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Wu Liu

Publications and source records attributed to Wu Liu.

At least 19 recordsLinked to original sources

Shared Prefixes, Better Credit: Adaptive Routing for Multi-Agent Reasoning

Multi-agent reasoning (MAR) improves reasoning reliability through iterative solution exchange and refinement. Existing adaptive MAR methods typically learn routing decisions from query-level labels or trajectory-level returns, but such coarse supervision cannot accurately estimate the state-conditioned utility of individual operators in multi-step collaboration. We propose TreeCredit, a shared-prefix credit assignment framework for efficient adaptive MAR. Its core insight is to estimate operator utility through state-matched downstream comparisons, rather than directly attributing trajectory-level outcomes to preceding decisions. TreeCredit constructs shared-prefix collaboration trees by expanding candidate operators from the same intermediate state and assigns each state--operator pair a correctness-prioritized suffix credit based on the terminal correctness and cumulative additional cost of its complete continuation. These structured credits are converted into state-local operator preferences to train a lightweight pairwise state router, which dynamically selects the next admissible operator during inference. Experiments on six reasoning benchmarks show that TreeCredit modestly improves accuracy while substantially reducing inference cost, achieving a better accuracy--cost trade-off than representative MAR methods.

cs.AI

MGDT: MLLM-Guided Diffusion Transformer with Relation-Adaptive Mixture-of-Experts for Multimodal Knowledge Graph Completion

Multimodal Knowledge Graph Completion (MKGC) requires inferring missing entities from structural, textual, and visual cues. Existing diffusion-based MKGC methods usually denoise directly on raw multimodal features. Such a design forces the denoiser to simultaneously perform relation-dependent cue selection, cross-modal semantic alignment, and structure-aware entity generation, which introduces noisy and semantically inconsistent conditions for diffusion and consequently leads to suboptimal completion performance. To address this limitation, we propose MGDT: MLLM-Guided Diffusion Transformer with Relation-Adaptive Mixture-of-Experts (MGDT), a novel MKGC framework built on an align-then-diffuse paradigm. MGDT first employs a Relation-Adaptive Semantic Routing Mixture-of-Experts (RASR-MoE) module to select relation-relevant multimodal semantic transformation paths and suppress irrelevant modality interference. MGDT then uses a frozen Multimodal Large Language Model (MLLM) as a semantic anchor to align the routed multimodal representations into a unified latent space and reduce cross-modal semantic heterogeneity. Finally, a Knowledge Graph Diffusion Transformer (KGDT) performs graph-conditioned denoising generation in the aligned space to produce the missing entity representation. Experiments on three benchmark datasets show that MGDT consistently outperforms strong baselines.

cs.AI

Spotting Setting-Related UI Display Bugs in Android Apps

Android provides a wide range of system settings that allow users to control the runtime behaviors of apps, such as screen rotation and UI display. However, setting-related bugs occur when developers do not fully align their apps with the extensive range of system settings that users can define. These bugs can commonly affect apps' UI, causing setting-related UI display (SUD) bugs that negatively impact user experience. While existing research has explored automated detection of SUD bugs, these approaches often suffer from false negatives. This limitation stems from an incomplete understanding of how app components should adapt UI elements to diverse system settings. To address this gap, we conducted an empirical study to identify common patterns of unexpected setting adaptations that result in SUD bugs. These patterns then served as the test oracle for our proposed automated tool, SUDFinder. To ensure the test coverage, SUDFinder injects a test activity to visually render the XML configuration files of each UI page. We evaluated SUDFinder on 29 popular, open-source apps on F-Droid and found that it effectively identifies 98 previously unknown SUD bugs, achieving a precision of 0.76. So far, 67 have been confirmed and 37 have been fixed by the app developers.

cs.SE

Modeling U.S. Attitudes Toward China via an Event-Steered Multi-Agent Simulator

Understanding the dynamic evolution of opinions, such as U.S. public attitudes toward China, is essential for assessing geopolitical risks. However, existing LLM-based multiagent simulators predominantly rely on static rules and fixed datasets, limiting their ability to capture the dynamic, event-driven nature of macro-level opinion shifts in real-world settings. To address this limitation, we propose an Event-Steered Multi-Agent Simulator (ES-MAS), in which significant events and daily news continuously drive opinion evolution through dynamic interactions among agents. We first construct the China-U.S. Relation Evolution (CURE) dataset, covering 20 quarters from 2021 to 2025, including 258 major events and over 14,000 daily news articles, and providing a comprehensive temporal foundation for modeling opinion dynamics. Building upon the CURE dataset, we propose a Dual-Stream Data Integration Engine (DSDIE) that aligns simulations with historical timelines via macro-level events while enabling personalized information exposure based on individual agent profiles and contextual signals. Furthermore, we design a News-Driven Dynamic Interaction (NDDI) module, which adaptively groups agents with shared news interests into localized interaction contexts, facilitating bottom-up consensus formation while mitigating the risk of isolated information cocoons. Experimental results on the CURE dataset demonstrate that ES-MAS substantially outperforms existing simulators in reproducing real-world historical trends, offering a scalable and effective framework for modeling dynamic opinion evolution.

cs.MA

CyberJurors: A Multi-Agent Simulation Task for E-Commerce Disputes Verdict

E-commerce platforms have begun recruiting crowdsourced jurors to adjudicate massive volumes of transaction disputes. Unlike formal legal judgment, E-commerce dispute verdicts require grounding pivotal clues from redundant, multi-round, multimodal evidence and making decisions under flexible platform-specific conventions. These characteristics render existing methods insufficient for this scenario. To bridge this gap, we introduce a pioneering task, E-commerce Dispute Verdicts (EDV), and present VerdictBench, a multimodal benchmark comprising 6,000 real-world cases designed to reflect crowdsourced jury decisions. Building upon this, we propose CyberJurors, a multi-agent framework to clarify the dispute logic and regulate the verdict process. At the individual level, Individual Verdict Chain-of-Thought decomposes the EDV task into four structured reasoning stages, enabling fine-grained clue perception and clarifying causal logic between pivotal clues and the dispute focus. At the collective level, Jury Consensus Verdict simulates multi-round discussion and voting among jurors, while incorporating verdict precedents to mitigate cognitive biases toward either disputant. Experiments on VerdictBench show that CyberJurors outperforms state-of-the-art LLMs, MLLMs, and court simulators, while achieving stronger alignment with real-world jury voting patterns. Code and dataset are available at https://github.com/YanhuiS/CyberJurors and https://huggingface.co/datasets/piggi/VerdictBench.

cs.AI

Rotation-Invariant Spherical Watermarking via Third-Order SO(3) Representation Coupling

Reliable watermarking of panoramic imagery is fundamentally challenged by arbitrary 3D rotations. As panoramas are defined on the sphere, they naturally transform under the action of $SO(3)$, rendering conventional planar representations and augmentation-based robustness strategies inadequate and devoid of theoretical guarantees. To address this, we formulate panoramas as spherical signals and leverage $SO(3)$ representation theory to derive provably rotation-invariant descriptors. While spherical harmonic coefficients transform equivariantly under rotations, the natural invariant constructions are typically limited to zeroth-order statistics which eliminate directional information and severely constrain embedding capacity. In this work, we introduce a principled third-order invariant construction by coupling higher-order $SO(3)$ irreducible representations via tensor products and projecting onto the trivial representation. This yields a spherical invariant bispectrum that preserves phase information while remaining strictly rotation-invariant. Leveraging this property, we embed watermarks into higher-order spherical harmonic coefficients and recover them from invariant bispectral scalars, enabling reliable extraction under arbitrary 3D rotations. We provide a theoretical proof of $SO(3)$ invariance for it and demonstrate experimentally its near-perfect robustness to continuous rotations while maintaining high visual fidelity.

cs.CV

GASim: A Graph-Accelerated Hybrid Framework for Social Simulation

Large-scale social simulators are essential for studying complex social patterns. Prior work explores hybrid methods to scale up simulations, combining large language models (LLM)-based agents with numerical agent-based models (ABM). However, this incurs high latency due to expensive memory retrieval and sequential ABM execution. To address this challenge, we propose GASim, a graph-accelerated hybrid multi-agent framework for large-scale social simulations. For core agents driven by LLM, GASim introduces Graph-Optimized Memory (GOM) to replace intensive LLM-based retrieval pipelines with lightweight propagation over a sparse memory graph. For the majority of ordinary agents, GASim employs Graph Message Passing (GMP), substituting sequential ABM execution with parallel updates by fine-grained feature aggregation and Graph Attention Network. We further introduce Entropy-Driven Grouping (EDG) that coordinates this hybrid partitioning, leveraging information entropy to dynamically identify emergent core agents situated in information-diverse neighborhoods. Extensive experiments show that GASim not only delivers a substantial 9.94-fold end-to-end speedup over the traditional hybrid framework but also consumes less than 20% of baseline tokens, significantly reducing costs while preserving strong alignment with real-world public opinion trends. Our code is available at https://github.com/Jasmine0201/GASim.

cs.AI

A Paradigm Shift: Fully End-to-End Training for Temporal Sentence Grounding in Videos

Temporal sentence grounding in videos (TSGV) aims to localize a temporal segment that semantically corresponds to a sentence query from an untrimmed video. Most current methods adopt pre-trained query-agnostic visual encoders for offline feature extraction, and the video backbones are frozen and not optimized for TSGV. This leads to a task discrepancy issue for the video backbone trained for visual classification, but utilized for TSGV. To bridge this gap, we propose a fully end-to-end paradigm that jointly optimizes the video backbone and localization head. We first conduct an empirical study validating the effectiveness of end-to-end learning over frozen baselines across different model scales. Furthermore, we introduce a Sentence Conditioned Adapter (SCADA), which leverages sentence features to train a small portion of video backbone parameters adaptively. SCADA facilitates the deployment of deeper network backbones with reduced memory and significantly enhances visual representation by modulating feature maps through precise integration of linguistic embeddings. Experiments on two benchmarks show that our method outperforms state-of-the-art approaches. The code and models will be released.

cs.CV

EMS: Multi-Agent Voting via Efficient Majority-then-Stopping

Majority voting is the standard for aggregating multi-agent responses into a final decision. However, traditional methods typically require all agents to complete their reasoning before aggregation begins, leading to significant computational overhead, as many responses become redundant once a majority consensus is achieved. In this work, we formulate efficient multi-agent voting as a reliability-aware agent scheduling problem and propose Efficient Majority-then-Stopping (EMS) to improve reasoning efficiency. EMS first estimates a Task-Conditioned Reliability Ordering (TCRO) for each agent by retrieving its historical consensus evidence on semantically similar queries, and then invoking agents in descending reliability order. Next, Adaptive Incremental Voting (AIV) terminates the process once the current leading answer cannot be overturned by any possible votes from the remaining agents, and returns this answer. Finally, Reliability History Updating (RHU) updates only the invoked agents according to their consensus with the final decision. Extensive evaluations across five benchmarks show that EMS preserves the accuracy of Majority Voting while reducing the average number of invoked agents by 35% and token consumption by 44%, respectively. The code is available at https://github.com/fuyu66/EMS.

cs.AI

HCP-MAD:Heterogeneous Consensus-Progressive Reasoning for Efficient Multi-Agent Debate

Multi-Agent Debate (MAD) is a collaborative framework in which multiple agents iteratively refine solutions through the generation of reasoning and alternating critique cycles. Current work primarily optimizes intra-round topologies and inter-round interactions separately, limiting the adaptation of token costs to task complexity. This work introduces Heterogeneous Consensus-Progressive Reasoning for Efficient Multi-Agent Debate (HCP-MAD), leveraging consensus as a dynamic signal to facilitate progressive reasoning. The core motivation is that a majority of straightforward tasks can be effectively resolved via lightweight pair-agent debates, while complex tasks require expanded collaboration. Firstly, Heterogeneous Consensus Verification conducts rapid consensus verification using a pair of heterogeneous agents for early stopping. Next, Heterogeneous Pair-Agent Debate applies an adaptive stopping criterion to terminate mutual critique of reasoning traces. Finally, the unresolved tasks are addressed through Escalated Collective Voting by aggregating diverse perspectives from additional agents. Experiments across six benchmarks show that HCP-MAD enhances accuracy while substantially reducing token costs. Code is https://github.com/fuyu66/HCP-MAD.

cs.MA

Rel-Zero: Harnessing Patch-Pair Invariance for Robust Zero-Watermarking Against AI Editing

Recent advancements in diffusion-based image editing pose a significant threat to the authenticity of digital visual content. Traditional embedding-based watermarking methods often introduce perceptible perturbations to maintain robustness, inevitably compromising visual fidelity. Meanwhile, existing zero-watermarking approaches, typically relying on global image features, struggle to withstand sophisticated manipulations. In this work, we uncover a key observation: while individual image patches undergo substantial alterations during AI-based editing, the relational distance between patch pairs remains relatively invariant. Leveraging this property, we propose Relational Zero-Watermarking (Rel-Zero), a novel framework that requires no modification to the original image but derives a unique zero-watermark from these editing-invariant patch relations. By grounding the watermark in intrinsic structural consistency rather than absolute appearance, Rel-Zero provides a non-invasive yet resilient mechanism for content authentication. Extensive experiments demonstrate that Rel-Zero achieves substantially improved robustness across diverse editing models and manipulations compared to prior zero-watermarking approaches.

cs.CV

Backdoor Sentinel: Detecting and Detoxifying Backdoors in Diffusion Models via Temporal Noise Consistency

Diffusion models have been widely deployed in AIGC services, but their reliance on opaque training data exposes them to backdoor attacks. In practical auditing scenarios, auditors are typically unable to access model parameters due to intellectual property protection, making white-box or query-intensive detection impractical. After detection, existing detoxification approaches are trapped in a dilemma between detoxification effectiveness and generation quality for service providers. We reveal Temporal Noise Consistency (TNC), a previously unreported phenomenon in which backdoor activation disrupts the consistency of noise predictions between adjacent diffusion timesteps within specific temporal segments, while clean inputs remain stable. Based on this finding, we propose TNC-Defense, a closed-loop framework for gray-box backdoor detection and model repair. Specifically, TNC-Detect (for auditors) uses inference-stage adjacent-noise statistics to detect backdoors and precisely localize anomalous timesteps without model-weight access. TNC-Detox (for service providers) utilizes these locations to perform trigger-agnostic, timestep-aware correction of the generation path, suppressing backdoor behavior while reducing detoxification cost. Across five representative backdoor attacks and state-of-the-art defenses, TNC-Defense improves the average detection accuracy by $11\%$ with negligible additional overhead, and invalidates an average of $98.5\%$ of triggered samples with only a mild degradation in generation quality. Our code is publicly available at: https://github.com/binzhwang/TNC-Defense.

cs.CR

GUI-Eyes: Tool-Augmented Perception for Visual Grounding in GUI Agents

Recent advances in vision-language models (VLMs) and reinforcement learning (RL) have driven progress in GUI automation. However, most existing methods rely on static, one-shot visual inputs and passive perception, lacking the ability to adaptively determine when, whether, and how to observe the interface. We present GUI-Eyes, a reinforcement learning framework for active visual perception in GUI tasks. To acquire more informative observations, the agent learns to make strategic decisions on both whether and how to invoke visual tools, such as cropping or zooming, within a two-stage reasoning process. To support this behavior, we introduce a progressive perception strategy that decomposes decision-making into coarse exploration and fine-grained grounding, coordinated by a two-level policy. In addition, we design a spatially continuous reward function tailored to tool usage, which integrates both location proximity and region overlap to provide dense supervision and alleviate the reward sparsity common in GUI environments. On the ScreenSpot-Pro benchmark, GUI-Eyes-3B achieves 44.8% grounding accuracy using only 3k labeled samples, significantly outperforming both supervised and RL-based baselines. These results highlight that tool-aware active perception, enabled by staged policy reasoning and fine-grained reward feedback, is critical for building robust and data-efficient GUI agents.

cs.AI

Region-Constraint In-Context Generation for Instructional Video Editing

The In-context generation paradigm recently has demonstrated strong power in instructional image editing with both data efficiency and synthesis quality. Nevertheless, shaping such in-context learning for instruction-based video editing is not trivial. Without specifying editing regions, the results can suffer from the problem of inaccurate editing regions and the token interference between editing and non-editing areas during denoising. To address these, we present ReCo, a new instructional video editing paradigm that novelly delves into constraint modeling between editing and non-editing regions during in-context generation. Technically, ReCo width-wise concatenates source and target video for joint denoising. To calibrate video diffusion learning, ReCo capitalizes on two regularization terms, i.e., latent and attention regularization, conducting on one-step backward denoised latents and attention maps, respectively. The former increases the latent discrepancy of the editing region between source and target videos while reducing that of non-editing areas, emphasizing the modification on editing area and alleviating outside unexpected content generation. The latter suppresses the attention of tokens in the editing region to the tokens in counterpart of the source video, thereby mitigating their interference during novel object generation in target video. Furthermore, we propose a large-scale, high-quality video editing dataset, i.e., ReCo-Data, comprising 500K instruction-video pairs to benefit model training. Extensive experiments conducted on four major instruction-based video editing tasks demonstrate the superiority of our proposal.

cs.CV

PopSim: Social Network Simulation for Social Media Popularity Prediction

Accurately predicting the popularity of user-generated content (UGC) is essential for advancing social media analytics and recommendation systems. Existing approaches typically follow an inductive paradigm, where researchers train static models on historical data for popularity prediction. However, the UGC propagation is inherently a dynamic process, and static modeling based on historical features fails to capture the complex interactions and nonlinear evolution. In this paper, we propose PopSim, a novel simulation-based paradigm for social media popularity prediction (SMPP). Unlike the inductive paradigm, PopSim leverages the large language models (LLMs)-based multi-agent social network sandbox to simulate UGC propagation dynamics for popularity prediction. Specifically, to effectively model the UGC propagation process in the network, we design a social-mean-field-based agent interaction mechanism, which models the dual-channel and bidirectional individual-population interactions, enhancing agents' global perception and decision-making capabilities. In addition, we propose a multi-source information aggregation module that transforms heterogeneous social metadata into a uniform formulation for LLMs. Finally, propagation dynamics with multimodal information are fused to provide comprehensive popularity prediction. Extensive experiments on real-world datasets demonstrate that SimPop consistently outperforms the state-of-the-art methods, reducing prediction error by an average of 8.82%, offering a new perspective for research on the SMPP task.

cs.MM

LSF-Animation: Label-Free Speech-Driven Facial Animation via Implicit Feature Representation

Speech-driven 3D facial animation has attracted increasing interest since its potential to generate expressive and temporally synchronized digital humans. While recent works have begun to explore emotion-aware animation, they still depend on explicit one-hot encodings to represent identity and emotion with given emotion and identity labels, which limits their ability to generalize to unseen speakers. Moreover, the emotional cues inherently present in speech are often neglected, limiting the naturalness and adaptability of generated animations. In this work, we propose LSF-Animation, a novel framework that eliminates the reliance on explicit emotion and identity feature representations. Specifically, LSF-Animation implicitly extracts emotion information from speech and captures the identity features from a neutral facial mesh, enabling improved generalization to unseen speakers and emotional states without requiring manual labels. Furthermore, we introduce a Hierarchical Interaction Fusion Block (HIFB), which employs a fusion token to integrate dual transformer features and more effectively integrate emotional, motion-related and identity-related cues. Extensive experiments conducted on the 3DMEAD dataset demonstrate that our method surpasses recent state-of-the-art approaches in terms of emotional expressiveness, identity generalization, and animation realism. The source code will be released at: https://github.com/Dogter521/LSF-Animation.

cs.CV

ELMM: Efficient Lightweight Multimodal Large Language Models for Multimodal Knowledge Graph Completion

Multimodal Knowledge Graphs (MKGs) extend traditional knowledge graphs by incorporating visual and textual modalities, enabling richer and more expressive entity representations. However, existing MKGs often suffer from incompleteness, which hinder their effectiveness in downstream tasks. Therefore, multimodal knowledge graph completion (MKGC) task is receiving increasing attention. While large language models (LLMs) have shown promise for knowledge graph completion (KGC), their application to the multimodal setting remains underexplored. Moreover, applying Multimodal Large Language Models (MLLMs) to the task of MKGC introduces significant challenges: (1) the large number of image tokens per entity leads to semantic noise and modality conflicts, and (2) the high computational cost of processing large token inputs. To address these issues, we propose Efficient Lightweight Multimodal Large Language Models (ELMM) for MKGC. ELMM proposes a Multi-view Visual Token Compressor (MVTC) based on multi-head attention mechanism, which adaptively compresses image tokens from both textual and visual views, thereby effectively reducing redundancy while retaining necessary information and avoiding modality conflicts. Additionally, we design an attention pruning strategy to remove redundant attention layers from MLLMs, thereby significantly reducing the inference cost. We further introduce a linear projection to compensate for the performance degradation caused by pruning. Extensive experiments on four benchmark datasets demonstrate that ELMM achieves state-of-the-art performance.

cs.AI

RumorSphere: A Framework for Million-scale Agent-based Dynamic Simulation of Rumor Propagation

Rumor propagation modeling is critical for understanding and mitigating misinformation. Existing approaches combining rule-based regular agents with LLM-driven core agents provide a promising paradigm for large-scale rumor simulation. However, overlooking the dynamic nature of core agents and the importance of network topology on rumor spread significantly undermines the simulation performance. To address these issues, we present RumorSphere, a dynamic and hierarchical resonance framework for effective rumor simulation at the million-agent scale. Considering the dynamic role of core agents in rumor evolution, we propose a multi-agent dynamic interaction strategy based on the information cocoon theory, which adaptively identifies and activates critical core agents at conflict boundaries using LLMs, effectively supporting simulations with millions of agents. In addition, we design a hierarchical resonance network that integrates opinion leaders and localized community structures, enabling more realistic modeling of explosive rumor spread in real-world scenarios. Experiments on real-world datasets show that RumorSphere outperforms state-of-the-art methods, reducing simulation bias by an average of 26.5%.

cs.SI