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Wonjun Jo

Publications and source records attributed to Wonjun Jo.

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LiDAR-Anchored Collaborative Distillation for Robust 2D Representations

As deep learning continues to advance, self-supervised learning has made considerable strides. It allows 2D image encoders to extract useful features for various downstream tasks, including those related to vision-based systems. Nevertheless, pre-trained 2D image encoders fall short in conducting the task under noisy and adverse weather conditions beyond clear daytime scenes, which require for robust visual perception. To address these issues, we propose a novel self-supervised approach, \textbf{Collaborative Distillation}, which leverages 3D LiDAR as self-supervision to improve robustness to noisy and adverse weather conditions in 2D image encoders while retaining their original capabilities. Our method outperforms competing methods in various downstream tasks across diverse conditions and exhibits strong generalization ability. In addition, our method also improves 3D awareness stemming from LiDAR's characteristics. This advancement highlights our method's practicality and adaptability in real-world scenarios.

cs.CV

DarkQA: Benchmarking Vision-Language Models on Visual-Primitive Question Answering in Low-Light Indoor Scenes

Vision Language Models (VLMs) are increasingly adopted as central reasoning modules for embodied agents. Existing benchmarks evaluate their capabilities under ideal, well-lit conditions, yet robust 24/7 operation demands performance under a wide range of visual degradations, including low-light conditions at night or in dark environments, a core necessity that has been largely overlooked. To address this underexplored challenge, we present DarkQA, an open-source benchmark for evaluating perceptual primitives under multi-level low-light conditions in embodied scenarios. DarkQA evaluates single-view egocentric observations across controlled degradation levels, isolating low-light perceptual failures before they are entangled with complex embodied tasks. The benchmark contains 9.4K deterministically generated and verifiable question-image pairs spanning five visual-primitive families. A key design feature of DarkQA is its physical fidelity: visual degradations are modeled in linear RAW space, simulating physics-based illumination drop and sensor noise followed by an ISP-inspired rendering pipeline; we further validate the synthesis against real paired low-light camera data. We evaluate representative VLMs and Low-Light Image Enhancement (LLIE) preprocessing methods. Results show consistent VLM degradation under low illumination and sensor noise, while LLIE provides severity-dependent but unstable recovery. We demonstrate the utility of DarkQA by evaluating a wide range of state-of-the-art VLMs and Low-Light Image Enhancement (LLIE) models, and systematically reveal VLMs' limitations when operating under these challenging visual conditions. Our code and benchmark dataset will be released upon acceptance. Project website: https://darkqa-benchmark.github.io

cs.CV

The Devil is in the Details: Simple Remedies for Image-to-LiDAR Representation Learning

LiDAR is a crucial sensor in autonomous driving, commonly used alongside cameras. By exploiting this camera-LiDAR setup and recent advances in image representation learning, prior studies have shown the promising potential of image-to-LiDAR distillation. These prior arts focus on the designs of their own losses to effectively distill the pre-trained 2D image representations into a 3D model. However, the other parts of the designs have been surprisingly unexplored. We find that fundamental design elements, e.g., the LiDAR coordinate system, quantization according to the existing input interface, and data utilization, are more critical than developing loss functions, which have been overlooked in prior works. In this work, we show that simple fixes to these designs notably outperform existing methods by 16% in 3D semantic segmentation on the nuScenes dataset and 13% in 3D object detection on the KITTI dataset in downstream task performance. We focus on overlooked design choices along the spatial and temporal axes. Spatially, prior work has used cylindrical coordinate and voxel sizes without considering their side effects yielded with a commonly deployed sparse convolution layer input interface, leading to spatial quantization errors in 3D models. Temporally, existing work has avoided cumbersome data curation by discarding unsynced data, limiting the use to only the small portion of data that is temporally synced across sensors. We analyze these effects and propose simple solutions for each overlooked aspect.

cs.CV