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Wonmin Byeon

Publications and source records attributed to Wonmin Byeon.

32 records · Page 2Linked to original sources

Open-Vocabulary Panoptic Segmentation with Text-to-Image Diffusion Models

We present ODISE: Open-vocabulary DIffusion-based panoptic SEgmentation, which unifies pre-trained text-image diffusion and discriminative models to perform open-vocabulary panoptic segmentation. Text-to-image diffusion models have the remarkable ability to generate high-quality images with diverse open-vocabulary language descriptions. This demonstrates that their internal representation space is highly correlated with open concepts in the real world. Text-image discriminative models like CLIP, on the other hand, are good at classifying images into open-vocabulary labels. We leverage the frozen internal representations of both these models to perform panoptic segmentation of any category in the wild. Our approach outperforms the previous state of the art by significant margins on both open-vocabulary panoptic and semantic segmentation tasks. In particular, with COCO training only, our method achieves 23.4 PQ and 30.0 mIoU on the ADE20K dataset, with 8.3 PQ and 7.9 mIoU absolute improvement over the previous state of the art. We open-source our code and models at https://github.com/NVlabs/ODISE .

cs.CV↗

LISA: Localized Image Stylization with Audio via Implicit Neural Representation

We present a novel framework, Localized Image Stylization with Audio (LISA) which performs audio-driven localized image stylization. Sound often provides information about the specific context of the scene and is closely related to a certain part of the scene or object. However, existing image stylization works have focused on stylizing the entire image using an image or text input. Stylizing a particular part of the image based on audio input is natural but challenging. In this work, we propose a framework that a user provides an audio input to localize the sound source in the input image and another for locally stylizing the target object or scene. LISA first produces a delicate localization map with an audio-visual localization network by leveraging CLIP embedding space. We then utilize implicit neural representation (INR) along with the predicted localization map to stylize the target object or scene based on sound information. The proposed INR can manipulate the localized pixel values to be semantically consistent with the provided audio input. Through a series of experiments, we show that the proposed framework outperforms the other audio-guided stylization methods. Moreover, LISA constructs concise localization maps and naturally manipulates the target object or scene in accordance with the given audio input.

cs.CV↗

Sound-Guided Semantic Video Generation

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of determining the direction and magnitude in the StyleGAN latent space. In this paper, we propose a framework to generate realistic videos by leveraging multimodal (sound-image-text) embedding space. As sound provides the temporal contexts of the scene, our framework learns to generate a video that is semantically consistent with sound. First, our sound inversion module maps the audio directly into the StyleGAN latent space. We then incorporate the CLIP-based multimodal embedding space to further provide the audio-visual relationships. Finally, the proposed frame generator learns to find the trajectory in the latent space which is coherent with the corresponding sound and generates a video in a hierarchical manner. We provide the new high-resolution landscape video dataset (audio-visual pair) for the sound-guided video generation task. The experiments show that our model outperforms the state-of-the-art methods in terms of video quality. We further show several applications including image and video editing to verify the effectiveness of our method.

cs.CV↗

GroupViT: Semantic Segmentation Emerges from Text Supervision

Grouping and recognition are important components of visual scene understanding, e.g., for object detection and semantic segmentation. With end-to-end deep learning systems, grouping of image regions usually happens implicitly via top-down supervision from pixel-level recognition labels. Instead, in this paper, we propose to bring back the grouping mechanism into deep networks, which allows semantic segments to emerge automatically with only text supervision. We propose a hierarchical Grouping Vision Transformer (GroupViT), which goes beyond the regular grid structure representation and learns to group image regions into progressively larger arbitrary-shaped segments. We train GroupViT jointly with a text encoder on a large-scale image-text dataset via contrastive losses. With only text supervision and without any pixel-level annotations, GroupViT learns to group together semantic regions and successfully transfers to the task of semantic segmentation in a zero-shot manner, i.e., without any further fine-tuning. It achieves a zero-shot accuracy of 52.3% mIoU on the PASCAL VOC 2012 and 22.4% mIoU on PASCAL Context datasets, and performs competitively to state-of-the-art transfer-learning methods requiring greater levels of supervision. We open-source our code at https://github.com/NVlabs/GroupViT .

cs.CV↗

Physics Informed RNN-DCT Networks for Time-Dependent Partial Differential Equations

Physics-informed neural networks allow models to be trained by physical laws described by general nonlinear partial differential equations. However, traditional architectures struggle to solve more challenging time-dependent problems due to their architectural nature. In this work, we present a novel physics-informed framework for solving time-dependent partial differential equations. Using only the governing differential equations and problem initial and boundary conditions, we generate a latent representation of the problem's spatio-temporal dynamics. Our model utilizes discrete cosine transforms to encode spatial frequencies and recurrent neural networks to process the time evolution. This efficiently and flexibly produces a compressed representation which is used for additional conditioning of physics-informed models. We show experimental results on the Taylor-Green vortex solution to the Navier-Stokes equations. Our proposed model achieves state-of-the-art performance on the Taylor-Green vortex relative to other physics-informed baseline models.

physics.comp-ph↗

Sound-Guided Semantic Image Manipulation

The recent success of the generative model shows that leveraging the multi-modal embedding space can manipulate an image using text information. However, manipulating an image with other sources rather than text, such as sound, is not easy due to the dynamic characteristics of the sources. Especially, sound can convey vivid emotions and dynamic expressions of the real world. Here, we propose a framework that directly encodes sound into the multi-modal (image-text) embedding space and manipulates an image from the space. Our audio encoder is trained to produce a latent representation from an audio input, which is forced to be aligned with image and text representations in the multi-modal embedding space. We use a direct latent optimization method based on aligned embeddings for sound-guided image manipulation. We also show that our method can mix text and audio modalities, which enrich the variety of the image modification. We verify the effectiveness of our sound-guided image manipulation quantitatively and qualitatively. We also show that our method can mix different modalities, i.e., text and audio, which enrich the variety of the image modification. The experiments on zero-shot audio classification and semantic-level image classification show that our proposed model outperforms other text and sound-guided state-of-the-art methods.

cs.GR↗

Scaling-up Diverse Orthogonal Convolutional Networks with a Paraunitary Framework

Enforcing orthogonality in neural networks is an antidote for gradient vanishing/exploding problems, sensitivity by adversarial perturbation, and bounding generalization errors. However, many previous approaches are heuristic, and the orthogonality of convolutional layers is not systematically studied: some of these designs are not exactly orthogonal, while others only consider standard convolutional layers and propose specific classes of their realizations. To address this problem, we propose a theoretical framework for orthogonal convolutional layers, which establishes the equivalence between various orthogonal convolutional layers in the spatial domain and the paraunitary systems in the spectral domain. Since there exists a complete spectral factorization of paraunitary systems, any orthogonal convolution layer can be parameterized as convolutions of spatial filters. Our framework endows high expressive power to various convolutional layers while maintaining their exact orthogonality. Furthermore, our layers are memory and computationally efficient for deep networks compared to previous designs. Our versatile framework, for the first time, enables the study of architecture designs for deep orthogonal networks, such as choices of skip connection, initialization, stride, and dilation. Consequently, we scale up orthogonal networks to deep architectures, including ResNet, WideResNet, and ShuffleNet, substantially increasing the performance over the traditional shallow orthogonal networks.

cs.LG↗

Weakly-Supervised Physically Unconstrained Gaze Estimation

A major challenge for physically unconstrained gaze estimation is acquiring training data with 3D gaze annotations for in-the-wild and outdoor scenarios. In contrast, videos of human interactions in unconstrained environments are abundantly available and can be much more easily annotated with frame-level activity labels. In this work, we tackle the previously unexplored problem of weakly-supervised gaze estimation from videos of human interactions. We leverage the insight that strong gaze-related geometric constraints exist when people perform the activity of "looking at each other" (LAEO). To acquire viable 3D gaze supervision from LAEO labels, we propose a training algorithm along with several novel loss functions especially designed for the task. With weak supervision from two large scale CMU-Panoptic and AVA-LAEO activity datasets, we show significant improvements in (a) the accuracy of semi-supervised gaze estimation and (b) cross-domain generalization on the state-of-the-art physically unconstrained in-the-wild Gaze360 gaze estimation benchmark. We open source our code at https://github.com/NVlabs/weakly-supervised-gaze.

cs.CV↗

NVIDIA SimNet^{TM}: an AI-accelerated multi-physics simulation framework

We present SimNet, an AI-driven multi-physics simulation framework, to accelerate simulations across a wide range of disciplines in science and engineering. Compared to traditional numerical solvers, SimNet addresses a wide range of use cases - coupled forward simulations without any training data, inverse and data assimilation problems. SimNet offers fast turnaround time by enabling parameterized system representation that solves for multiple configurations simultaneously, as opposed to the traditional solvers that solve for one configuration at a time. SimNet is integrated with parameterized constructive solid geometry as well as STL modules to generate point clouds. Furthermore, it is customizable with APIs that enable user extensions to geometry, physics and network architecture. It has advanced network architectures that are optimized for high-performance GPU computing, and offers scalable performance for multi-GPU and multi-Node implementation with accelerated linear algebra as well as FP32, FP64 and TF32 computations. In this paper we review the neural network solver methodology, the SimNet architecture, and the various features that are needed for effective solution of the PDEs. We present real-world use cases that range from challenging forward multi-physics simulations with turbulence and complex 3D geometries, to industrial design optimization and inverse problems that are not addressed efficiently by the traditional solvers. Extensive comparisons of SimNet results with open source and commercial solvers show good correlation.

physics.flu-dyn↗

Displacement-Invariant Cost Computation for Efficient Stereo Matching

Although deep learning-based methods have dominated stereo matching leaderboards by yielding unprecedented disparity accuracy, their inference time is typically slow, on the order of seconds for a pair of 540p images. The main reason is that the leading methods employ time-consuming 3D convolutions applied to a 4D feature volume. A common way to speed up the computation is to downsample the feature volume, but this loses high-frequency details. To overcome these challenges, we propose a \emph{displacement-invariant cost computation module} to compute the matching costs without needing a 4D feature volume. Rather, costs are computed by applying the same 2D convolution network on each disparity-shifted feature map pair independently. Unlike previous 2D convolution-based methods that simply perform context mapping between inputs and disparity maps, our proposed approach learns to match features between the two images. We also propose an entropy-based refinement strategy to refine the computed disparity map, which further improves speed by avoiding the need to compute a second disparity map on the right image. Extensive experiments on standard datasets (SceneFlow, KITTI, ETH3D, and Middlebury) demonstrate that our method achieves competitive accuracy with much less inference time. On typical image sizes, our method processes over 100 FPS on a desktop GPU, making our method suitable for time-critical applications such as autonomous driving. We also show that our approach generalizes well to unseen datasets, outperforming 4D-volumetric methods.

cs.CV↗

Convolutional Tensor-Train LSTM for Spatio-temporal Learning

Learning from spatio-temporal data has numerous applications such as human-behavior analysis, object tracking, video compression, and physics simulation.However, existing methods still perform poorly on challenging video tasks such as long-term forecasting. This is because these kinds of challenging tasks require learning long-term spatio-temporal correlations in the video sequence. In this paper, we propose a higher-order convolutional LSTM model that can efficiently learn these correlations, along with a succinct representations of the history. This is accomplished through a novel tensor train module that performs prediction by combining convolutional features across time. To make this feasible in terms of computation and memory requirements, we propose a novel convolutional tensor-train decomposition of the higher-order model. This decomposition reduces the model complexity by jointly approximating a sequence of convolutional kernels asa low-rank tensor-train factorization. As a result, our model outperforms existing approaches, but uses only a fraction of parameters, including the baseline models.Our results achieve state-of-the-art performance in a wide range of applications and datasets, including the multi-steps video prediction on the Moving-MNIST-2and KTH action datasets as well as early activity recognition on the Something-Something V2 dataset.

cs.LG↗

Data-Driven Forecasting of High-Dimensional Chaotic Systems with Long Short-Term Memory Networks

We introduce a data-driven forecasting method for high-dimensional chaotic systems using long short-term memory (LSTM) recurrent neural networks. The proposed LSTM neural networks perform inference of high-dimensional dynamical systems in their reduced order space and are shown to be an effective set of nonlinear approximators of their attractor. We demonstrate the forecasting performance of the LSTM and compare it with Gaussian processes (GPs) in time series obtained from the Lorenz 96 system, the Kuramoto-Sivashinsky equation and a prototype climate model. The LSTM networks outperform the GPs in short-term forecasting accuracy in all applications considered. A hybrid architecture, extending the LSTM with a mean stochastic model (MSM-LSTM), is proposed to ensure convergence to the invariant measure. This novel hybrid method is fully data-driven and extends the forecasting capabilities of LSTM networks.

physics.comp-ph↗

ContextVP: Fully Context-Aware Video Prediction

Video prediction models based on convolutional networks, recurrent networks, and their combinations often result in blurry predictions. We identify an important contributing factor for imprecise predictions that has not been studied adequately in the literature: blind spots, i.e., lack of access to all relevant past information for accurately predicting the future. To address this issue, we introduce a fully context-aware architecture that captures the entire available past context for each pixel using Parallel Multi-Dimensional LSTM units and aggregates it using blending units. Our model outperforms a strong baseline network of 20 recurrent convolutional layers and yields state-of-the-art performance for next step prediction on three challenging real-world video datasets: Human 3.6M, Caltech Pedestrian, and UCF-101. Moreover, it does so with fewer parameters than several recently proposed models, and does not rely on deep convolutional networks, multi-scale architectures, separation of background and foreground modeling, motion flow learning, or adversarial training. These results highlight that full awareness of past context is of crucial importance for video prediction.

cs.CV↗

Parallel Multi-Dimensional LSTM, With Application to Fast Biomedical Volumetric Image Segmentation

Convolutional Neural Networks (CNNs) can be shifted across 2D images or 3D videos to segment them. They have a fixed input size and typically perceive only small local contexts of the pixels to be classified as foreground or background. In contrast, Multi-Dimensional Recurrent NNs (MD-RNNs) can perceive the entire spatio-temporal context of each pixel in a few sweeps through all pixels, especially when the RNN is a Long Short-Term Memory (LSTM). Despite these theoretical advantages, however, unlike CNNs, previous MD-LSTM variants were hard to parallelize on GPUs. Here we re-arrange the traditional cuboid order of computations in MD-LSTM in pyramidal fashion. The resulting PyraMiD-LSTM is easy to parallelize, especially for 3D data such as stacks of brain slice images. PyraMiD-LSTM achieved best known pixel-wise brain image segmentation results on MRBrainS13 (and competitive results on EM-ISBI12).

cs.CV↗