two real-world manipulation tasks: pick-and-stow and block stacking. A video showing the results can be found at https://lmb.informatik.uni-freiburg.de/projects/curriculum/

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